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888 lines
28 KiB
888 lines
28 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Main.cpp |
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* |
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***/ |
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#include "Pch.h" |
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#include "hsThread.h" |
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#pragma hdrstop |
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#include "resource.h" |
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#include <commctrl.h> |
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#define WIN32_LEAN_AND_MEAN |
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#define WHITESPACE L" \"\t\r\n\x1A" |
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#define UPDATE_STATUSMSG_SECONDS 30 // Must be an int |
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/***************************************************************************** |
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* |
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* Private |
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* |
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***/ |
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enum ELogSev { |
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kLogInfo, |
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kLogErr, |
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kNumLogSev |
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}; |
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enum { |
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kEventTimer = 1, |
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}; |
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enum EEventType { |
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kEventSetProgress, |
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kEventSetText, |
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kEventSetStatusText, |
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kEventSetTimeRemaining, |
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kEventSetBytesRemaining, |
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}; |
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// base window event |
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struct WndEvent { |
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LINK(WndEvent) link; |
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EEventType type; |
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}; |
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struct SetProgressEvent : WndEvent { |
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int progress; |
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}; |
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struct SetTextEvent : WndEvent { |
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char text[MAX_PATH]; |
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}; |
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struct SetStatusTextEvent : WndEvent { |
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char text[MAX_PATH]; |
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}; |
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struct SetTimeRemainingEvent : WndEvent { |
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unsigned seconds; |
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}; |
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struct SetBytesRemainingEvent : WndEvent { |
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unsigned bytes; |
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}; |
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/***************************************************************************** |
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* |
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* Private data |
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* |
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***/ |
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static bool s_shutdown; |
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static bool s_prepared; |
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static int s_retCode = 1; |
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static long s_terminationIssued; |
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static bool s_terminated; |
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static plLauncherInfo s_launcherInfo; |
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static HANDLE s_thread; |
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static HANDLE s_event; |
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static HINSTANCE s_hInstance; |
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static HWND s_dialog; |
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static hsSemaphore s_dialogCreateEvent(0); |
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static hsMutex s_critsect; |
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static LISTDECL(WndEvent, link) s_eventQ; |
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static hsSemaphore s_shutdownEvent(0); |
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static wchar_t s_workingDir[MAX_PATH]; |
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static hsSemaphore s_statusEvent(0); |
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static char s_curlError[CURL_ERROR_SIZE]; |
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/***************************************************************************** |
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* |
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* Local functions |
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* |
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***/ |
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//============================================================================ |
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static void Abort () { |
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s_retCode = 0; |
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s_shutdown = true; |
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} |
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//============================================================================ |
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static void PostEvent (WndEvent *event) { |
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s_critsect.Lock(); |
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s_eventQ.Link(event); |
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s_critsect.Unlock(); |
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} |
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//============================================================================ |
