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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// Actual Console Commands and Groups //
// //
//////////////////////////////////////////////////////////////////////////////
#ifdef PLASMA_EXTERNAL_RELEASE
#define LIMIT_CONSOLE_COMMANDS 1
#endif
#include "pfPython/cyPythonInterface.h"
#include "pfPython/plPythonSDLModifier.h"
#include "pfConsoleCore/pfConsoleCmd.h"
#include "plgDispatch.h"
#include "plAgeLoader/plAgeLoader.h"
#include "plNetClient/plNetClientMgr.h"
#include "plPipeline/plDebugText.h"
#include "plPipeline/plPipeDebugFlags.h"
#include "plMessage/plMovieMsg.h"
#include "plDrawable/plDrawableSpans.h"
#include "plPipeline.h"
#include "pfCamera/plCameraModifier.h"
#include "pfCamera/plVirtualCamNeu.h"
#include "pfCamera/plCameraBrain.h"
#include "plResMgr/plResManager.h"
#include "pnKeyedObject/plFixedKey.h"
#include "pnKeyedObject/plKey.h"
#include "pnKeyedObject/plKeyImp.h"
#include "pnModifier/plLogicModBase.h"
#include "plModifier/plSDLModifier.h"
#include "plSDL/plSDL.h"
#include "pfCharacter/plPlayerModifier.h"
#include "plSurface/plLayerDepth.h"
#include "plSurface/plLayerOr.h"
#include "plSurface/plLayerOr.h"
#include "plAudio/plAudioSystem.h"
#include "plAudio/plVoiceChat.h"
#include "plAudio/plWinMicLevel.h"
#include "plPipeline/plFogEnvironment.h"
#include "plPipeline/plPlates.h"
#include "plPipeline/plDynamicEnvMap.h"
#include "hsTimer.h"
#include "pnMessage/plClientMsg.h"
#include "pnMessage/plEnableMsg.h"
#include "pnMessage/plAudioSysMsg.h"
#include "plMessage/plListenerMsg.h"
#include "pfAudio/plListener.h"
#include "plMessage/plAvatarMsg.h"
#include "plMessage/plOneShotMsg.h"
#include "plVault/plVault.h"
#include "../../Apps/plClient/plClient.h"
#include "pfConsole.h"
#include "pfConsoleCore/pfConsoleContext.h"
#include "plResMgr/plKeyFinder.h"
#include "plModifier/plSimpleModifier.h"
#include "plAvatar/plAvatarMgr.h"
#include "plAvatar/plAvatarTasks.h"
#include "plAvatar/plAvBrainGeneric.h"
//#include "plHavok1/plSimulationMgr.h"
#include "plMessage/plConsoleMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "pnMessage/plCameraMsg.h"
#include "pnMessage/plSoundMsg.h"
#include "pnMessage/plEventCallbackMsg.h"
#include "pnMessage/plNotifyMsg.h"
#include "pfAnimation/plAnimDebugList.h"
#include "pnMessage/plNodeChangeMsg.h"
#include "pnMessage/plProxyDrawMsg.h"
#include "pnMessage/plObjRefMsg.h"
#include "pnMessage/plAttachMsg.h"
#include "plMessage/plSimStateMsg.h"
#include "plMessage/plLinkToAgeMsg.h"
#include "pfMessage/pfKIMsg.h"
#include "plInputCore/plInputInterfaceMgr.h"
#include "plInputCore/plInputManager.h"
#include "plInputCore/plInputDevice.h"
#include "plInputCore/plAvatarInputInterface.h"
#include "plMessage/plInputEventMsg.h"
#include "pnInputCore/plKeyMap.h"
#include "plParticleSystem/plParticleSystem.h"
#include "plParticleSystem/plConvexVolume.h"
#include "plParticleSystem/plParticleEffect.h"
#include "plParticleSystem/plParticleGenerator.h"
#include "plSurface/hsGMaterial.h"
#include "pnSceneObject/plDrawInterface.h"
#include "pnSceneObject/plCoordinateInterface.h"
#include "plScene/plSceneNode.h"
#include "plScene/plPageTreeMgr.h"
#include "plScene/plPostEffectMod.h"
#include "pnMessage/plNodeRefMsg.h"
//#include "pnMessage/plWarpMsg.h"
#include "hsResMgr.h"
#include "plParticleSystem/plParticleSystem.h"
#include "plMessage/plParticleUpdateMsg.h"
#include "plDrawable/plDynaBulletMgr.h"
#include "plGImage/plMipmap.h"
#include "plGImage/plTGAWriter.h"
#include "plGLight/plShadowCaster.h"
#include "plGLight/plShadowMaster.h"
// begin for agedefn test
#include "hsStream.h"
#include "plAgeDescription/plAgeDescription.h"
#include "plUnifiedTime/plUnifiedTime.h"
//end for agedefn test
#include "plFile/hsFiles.h"
#include "pnSceneObject/plAudioInterface.h"
#include "plStatusLog/plStatusLog.h"
#include "pnTimer/pnBuildDates.h"
#include "hsTemplates.h"
#include "plResMgr/plResManagerHelper.h"
#include "plResMgr/plResMgrSettings.h"
#include "plResMgr/plLocalization.h"
#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } }
//// DO NOT REMOVE!!!!
//// This is here so Microsoft VC won't decide to "optimize" this file out
PF_CONSOLE_FILE_DUMMY(Main)
//// DO NOT REMOVE!!!!
//// Defining Console Commands ///////////////////////////////////////////////
//
// You define console commands by using the PF_CONSOLE_CMD macro. The format
// of the macro is:
//
// PF_CONSOLE_CMD( groupName, functionName, "paramList", "Help string" )
//
// Where:
// - groupName is a string representing what command group the command
// is in. Subgroups are specified by an underscore, i.e. to put a command
// in the Draw subgroup of the Graphics group, you would specify
// "Graphics_Draw". Specifying "" means to put the command in the base
// command group--i.e. it has no group.
// - functionName is required; it specifies the function name (really?!?!).
// Function names must be globally unique, so you can't have a Draw
// function in both the Graphics and SceneAPI groups. Sorry. :(
// - paramList specifies the parameters and types to the function.
// The smallest list you can have is "", which means "no parameters".
// If you have parameters, it must be in a comma-delimited string.
// You can either specify types or labels and types, so you can say
// "int, float" or "int x, float value". Currently, the labels are only
// used when printing out usage strings, but they will be used later
// for auto-labeling GUI elements, so please put them in where viable.
//
// White space does not matter. Valid types are int, float, char, string
// bool (auto-conversion of "true"/"false" strings to 1 or 0) and "...".
// "..." is a special type that means the same as the C equivalent:
// "there can be zero or more parameters here and I don't care what the
// type is" is the gist of it.
// - helpString is a short description of the function, which currently
// isn't used, but will be used in the future when implementing help
// (could you have guessed it? :) Please fill it in when the function
// name isn't obvious (i.e. SetFogColor doesn't really need one)
//
// The actual C code prototype looks like:
// void pfConsoleCmd_groupName_functionName( uint32_t numParams, pfConsoleCmdParam *params,
// void (*PrintString)( char * ) );
//
// numParams is exactly what it sounds like. params is an array of console
// parameter objects, each of which are rather nifty in that they can be cast
// immediately to whatever type you asked for in your parameter list
// ("paramList" above). So if your paramList was "int", then params[ 0 ]
// can be cast to an int immediately, such as int x = params[ 0 ];
// If you attempt to cast a parameter to a type other than the one specified
// in the paramList, you get an hsAssert saying so, so don't do it! Any
// parameters that fall under "..." are automagically strings, but they can
// be cast to any valid type without an assert. So basically, if you want
// to still do your own conversion, just specify "..." as the entire paramList
// and treat the params array as if it were an array of strings.
//
// Thus, the net result of the paramList is that it lets the console engine
// do the parameter parsing for you. If the paramters given to the function
// do not match the list (this includes too many or too few parameters), a
// usage string is printed out and the function is not called. Thus, the
// ONLY parameter error you can possibly have is casting a parameter object
// to a type other than you asked for. So don't do it!
//
// (Note: this makes numParams almost obsolete; the only reason it still has
// a use is for "...", which of course allows variable number of parameters.)
//
// PrintString is a function that lets you print output to the on-screen
// console. It is guaranteed to be non-null. Worst case is that it points
// to a dummy function that does nothing, but it will *always* be valid.
//
// To define console command groups, you use the macro:
//
// PF_CONSOLE_GROUP( group )
//
// where "group" is the name without quotes of the group you want to create.
// To create a subgroup inside a group, use:
//
// PF_CONSOLE_SUBGROUP( parent, group )
//
// where "parent" is the parent group for the subgroup. "parent" can have
// underscores in it just like the group of a CONSOLE_CMD, so you can say
//
// PF_CONSOLE_SUBGROUP( Graphics_Render, Drawing )
//
// to create the Graphics_Render_Drawing subgroup. All groups must be
// defined before any commands that are in that group. Note that although
// the
//
//////////////////////////////////////////////////////////////////////////////
//
// utility functions
//
//////////////////////////////////////////////////////////////////////////////
plKey FindSceneObjectByName(const plString& name, const char* ageName, char* statusStr, bool subString=false);
plKey FindObjectByName(const plString& name, int type, const char* ageName, char* statusStr, bool subString=false);
plKey FindObjectByNameAndType(const plString& name, const char* typeName, const char* ageName,
char* statusStr, bool subString=false);
void PrintStringF(void pfun(const char *),const char * fmt, ...);
//
// Find an object from name, type (int), and optionally age.
// Name can be an alias specified by saying $foo
//
plKey FindObjectByName(const plString& name, int type, const char* ageName, char* statusStr, bool subString)
{
if (name.IsNull())
{
if (statusStr)
sprintf(statusStr, "Object name is nil");
return nil;
}
if (type<0 || type>=plFactory::GetNumClasses())
{
if (statusStr)
sprintf(statusStr, "Illegal class type val");
return nil;
}
plKey key=nil;
// Try restricted to our age first, if we're not given an age name. This works
// around most of the problems associated with unused keys in pages causing the pages to be marked
// as not loaded and thus screwing up our searches
if( ageName == nil && plNetClientMgr::GetInstance() != nil )
{
const char *thisAge = plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName();
if (thisAge != nil)
{
key = plKeyFinder::Instance().StupidSearch(thisAge, nil, type, name, subString);
if (key != nil)
{
if (statusStr)
sprintf(statusStr, "Found Object");
return key;
}
}
}
// Fallback
key = plKeyFinder::Instance().StupidSearch(ageName,nil,type, name, subString);
if (!key)
{
if (statusStr)
sprintf(statusStr, "Can't find object");
return nil;
}
if (!key->ObjectIsLoaded())
{
if (statusStr)
sprintf(statusStr, "Object is not loaded");
}
if (statusStr)
sprintf(statusStr, "Found Object");
return key;
}
//
// Find a SCENEOBJECT from name, and optionally age.
