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254 lines
6.2 KiB
254 lines
6.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyVaultImageNode - a wrapper class to provide interface to the RelVaultNode |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "pyVaultImageNode.h" |
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#ifndef BUILDING_PYPLASMA |
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#include "pyVault.h" |
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#endif |
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#include "pyImage.h" |
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#include "plPipeline.h" |
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#include "cyMisc.h" |
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#include "hsResMgr.h" |
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#include "../plGImage/plMipmap.h" |
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#include "../plVault/plVault.h" |
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#include "../pnMessage/plRefMsg.h" |
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#include "../plNetClient/plNetClientMgr.h" |
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static unsigned s_keyseq; |
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//============================================================================ |
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static plKey CreateAndRefImageKey (unsigned nodeId, plMipmap * mipmap) { |
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char keyName[MAX_PATH]; |
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StrPrintf(keyName, arrsize(keyName), "VaultImg_%u_%u", nodeId, s_keyseq++); |
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plKey key = hsgResMgr::ResMgr()->NewKey(keyName, mipmap, plLocation::kGlobalFixedLoc); |
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hsgResMgr::ResMgr()->AddViaNotify( |
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key, |
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NEW(plGenRefMsg)( |
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plNetClientMgr::GetInstance()->GetKey(), |
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plRefMsg::kOnCreate, |
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0, |
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plNetClientMgr::kVaultImage |
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), |
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plRefFlags::kActiveRef |
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); |
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return key; |
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} |
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// should only be created from C++ side |
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pyVaultImageNode::pyVaultImageNode(RelVaultNode* nfsNode) |
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: pyVaultNode(nfsNode) |
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, fMipmapKey(nil) |
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, fMipmap(nil) |
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{ |
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} |
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//create from the Python side |
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pyVaultImageNode::pyVaultImageNode(int n) |
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: pyVaultNode(NEWZERO(RelVaultNode)) |
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, fMipmapKey(nil) |
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, fMipmap(nil) |
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{ |
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fNode->SetNodeType(plVault::kNodeType_Image); |
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} |
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pyVaultImageNode::~pyVaultImageNode () { |
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if (fMipmap && fMipmapKey) |
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fMipmapKey->UnRefObject(); |
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} |
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//================================================================== |
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// class RelVaultNode : public plVaultNode |
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// |
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void pyVaultImageNode::Image_SetTitle( const char * text ) |
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{ |
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if (!fNode) |
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return; |
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wchar * wStr = hsStringToWString(text); |
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VaultImageNode image(fNode); |
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image.SetImageTitle(wStr); |
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delete [] wStr; |
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} |
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void pyVaultImageNode::Image_SetTitleW( const wchar_t* text ) |
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{ |
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if (!fNode) |
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return; |
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VaultImageNode image(fNode); |
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image.SetImageTitle(text); |
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} |
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std::string pyVaultImageNode::Image_GetTitle( void ) |
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{ |
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if (!fNode) |
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return ""; |
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VaultImageNode image(fNode); |
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std::string retVal = ""; |
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if (image.title) |
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{ |
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char* temp = hsWStringToString(image.title); |
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retVal = temp; |
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delete [] temp; |
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} |
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return retVal; |
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} |
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std::wstring pyVaultImageNode::Image_GetTitleW( void ) |
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{ |
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if (!fNode) |
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return L""; |
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VaultImageNode image(fNode); |
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return image.title ? image.title : L""; |
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} |
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PyObject* pyVaultImageNode::Image_GetImage( void ) |
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{ |
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if (!fNode) |
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PYTHON_RETURN_NONE; |
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if (!fMipmap) { |
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VaultImageNode access(fNode); |
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if (access.ExtractImage(&fMipmap)) { |
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fMipmapKey = fMipmap->GetKey(); |
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if (!fMipmapKey) |
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fMipmapKey = CreateAndRefImageKey(fNode->nodeId, fMipmap); |
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else |
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fMipmapKey->RefObject(); |
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} |
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else |
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PYTHON_RETURN_NONE; |
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} |
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return pyImage::New(fMipmap); |
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} |
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void pyVaultImageNode::Image_SetImage(pyImage& image) |
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{ |
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if (!fNode) |
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return; |
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if (fMipmapKey) { |
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fMipmapKey->UnRefObject(); |
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fMipmapKey = nil; |
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fMipmap = nil; |
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} |
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if (fMipmap = image.GetImage()) { |
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VaultImageNode access(fNode); |
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access.StuffImage(fMipmap); |
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fMipmapKey = image.GetKey(); |
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if (!fMipmapKey) |
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fMipmapKey = CreateAndRefImageKey(fNode->nodeId, fMipmap); |
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else |
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fMipmapKey->RefObject(); |
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} |
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} |
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void pyVaultImageNode::SetImageFromBuf( PyObject * pybuf ) |
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{ |
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if (!fNode) |
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return; |
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if (fMipmapKey) { |
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fMipmapKey->UnRefObject(); |
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fMipmapKey = nil; |
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fMipmap = nil; |
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} |
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byte * buffer = nil; |
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int bytes; |
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PyObject_AsReadBuffer(pybuf, (const void **)&buffer, &bytes); |
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if (buffer) { |
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VaultImageNode access(fNode); |
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access.SetImageData(buffer, bytes); |
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access.SetImageType(VaultImageNode::kJPEG); |
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} |
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} |
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void pyVaultImageNode::SetImageFromScrShot() |
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{ |
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if (!fNode) |
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return; |
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if (fMipmapKey) { |
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fMipmapKey->UnRefObject(); |
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fMipmapKey = nil; |
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fMipmap = nil; |
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} |
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if (cyMisc::GetPipeline()) { |
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VaultImageNode access(fNode); |
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fMipmap = NEW(plMipmap); |
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if (cyMisc::GetPipeline()->CaptureScreen(fMipmap, false, 800, 600)) { |
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fMipmapKey = fMipmap->GetKey(); |
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if (!fMipmapKey) |
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fMipmapKey = CreateAndRefImageKey(fNode->nodeId, fMipmap); |
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else |
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fMipmapKey->RefObject(); |
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access.StuffImage(fMipmap); |
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} |
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else { |
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access.SetImageData(nil, 0); |
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access.SetImageType(VaultImageNode::kNone); |
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DEL(fMipmap); |
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fMipmap = nil; |
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} |
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} |
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}
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