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static void LogV (ELogSev sev, const wchar_t fmt[], va_list args) { |
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static struct { FILE * file; const wchar_t * pre; } s_log[] = { |
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{ stdout, L"Inf" }, |
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{ stderr, L"Err" }, |
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}; |
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static_assert(arrsize(s_log) == kNumLogSev, "Log severity array and enum have different sizes"); |
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fwprintf (s_log[sev].file, L"%s: ", s_log[sev].pre); |
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vfwprintf(s_log[sev].file, fmt, args); |
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fwprintf (s_log[sev].file, L"\n"); |
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if (sev >= kLogErr) |
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Abort(); |
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} |
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//============================================================================ |
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static void Log (ELogSev sev, const wchar_t fmt[], ...) { |
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va_list args; |
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va_start(args, fmt); |
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LogV(sev, fmt, args); |
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va_end(args); |
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} |
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//============================================================================ |
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// NOTE: Must use LocalFree() on the return value of this function when finished with the string |
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static wchar_t *TranslateErrorCode(DWORD errorCode) { |
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LPVOID lpMsgBuf; |
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FormatMessageW( |
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FORMAT_MESSAGE_ALLOCATE_BUFFER | |
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FORMAT_MESSAGE_FROM_SYSTEM, |
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NULL, |
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errorCode, |
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), |
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(wchar_t *) &lpMsgBuf, |
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0, |
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NULL |
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); |
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return (wchar_t *)lpMsgBuf; |
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} |
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//============================================================================ |
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static BOOL WINAPI CtrlHandler (DWORD) { |
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static unsigned s_ctrlCount; |
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if (++s_ctrlCount == 3) |
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_exit(1); // exit process immediately upon 3rd Ctrl-C. |
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Abort(); |
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return TRUE; |
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} |
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//============================================================================ |
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static void PrepareGame () { |
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SetText("Connecting to server..."); |
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(void)_beginthread(UruPrepProc, 0, (void *) &s_launcherInfo); |
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} |
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//============================================================================ |
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static void InitGame () { |
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s_launcherInfo.initCallback(kStatusOk, nil); |
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} |
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//============================================================================ |
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static void StartGame () { |
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(void)_beginthread(UruStartProc, 0, (void *) &s_launcherInfo); |
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} |
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//============================================================================ |
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static void StopGame () { |
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(void)_beginthread(PlayerStopProc, 0, (void *) &s_launcherInfo); |
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} |
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//============================================================================ |
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static void TerminateGame () { |
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if (!AtomicSet(&s_terminationIssued, 1)) |
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_beginthread(PlayerTerminateProc, 0, (void *) &s_launcherInfo); |
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} |
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//============================================================================ |
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static void Recv_SetProgress (HWND hwnd, const SetProgressEvent &event) { |
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SendMessage(GetDlgItem(s_dialog, IDC_PROGRESS), PBM_SETPOS, event.progress, NULL); |
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} |
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//============================================================================ |
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static void Recv_SetText (HWND hwnd, const SetTextEvent &event) { |
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_TEXT), WM_SETTEXT, 0, (LPARAM) event.text); |
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} |
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//============================================================================ |
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static void Recv_SetStatusText (HWND hwnd, const SetStatusTextEvent &event) { |
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_STATUS_TEXT), WM_SETTEXT, 0, (LPARAM) event.text); |
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} |
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//============================================================================ |
