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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plGenericVar_inc
#define plGenericVar_inc
#include "HeadSpin.h"
#include "pnFactory/plCreatable.h"
class hsStream;
//
// a generic (unioned) type
//
class plGenericType
{
protected:
union
{
int32_t fI;
uint32_t fU;
float fF;
double fD;
bool fB;
char fC;
};
plString fS;
public:
enum Types
{
kInt = 0,
kFloat,
kBool,
kString,
kChar,
kAny,
kUInt,
kDouble,
kNone = 0xff
};
protected:
uint8_t fType;
int32_t IToInt( void ) const;
uint32_t IToUInt( void ) const;
float IToFloat( void ) const;
double IToDouble( void ) const;
bool IToBool( void ) const;
plString IToString( void ) const;
char IToChar( void ) const;
public:
plGenericType() : fType(kNone) { Reset(); }
plGenericType(const plGenericType& c) { CopyFrom(c); }
virtual ~plGenericType() { }
plGenericType& operator=(const plGenericType& c) { CopyFrom(c); return *this; }
void CopyFrom(const plGenericType& c);
virtual void Reset();
operator int32_t() const { return IToInt(); }
operator uint32_t() const { return IToUInt(); }
operator double() const { return IToDouble(); }
operator float() const { return IToFloat(); }
operator bool() const { return IToBool(); }
operator plString() const { return IToString(); }
operator char() const { return IToChar(); }
void SetType(Types t) { fType=t; }
uint8_t GetType( void ) const { return fType; }
plString GetAsString() const;
// implicit set
void Set( int32_t i ) { fI = i; fType = kInt; }
void Set( uint32_t i ) { fU = i; fType = kUInt; }
void Set( float f ) { fF = f; fType = kFloat; }
void Set( double d ) { fD = d; fType = kDouble; }
void Set( bool b ) { fB = b; fType = kBool; }
void Set( const plString& s ) { fS = s; fType = kString; }
void Set( char c ) { fC = c; fType = kChar; }
// explicit set
void SetInt( int32_t i ) { fI = i; fType = kInt; }
void SetUInt( uint32_t i ) { fU = i; fType = kUInt; }
void SetFloat( float f ) { fF = f; fType = kFloat; }
void SetDouble( double d ) { fD = d; fType = kDouble; }
void SetBool( bool b ) { fB = b; fType = kBool; }
void SetString( const plString& s ) { fS = s; fType = kString; }
void SetChar( char c ) { fC = c; fType = kChar; }
void SetAny( const plString& s ) { fS = s; fType = kAny; }
void SetNone( void ) { fType = kNone; }
virtual void Read(hsStream* s);
virtual void Write(hsStream* s);
};
//
// a generic variable (similar to pfConsoleCmdParam)
//
class plGenericVar
{
protected:
plGenericType fValue;
plString fName;
public:
plGenericVar(const plGenericVar &c) { CopyFrom(c); }
plGenericVar(const plString& name="") : fName(name) { }
virtual ~plGenericVar() { }
virtual void Reset() { Value().Reset(); } // reset runtime state, not inherent state
plGenericVar& operator=(const plGenericVar &c) { CopyFrom(c); return *this; }
void CopyFrom(const plGenericVar &c) { fName=c.GetName(); fValue=c.Value(); }
plString GetName() const { return fName; }
void SetName(const plString& n) { fName = n; }
plGenericType& Value() { return fValue; }
const plGenericType& Value() const { return fValue; }
virtual void Read(hsStream* s);
virtual void Write(hsStream* s);
};
// A creatable wrapper for plGenericType
class plCreatableGenericValue : public plCreatable
{
public:
plGenericType fValue;
CLASSNAME_REGISTER( plCreatableGenericValue );
GETINTERFACE_ANY( plCreatableGenericValue, plCreatable );
void Read(hsStream* s, hsResMgr* mgr) { fValue.Read(s);}
void Write(hsStream* s, hsResMgr* mgr) { fValue.Write(s);}
plGenericType& Value() { return fValue; }
const plGenericType& Value() const { return fValue; }
operator int32_t() const { return (int32_t)fValue; }
operator uint32_t() const { return (uint32_t)fValue; }
operator float() const { return (float)fValue; }
operator double() const { return (double)fValue; }
operator bool() const { return (bool)fValue; }
operator plString() const { return (plString)fValue; }
operator char() const { return (char)fValue; }
};
#endif