// Name can be an alias specified by saying $foo.
// Will load the object if necessary.
//
plKey FindSceneObjectByName(const plString& name, const char* ageName, char* statusStr, bool subString)
{
plKey key=FindObjectByName(name, plSceneObject::Index(), ageName, statusStr, subString);
if (!plSceneObject::ConvertNoRef(key ? key->ObjectIsLoaded() : nil))
{
if (statusStr)
sprintf(statusStr, "Can't find SceneObject");
return nil;
}
return key;
}
//
// Find an object from name, type (string) and optionally age.
// Name can be an alias specified by saying $foo
//
plKey FindObjectByNameAndType(const plString& name, const char* typeName, const char* ageName,
char* statusStr, bool subString)
{
if (!typeName)
{
if (statusStr)
sprintf(statusStr, "TypeName is nil");
return nil;
}
return FindObjectByName(name, plFactory::FindClassIndex(typeName), ageName, statusStr, subString);
}
//// plDoesFileExist //////////////////////////////////////////////////////////
// Utility function to determine whether the given file exists
static bool plDoesFileExist( const char *path )
{
hsUNIXStream stream;
if( !stream.Open( path, "rb" ) )
return false;
stream.Close();
return true;
}
//////////////////////////////////////////////////////////////////////////////
//// Base Commands ///////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_BASE_CMD( SampleCmd1, "", "Sample command #1" )
{
// No parameters, enforced (i.e. this function won't get called unless
// the calling line has no parameters)
}
PF_CONSOLE_BASE_CMD( SampleCmd2, "int myValue", "Sample command #2" )
{
// One parameter, which is an int. Note that because of the console
// engine, we no longer have to test for the number of parameters.
// Since we said "int" as our type, this is perfectly valid
int myInt = (int)params[ 0 ] * 5;
// This will assert on run-time, since it's not an int
float myFloat = params[ 0 ];
// This is also BAD, since we only specified one parameter. It'll assert
int test = params[ 1 ];
}
PF_CONSOLE_BASE_CMD( SampleCmd3, "int, ...", "Sample command #3" )
{
// One parameter, which is an int, plus zero or more paramters.
// Still perfectly valid
int myInt = (int)params[ 0 ] * 5;
// Note: we have to test numParams here because ... allows no extra
// params, so we have to make sure we have one. Note: numParams
// INCLUDES all parameters, in this case our int.
if( numParams > 1 )
{
// This is okay--any parameters via ... are strings
char *str = params[ 1 ];
// This is also okay, since ... allows the params to be cast
// to any valid type. Note that if the parameter isn't actually
// an int, it'll behave just like atoi()--i.e. return 0
int value = params[ 1 ];
}
}
#endif // LIMIT_CONSOLE_COMMANDS
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plMessage/plTransitionMsg.h"
PF_CONSOLE_BASE_CMD( FadeIn, "float len, bool hold", "Sample command #1" )
{
plTransitionMsg *msg = new plTransitionMsg( plTransitionMsg::kFadeIn, (float)params[ 0 ], (bool)params[ 1 ] );
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_BASE_CMD( FadeOut, "float len, bool hold", "Sample command #1" )
{
plTransitionMsg *msg = new plTransitionMsg( plTransitionMsg::kFadeOut, (float)params[ 0 ], (bool)params[ 1 ] );
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_BASE_CMD( NextStatusLog, "", "Cycles through the status logs" )
{
plStatusLogMgr::GetInstance().NextStatusLog();
}
PF_CONSOLE_BASE_CMD( PrevStatusLog, "", "Cycles backwards through the status logs" )
{
plStatusLogMgr::GetInstance().PrevStatusLog();
}
PF_CONSOLE_BASE_CMD( ShowStatusLog, "string logName", "Advances the status log display to the given log" )
{
plStatusLogMgr::GetInstance().SetCurrStatusLog( params[ 0 ] );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_BASE_CMD( DisableLogging, "", "Turns off logging" )
{
plStatusLog::fLoggingOff = true;
}
PF_CONSOLE_BASE_CMD( EnableLogging, "", "Turns on logging" )
{
plStatusLog::fLoggingOff = false;
}
PF_CONSOLE_BASE_CMD( DumpLogs, "string folderName", "Dumps all current logs to the folder specified, relative to the log folder" )
{
plStatusLogMgr::GetInstance().DumpLogs( params[ 0 ] );
}
//////////////////////////////////////////////////////////////////////////////
//// Stat Gather Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Stats )
#include "plStatGather/plProfileManagerFull.h"
PF_CONSOLE_CMD( Stats, Show, // Group name, Function name
"...", // Params
"Shows or hides a given category of statistics.\n"
"List the valid categories using Stats.ListGroups")
{
const char* group = nil;
if (numParams > 0)
group = params[0];
if(numParams > 1)
plProfileManagerFull::Instance().ShowLaps(params[0], params[1]);
else
plProfileManagerFull::Instance().ShowGroup(group);
}
PF_CONSOLE_CMD(Stats, ResetMax, // Group name, Function name
"", // Params
"Resets the max value for all stats")
{
plProfileManagerFull::Instance().ResetMax();
}
PF_CONSOLE_CMD(Stats, ShowNext, "", "Shows the next group of stats")
{
plProfileManagerFull::Instance().ShowNextGroup();
}
PF_CONSOLE_CMD(Stats, ShowLaps,
"string group, string stat",
"")
{
plProfileManagerFull::Instance().ShowLaps(params[0], params[1]);
}
PF_CONSOLE_CMD(Stats, ListGroups, "", "Prints the names of all the stat groups to the console")
{
plProfileManagerFull::GroupSet groups;
plProfileManagerFull::Instance().GetGroups(groups);
plProfileManagerFull::GroupSet::iterator it;
for (it = groups.begin(); it != groups.end(); it++)
PrintString(it->c_str());
}
PF_CONSOLE_CMD(Stats, ListLaps, "", "Prints the names of all the stats with laps to the console")
{
plProfileManagerFull::LapNames laps;
plProfileManagerFull::Instance().GetLaps(laps);
for (int i = 0; i < laps.size(); i++)
{
char buf[256];
sprintf(buf, "%s - %s", laps[i].group, laps[i].varName);
PrintString(buf);
}
}
PF_CONSOLE_CMD(Stats, SetLapMin, "int min", "Sets the minimum index of which lap will display")
{
plProfileManagerFull::Instance().SetMinLap((int)params[0]);
}
PF_CONSOLE_CMD(Stats, PageDownLaps, "", "Show the next page of laps")
{
plProfileManagerFull::Instance().PageDownLaps();
}
PF_CONSOLE_CMD(Stats, PageUpLaps, "", "Show the previous page of laps")
{
plProfileManagerFull::Instance().PageUpLaps();
}
PF_CONSOLE_CMD(Stats, SetAvgTime, "int ms", "Sets the amount of time stats are averaged over")
{
plProfileManager::Instance().SetAvgTime((int)params[0]);
}
PF_CONSOLE_CMD(Stats, Graph, "string stat, int min, int max", "Graphs the specified stat")
{
plProfileManagerFull::Instance().CreateGraph(params[0], (int)params[1], (int)params[2]);
}
PF_CONSOLE_CMD(Stats, ShowDetail, "", "Shows the detail stat graph")
{
plProfileManagerFull::Instance().ShowDetailGraph();
}
PF_CONSOLE_CMD(Stats, HideDetail, "", "Hides the detail stat graph")
{
plProfileManagerFull::Instance().HideDetailGraph();
}
PF_CONSOLE_CMD(Stats, ResetDetailDefaults, "", "Resets the detail graph's defaults")
{
plProfileManagerFull::Instance().ResetDefaultDetailVars();
}
PF_CONSOLE_CMD(Stats, AddDetailVar, "string stat", "Adds the specified var to the detail graph with the default range of 0->100")
{
plProfileManagerFull::Instance().AddDetailVar(params[0], 0, 100);
}
PF_CONSOLE_CMD(Stats, AddDetailVarWithOffset, "string stat, int offset", "Adds the specified var to the detail graph with a offset and default range\n"
"of 0->(100-offset)")
{
int offset = (int)params[1];
plProfileManagerFull::Instance().AddDetailVar(params[0], -offset, 100-offset);
}
PF_CONSOLE_CMD(Stats, AddDetailVarWithRange, "string stat, int min, int max", "Adds the specified var to the detail graph")
{
plProfileManagerFull::Instance().AddDetailVar(params[0], (int)params[1], (int)params[2]);
}
PF_CONSOLE_CMD(Stats, AddDetailVarWithOffsetAndRange, "string stat, int offset, int min, int max", "Adds the specified var to the detail graph with an\n"
"offset and a range of min->(max-offset)")
{
int offset = (int)params[1];
plProfileManagerFull::Instance().AddDetailVar(params[0], (int)params[2]-offset, (int)params[3]-offset);
}
PF_CONSOLE_CMD(Stats, RemoveDetailVar, "string stat", "Removes the specified var from the detail graph")
{
plProfileManagerFull::Instance().RemoveDetailVar(params[0]);
}
#include "plStatGather/plAutoProfile.h"
PF_CONSOLE_CMD(Stats, AutoProfile, "...", "Performs an automated profile in all the ages. Optional: Specify an age name to do just that age")
{
const char* ageName = nil;
if (numParams > 0)
ageName = params[0];
plAutoProfile::Instance()->StartProfile(ageName);
}
PF_CONSOLE_CMD(Stats, ProfileAllAgeLoads, "", "Turns on Registry.LogReadTimes and links to each age, then exits")
{
((plResManager*)hsgResMgr::ResMgr())->LogReadTimes(true);
plAutoProfile::Instance()->LinkToAllAges();
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Console Group Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Console )
PF_CONSOLE_CMD( Console, Clear, "", "Clears the console" )
{
pfConsole::Clear();
}
PF_CONSOLE_CMD( Console, EnableFX, "bool enable", "Enables flashy console effects" )
{
pfConsole::EnableEffects( (bool)(bool)params[ 0 ] );
if( pfConsole::AreEffectsEnabled() )
PrintString( "Console effects enabled" );
else
PrintString( "Console effects disabled" );
}
PF_CONSOLE_CMD( Console, SetTextColor, "int r, int g, int b",
"Sets the color of normal console text" )
{
uint32_t color = 0xff000000 | ( (int)params[ 0 ] << 16 ) | ( (int)params[ 1 ] << 8 ) | ( (int)params[ 2 ] );
pfConsole::SetTextColor( color );
}
class DocGenIterator : public pfConsoleCmdIterator
{
FILE *fFile;
public:
DocGenIterator(FILE *f) { fFile = f; }
virtual void ProcessCmd(pfConsoleCmd* c, int depth)
{
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
{
fprintf(fFile, "<p><em>%s </em><br />%s </p>\n",c->GetSignature(),