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static void Recv_SetTimeRemaining (HWND hwnd, const SetTimeRemainingEvent &event) { |
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unsigned days; |
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unsigned hours; |
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unsigned minutes; |
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unsigned seconds; |
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if(event.seconds == 0xffffffff) |
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{ |
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SendMessage(GetDlgItem(s_dialog, IDC_TIMEREMAINING), WM_SETTEXT, 0, (LPARAM) "estimating..."); |
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return; |
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} |
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seconds = event.seconds; |
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days = seconds / (60 * 60 * 24); |
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seconds -= (days * 60 * 60 * 24); |
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hours = seconds / (60 * 60); |
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seconds -= hours * 60 * 60; |
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minutes = seconds / 60; |
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seconds -= minutes * 60; |
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seconds = seconds; |
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char text[64] = {0}; |
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if(days) |
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{ |
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if(days > 1) |
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StrPrintf(text, arrsize(text), "%d days ", days); |
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else |
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StrPrintf(text, arrsize(text), "%d day ", days); |
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} |
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if(hours) |
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{ |
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if(hours > 1) |
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StrPrintf(text, arrsize(text), "%s%d hours ", text, hours); |
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else |
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StrPrintf(text, arrsize(text), "%s%d hour ", text, hours); |
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} |
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if(minutes) |
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StrPrintf(text, arrsize(text), "%s%d min ", text, minutes); |
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if( seconds || !text[0]) |
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StrPrintf(text, arrsize(text), "%s%d sec", text, seconds); |
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_TIMEREMAINING), WM_SETTEXT, 0, (LPARAM) text); |
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} |
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//============================================================================ |
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static void Recv_SetBytesRemaining (HWND hwnd, const SetBytesRemainingEvent &event) { |
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char text[32]; |
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unsigned MB; |
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unsigned decimal; |
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unsigned bytes = event.bytes; |
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unsigned GB = bytes / 1000000000; |
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if(GB) |
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{ |
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bytes -= GB * 1000000000; |
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decimal = bytes / 100000000; // to two decimal places |
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StrPrintf(text, arrsize(text), "%d.%d GB", GB, decimal); |
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} |
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else |
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{ |
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MB = bytes / 1000000; |
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bytes -= MB * 1000000; |
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decimal = bytes / 100000; // to one decimal place |
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StrPrintf(text, arrsize(text), "%d.%d MB", MB, decimal); |
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} |
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_BYTESREMAINING), WM_SETTEXT, 0, (LPARAM) text); |
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} |
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//============================================================================ |
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static void DispatchEvents (HWND hwnd) { |
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LISTDECL(WndEvent, link) eventQ; |
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s_critsect.Lock(); |
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{ |
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eventQ.Link(&s_eventQ); |
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} |
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s_critsect.Unlock(); |
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#define DISPATCH(a) case kEvent##a: Recv_##a(hwnd, *(const a##Event *) event); break |
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while (WndEvent *event = eventQ.Head()) { |
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switch (event->type) { |
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DISPATCH(SetProgress); |
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DISPATCH(SetText); |
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DISPATCH(SetStatusText); |
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DISPATCH(SetTimeRemaining); |
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DISPATCH(SetBytesRemaining); |
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DEFAULT_FATAL(event->type); |
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} |
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delete event; // unlinks from list |
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} |
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#undef DISPATCH |
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} |
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//============================================================================ |
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static void OnTimer(HWND hwnd, unsigned int timerId) { |
