You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
100 lines
3.0 KiB
100 lines
3.0 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef pfMarkerInfo_h_inc |
|
#define pfMarkerInfo_h_inc |
|
|
|
#include "../pnKeyedObject/plKey.h" |
|
#include "../pnKeyedObject/plUoid.h" |
|
#include "hsGeometry3.h" |
|
|
|
class plMessage; |
|
class plGameMarkerModifier; |
|
|
|
class pfMarkerInfo |
|
{ |
|
public: |
|
enum MarkerType { kMarkerOpen, kMarkerGreen, kMarkerRed, kMarkerLocal, kMarkerLocalSelected }; |
|
|
|
protected: |
|
// MarkerMgr will set this up |
|
static plUoid fMarkerUoid; |
|
|
|
plKey fKey; |
|
plGameMarkerModifier* fMod; |
|
hsPoint3 fPosition; |
|
MarkerType fType; |
|
double fLastChange; // Last time this marker changed hands |
|
bool fVisible; |
|
bool fIsNew; |
|
bool fSpawned; |
|
|
|
void IPlayBounce(bool play); |
|
void IPlayColor(bool play); |
|
void IPlaySound(bool place); |
|
|
|
public: |
|
pfMarkerInfo(const hsPoint3& pos, bool isNew); |
|
~pfMarkerInfo() {} |
|
|
|
static void Init(); |
|
|
|
plKey GetKey() { return fKey; } |
|
|
|
void Spawn(MarkerType type); |
|
void InitSpawned(plKey markerKey); |
|
void Remove(); |
|
|
|
void Update(double curTime); |
|
|
|
void Show(bool show); |
|
bool IsVisible() { return fVisible; } |
|
|
|
void SetType(pfMarkerInfo::MarkerType type); |
|
pfMarkerInfo::MarkerType GetType() { return fType; } |
|
|
|
void SetFrozen(double freezeStartTime); |
|
bool IsFrozen() { return fLastChange != 0; } |
|
|
|
void PlayHitSound() { IPlaySound(false); } |
|
}; |
|
|
|
#endif // pfMarkerInfo_h_inc
|
|
|