c->GetHelp());
}
}
virtual bool ProcessGroup(pfConsoleCmdGroup *g, int depth)
{
// if(g->GetFirstCommand() != nil)
{
fprintf(fFile, "<p><strong><h%s>Command %sGroup %s </strong></h%s></p>\n",
(depth > 0) ? "3" : "2",
(depth > 0) ? "Sub" :"" ,
g->GetName(),
(depth > 0) ? "3" : "2");
}
return true;
}
};
class BriefDocGenIterator : public pfConsoleCmdIterator
{
FILE *fFile;
char fGrpName[200];
public:
BriefDocGenIterator(FILE *f) { fFile = f; strcpy(fGrpName,"");}
virtual void ProcessCmd(pfConsoleCmd* c, int depth)
{
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
{
fprintf(fFile, "<em>%s.%s </em> - %s <br />\n",fGrpName,c->GetSignature(),
c->GetHelp());
}
}
virtual bool ProcessGroup(pfConsoleCmdGroup *g, int depth)
{
// if(g->GetFirstCommand() != nil)
{
fprintf(fFile, "<br />\n");
if(depth <1)
strcpy(fGrpName, g->GetName());
else
{
pfConsoleCmdGroup *parentGrp;
parentGrp = g->GetParent();
strcpy(fGrpName, parentGrp->GetName());
strcat(fGrpName,".");
strcat(fGrpName,g->GetName());
}
}
return true;
}
};
PF_CONSOLE_CMD( Console, CreateDocumentation, "string fileName",
"Writes HTML documentation for the current console commands" )
{
PrintString((char*)params[0]);
pfConsoleCmdGroup *group;
FILE *f;
f = fopen(params[0],"wt");
if(f == nil)
{
PrintString("Couldn't Open File");
return;
}
fprintf(f, "<span style=\"text-align: center;\"> <h2> Console Commands for Plasma 2.0 Client </h2> <em>Built %s on %s.</em></span><br />",
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
DocGenIterator iter(f);
group = pfConsoleCmdGroup::GetBaseGroup();
group->IterateCommands(&iter);
fclose(f);
}
PF_CONSOLE_CMD( Console, CreateBriefDocumentation, "string fileName",
"Writes brief HTML documentation for the current console commands" )
{
PrintString((char*)params[0]);
pfConsoleCmdGroup *group;
FILE *f;
f = fopen(params[0],"wt");
if(f == nil)
{
PrintString("Couldn't Open File");
return;
}
fprintf(f, "<span style=\"text-align: center;\"> <h3> Console Commands for Plasma 2.0 Client </h3> <em>Built %s on %s.</em></span><br />",
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
BriefDocGenIterator iter(f);
group = pfConsoleCmdGroup::GetBaseGroup();
group->IterateCommands(&iter);
fclose(f);
}
PF_CONSOLE_CMD( Console, SetVar, "string name, string value",
"Sets the value of a given global console variable" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
bool oldF = ctx.GetAddWhenNotFound();
ctx.SetAddWhenNotFound( true );
ctx.SetVar((char*)params[ 0 ], (char*)params[ 1 ] );
ctx.SetAddWhenNotFound( oldF );
}
PF_CONSOLE_CMD( Console, PrintVar, "string name", "Prints the value of a given global console variable" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
int32_t idx = ctx.FindVar( params[ 0 ] );
if( idx == -1 )
PrintString( "Variable not found" );
else
{
PrintStringF( PrintString, "The value of %s is %s", (const char *)params[ 0 ], (const char *)ctx.GetVarValue( idx ) );
}
}
PF_CONSOLE_CMD( Console, PrintAllVars, "", "Prints the values of all global console variables" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
uint32_t i;
PrintString( "Global console variables:" );
for( i = 0; i < ctx.GetNumVars(); i++ )
{
PrintStringF( PrintString, " %s: %s", (const char *)ctx.GetVarName( i ), (const char *)ctx.GetVarValue( i ) );
}
}
PF_CONSOLE_CMD( Console, ClearAllVars, "", "Wipes the global console variable context" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
ctx.Clear();
PrintString( "Global context wiped" );
}
PF_CONSOLE_CMD( Console, ExecuteFile, "string filename", "Runs the given file as if it were an .ini or .fni file" )
{
plConsoleMsg *cMsg = new plConsoleMsg( plConsoleMsg::kExecuteFile, params[ 0 ] );
cMsg->Send();
}
PF_CONSOLE_CMD( Console, ExecuteFileDelayed, "string filename, float timeInSecs", "Runs the given file as if it were an .ini or .fni file, but at some given point in the future" )
{
plConsoleMsg *cMsg = new plConsoleMsg( plConsoleMsg::kExecuteFile, params[ 0 ] );
cMsg->SetTimeStamp( hsTimer::GetSysSeconds() + (float)params[ 1 ] );
cMsg->Send();
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Graphics Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Graphics ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
// NOTE ON THESE DEBUG FLAGS:
// Any unique prefix will work for a given flag (although the
// TAB won't fill out the rest of the command). So "noli" works
// as well as "noLightMaps". So try to make the first 4 or 5 letters of
// the string flag both unique AND meaningful. E.g. if the flag will
// disable XYZ, then "noXYZ..." is a good start for the command (as opposed
// to "disableXYZ..."). Note also, that no checking for uniqueness happens
// (because I don't feel like it), so "SetDebugFlag no" will grab the first
// of many things that start with no (currently noMultiTexture). Since verbs
// tend to get reused more than subjects, start commands with the noun instead
// of the verb. E.g. "showBufferData" and "showNormals" can be more easily distinguished
// as bufferDataShow and normalsShow.
PF_CONSOLE_CMD( Graphics, // Group name
SetDebugFlag, // Function name
"string flag, ...", // Params
"Sets or toggles a pipeline debug flag.\nValid flags are:\n\
\tbufferDataShow - Shows vertex/index buffer stats\n\
\tnoMultiTexture - Disables multitexturing\n\
\tnoLightMaps - Disables lightmaps\n\
\tnoRTLights - Disables runtime lighting\n\
\tnoAlphaBlending - Disables alpha blending\n\
\tnoDecals - Disables drawing of decals\n\
\tnoFaceSort - Disables alpha-blending face sorting\n\
\tnormalShow - Shows normals for all vertices\n\
\tnoShadows - Toggles shadow generation and display\n\
\tnoUpper - Toggles render of upper layers\n\
\tnoBump - Toggles bump mapping\n\
\tnoRender - Toggles all rendering\n\
\tnoLODPop - Toggles ignoring of LOD Pops\n\
\tnoPlates - Toggles rendering of plates\n\
\tmipmapColorize - Color-codes mipmap levels\n\
\tnoAnisotropy - Disables anisotropic filtering\n\
\tallBright - Overrides D3D lighting equations (forces everything emissive)\n\
\tnoProjLights - Turns off runtime projected lights\n\
\toneMaterial - Toggles using one material for the entire scene\n\
\treShaders - reload all shaders\n\
\treTex - reload all textures from sysmem\n\
\tonlyProjLights - Turns off runtime non-projected lights\n\
\tnoFog - Disable all fog" ) // Help string
{
uint32_t flag;
bool on;
char string[ 128 ], name[ 64 ];
int i;
struct
{
char name[ 64 ]; uint32_t flag;
} flags[] = { { "reloadTextures", plPipeDbg::kFlagReload },
{ "noPreShade", plPipeDbg::kFlagNoPreShade},
{ "noMultitexture", plPipeDbg::kFlagNoMultitexture },
{ "noLightMaps", plPipeDbg::kFlagNoLightmaps },
{ "noRTLights", plPipeDbg::kFlagNoRuntimeLights },
{ "noAlphaBlending", plPipeDbg::kFlagNoAlphaBlending },
{ "noDecals", plPipeDbg::kFlagNoDecals },
{ "noFaceSort", plPipeDbg::kFlagDontSortFaces },
{ "noSpecular", plPipeDbg::kFlagDisableSpecular },
{ "normalShow", plPipeDbg::kFlagShowNormals },
{ "mipmapColorize", plPipeDbg::kFlagColorizeMipmaps },
{ "noShadows", plPipeDbg::kFlagNoShadows },
{ "noUpper", plPipeDbg::kFlagNoUpperLayers },
{ "noRender", plPipeDbg::kFlagNoRender },
{ "noLODPop", plPipeDbg::kFlagSkipVisDist },
{ "noPlates", plPipeDbg::kFlagNoPlates },
{ "noBump", plPipeDbg::kFlagNoBump },
{ "noAnisotropy", plPipeDbg::kFlagNoAnisotropy },
{ "allBright", plPipeDbg::kFlagAllBright },
{ "noProjLights", plPipeDbg::kFlagNoApplyProjLights },
{ "oneMaterial", plPipeDbg::kFlagSingleMat},
{ "onlyProjLights", plPipeDbg::kFlagOnlyApplyProjLights },
{ "noFog", plPipeDbg::kFlagNoFog }
};
int numDebugFlags = sizeof( flags ) / sizeof( flags[ 0 ] );
if( numParams > 2 )
{
PrintString( "Invalid parameters. Use 'SetDebugFlag flag [, true|flase]'." );
return;
}
for( i = 0; i < numDebugFlags; i++ )
{
if( strnicmp( params[ 0 ], flags[ i ].name, strlen(params[0]) ) == 0 )
{
flag = flags[ i ].flag;
strcpy( name, flags[ i ].name );
break;
}
}
if( i == numDebugFlags )
{
flag = atoi( params[ 0 ] );
#ifndef HS_DEBUGGING
if( flag < 1 || flag > flags[ numDebugFlags ].flag )
{
PrintString( "Invalid Flag. Check help for valid flags." );
return;
}
#endif
sprintf( name, "Flag %d", flag );
}
if( numParams == 1 )
on = !pfConsole::GetPipeline()->IsDebugFlagSet( flag );
else
on = params[ 1 ];
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
sprintf( string, "%s is now %s", name, on ? "enabled" : "disabled" );
PrintString( string );
}
PF_CONSOLE_SUBGROUP( Graphics, VisSet ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_VisSet, Toggle, "", "Toggle using VisSets" )
{
bool turnOn = !plPageTreeMgr::VisMgrEnabled();
plPageTreeMgr::EnableVisMgr(turnOn);
PrintStringF( PrintString, "Visibility Sets %s", turnOn ? "Enabled" : "Disabled" );
}
PF_CONSOLE_CMD( Graphics, BumpNormal, "", "Set bump mapping method to default for your hardware." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" );
if( pfConsole::GetPipeline()->GetMaxLayersAtOnce() > 3 )
{
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, false);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false);
}
else
{
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, true);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false);
}
}
PF_CONSOLE_CMD( Graphics, BumpUV, "", "Set bump mapping method to GeForce2 compatible." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, true);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false);
}
PF_CONSOLE_CMD( Graphics, BumpW, "", "Set bump mapping method to cheapest available." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, false);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, true);
}