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if(s_shutdown) return; |
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switch (timerId) { |
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case kEventTimer: |
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DispatchEvents(hwnd); |
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break; |
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DEFAULT_FATAL(timerId); |
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} |
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} |
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//=========================================================================== |
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static void MessagePump (HWND hwnd) { |
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for (;;) { |
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// wait for a message or the shutdown event |
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const DWORD result = MsgWaitForMultipleObjects( |
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1, |
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&s_event, |
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false, |
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INFINITE, |
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QS_ALLEVENTS |
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); |
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if (result == WAIT_OBJECT_0) |
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return; |
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// process windows messages |
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MSG msg; |
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) { |
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if (!IsDialogMessage(s_dialog, &msg)) { |
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TranslateMessage(&msg); |
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DispatchMessage(&msg); |
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} |
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if (msg.message == WM_QUIT) { |
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return; |
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} |
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} |
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} |
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} |
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//============================================================================ |
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BOOL CALLBACK SplashDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ) |
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{ |
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switch( uMsg ) |
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{ |
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case WM_INITDIALOG: |
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{ |
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PostMessage( GetDlgItem(hwndDlg, IDC_PROGRESS), PBM_SETRANGE, 0, MAKELPARAM(0, 1000)); |
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} |
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break; |
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case WM_COMMAND: |
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if(HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDCANCEL) { |
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// we dont shutdown the window here, but instead let the patcher know it needs to shutdown, and display our shutting down message. |
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// setting s_shutdown also wont allow any more Set text messages. |
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if(!s_shutdown) |
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{ |
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s_shutdown = true; |
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SendMessage(GetDlgItem(s_dialog, IDC_TEXT), WM_SETTEXT, 0, (LPARAM) "Shutting Down..."); |
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EnableWindow(GetDlgItem(s_dialog, IDCANCEL), false); |
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} |
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} |
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break; |
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case WM_KEYDOWN: |
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break; |
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case WM_NCHITTEST: |
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SetWindowLongPtr(hwndDlg, DWL_MSGRESULT, (LONG_PTR)HTCAPTION); |
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return TRUE; |
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case WM_TIMER: |
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OnTimer(hwndDlg, wParam); |
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break; |
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case WM_QUIT: |
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::DestroyWindow(hwndDlg); |
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break; |
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case WM_DESTROY: |
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PostQuitMessage(0); |
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break; |
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default: |
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return DefWindowProc(hwndDlg, uMsg, wParam, lParam); |
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} |
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return TRUE; |
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} |
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//============================================================================ |
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static void WindowThreadProc(void *) { |
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#ifdef USE_VLD |
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VLDEnable(); |
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#endif |
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InitCommonControls(); |
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s_event = CreateEvent( |
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(LPSECURITY_ATTRIBUTES) 0, |
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false, // auto reset |
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false, // initial state off |
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(LPCTSTR) 0 // name |
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); |
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s_dialog = ::CreateDialog( s_hInstance, MAKEINTRESOURCE( IDD_DIALOG ), NULL, SplashDialogProc ); |
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SetWindowText(s_dialog, "URU Launcher"); |
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::SetDlgItemText( s_dialog, IDC_TEXT, "Initializing patcher..."); |
