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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "hsUtils.h"
#include "plAxisAnimModifier.h"
#include "hsResMgr.h"
#include "pnSceneObject/plSceneObject.h"
#include "pnKeyedObject/plKey.h"
#include "plNetMessage/plNetMsgHelpers.h"
#include "pnMessage/plNotifyMsg.h"
#include "pnMessage/plTimeMsg.h"
#include "pnMessage/plCmdIfaceModMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "plMessage/plInputEventMsg.h"
#include "plMessage/plInputIfaceMgrMsg.h"
#include "plInputCore/plInputDevice.h"
#include "plInputCore/plInputManager.h"
#include "plInputCore/plInputInterface.h"
#include "pnNetCommon/plNetApp.h"
#include "plgDispatch.h"
//// plAxisInputInterface ////////////////////////////////////////////////////
// Small input interface to handle mouse imput while dragging. Supercedes
// the sceneInteraction Interface
class plAxisInputInterface : public plInputInterface
{
protected:
plAxisAnimModifier *fOwner;
virtual ControlEventCode *IGetOwnedCodeList( void ) const
{
static ControlEventCode codes[] = { END_CONTROLS };
return codes;
}
public:
plAxisInputInterface( plAxisAnimModifier *owner ) { fOwner = owner; SetEnabled( true ); }
virtual UInt32 GetPriorityLevel( void ) const { return kSceneInteractionPriority + 10; }
virtual hsBool InterpretInputEvent( plInputEventMsg *pMsg )
{
plMouseEventMsg* pMMsg = plMouseEventMsg::ConvertNoRef( pMsg );
if (pMMsg )
{
if( pMMsg->GetButton() == kLeftButtonUp )
{
// Remove ourselves from the stack
plInputIfaceMgrMsg *msg = TRACKED_NEW plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface );
msg->SetIFace( this );
plgDispatch::MsgSend( msg );
return true;
}
return fOwner->MsgReceive( pMMsg );
}
return false;
}
virtual UInt32 GetCurrentCursorID( void ) const { return kCursorGrab; }
virtual hsBool HasInterestingCursorID( void ) const { return true; }
};
plAxisAnimModifier::plAxisAnimModifier() :
fXAnim(nil),
fYAnim(nil),
fActive(false),
fXPos(0.0f),
fYPos(0.0f),
fIface(0),
fAllOrNothing(false)
{
fNotify = TRACKED_NEW plNotifyMsg;
fInputIface = TRACKED_NEW plAxisInputInterface( this );
}
plAxisAnimModifier::~plAxisAnimModifier()
{
hsRefCnt_SafeUnRef(fNotify);
hsRefCnt_SafeUnRef( fInputIface );
}
hsBool plAxisAnimModifier::IEval(double secs, hsScalar del, UInt32 dirty)
{
if (!fActive)
return true;
return true;
}
void plAxisAnimModifier::SetTarget(plSceneObject* so)
{
plSingleModifier::SetTarget(so);
if( so )
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
}
hsBool plAxisAnimModifier::MsgReceive(plMessage* msg)
{
plEventCallbackMsg* pCall = plEventCallbackMsg::ConvertNoRef(msg);
if (pCall)
{
// Send our notification to whomever cares;
hsScalar time = 0.0f;
if (pCall->fEvent == kEnd)
time = 1.0f;
fNotify->ClearEvents();
fNotify->SetSender(fNotificationKey); // so python can handle it.
fNotify->AddCallbackEvent( pCall->fEvent );
fNotify->SetState(1.0f);
fNotify->AddActivateEvent(true);
fNotify->AddClickDragEvent(GetTarget()->GetKey(), plNetClientApp::GetInstance()->GetLocalPlayerKey(), time);
hsRefCnt_SafeRef(fNotify);
plgDispatch::MsgSend( fNotify );
return true;
}
plNotifyMsg* pNMsg = plNotifyMsg::ConvertNoRef(msg);
if (pNMsg)
{
for (int i = 0; i < pNMsg->GetEventCount(); i++)
{
if (pNMsg->GetEventRecord(i)->fEventType == proEventData::kActivate)
{
if( ( (proActivateEventData *)pNMsg->GetEventRecord(i) )->fActivate )
{
fActive = true;
fXPos = plMouseDevice::Instance()->GetCursorX();
fYPos = plMouseDevice::Instance()->GetCursorY();
// Insert our input interface onto the input stack
plInputIfaceMgrMsg *msg = TRACKED_NEW plInputIfaceMgrMsg( plInputIfaceMgrMsg::kAddInterface );
msg->SetIFace( fInputIface );
plgDispatch::MsgSend( msg );
}
else
{
/* if (fActive)
{
fActive = false;
// Remove our input interface from the input stack
plInputIfaceMgrMsg *msg = TRACKED_NEW plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface );
msg->SetIFace( fInputIface );
plgDispatch::MsgSend( msg );
}
*/ }
break;
}
}
return true;
}
plMouseEventMsg* pMMsg = plMouseEventMsg::ConvertNoRef(msg);
if (pMMsg)
{
if (fXAnim && pMMsg->GetDX() != 0.0f)
{
if (pMMsg->GetDX() > 0.05f)
return true;
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
pMsg->AddReceiver(fXAnim);
pMsg->SetAnimName(fAnimLabel.c_str());