PF_CONSOLE_CMD( Graphics, AllowWBuffering, "", "Enables the use of w-buffering\n(w-buffering is disabled by default)." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline() == nil, "This command MUST be used in an .ini file (before pipeline initialization)" );
extern uint32_t fDbgSetupInitFlags;
fDbgSetupInitFlags |= 0x00000001;
PrintString( "W-buffering enabled." );
}
PF_CONSOLE_CMD( Graphics, ForceGeForce2Quality, "", "Forces higher-level hardware down to roughly the capabilities of a GeForce 2." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline() == nil, "This command MUST be used in an .ini file (before pipeline initialization)" );
extern uint32_t fDbgSetupInitFlags;
fDbgSetupInitFlags |= 0x00000004;
PrintString( "Hardware caps forced down to GeForce 2 level." );
}
#endif // LIMIT_CONSOLE_COMMANDS
//// Graphics.Shadow SubGroup /////////////////////////////////////////////
PF_CONSOLE_SUBGROUP( Graphics, Shadow ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_Shadow,
Enable,
"bool enable",
"Enable shadows." )
{
bool enable = (bool)params[0];
if (enable)
{
plShadowCaster::EnableShadowCast();
PrintString("Shadows Enabled");
}
else
{
plShadowCaster::DisableShadowCast();
PrintString("Shadows Disabled");
}
}
PF_CONSOLE_CMD( Graphics_Shadow,
Disable,
"",
"Disable shadows." )
{
plShadowCaster::DisableShadowCast();
PrintString("Shadows Disabled");
}
PF_CONSOLE_CMD( Graphics_Shadow,
Toggle,
"",
"Toggle shadows." )
{
plShadowCaster::ToggleShadowCast();
PrintString(plShadowCaster::ShadowCastDisabled() ? "Shadows Disabled" : "Shadows Enabled");
}
PF_CONSOLE_CMD( Graphics_Shadow,
Show,
"",
"Show shadows." )
{
bool on = !pfConsole::GetPipeline()->IsDebugFlagSet(plPipeDbg::kFlagShowShadowBounds);
pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagShowShadowBounds, on );
char str[ 256 ];
sprintf( str, "Shadow bounds now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Shadow,
Apply,
"",
"Toggles applying shadows (they are still computed)." )
{
bool on = !pfConsole::GetPipeline()->IsDebugFlagSet(plPipeDbg::kFlagNoShadowApply);
pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagNoShadowApply, on );
char str[ 256 ];
sprintf( str, "Shadow apply now %s", on ? "disabled" : "enabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Shadow,
MaxSize,
"...",
"Max shadowmap size." )
{
int size;
if( numParams > 0 )
{
size = atoi( params[ 0 ] );
plShadowMaster::SetGlobalMaxSize(size);
}
else
{
size = plShadowMaster::GetGlobalMaxSize();
}
char str[256];
sprintf(str, "Max shadowmap size %d", size);
PrintString(str);
}
PF_CONSOLE_CMD( Graphics_Shadow,
MaxDist,
"...",
"Max shadowmap vis distance." )
{
float dist;
if( numParams > 0 )
{
dist = (float)atof( params[ 0 ] );
plShadowMaster::SetGlobalMaxDist(dist);
}
else
{
dist = plShadowMaster::GetGlobalMaxDist();
}
char str[256];
sprintf(str, "Max shadowmap vis dist %f", dist);
PrintString(str);
}
PF_CONSOLE_CMD( Graphics_Shadow,
VisibleDistance,
"...",
"Shadow quality (0 to 1)." )
{
float parm;
if( numParams > 0 )
{
parm = (float)atof( params[ 0 ] );
plShadowMaster::SetGlobalShadowQuality(parm);
}
else
{
parm = plShadowMaster::GetGlobalShadowQuality();
}
char str[256];
sprintf(str, "Shadow quality %f", parm);
PrintString(str);
}
PF_CONSOLE_CMD( Graphics_Shadow,
Blur,
"...",
"Max shadowmap blur size." )
{
extern float blurScale;
if( numParams > 0 )
{
blurScale = (float)atof( params[ 0 ] );
}
else
{
}
char str[256];
sprintf(str, "Max shadowmap Blur %f", blurScale);
PrintString(str);
}
//// Graphics.DebugText SubGroup /////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP( Graphics, DebugText ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_DebugText, // Group name
SetFont, // Function name
"string face, int size", // Params
"Sets the font face and size used for drawing debug text" ) // Help string
{
plDebugText::Instance().SetFont( params[ 0 ], (uint16_t)(int)params[ 1 ] );
}
PF_CONSOLE_CMD( Graphics_DebugText, // Group name
Enable, // Function name
"", // Params
"Enables debug text drawing" ) // Help string
{
plDebugText::Instance().SetEnable( true );
}
PF_CONSOLE_CMD( Graphics_DebugText, // Group name
Disable, // Function name
"", // Params
"Disables debug text drawing" ) // Help string
{
plDebugText::Instance().SetEnable( false );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP( Graphics, Renderer ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_Renderer, SetClearColor, "float r, float g, float b", "Sets the global clear color" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsColorRGBA c;
c.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f );
plClient::GetInstance()->SetClearColor( c );
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, mfTest, "int mfDbgTest", "Reserved for internal testing" )
{
extern int mfCurrentTest;
mfCurrentTest = (int) params[0];
char str[ 256 ];
sprintf( str, "Current test %d.", mfCurrentTest );
PrintString( str );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, Gamma, "float g, ...", "Set gamma value (g or (r,g,b))" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
float g = params[0];
if( numParams == 1 )
{
pfConsole::GetPipeline()->SetGamma(g);
// char str[ 256 ];
// sprintf(str, "Gamma set to %g.", g);
// PrintString(str);
}
else
{
float eR = g;
float eG = g;
float eB = g;
if( numParams > 2 )
eB = params[2];
eG = params[1];
pfConsole::GetPipeline()->SetGamma(eR, eG, eB);
// char str[ 256 ];
// sprintf(str, "Gamma set to (%g, %g, %g).", eR, eG, eB);
// PrintString(str);
}
}
PF_CONSOLE_CMD( Graphics_Renderer, Gamma2, "float g", "Set gamma value (alternative ramp)" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsTArray<uint16_t> ramp;
ramp.SetCount(256);
float g = params[0];
int i;
for( i = 0; i < 256; i++ )
{
float t = float(i) / 255.f;
float sinT = sin(t * M_PI / 2.f);
float remap = t + (sinT - t) * g;
if( remap < 0 )
remap = 0;
else if( remap > 1.f )
remap = 1.f;
ramp[i] = uint16_t(remap * float(uint16_t(-1)) + 0.5f);
}
pfConsole::GetPipeline()->SetGamma(ramp.AcquireArray());
// char str[ 256 ];
// sprintf(str, "Gamma set to <alt> %g.", g);
// PrintString(str);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, MaxCullNodes, "...", "Limit occluder processing" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
int maxCullNodes;
if( numParams > 0 )
{
maxCullNodes = (int) params[0];
pfConsole::GetPipeline()->SetMaxCullNodes(maxCullNodes);
}
else
{
maxCullNodes = pfConsole::GetPipeline()->GetMaxCullNodes();
}
char str[ 256 ];
sprintf( str, "Max Cull Nodes now %d.", maxCullNodes );
PrintString( str );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, SetYon, "float yon, ...", "Sets the view yon" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
float hither, yon;
pfConsole::GetPipeline()->GetDepth( hither, yon );
pfConsole::GetPipeline()->SetDepth( hither, (float)params[ 0 ] );
pfConsole::GetPipeline()->RefreshMatrices();
char str[ 256 ];
sprintf( str, "Yon set to %4.1f.", (float)params[ 0 ] );
PrintString( str );
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, TweakZBiasScale, "float deltaScale", "Adjusts the device-dependent scale value for upper-layer z biasing" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
float scale;
scale = pfConsole::GetPipeline()->GetZBiasScale();
scale += (float)params[ 0 ];
pfConsole::GetPipeline()->SetZBiasScale( scale );
char str[ 256 ];
sprintf( str, "Z bias scale now set to %4.2f.", (float)scale );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, SetZBiasScale, "float scale", "Sets the device-dependent scale value for upper-layer z biasing" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
pfConsole::GetPipeline()->SetZBiasScale( (float)params[ 0 ] );
char str[ 256 ];
sprintf( str, "Z bias scale now set to %4.2f.", (float)params[ 0 ] );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, Overwire, "...", "Turn on (off) overlay wire rendering" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
bool on = false;
uint32_t flag = plPipeDbg::kFlagOverlayWire;
if( !numParams )
on = !pfConsole::GetPipeline()->IsDebugFlagSet( flag );
else
on = (bool)params[ 0 ];
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
char str[256];
sprintf( str, "OverlayWire is now %s", on ? "enabled" : "disabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, Overdraw, "bool on", "Turn on (off) overdraw rendering" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
static plLayerDepth ld;
static bool ldOn = false;
if( (bool)params[0] )
{
if( !ldOn )
{
pfConsole::GetPipeline()->AppendLayerInterface( &ld, true );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagNoLightmaps, true);
ldOn = true;
}
}
else
{
if( ldOn )
{
pfConsole::GetPipeline()->RemoveLayerInterface( &ld, true );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagNoLightmaps, false );
ldOn = false;
}
}
}
PF_CONSOLE_CMD( Graphics_Renderer, Wireframe, "...", "Toggle or set wireframe view mode." )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
static bool wireOn = false;
static plLayerOr wireLayer;
if( numParams > 1 )
{
PrintString( "Invalid parameters. Use 'Wireframe [true|false]'." );
return;
}
wireLayer.SetMiscFlags( hsGMatState::kMiscWireFrame );
if( numParams == 0 )
wireOn = !wireOn;
else if( wireOn == (bool)params[ 0 ] )
return;
else
wireOn = (bool)params[ 0 ];
if( wireOn )
pfConsole::GetPipeline()->AppendLayerInterface( &wireLayer );
else
pfConsole::GetPipeline()->RemoveLayerInterface( &wireLayer );
char str[ 256 ];
sprintf( str, "Wireframe view mode is now %s.", wireOn ? "enabled" : "disabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, TwoSided, "...", "Toggle or set force two-sided." )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