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SetTimer(s_dialog, kEventTimer, 250, 0); |
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SendMessage(GetDlgItem(s_dialog, IDC_PRODUCTSTRING), WM_SETTEXT, 0, |
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(LPARAM)plProduct::ProductString().c_str()); |
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s_dialogCreateEvent.Signal(); |
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MessagePump(s_dialog); |
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s_dialog = 0; |
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s_shutdown = true; |
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s_shutdownEvent.Signal(); |
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} |
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//============================================================================ |
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static size_t CurlCallback(void *buffer, size_t size, size_t nmemb, void *) |
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{ |
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static char status[256]; |
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strncpy(status, (const char *)buffer, std::min<size_t>(size * nmemb, 256)); |
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status[255] = 0; |
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SetStatusText(status); |
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return size * nmemb; |
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} |
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//============================================================================ |
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static void StatusCallback(void *) |
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{ |
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#ifdef USE_VLD |
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VLDEnable(); |
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#endif |
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const char *serverUrl = GetServerStatusUrl(); |
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CURL * hCurl = curl_easy_init(); |
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curl_easy_setopt(hCurl, CURLOPT_ERRORBUFFER, s_curlError); |
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// update while we are running |
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while(!s_shutdown) |
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{ |
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curl_easy_setopt(hCurl, CURLOPT_USERAGENT, "UruClient/1.0"); |
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curl_easy_setopt(hCurl, CURLOPT_URL, serverUrl); |
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curl_easy_setopt(hCurl, CURLOPT_WRITEFUNCTION, &CurlCallback); |
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if (serverUrl[0] && curl_easy_perform(hCurl) != 0) // only perform request if there's actually a URL set |
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SetStatusText(s_curlError); |
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for(unsigned i = 0; i < UPDATE_STATUSMSG_SECONDS && !s_shutdown; ++i) |
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{ |
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Sleep(1000); |
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} |
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} |
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curl_easy_cleanup(hCurl); |
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s_statusEvent.Signal(); |
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} |
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/***************************************************************************** |
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* |
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* Exports |
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* |
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***/ |
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//============================================================================ |
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void PrepCallback (int id, void *param) { |
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s_prepared = true; |
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if (id) |
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s_shutdown = true; |
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if (!s_shutdown) |
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InitGame(); |
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} |
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//============================================================================ |
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void InitCallback (int id, void *param) { |
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if (id) |
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s_shutdown = true; |
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if (!s_shutdown) |
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StartGame(); |
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} |
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//============================================================================= |
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void StartCallback( int id, void *param) { |
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if(id == kStatusError) { |
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MessageBox(nil, "Failed to launch URU", "URU Launcher", MB_ICONERROR); |
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} |
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StopGame(); |
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} |
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//============================================================================ |
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void StopCallback (int id, void *param) { |
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s_shutdown = true; |
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TerminateGame(); |
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} |
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//============================================================================ |
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void TerminateCallback (int id, void *param) { |
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s_shutdown = true; |
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s_terminated = true; |
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} |
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//============================================================================ |
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void ExitCallback (int id, void *param) { |
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TerminateGame(); |
