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256 lines
8.8 KiB
256 lines
8.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plSDL_DESC_inc |
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#define plSDL_DESC_inc |
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// |
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// Code for State Description Language (SDL) Descriptors. |
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// These define a schema representing an object's saveState buffer. |
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// |
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#include "hsTypes.h" |
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#include "hsUtils.h" |
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#include "hsStlUtils.h" |
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// |
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// Describes a variable in a state descriptor. |
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// Every variable is actually a list, either fixed or variable length. |
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// Abstract base class. |
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// |
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class hsStream; |
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class plSimpleVarDescriptor; |
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class plSDVarDescriptor; |
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class plVarDescriptor |
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{ |
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public: |
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enum Type |
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{ |
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kNone = -1, |
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// atomic types |
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kInt, |
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kFloat, |
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kBool, |
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kString32, |
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kKey, // plKey - basically a uoid |
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kStateDescriptor, // this var refers to another state descriptor |
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kCreatable, // plCreatable - basically a classIdx and a read/write buffer |
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kDouble, |
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kTime, // double which is automatically converted to server clock and back, use for animation times |
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kByte, |
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kShort, |
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kAgeTimeOfDay, // float which is automatically set to the current age time of day (0-1) |
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// the following are a vector of floats |
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kVector3=50,// atomicCount=3 |
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kPoint3, // atomicCount=3 |
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kRGB, // atomicCount=3 |
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kRGBA, // atomicCount=4 |
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kQuaternion, // atomicCount=4 |
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kRGB8, // atomicCount=3 |
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kRGBA8, // atomicCount=4 |
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}; |
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typedef char String32[32]; |
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enum Flags |
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{ |
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kInternal = 0x1, // Don't allow access to this var in Vault Mgr |
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kAlwaysNew = 0x2, // Treat this var as always having the latest timestamp when FlaggingNewerState |
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kVariableLength = 0x4 // Var is defined as int foo[], so it's length is variable, starting at 0 |
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}; |
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protected: |
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static const UInt8 kVersion; // for Read/Write format |
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char* fDefault; // set by .sdl |
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char* fName; // set by .sdl |
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int fCount; // set by .sdl |
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Type fType; // set by .sdl |
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char* fTypeString; // string version of fType |
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UInt32 fFlags; |
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std::string fDisplayOptions; // set by .sdl |
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public: |
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plVarDescriptor(); |
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virtual ~plVarDescriptor(); |
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virtual void CopyFrom(const plVarDescriptor* v); |
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// conversion ops |
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virtual plSimpleVarDescriptor* GetAsSimpleVarDescriptor() = 0; |
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virtual plSDVarDescriptor* GetAsSDVarDescriptor() = 0; |
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virtual const plSimpleVarDescriptor* GetAsSimpleVarDescriptor() const = 0; |
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virtual const plSDVarDescriptor* GetAsSDVarDescriptor() const = 0; |
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// getters |
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const char* GetDefault() const { return fDefault; } |
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const char* GetName() const { return fName; } |
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Type GetType() const { return fType; } |
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const char* GetTypeString() const { return fTypeString; } |
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int GetCount() const { return fCount; } |
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bool IsInternal() const { return (fFlags & kInternal) != 0; } |
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bool IsAlwaysNew() const { return (fFlags & kAlwaysNew) != 0; } |
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bool IsVariableLength() const { return (fFlags & kVariableLength) != 0; } |
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const char* GetDisplayOptions() const { return fDisplayOptions.c_str(); } |
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// setters |
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void SetDefault(const char* n) { delete [] fDefault; fDefault= hsStrcpy(n); } |
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void SetName(const char* n) { delete [] fName; fName = hsStrcpy(n); } |
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void SetCount(int c) { fCount=c; } |
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virtual bool SetType(const char* type); |
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void SetType(Type t) { fType=t; } |
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void SetInternal(bool d) { if (d) fFlags |= kInternal; else fFlags &= ~kInternal; } |
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void SetAlwaysNew(bool d) { if (d) fFlags |= kAlwaysNew; else fFlags &= ~kAlwaysNew; } |
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void SetVariableLength(bool d) { if (d) fFlags |= kVariableLength; else fFlags &= ~kVariableLength; } |
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void SetDisplayOptions(const char* s) { fDisplayOptions=s; } |
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// IO |
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virtual bool Read(hsStream* s); |
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virtual void Write(hsStream* s) const; |