static bool twoSideOn = false;
static plLayerOr twoSideLayer;
if( numParams > 1 )
{
PrintString( "Invalid parameters. Use 'TwoSided [true|false]'." );
return;
}
twoSideLayer.SetMiscFlags( hsGMatState::kMiscTwoSided );
if( numParams == 0 )
twoSideOn = !twoSideOn;
else if( twoSideOn == (bool)params[ 0 ] )
return;
else
twoSideOn = (bool)params[ 0 ];
if( twoSideOn )
pfConsole::GetPipeline()->AppendLayerInterface( &twoSideLayer );
else
pfConsole::GetPipeline()->RemoveLayerInterface( &twoSideLayer );
char str[ 256 ];
sprintf( str, "Two-sided mode is now %s.", twoSideOn ? "enabled" : "disabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, ResetDevice,
"int width, int height, int colordepth, bool Windowed, int numAASamples, int MaxAnisotropicSamples",
"Reset Display Device")
{
plClient::GetInstance()->ResetDisplayDevice((int)params[0], (int)params[1], (int)params[2], (bool)params[3], (int)params[4], (int)params[5]);
}
#endif // LIMIT_CONSOLE_COMMANDS
static bool MakeUniqueFileName(const char* prefix, const char* ext, char* fileName)
{
for (uint32_t uniqueNumber = 1; uniqueNumber < 1000; uniqueNumber++)
{
sprintf(fileName, "%s%03d.%s", prefix, uniqueNumber, ext);
if (!plDoesFileExist(fileName))
return true;
}
return false;
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, TakeScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plMipmap myMipmap;
char fileName[ 512 ];
if( numParams > 1 )
{
PrintString( "Too many parameters to TakeScreenshot" );
return;
}
else if( numParams == 1 )
strcpy( fileName, (char *)params[ 0 ] );
else
{
// Think up a filename
if (!MakeUniqueFileName("screen", "tga", fileName))
{
PrintString( "Out of filenames for TakeScreenshot" );
return;
}
}
if( !pfConsole::GetPipeline()->CaptureScreen( &myMipmap ) )
PrintString( "Error capturing screenshot" );
else
{
char str[ 512 ];
plTGAWriter::Instance().WriteMipmap( fileName, &myMipmap );
sprintf( str, "Screenshot written to '%s'.", fileName );
PrintString( str );
}
}
#include "pfSurface/plGrabCubeMap.h"
PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeMap,
"string sceneObject, string prefix",
"Take cubemap from sceneObject's position and name it prefix_XX.jpg")
{
char str[512];
plString objName = plString::FromUtf8(params[0]);
plKey key = FindSceneObjectByName(objName, nil, str);
PrintString( str );
if( !key )
return;
plSceneObject *obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
return;
hsColorRGBA clearColor = plClient::GetInstance()->GetClearColor();
const char* pref = params[1];
plGrabCubeMap grabCube;
grabCube.GrabCube(pfConsole::GetPipeline(), obj, pref, clearColor);
}
PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeCam,
"string prefix",
"Take cubemap from camera's position and name it prefix_XX.jpg")
{
hsPoint3 pos = pfConsole::GetPipeline()->GetViewPositionWorld();
hsColorRGBA clearColor = plClient::GetInstance()->GetClearColor();
const char* pref = params[1];
plGrabCubeMap grabCube;
grabCube.GrabCube(pfConsole::GetPipeline(), pos, pref, clearColor);
}
#include "plJPEG/plJPEG.h"
PF_CONSOLE_CMD( Graphics_Renderer, TakeJPEGScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plMipmap myMipmap;
char fileName[ 512 ];
if( numParams > 2 )
{
PrintString( "Too many parameters to TakeScreenshot" );
return;
}
else if( numParams > 0 )
strcpy( fileName, (char *)params[ 0 ] );
else
{
// Think up a filename
if (!MakeUniqueFileName("screen", "jpg", fileName))
{
PrintString( "Out of filenames for TakeScreenshot" );
return;
}
}
if( !pfConsole::GetPipeline()->CaptureScreen( &myMipmap ) )
PrintString( "Error capturing screenshot" );
else
{
char str[ 512 ];
uint8_t quality = 75;
if( numParams == 2 )
quality = (int)params[ 1 ];
plJPEG::Instance().SetWriteQuality( quality );
if( !plJPEG::Instance().WriteToFile( fileName, &myMipmap ) )
{
sprintf( str, "JPEG write failed (%s).", plJPEG::Instance().GetLastError() );
}
else
sprintf( str, "Screenshot written to '%s', quality of %d%%.", fileName, quality );
PrintString( str );
}
}
#include "plGImage/plAVIWriter.h"
PF_CONSOLE_CMD( Graphics_Renderer, AVIWrite, "...", "Saves each frame to an AVI file" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
char fileName[ 512 ];
if( numParams > 2 )
{
PrintString( "Too many parameters to AVIWrite" );
return;
}
else if( numParams > 0 )
strcpy( fileName, (char *)params[ 0 ] );
else
{
// Think up a filename
if (!MakeUniqueFileName("movie", "avi", fileName))
{
PrintString( "Out of filenames for AVIWrite" );
return;
}
}
if (!plAVIWriter::Instance().Open(fileName, pfConsole::GetPipeline()))
PrintString( "AVI file create failed");
}
PF_CONSOLE_CMD(Graphics_Renderer, AVIClose, "", "Stops the current AVI recording")
{
plAVIWriter::Instance().Close();
PrintString("Recording stopped");
}
/*
PF_CONSOLE_CMD( Graphics_Renderer, GenerateReflectMaps, "string baseObject, string baseFileName, int size", "Generates the six cubic faces of a reflection map centered on the given object" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
// First, create the renderTarget for the renderRequests
plRenderTarget *target = new plRenderTarget( plRenderTarget::kIsProjected | plRenderTarget::kIsTexture,
params[ 2 ], params[ 2 ], 32, 24, 0 );
// plMipmap *newMip = new plMipmap( size, size, plMipmap::kARGB32Config, 1 );
c.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f );
plClient::GetInstance()->SetClearColor( c );
}
*/
PF_CONSOLE_CMD( Graphics_Renderer, ToggleScene, "", "Toggles main scene drawing" )
{
if( plClient::GetInstance() == nil )
{
PrintString( "Command invalid before client init" );
return;
}
if( plClient::GetInstance()->HasFlag( plClient::kFlagDBGDisableRender ) )
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, false );
PrintString( "Scene rendering enabled" );
}
else
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, true );
PrintString( "Scene rendering disabled" );
}
}
PF_CONSOLE_CMD( Graphics_Renderer, ToggleRenderRequests, "", "Toggles processing of pre- and post-render requests" )
{
if( plClient::GetInstance() == nil )
{
PrintString( "Command invalid before client init" );
return;
}
if( plClient::GetInstance()->HasFlag( plClient::kFlagDBGDisableRRequests ) )
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRRequests, false );
PrintString( "Render requests enabled" );
}
else
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRRequests, true );
PrintString( "Render requests disabled" );
}
}
#endif // LIMIT_CONSOLE_COMMANDS
//// Graphics.Renderer.Fog Subgroup //////////////////////////////////////////
PF_CONSOLE_SUBGROUP( Graphics_Renderer, Fog )
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefColor, "float r, float g, float b", "Sets the default fog color" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
hsColorRGBA color;
color.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f );
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.SetColor( color );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefLinear, "float start, float end, float density", "Sets the default fog to linear" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.Set( params[ 0 ], params[ 1 ], params[ 2 ] );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefExp, "float end, float density", "Sets the default fog to linear" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.SetExp( plFogEnvironment::kExpFog, params[ 0 ], params[ 1 ] );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefExp2, "float end, float density", "Sets the default fog to exp^2" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.SetExp( plFogEnvironment::kExp2Fog, params[ 0 ], params[ 1 ] );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
//// Graphics.Show Subgroups //////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP( Graphics, Show );
PF_CONSOLE_CMD( Graphics_Show, Bounds, "", "Toggle object bounds display")
{
bool on = !pfConsole::GetPipeline()->IsDebugFlagSet( plPipeDbg::kFlagShowAllBounds );
pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagShowAllBounds, on );
char str[ 256 ];
sprintf( str, "Bounds now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Sound, "", "Toggle sound fields visible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kAudible | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kAudibleProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kAudibleProxy);
char str[ 256 ];
sprintf( str, "Sounds now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, SingleSound,
"string sceneObject", "Toggles the proxy fields for a single sound object" )
{
char str[ 512 ];
const char *ageName = plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName();
plKey key = FindSceneObjectByName( plString::FromUtf8( params[ 0 ] ), ageName, str, true );
plSceneObject *obj = ( key != nil ) ? plSceneObject::ConvertNoRef( key->GetObjectPtr() ) : nil;
if( !obj )
{
sprintf( str, "Cannot find sceneObject %s", (char *)params[ 0 ] );
PrintString( str );
return;
}
const plAudioInterface *ai = obj->GetAudioInterface();
if( ai == nil )
{
sprintf( str, "sceneObject %s has no audio interface", (char *)params[ 0 ] );
PrintString( str );
return;
}
plKey aiKey = ai->GetKey();
plProxyDrawMsg* msg = new plProxyDrawMsg( plProxyDrawMsg::kAudible | plProxyDrawMsg::kToggle );
msg->SetBCastFlag( plMessage::kBCastByExactType, false );
msg->AddReceiver( aiKey );
plgDispatch::MsgSend( msg );
// Just in case we need to show them. Since we're toggling, we don't even know if it's being hidden and
// thus we should turn this off. Since this is purely for debugging, the slight performance hit on this
// is, imho, acceptable.
