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113 lines
4.0 KiB
113 lines
4.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plActivatorBaseComponent.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "MaxMain/plMaxNode.h" |
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#include "plModifier/plLogicModifier.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "hsResMgr.h" |
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#include "pnMessage/plObjRefMsg.h" |
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void plActivatorBaseComponent::AddReceiverKey(plKey pKey, plMaxNode* node) |
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{ |
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fReceivers.insert(ReceiverKey(node, pKey)); |
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} |
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plKey plActivatorBaseComponent::GetLogicKey(plMaxNode* node) |
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{ |
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LogicKeys::const_iterator it = fLogicModKeys.find(node); |
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if (it != fLogicModKeys.end()) |
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return it->second; |
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return nil; |
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} |
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void plActivatorBaseComponent::IGetReceivers(plMaxNode* node, hsTArray<plKey>& receivers) |
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{ |
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// Add the guys who want to be notified by all instances |
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ReceiverKeys::iterator lowIt = fReceivers.lower_bound(nil); |
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ReceiverKeys::iterator highIt = fReceivers.upper_bound(nil); |
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for (; lowIt != highIt; lowIt++) |
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receivers.Append(lowIt->second); |
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// Add the ones for just this instance |
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lowIt = fReceivers.lower_bound(node); |
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highIt = fReceivers.upper_bound(node); |
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for (; lowIt != highIt; lowIt++) |
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receivers.Append(lowIt->second); |
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} |
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// Internal setup and write-only set properties on the MaxNode. No reading |
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// of properties on the MaxNode, as it's still indeterminant. |
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bool plActivatorBaseComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg) |
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{ |
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fLogicModKeys.clear(); |
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fReceivers.clear(); |
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return true; |
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} |
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bool plActivatorBaseComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg) |
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{ |
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node->SetForceLocal(true); |
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plLocation loc = node->GetLocation(); |
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plSceneObject *obj = node->GetSceneObject(); |
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// Create and register the VolumeGadget's logic component |
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plLogicModifier *logic = new plLogicModifier; |
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plKey logicKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), logic, node->GetLocation()); |
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hsgResMgr::ResMgr()->AddViaNotify(logicKey, new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef); |
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fLogicModKeys[node] = logicKey; |
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return true; |
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} |
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bool plActivatorBaseComponent::DeInit( plMaxNode *node, plErrorMsg *pErrMsg ) |
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{ |
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fReceivers.clear(); |
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fLogicModKeys.clear(); |
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return plPhysicCoreComponent::DeInit( node, pErrMsg ); |
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}
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