// pMsg->SetAnimName()
if (fXPos < pMMsg->GetXPos())
{
pMsg->SetCmd(plAnimCmdMsg::kIncrementForward);
}
else
{
pMsg->SetCmd(plAnimCmdMsg::kIncrementBackward);
}
plgDispatch::MsgSend(pMsg);
fXPos = pMMsg->GetXPos();
}
if (fYAnim && pMMsg->GetDY() != 0.0f)
{
if (pMMsg->GetDY() > 0.05f)
return true;
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
pMsg->AddReceiver(fYAnim);
pMsg->SetAnimName(fAnimLabel.c_str());
if (fYPos > pMMsg->GetYPos())
{
if (fAllOrNothing)
{
pMsg->SetCmd(plAnimCmdMsg::kContinue);
pMsg->SetCmd(plAnimCmdMsg::kSetForewards);
fActive = false;
// Remove our input interface from the input stack
plInputIfaceMgrMsg *msg = TRACKED_NEW plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface );
msg->SetIFace( fInputIface );
plgDispatch::MsgSend( msg );
plInputManager::SetRecenterMouse(false);
}
else
{
pMsg->SetCmd(plAnimCmdMsg::kIncrementForward);
}
}
else
{
if (fAllOrNothing)
{
pMsg->SetCmd(plAnimCmdMsg::kContinue);
pMsg->SetCmd(plAnimCmdMsg::kSetBackwards);
fActive = false;
// Remove our input interface from the input stack
plInputIfaceMgrMsg *msg = TRACKED_NEW plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface );
msg->SetIFace( fInputIface );
plgDispatch::MsgSend( msg );
plInputManager::SetRecenterMouse(false);
}
else
{
pMsg->SetCmd(plAnimCmdMsg::kIncrementBackward);
}
}
plgDispatch::MsgSend(pMsg);
fYPos = pMMsg->GetYPos();
}
return true;
}
plCmdIfaceModMsg* pCMsg = plCmdIfaceModMsg::ConvertNoRef(msg);
if (pCMsg && pCMsg->Cmd(plCmdIfaceModMsg::kIndexCallback))
{
fIface = pCMsg->fIndex;
return true;
}
plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg);
if (pRefMsg)
{
if (pRefMsg->GetContext() == plRefMsg::kOnCreate )
{
if (pRefMsg->fType == kTypeX)
{
fXAnim = pRefMsg->GetRef()->GetKey();
// add callbacks for beginning and end of animation
plEventCallbackMsg* pCall1 = TRACKED_NEW plEventCallbackMsg;
pCall1->fEvent = kBegin;
pCall1->fRepeats = -1;
pCall1->AddReceiver(GetKey());
plEventCallbackMsg* pCall2 = TRACKED_NEW plEventCallbackMsg;
pCall2->fEvent = kEnd;
pCall2->fRepeats = -1;
pCall2->AddReceiver(GetKey());
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks);
pMsg->AddCallback(pCall1);
pMsg->AddCallback(pCall2);
pMsg->SetAnimName(fAnimLabel.c_str());
pMsg->AddReceiver( fXAnim );
hsRefCnt_SafeUnRef( pCall1 );
hsRefCnt_SafeUnRef( pCall2 );
plgDispatch::MsgSend(pMsg);
}
else
if (pRefMsg->fType == kTypeY)
{
fYAnim = pRefMsg->GetRef()->GetKey();
// add callbacks for beginning and end of animation
plEventCallbackMsg* pCall1 = TRACKED_NEW plEventCallbackMsg;
pCall1->fEvent = kBegin;
pCall1->fRepeats = -1;
pCall1->AddReceiver(GetKey());
plEventCallbackMsg* pCall2 = TRACKED_NEW plEventCallbackMsg;
pCall2->fEvent = kEnd;
pCall2->fRepeats = -1;
pCall2->AddReceiver(GetKey());
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks);
pMsg->AddCallback(pCall1);
pMsg->AddCallback(pCall2);
pMsg->AddReceiver( fYAnim );
pMsg->SetAnimName(fAnimLabel.c_str());
hsRefCnt_SafeUnRef( pCall1 );
hsRefCnt_SafeUnRef( pCall2 );
plgDispatch::MsgSend(pMsg);
}
else
if (pRefMsg->fType == kTypeLogic)
{
SetNotificationKey(pRefMsg->GetRef());
}
}
else
if (pRefMsg->GetContext() == plRefMsg::kOnDestroy )
{
if (pRefMsg->fType == kTypeX)
fXAnim = nil;
else
if (pRefMsg->fType == kTypeY)
fYAnim = nil;
else
if (pRefMsg->fType == kTypeLogic)
fNotificationKey = nil;
}
return true;
}
return plSingleModifier::MsgReceive(msg);
}
void plAxisAnimModifier::Read(hsStream* s, hsResMgr* mgr)
{
plSingleModifier::Read(s, mgr);
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kTypeX), plRefFlags::kPassiveRef);
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kTypeY), plRefFlags::kPassiveRef);
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kTypeLogic), plRefFlags::kPassiveRef);
fAllOrNothing = s->ReadBool();
plNotifyMsg* pMsg = plNotifyMsg::ConvertNoRef(mgr->ReadCreatable(s));
if (fNotify)
delete(fNotify);
fNotify = pMsg;
plMsgStdStringHelper::Peek(fAnimLabel, s);
}
void plAxisAnimModifier::Write(hsStream* s, hsResMgr* mgr)
{
plSingleModifier::Write(s, mgr);
mgr->WriteKey(s, fXAnim);
mgr->WriteKey(s, fYAnim);
mgr->WriteKey(s, fNotificationKey);
s->WriteBool(fAllOrNothing);
mgr->WriteCreatable(s, fNotify);
plMsgStdStringHelper::Poke(fAnimLabel, s);
}