pfConsole::GetPipeline()->SetDrawableTypeMask( pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kAudibleProxy );
char str2[ 256 ];
sprintf( str2, "Toggling proxies on sceneObject %s", (char *)params[ 0 ] );
PrintString( str2 );
}
PF_CONSOLE_CMD( Graphics_Show, SoundOnly, "", "Toggle only sound fields visible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kAudible | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static uint32_t oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kAudibleProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only sound proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, OccSnap, "", "Take snapshot of current occlusion and render (or toggle)")
{
uint32_t flag = plPipeDbg::kFlagOcclusionSnap;
bool on = !pfConsole::GetPipeline()->IsDebugFlagSet(flag);
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kOccSnapProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kOccSnapProxy);
char str[ 256 ];
sprintf( str, "Active Occluders now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, OccSnapOnly, "", "Take snapshot of current occlusion and render (or toggle)")
{
uint32_t flag = plPipeDbg::kFlagOcclusionSnap;
bool on = !pfConsole::GetPipeline()->IsDebugFlagSet(flag);
static uint32_t oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kOccSnapProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
char str[ 256 ];
sprintf( str, "Active Occluders now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Occluders, "", "Toggle occluder geometry visible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kOccluder | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kOccluderProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kOccluderProxy);
char str[ 256 ];
sprintf( str, "Occluders now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, OccludersOnly, "", "Toggle only occluder geometry visible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kOccluder | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static uint32_t oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kOccluderProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only occluder proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Physicals, "", "Toggle Physical geometry visible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kPhysical | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kPhysicalProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kPhysicalProxy);
char str[ 256 ];
sprintf( str, "Physicals now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, PhysicalsOnly, "", "Toggle only Physical geometry visible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kPhysical | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static uint32_t oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kPhysicalProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only physics proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Normal, "", "Toggle normal geometry visible")
{
static bool on = true;
if( on = !on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kNormal);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kNormal);
char str[ 256 ];
sprintf( str, "Normal geometry now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, NormalOnly, "", "Toggle only normal geometry visible")
{
static bool on = false;
static uint32_t oldMask = plDrawableSpans::kNormal;
if( on = !on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kNormal);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only normal geometry" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Lights, "", "Toggle visible proxies for lights")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kLight | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kLightProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kLightProxy);
char str[ 256 ];
sprintf( str, "Lights now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, LightsOnly, "", "Toggle visible proxies for lights and everything else invisible")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kLight | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static uint32_t oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kLightProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only light proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Clicks, "", "Toggle visible proxies for clicks")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kCamera | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kCameraProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kCameraProxy);
char str[ 256 ];
sprintf( str, "Clicks now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, ClickOnly, "", "Toggle visible proxies for click points")
{
static bool on = false;
plProxyDrawMsg* msg = new plProxyDrawMsg(plProxyDrawMsg::kCamera | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static uint32_t oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kCameraProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only camera proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics, ForceSecondMonitor, "bool v", "Run the game on the second monitor" )
{
plPipeline::fInitialPipeParams.ForceSecondMonitor = (bool) params[0];
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics, Width, "int w", "Initializes width" )
{
plPipeline::fInitialPipeParams.Width = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, Height, "int h", "Initializes height" )
{
plPipeline::fInitialPipeParams.Height = (int) params[0];
}
PF_CONSOLE_CMD(Graphics, ColorDepth, "int colordepth", "Initializes color depth")
{
plPipeline::fInitialPipeParams.ColorDepth = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, Windowed, "bool w", "Initialize Windowed Mode")
{
plPipeline::fInitialPipeParams.Windowed = (bool) params[0];
}
PF_CONSOLE_CMD( Graphics, TextureQuality, "int quality", "Initialize texture quality")
{
int texqual = (int)params[0];
if (texqual < 0)
texqual = 0;
else if (texqual > 2)
texqual = 2;
plPipeline::fInitialPipeParams.TextureQuality = texqual;
}
PF_CONSOLE_CMD( Graphics, AntiAliasAmount, "int aa", "Init AA Level")
{
plPipeline::fInitialPipeParams.AntiAliasingAmount = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, AnisotropicLevel, "int l", "Init Aniso Level" )
{
plPipeline::fInitialPipeParams.AnisotropicLevel = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, EnableVSync, "bool b", "Init VerticalSync" )
{
plPipeline::fInitialPipeParams.VSync = (bool) params[0];
}
PF_CONSOLE_CMD( Graphics, EnablePlanarReflections, "bool", "Enable the draw and update of planar reflections" )
{
bool enable = (bool)params[0];
plDynamicCamMap::SetEnabled(enable);
}
//////////////////////////////////////////////////////////////////////////////
//// App Group Commands //////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( App ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( App,
Event,
"string obj, string evType, float s, int reps",
"string obj, string evType, float s, int reps" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
{
strcat(str, " - Not Found!");
PrintString(str);
return;
}
plKey receiver = nil;
PrintString(str);
int i;
for( i = 0; i < obj->GetNumModifiers(); i++ )
{
if( plSimpleModifier::ConvertNoRef(obj->GetModifier(i)) )
{
receiver = obj->GetModifier(i)->GetKey();
break;
}
}
if( !receiver )
{
strcat(str, " - Modifier Not Found!");
PrintString(str);
return;
}
plAnimCmdMsg* cmd = new plAnimCmdMsg;
cmd->SetSender(plClient::GetInstance()->GetKey());
cmd->SetCmd(plAnimCmdMsg::kAddCallbacks);
#if 1
cmd->AddReceiver(receiver);
#else
cmd->AddReceiver(key);
cmd->SetBCastFlag(plMessage::kPropagateToModifiers, true);
#endif
float secs = 0;
int reps = 1;
char* eventStr = params[1];
CallbackEvent event;
if( !stricmp(eventStr, "Start") )
{
event = kStart;
}
else
if( !stricmp(eventStr, "Stop") )
{
event = kStop;
}
else
if( !stricmp(eventStr, "Time") )
{
event = kTime;
secs = params[2];
}
if( numParams > 3 )
{
reps = params[3];
}
reps--;
plEventCallbackMsg* callback = new plEventCallbackMsg(plClient::GetInstance()->GetKey(), event, 0, secs, reps);
cmd->AddCallback(callback);
hsRefCnt_SafeUnRef(callback);
plgDispatch::MsgSend(cmd);
}
PF_CONSOLE_CMD( App,
Sound,
"string obj, string evType, float s, int reps",
"string obj, string evType, float s, int reps" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
{
strcat(str, " - Not Found!");
PrintString(str);
return;
}
PrintString(str);
plSoundMsg* cmd = new plSoundMsg;
cmd->SetSender(plClient::GetInstance()->GetKey());
cmd->SetCmd(plSoundMsg::kAddCallbacks);
cmd->AddReceiver(key);
float secs = 0;
int reps = -1;
char* eventStr = params[1];
CallbackEvent event;
if( !stricmp(eventStr, "Start") )
{
event = kStart;
}
else
if( !stricmp(eventStr, "Stop") )
{
event = kStop;
}
else
if( !stricmp(eventStr, "Time") )
{
event = kTime;
secs = params[2];
}
if( numParams > 3 )
{
reps = params[3];
}
reps--;
plEventCallbackMsg* callback = new plEventCallbackMsg(plClient::GetInstance()->GetKey(), event, 0, secs, reps);
cmd->AddCallback(callback);
hsRefCnt_SafeUnRef(callback);
plgDispatch::MsgSend(cmd);
}
PF_CONSOLE_CMD( App,
Overlay,
"string name, ...", // paramList
"Enable/Disable/Toggle display of named CamView object" )
{
char str[256];
plString name = plString::FromUtf8(params[0]);
plKey key = FindSceneObjectByName(name, nil, str);
if( !key )
{
sprintf(str, "%s - Not Found!", name.c_str());
PrintString(str);
return;
}
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
{
sprintf(str, "%s - Not Found!", name.c_str());
PrintString(str);
return;
}
int i;
for( i = 0; i < obj->GetNumModifiers(); i++ )
{
if( plPostEffectMod::ConvertNoRef(obj->GetModifier(i)) )
break;
}
if( i >= obj->GetNumModifiers() )
{
sprintf(str, "%s - No CamView Modifier found!", name.c_str());
PrintString(str);
return;
}
strcpy(str, name.c_str());
plAnimCmdMsg* cmd = new plAnimCmdMsg(nil, obj->GetModifier(i)->GetKey(), nil);
if( numParams > 1 )
{
bool on = bool(params[1]);
if( on )
{
cmd->SetCmd(plAnimCmdMsg::kContinue);
strcat(str, " - Enabled");
}
else
{
cmd->SetCmd(plAnimCmdMsg::kStop);
strcat(str, " - Disabled");
}
}
else
{
cmd->SetCmd(plAnimCmdMsg::kToggleState);
strcat(str, " - Toggled");
}
plgDispatch::MsgSend(cmd);