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}; |
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// |
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// Simple, non-nested var descriptors. These are comprised of single types, as opposed to |
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// referring to another state descriptor. |
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// |
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class plSimpleVarDescriptor : public plVarDescriptor |
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{ |
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protected: |
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Type fAtomicType; // base type (it. quaternion == kFloat) |
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int fAtomicCount; // computed from type in .sdl (ie. quaternion == 4) |
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public: |
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plSimpleVarDescriptor(); |
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virtual ~plSimpleVarDescriptor() { } |
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plSimpleVarDescriptor* GetAsSimpleVarDescriptor() { return this; } |
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plSDVarDescriptor* GetAsSDVarDescriptor() { return nil; } |
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const plSimpleVarDescriptor* GetAsSimpleVarDescriptor() const { return this; } |
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const plSDVarDescriptor* GetAsSDVarDescriptor() const { return nil; } |
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void CopyFrom(const plSimpleVarDescriptor* v); |
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void CopyFrom(const plVarDescriptor* v) { plVarDescriptor::CopyFrom(v); } // lame compiler |
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// getters |
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int GetSize() const; |
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int GetAtomicSize() const; // size of one item in bytes (regardless of count) |
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Type GetAtomicType() const { return fAtomicType; } |
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int GetAtomicCount() const { return fAtomicCount; } |
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// setters |
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bool SetType(const char* type); |
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void SetType(Type t) { plVarDescriptor::SetType(t); } // for lame compiler |
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void SetAtomicType(Type t) { fAtomicType=t; } |
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// IO |
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virtual bool Read(hsStream* s); |
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virtual void Write(hsStream* s) const; |
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}; |
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// |
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// A var descriptor which references another state descriptor. |
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// |
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class plStateDescriptor; |
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class plSDVarDescriptor : public plVarDescriptor |
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{ |
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protected: |
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plStateDescriptor* fStateDesc; |
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public: |
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plSDVarDescriptor(plStateDescriptor* sd=nil) : fStateDesc(sd) { } |
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plSimpleVarDescriptor* GetAsSimpleVarDescriptor() { return nil; } |
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plSDVarDescriptor* GetAsSDVarDescriptor() { return this; } |
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const plSimpleVarDescriptor* GetAsSimpleVarDescriptor() const { return nil; } |
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const plSDVarDescriptor* GetAsSDVarDescriptor() const { return this; } |
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// getters |
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plStateDescriptor* GetStateDescriptor() const { return fStateDesc; } |
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// setters |
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void SetStateDesc(plStateDescriptor* sd) { fStateDesc=sd; } |
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void CopyFrom(const plSDVarDescriptor* v); |
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void CopyFrom(const plVarDescriptor* v) { plVarDescriptor::CopyFrom(v); } // lame compiler |
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// IO |
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bool Read(hsStream* s); |
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void Write(hsStream* s) const; |
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}; |
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// |
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// A state descriptor - describes the contents of a type of state buffer. |
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// There is one of these for each persistent object type. |
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// These descriptors are defined in a user-created .sdl file. |
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// |
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class plKey; |
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class plStateDescriptor |
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{ |
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private: |
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static const UInt8 kVersion; // for Read/Write format |
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typedef std::vector<plVarDescriptor*> VarsList; |
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VarsList fVarsList; |
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int fVersion; |
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char* fName; |
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std::string fFilename; // the filename this descriptor was read from |
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void IDeInit(); |
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public: |
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plStateDescriptor() : fVersion(-1),fName(nil) {} |
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~plStateDescriptor(); |
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// getters |
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const char* GetName() const { return fName; } |
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int GetNumVars() const { return fVarsList.size(); } |
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plVarDescriptor* GetVar(int i) const { return fVarsList[i]; } |
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int GetVersion() const { return fVersion; } |
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const char * GetFilename() const { return fFilename.c_str();} |
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// setters |
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void SetVersion(int v) { fVersion=v; } |
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void SetName(const char* n) { delete [] fName; fName=hsStrcpy(n); } |
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void AddVar(plVarDescriptor* v) { fVarsList.push_back(v); } |
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void SetFilename( const char * n ) { fFilename=n;} |
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plVarDescriptor* FindVar(const char* name, int* idx=nil) const; |
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// IO |
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bool Read(hsStream* s); |
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void Write(hsStream* s) const; |
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}; |
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#endif // plSDL_DESC_inc
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