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} |
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//============================================================================ |
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void ProgressCallback (int id, void *param) { |
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PatchInfo *patchInfo = (PatchInfo *)param; |
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SetProgress(patchInfo->progress); |
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} |
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//============================================================================ |
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void SetTextCallback (const char text[]) { |
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SetText(text); |
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} |
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//============================================================================ |
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void SetStatusTextCallback (const char text[]) { |
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SetStatusText(text); |
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} |
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//============================================================================ |
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void SetTimeRemainingCallback (unsigned seconds) { |
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SetTimeRemaining(seconds); |
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} |
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//============================================================================ |
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void SetBytesRemainingCallback (unsigned bytes) { |
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SetBytesRemaining(bytes); |
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} |
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enum { |
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kArgServerIni, |
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kArgNoSelfPatch, |
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kArgBuildId, |
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kArgCwd, |
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}; |
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|
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static const CmdArgDef s_cmdLineArgs[] = { |
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{ kCmdArgFlagged | kCmdTypeString, L"ServerIni", kArgServerIni }, |
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{ kCmdArgFlagged | kCmdTypeBool, L"NoSelfPatch", kArgNoSelfPatch }, |
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{ kCmdArgFlagged | kCmdTypeInt, L"BuildId", kArgBuildId }, |
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{ kCmdArgFlagged | kCmdTypeBool, L"Cwd", kArgCwd }, |
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}; |
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|
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#include "pfConsoleCore/pfConsoleEngine.h" |
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PF_CONSOLE_LINK_FILE(Core) |
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|
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//============================================================================ |
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int __stdcall WinMain ( |
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HINSTANCE hInstance, |
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HINSTANCE hPrevInstance, |
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LPSTR lpCmdLine, |
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int nCmdShow |
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){ |
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PF_CONSOLE_INITIALIZE(Core) |
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|
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wchar_t token[256]; |
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const wchar_t *appCmdLine = AppGetCommandLine(); |
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StrTokenize(&appCmdLine, token, arrsize(token), WHITESPACE); |
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while(!StrStr(token, L".exe") && !StrStr(token, L".tmp")) |
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{ |
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StrTokenize(&appCmdLine, token, arrsize(token), WHITESPACE); |
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} |
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while (*appCmdLine == L' ') |
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++appCmdLine; |
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|
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wchar_t curPatcherFile[MAX_PATH]; |
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wchar_t newPatcherFile[MAX_PATH]; |
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bool isTempPatcher = false; |
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|
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PathGetProgramName(curPatcherFile, arrsize(curPatcherFile)); |
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PathRemoveFilename(newPatcherFile, curPatcherFile, arrsize(newPatcherFile)); |
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PathAddFilename(newPatcherFile, newPatcherFile, kPatcherExeFilename, arrsize(newPatcherFile)); |
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|
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// If our exe name doesn't match the "real" patcher exe name, then we are a newly |
|
// downloaded patcher that needs to be copied over to the "real" exe.. so do that, |
|
// exec it, and exit. |
|
if (0 != StrCmpI(curPatcherFile, newPatcherFile)) { |
|
isTempPatcher = true; |
|
} |
|
|
|
CCmdParser cmdParser(s_cmdLineArgs, arrsize(s_cmdLineArgs)); |
|
cmdParser.Parse(); |
|
|
|
if (!cmdParser.IsSpecified(kArgCwd)) |
|
PathGetProgramDirectory(s_workingDir, arrsize(s_workingDir)); |
|
|
|
s_hInstance = hInstance; |
|
memset(&s_launcherInfo, 0, sizeof(s_launcherInfo)); |
|
StrPrintf(s_launcherInfo.cmdLine, arrsize(s_launcherInfo.cmdLine), appCmdLine); |
|
s_launcherInfo.returnCode = 0; |
|
|
|
curl_global_init(CURL_GLOBAL_ALL); |
|
|
|
plFileName serverIni = "server.ini"; |
|
if (cmdParser.IsSpecified(kArgServerIni)) |
|
serverIni = plString::FromWchar(cmdParser.GetString(kArgServerIni)); |
|
|
|
// Load the server.ini so we know what to connect to |
|
FILE *serverini = plFileSystem::Open(serverIni, "rb"); |
|
if (serverini) |
|
{ |
|
fclose(serverini); |
|
pfConsoleEngine tempConsole; |
|
tempConsole.ExecuteFile(serverIni); |
|
} |
|
else |
|
{ |
|
hsMessageBox("No server.ini file found. Please check your URU installation.", "Error", hsMessageBoxNormal); |
|
return 1; |
|
} |
|
|
|
if(!isTempPatcher) |
|
{ |
|
// create window thread |
|
s_thread = (HANDLE)_beginthread( |