PrintString(str);
}
PF_CONSOLE_CMD( App, // groupName
TimeClamp, // fxnName
"float maxSecsPerFrame", // paramList
"Clamp elapsed game time per frame (b4 scale)" ) // helpString
{
float s = params[0];
hsTimer::SetTimeClamp( s );
char str[256];
sprintf(str, "Time clamped to %f secs", s);
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
TimeSmoothingClamp, // fxnName
"float maxSecsPerFrame", // paramList
"Clamp max elapsed time that we'll smooth frame deltas" ) // helpString
{
float s = params[0];
hsTimer::SetTimeSmoothingClamp( s );
char str[256];
sprintf(str, "Time smoothing clamped to %f secs", s);
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
FrameInc, // fxnName
"float msPerFrame", // paramList
"Advance exactly msPerFrame milliseconds each frame" ) // helpString
{
float s = params[0];
s *= 1.e-3f;
hsTimer::SetFrameTimeInc( s );
char str[256];
sprintf(str, "Frame advancing %f per frame (in frame time)", s * 1.e3f );
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
RealTime, // fxnName
"", // paramList
"Run in realtime" ) // helpString
{
hsTimer::SetRealTime( true );
char str[256];
sprintf(str, "Now running real time");
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
FrameTime, // fxnName
"", // paramList
"Run in frametime" ) // helpString
{
hsTimer::SetRealTime( false );
char str[256];
sprintf(str, "Now running frame time");
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
ScaleTime, // fxnName
"float s", // paramList
"Scale factor for time (e.g. ScaleTime 2 doubles speed of game)" ) // helpString
{
float s = params[0];
hsTimer::SetTimeScale( s );
char str[256];
sprintf(str, "Time scaled to %4.4f percent", s * 100.f );
PrintString( str );
}
#include "plInputCore/plSceneInputInterface.h"
PF_CONSOLE_CMD( App, // groupName
ShowLOS, // fxnName
"", // paramList
"Show object LOS hits" ) // helpString
{
char str[256];
if (plSceneInputInterface::fShowLOS)
{
plSceneInputInterface::fShowLOS = false;
sprintf(str, "Stop displaying LOS hits");
}
else
{
plSceneInputInterface::fShowLOS = true;
sprintf(str, "Start showing LOS hits");
}
PrintString( str );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( App, // groupName
Quit, // fxnName
"", // paramList
"Quit the client app" ) // helpString
{
if( plClient::GetInstance() ) {
plClientMsg* msg = new plClientMsg(plClientMsg::kQuit);
msg->Send(hsgResMgr::ResMgr()->FindKey(kClient_KEY));
}
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD(App,
AuxInitDir,
"string pathName",
"Set an auxiliary init directory to read")
{
if( plClient::GetInstance() )
plClient::GetInstance()->SetAuxInitDir(params[0]);
}
PF_CONSOLE_CMD( App, // groupName
GetBuildDate, // fxnName
"", // paramList
"Prints the date and time this build was created" ) // helpString
{
char str[256];
sprintf(str, "This Plasma 2.0 client built at %s on %s.", pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
GetBranchDate, // fxnName
"", // paramList
"Prints the date of the branch this code was produced from, or \"Pre-release\" if it is from the main code" ) // helpString
{
char str[256];
sprintf(str, "The branch date for this Plasma 2.0 client is: %s.", pnBuildDates::fBranchDate );
PrintString( str );
}
PF_CONSOLE_CMD(App,
LowPriority,
"",
"Set low priority for this process")
{
#if HS_BUILD_FOR_WIN32
SetPriorityClass( GetCurrentProcess(), IDLE_PRIORITY_CLASS );
PrintString( "Set process priority to lowest setting" );
#else
PrintString("Not implemented on your platform!");
#endif
}
PF_CONSOLE_CMD(App,
VerifyUnloaded,
"string age",
"Verify the given age is really unloaded into logfile logs/<age>.log")
{
hsAssert(0, "Fixme");
char* age = params[0];
char str[256];
sprintf(str, "%s.log", age);
// hsgResMgr::ResMgr()->VerifyAgeUnloaded(str, age);
sprintf(str, "Verification of age %s complete", age);
PrintString(str);
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD(App,
SetLanguage,
"string language",
"Set the language (English, French, German, Spanish, Italian, or Japanese)")
{
if (pfConsole::GetPipeline())
{
PrintString("This command must be used in an .ini file");
return;
}
if (stricmp(params[0], "english") == 0)
plLocalization::SetLanguage(plLocalization::kEnglish);
else if (stricmp(params[0], "french") == 0)
plLocalization::SetLanguage(plLocalization::kFrench);
else if (stricmp(params[0], "german") == 0)
plLocalization::SetLanguage(plLocalization::kGerman);
else if (stricmp(params[0], "spanish") == 0)
plLocalization::SetLanguage(plLocalization::kSpanish);
else if (stricmp(params[0], "italian") == 0)
plLocalization::SetLanguage(plLocalization::kItalian);
else if (stricmp(params[0], "japanese") == 0)
plLocalization::SetLanguage(plLocalization::kJapanese);
}
PF_CONSOLE_CMD(App,
DemoMode,
"",
"Set the app to demo mode")
{
if (pfConsole::GetPipeline())
{
PrintString("This command must be used in an .ini file");
return;
}
plNetClientApp::GetInstance()->SetFlagsBit(plNetClientApp::kDemoMode);
}
PF_CONSOLE_CMD(App,
BounceLogs,
"",
"Clear all log files.")
{
plStatusLogMgr::GetInstance().BounceLogs();
}
//////////////////////////////////////////////////////////////////////////////
//// Dispatch Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "pfDispatchLog.h"
PF_CONSOLE_GROUP( Dispatch ) // Defines a main command group
PF_CONSOLE_SUBGROUP( Dispatch, Log ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Dispatch_Log, // groupName
LongReceives, // fxnName
"", // paramList
"Log long msg receives (over 50 ms)" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() | plDispatchLog::kLogLongReceives);
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
AddFilterType, // fxnName
"string className", // paramList
"Adds a type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->AddFilterType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
AddFilterExactType, // fxnName
"string className", // paramList
"Adds an exact type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->AddFilterExactType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
RemoveFilterType, // fxnName
"string className", // paramList
"Removes a type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->RemoveFilterType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
RemoveFilterExactType, // fxnName
"string className", // paramList
"Removes an exact type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->RemoveFilterExactType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
Include, // fxnName
"", // paramList
"Sets Dispatch Log filters to be treated as an include list" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() | plDispatchLog::kInclude);
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
Exclude, // fxnName
"", // paramList
"Sets Dispatch Log filters to be treated as an exclude list" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() & ~plDispatchLog::kInclude);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// ResManager/Registry Commands ////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Registry ) // Defines a main command group
PF_CONSOLE_CMD( Registry, ToggleDebugStats, "", "Toggles the debug statistics screen for the registry" )
{
plResManagerHelper *helper = plResManagerHelper::GetInstance();
if( helper == nil )
{
PrintString( "ERROR: ResManager helper object not initialized." );
return;
}
static bool on = false;
if( on )
{
helper->EnableDebugScreen( false );
PrintString( "ResManager debug stats disabled" );
}
else
{
helper->EnableDebugScreen( true );
plStatusLogMgr::GetInstance().SetCurrStatusLog( "ResManager Status" );
PrintString( "ResManager debug stats enabled" );
}
}
PF_CONSOLE_CMD( Registry, SetLoggingLevel, "int level", "Sets the logging level for the registry. 0 is no logging, 3 is max detail." )
{
int newLevel = params[ 0 ];
if( newLevel < 0 || newLevel > 4 )
{
PrintString( "ERROR: Invalid level specified. Valid levels are 0-3." );
return;
}
plResMgrSettings::Get().SetLoggingLevel( (uint8_t)newLevel );
{
char msg[ 128 ];
sprintf( msg, "Registry logging set to %s", ( newLevel == 0 ) ? "none" : ( newLevel == 1 ) ? "basic" :
( newLevel == 2 ) ? "detailed" : ( newLevel == 3 ) ? "object-level"
: "object-read-level" );
PrintString( msg );
}
}
class plActiveRefPeekerKey : public plKeyImp
{
public:
uint16_t PeekNumNotifies() { return GetNumNotifyCreated(); }
plRefMsg* PeekNotifyCreated(int i) { return GetNotifyCreated(i); }
bool PeekIsActiveRef(int i) const { return IsActiveRef(i); }
};
// Not static so others can call it - making it even handier
void MyHandyPrintFunction( const plKey &obj, void (*PrintString)( const char * ) )
{
plActiveRefPeekerKey *peeker = (plActiveRefPeekerKey *)(plKeyImp *)obj;
if( peeker->GetUoid().IsClone() )
PrintStringF( PrintString, "%d refs on %s, clone %d:%d: loaded=%d",
peeker->PeekNumNotifies(), obj->GetUoid().GetObjectName().c_str(),
peeker->GetUoid().GetCloneID(), peeker->GetUoid().GetClonePlayerID(),
obj->ObjectIsLoaded() ? 1 : 0);
else
PrintStringF( PrintString, "%d refs on %s: loaded=%d",
peeker->PeekNumNotifies(), obj->GetUoid().GetObjectName().c_str(), obj->ObjectIsLoaded() ? 1 : 0 );
if( peeker->PeekNumNotifies() == 0 )
return;
uint32_t a, i, j, limit = 30, count = 0;
for( a = 0; a < 2; a++ )
{
PrintString( ( a == 0 ) ? " Active:" : " Passive:" );
for( i = 0; i < peeker->PeekNumNotifies(); i++ )
{
if( ( a == 0 && peeker->PeekIsActiveRef( i ) ) || ( a == 1 && !peeker->PeekIsActiveRef( i ) ) )
{
plRefMsg *msg = peeker->PeekNotifyCreated( i );
if( msg != nil )
{
for( j = 0; j < msg->GetNumReceivers(); j++ )
{
if( limit == 0 )
count++;
else
{
limit--;
const plKey rcvr = msg->GetReceiver( j );
PrintStringF( PrintString, " %s:%s", plFactory::GetNameOfClass( rcvr->GetUoid().GetClassType() ),
rcvr->GetUoid().GetObjectName().c_str() );
}
}
}
}
}
}
if( count > 0 )
PrintStringF( PrintString, "...and %d others", count );
}
PF_CONSOLE_CMD( Registry, ListRefs, "string keyType, string keyName", "For the given key (referenced by type and name), lists all of "
"the objects who currently have active refs on it." )
{
char result[ 256 ];
plKey obj = FindObjectByNameAndType( plString::FromUtf8( params[ 1 ] ), params[ 0 ], nil, result);
if( obj == nil )
{
PrintString( result );
return;
}