|
WindowThreadProc, |
|
0, |
|
nil |
|
); |
|
if(cmdParser.IsSpecified(kArgBuildId)) |
|
s_launcherInfo.buildId = cmdParser.GetInt(kArgBuildId); |
|
|
|
// Wait for the dialog to be created |
|
s_dialogCreateEvent.Wait(); |
|
_beginthread(StatusCallback, 0, nil); // get status |
|
} |
|
|
|
for (;;) { |
|
// Wait for previous process to exit. This will happen if we just patched. |
|
HANDLE mutex = CreateMutexW(NULL, TRUE, kPatcherExeFilename); |
|
DWORD wait = WaitForSingleObject(mutex, 0); |
|
while(!s_shutdown && wait != WAIT_OBJECT_0) |
|
wait = WaitForSingleObject(mutex, 100); |
|
|
|
// User canceled |
|
if (s_shutdown) |
|
break; |
|
|
|
// If our exe name doesn't match the "real" patcher exe name, then we are a newly |
|
// downloaded patcher that needs to be copied over to the "real" exe.. so do that, |
|
// exec it, and exit. |
|
if (isTempPatcher) { |
|
// MessageBox(nil, "Replacing patcher file", "Msg", MB_OK); |
|
|
|
// Wait for the other process to exit |
|
Sleep(1000); |
|
|
|
if (!plFileUtils::RemoveFile(newPatcherFile)) { |
|
wchar_t error[256]; |
|
DWORD errorCode = GetLastError(); |
|
wchar_t *msg = TranslateErrorCode(errorCode); |
|
|
|
StrPrintf(error, arrsize(error), L"Failed to delete old patcher executable. %s", msg); |
|
MessageBoxW(GetTopWindow(nil), error, L"Error", MB_OK); |
|
LocalFree(msg); |
|
break; |
|
} |
|
if (!plFileUtils::FileMove(curPatcherFile, newPatcherFile)) { |
|
wchar_t error[256]; |
|
DWORD errorCode = GetLastError(); |
|
wchar_t *msg = TranslateErrorCode(errorCode); |
|
|
|
StrPrintf(error, arrsize(error), L"Failed to replace old patcher executable. %s", msg); |
|
MessageBoxW(GetTopWindow(nil), error, L"Error", MB_OK); |
|
// attempt to clean up this tmp file |
|
plFileUtils::RemoveFile(curPatcherFile); |
|
LocalFree(msg); |
|
break; |
|
} |
|
|
|
// launch new patcher |
|
STARTUPINFOW si; |
|
PROCESS_INFORMATION pi; |
|
memset(&si, 0, sizeof(si)); |
|
memset(&pi, 0, sizeof(pi)); |
|
si.cb = sizeof(si); |
|
|
|
wchar_t cmdline[MAX_PATH]; |
|
StrPrintf(cmdline, arrsize(cmdline), L"%s %s", newPatcherFile, s_launcherInfo.cmdLine); |
|
|
|
// we have only successfully patched if we actually launch the new version of the patcher |
|
(void)CreateProcessW( |
|
NULL, |
|
cmdline, |
|
NULL, |
|
NULL, |
|
FALSE, |
|
DETACHED_PROCESS, |
|
NULL, |
|
NULL, |
|
&si, |
|
&pi |
|
); |
|
|
|
SetReturnCode( pi.dwProcessId ); |
|
CloseHandle( pi.hThread ); |
|
CloseHandle( pi.hProcess ); |
|
|
|
// We're done. |
|
break; |
|
} |
|
|
|
// Clean up old temp files |
|
ARRAY(PathFind) paths; |
|
wchar_t fileSpec[MAX_PATH]; |
|
PathGetProgramDirectory(fileSpec, arrsize(fileSpec)); |
|
PathAddFilename(fileSpec, fileSpec, L"*.tmp", arrsize(fileSpec)); |
|
PathFindFiles(&paths, fileSpec, kPathFlagFile); |
|
for (PathFind * path = paths.Ptr(); path != paths.Term(); ++path) |
|
plFileUtils::RemoveFile(path->name); |
|
|
|
SetConsoleCtrlHandler(CtrlHandler, TRUE); |
|
InitAsyncCore(); // must do this before self patch, since it needs to connect to the file server |
|
|
|
// check to see if the patcher needs to be updated, and do it if so. |
|
ENetError selfPatchResult; |
|
if (false == (SelfPatch(cmdParser.IsSpecified(kArgNoSelfPatch), &s_shutdown, &selfPatchResult, &s_launcherInfo)) && IS_NET_SUCCESS(selfPatchResult)) { |
|
// We didn't self-patch, so check for client updates and download them, then exec the client |
|
StrCopy(s_launcherInfo.path, s_workingDir, arrsize(s_launcherInfo.path)); |
|
s_launcherInfo.prepCallback = PrepCallback; |
|
s_launcherInfo.initCallback = InitCallback; |
|
s_launcherInfo.startCallback = StartCallback; |
|
s_launcherInfo.stopCallback = StopCallback; |
|
s_launcherInfo.terminateCallback = TerminateCallback; |
|
s_launcherInfo.progressCallback = ProgressCallback; |
|
s_launcherInfo.exitCallback = ExitCallback; |
|
s_launcherInfo.SetText = SetTextCallback; |
|
s_launcherInfo.SetStatusText = SetStatusTextCallback; |
|
s_launcherInfo.SetTimeRemaining = SetTimeRemainingCallback; |
|
s_launcherInfo.SetBytesRemaining = SetBytesRemainingCallback; |
|
PrepareGame(); |
|
|
|
while (!s_shutdown) // wait for window to be closed |
|
AsyncSleep(10); |
|
|
|
StopGame(); |
|
|
|
// Wait for the PrepareGame thread to exit |
|
while (!s_prepared) |
|
AsyncSleep(10); |
|
|
|
// Wait for the StopGame thread to exit |
|
while (!s_terminated) |
|
Sleep(10); |
|
} |
|
else if (IS_NET_ERROR(selfPatchResult)) { |
|
// Self-patch failed |
|
SetText("Self-patch failed. Exiting..."); |
|
if (!s_shutdown) { |
|
wchar_t str[256]; |
|
StrPrintf(str, arrsize(str), L"Patcher update failed. Error %u, %s", selfPatchResult, NetErrorToString(selfPatchResult)); |
|
MessageBoxW(GetTopWindow(nil), str, L"Error", MB_OK); |
|
} |
|
} |
|
else { |
|
// We self-patched, so just exit (self-patcher already launched the new patcher. |
|
// it is now waiting for our process to shutdown and release the shared mutex). |
|
SetText("Patcher updated. Restarting..."); |
|
s_shutdown = true; |
|
} |
|
|
|
ShutdownAsyncCore(); |
|
s_statusEvent.Wait(); |
|
|
|
PostMessage(s_dialog, WM_QUIT, 0, 0); // tell our window to shutdown |
|
s_shutdownEvent.Wait(); // wait for our window to shutdown |
|
|
|
SetConsoleCtrlHandler(CtrlHandler, FALSE); |
|
|
|
if (s_event) |
|
CloseHandle(s_event); |
|
|
|
s_eventQ.Clear(); |
|
break; |
|
} |
|
|
|
curl_global_cleanup(); |
|
|
|
return s_launcherInfo.returnCode; |
|
} |
|
|
|
//============================================================================ |
|
void SetReturnCode (DWORD retCode) { |
|
s_launcherInfo.returnCode = retCode; |
|
} |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Window Events |
|
* |
|
***/ |
|
|
|
//============================================================================ |
|
void SetProgress (unsigned progress) { |
|
SetProgressEvent *event = new SetProgressEvent(); |
|
event->type = kEventSetProgress; |
|
event->progress = progress; |
|
PostEvent(event); |
|
} |
|
|
|
//============================================================================ |
|
void SetText (const char text[]) { |
|
SetTextEvent *event = new SetTextEvent(); |
|
event->type = kEventSetText; |
|
StrCopy(event->text, text, arrsize(event->text)); |
|
PostEvent(event); |
|
} |
|
|
|
//============================================================================ |
|
void SetStatusText (const char text[]) { |
|
SetTextEvent *event = new SetTextEvent(); |
|
event->type = kEventSetStatusText; |
|
StrCopy(event->text, text, arrsize(event->text)); |
|
PostEvent(event); |
|
} |
|
|
|
//============================================================================ |
|
void SetTimeRemaining (unsigned seconds) { |
|
SetTimeRemainingEvent *event = new SetTimeRemainingEvent; |
|
event->type = kEventSetTimeRemaining; |
|
event->seconds = seconds; |
|
PostEvent(event); |
|
} |
|
|
|
//============================================================================ |
|
void SetBytesRemaining (unsigned bytes) { |
|
SetBytesRemainingEvent *event = new SetBytesRemainingEvent; |
|
event->type = kEventSetBytesRemaining; |
|
event->bytes = bytes; |
|
PostEvent(event); |
|
}
|
|
|