MyHandyPrintFunction( obj, PrintString );
plActiveRefPeekerKey *peeker = (plActiveRefPeekerKey *)(plKeyImp *)obj;
if( peeker->GetNumClones() > 0 )
{
uint32_t i;
for( i = 0; i < peeker->GetNumClones(); i++ )
{
MyHandyPrintFunction( peeker->GetCloneByIdx( i ), PrintString );
}
}
}
PF_CONSOLE_CMD(Registry, LogReadTimes, "", "Dumps the time for each object read to a file")
{
((plResManager*)hsgResMgr::ResMgr())->LogReadTimes(true);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Camera Group Commands ///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Camera ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Camera, AvatarVisible1stPerson, "bool b", "turn avatar visibility in 1st person on or off")
{
bool b = params[0];
plCameraBrain1_FirstPerson::fDontFade = b;
}
PF_CONSOLE_CMD( Camera, FallTimerDelay, "float b", "fall timer delay")
{
float f = params[0];
plVirtualCam1::fFallTimerDelay = f;
}
PF_CONSOLE_CMD( Camera, Force3rdPersonOneshots, "bool b", "force camera to 3rd person for oneshots on or off")
{
bool b = params[0];
plAvOneShotTask::fForce3rdPerson = b;
}
PF_CONSOLE_CMD( Camera, Force3rdPersonMultistage, "bool b", "force camera to 3rd person for multistage on or off")
{
bool b = params[0];
plAvBrainGeneric::fForce3rdPerson = b;
}
PF_CONSOLE_CMD( Camera, // groupName
Next, // fxnName
"", // paramList
"Set the virtual camera to go to the next camera in the scene" ) // helpString
{
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->Next();
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
IgnoreRegions, // fxnName
"bool b", // paramList
"Switch on / off camera regions" ) // helpString
{
bool b = params[0];
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->CameraRegions(b);
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
LogFOV, // fxnName
"bool b", // paramList
"Switch on / off verbose camera FOV change logging" ) // helpString
{
bool b = params[0];
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->LogFOV(b);
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
Prev, // fxnName
"", // paramList
"Set the virtual camera to go to the prev camera in the scene" ) // helpString
{
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->Prev();
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
SetFOV, // fxnName
"float x, float y", // paramList
"Set the field of view for all cameras" ) // helpString
{
float x = params[0];
float y = params[1];
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::SetFOV(x,y);
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
Drive, // fxnName
"", // paramList
"Toggle drive mode" ) // helpString
{
plVirtualCam1::Instance()->Drive();
}
PF_CONSOLE_CMD( Camera, // groupName
IncreaseDriveTurnRate, // fxnName
"", // paramList
"increase drive turn rate" ) // helpString
{
plCameraBrain1_Drive::fTurnRate += 20.0f;
}
PF_CONSOLE_CMD( Camera, // groupName
DecreaseDriveTurnRate, // fxnName
"", // paramList
"decrease drive turn rate" ) // helpString
{
plCameraBrain1_Drive::fTurnRate -= 20.0f;
if (plCameraBrain1_Drive::fTurnRate < 0.0)
plCameraBrain1_Drive::fTurnRate = 20.0f;
}
PF_CONSOLE_CMD( Camera, SwitchTo, "string cameraName", "Switch to the named camera")
{
char str[256];
plString foo = plString::Format("%s_", (char*)params[0]);
plKey key = FindObjectByNameAndType(foo, "plCameraModifier1", nil, str, true);
PrintString(str);
if (key)
{
plCameraMsg* pMsg = new plCameraMsg;
pMsg->SetCmd(plCameraMsg::kResponderTrigger);
pMsg->SetCmd(plCameraMsg::kRegionPushCamera);
pMsg->SetNewCam(key);
pMsg->SetBCastFlag(plMessage::kBCastByExactType);
plgDispatch::MsgSend(pMsg);
}
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Camera, // groupName
SetFallSpeeds, // fxnName
"float accel, float vel, float decel", // paramList
"Set camera fall speeds" ) // helpString
{
float a = params[0];
float v = params[1];
float d = params[2];
plCameraBrain1::fFallAccel = a;
plCameraBrain1::fFallVelocity = v;
plCameraBrain1::fFallDecel = d;
}
PF_CONSOLE_CMD( Camera, // groupName
SetFallPOASpeeds, // fxnName
"float accel, float vel, float decel", // paramList
"Set camera fall speeds" ) // helpString
{
float a = params[0];
float v = params[1];
float d = params[2];
plCameraBrain1::fFallPOAAccel = a;
plCameraBrain1::fFallPOAVelocity = v;
plCameraBrain1::fFallPOADecel = d;
}
PF_CONSOLE_CMD( Camera, // groupName
SetGlobalAccel, // fxnName
"float x", // paramList
"Set global camera acceleration - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString
{
float f = params[0];
plVirtualCam1::Instance()->fAccel = f;
}
PF_CONSOLE_CMD( Camera, // groupName
SetGlobalDecel, // fxnName
"float x", // paramList
"Set global camera deceleration - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString
{
float f = params[0];
plVirtualCam1::Instance()->fDecel = f;
}
PF_CONSOLE_CMD( Camera, // groupName
SetGlobalVelocity, // fxnName
"float x", // paramList
"Set global camera velocity - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString
{
float f = params[0];
plVirtualCam1::Instance()->fVel = f;
}
PF_CONSOLE_CMD( Camera, // groupName
UseSpeedOverrides, // fxnName
"bool b", // paramList
"Use console overrides for accel / decel" ) // helpString
{
bool b = params[0];
plVirtualCam1::Instance()->fUseAccelOverride = b;
}
PF_CONSOLE_CMD( Camera, VerticalPanAlways, "bool b", "turn vertical panning on always when walking")
{
bool b = params[0];
plVirtualCam1::WalkPan3rdPerson = b;
}
PF_CONSOLE_CMD( Camera, FirstPersonAlways, "bool b", "always in first person")
{
bool b = params[0];
plVirtualCam1::StayInFirstPersonForever = b;
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Camera, // groupName
Freeze, // fxnName
"bool b", // paramList
"freeze the camera system" ) // helpString
{
bool b = params[0];
plVirtualCam1::Instance()->freeze = b;
}
PF_CONSOLE_CMD( Camera, // groupName
AlwaysCut, // fxnName
"bool b", // paramList
"Forces camera transitions to always cut" ) // helpString
{
bool b = params[0];
plVirtualCam1::Instance()->alwaysCutForColin = b;
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
//// Logic Mod Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Logic )
static plLogicModBase *FindLogicMod(const plString &name)
{
char str[256];
plKey key = FindObjectByNameAndType(name, "plLogicModifier", nil, str, true);
pfConsole::AddLine(str);
if (key)
return plLogicModBase::ConvertNoRef(key->GetObjectPtr());
return nil;
}
PF_CONSOLE_CMD( Logic, TriggerDetectorNum, "int detectorNum", "Triggers the detector with this number (from ListDetectors)")
{
std::vector<plString> activatorNames;
plKeyFinder::Instance().GetActivatorNames(activatorNames);
int activatorNum = params[0];
if (activatorNum < 1 || activatorNum > activatorNames.size())
{
PrintString("Detector number out of range");
return;
}
plLogicModBase *mod = FindLogicMod(activatorNames[activatorNum-1]);
if (mod)
mod->ConsoleTrigger(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
}
PF_CONSOLE_CMD( Logic, TriggerDetector, "string detectorComp", "Triggers the named detector component")
{
plLogicModBase *mod = FindLogicMod(plString::FromUtf8(params[0]));
if (mod)
mod->ConsoleTrigger(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
}
PF_CONSOLE_CMD(Logic, EnableDetector, "string detectorComp, bool enable", "Enables/disables the named detector component")
{
plLogicModBase *mod = FindLogicMod(plString::FromUtf8(params[0]));
if (mod)
{
plEnableMsg* enableMsg = new plEnableMsg;
enableMsg->SetCmd(params[1] ? plEnableMsg::kEnable : plEnableMsg::kDisable);
enableMsg->SetCmd(plEnableMsg::kAll);
enableMsg->Send(mod->GetKey());
}
}
static void ResponderSendTrigger(plKey responderKey, int responderState, bool fastForward = false)
{
plNotifyMsg *msg = new plNotifyMsg;
if (fastForward)
{
msg->fType = plNotifyMsg::kResponderFF;
}
else
{
msg->fType = plNotifyMsg::kActivator;
}
msg->fState = 1; // Triggered
// Setup the event data in case this is a OneShot responder that needs it
plKey playerKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
msg->AddPickEvent(playerKey, nil, true, hsPoint3(0,0,0) );
if (responderState != -1)
msg->AddResponderStateEvent(responderState);
// Send it to the responder modifier
msg->AddReceiver(responderKey);
plgDispatch::MsgSend(msg);
}
PF_CONSOLE_CMD( Logic, TriggerResponderNum, "int responderNum, ...", "Triggers the responder with this number (from ListResponders). (Optional: number of the state to switch to)")
{
if (numParams > 2)
{
PrintString("Too many parameters");
return;
}
std::vector<plString> responderNames;
plKeyFinder::Instance().GetResponderNames(responderNames);
int responderNum = params[0];
if (responderNum < 1 || responderNum > responderNames.size())
{
PrintString("Responder number out of range");
return;
}
int responderState = -1;
if (numParams == 2)
{
responderState = params[1];
}
char str[256];
plKey key = FindObjectByNameAndType(responderNames[responderNum-1], "plResponderModifier", nil, str, true);
PrintString(str);
if (key)
ResponderSendTrigger(key, responderState);
}
PF_CONSOLE_CMD( Logic, TriggerResponder, "string responderComp, ...", "Triggers the named responder component. (Optional: number of the state to switch to)")
{
if (numParams > 2)
{
PrintString("Too many parameters");
return;
}
char str[256];
plKey key = FindObjectByNameAndType(plString::FromUtf8(params[0]), "plResponderModifier", nil, str, true);
PrintString(str);
int responderState = -1;
if (numParams == 2)
{
responderState = params[1];
}
if (key)
ResponderSendTrigger(key, responderState);
}
PF_CONSOLE_CMD( Logic, FastForwardResponder, "string responderComp, ...", "Fastforwards the named responder component. (Optional: number of the state to switch to)")
{
if (numParams > 2)
{
PrintString("Too many parameters");
return;
}
char str[256];
plKey key = FindObjectByNameAndType(plString::FromUtf8(params[0]), "plResponderModifier", nil, str, true);
PrintString(str);
int responderState = -1;
if (numParams == 2)
{
responderState = params[1];
}
if (key)
ResponderSendTrigger(key, responderState, true);
}
PF_CONSOLE_CMD(Logic, ListDetectors, "", "Prints the names of the loaded detectors to the console")
{
std::vector<plString> activatorNames;
plKeyFinder::Instance().GetActivatorNames(activatorNames);
for (int i = 0; i < activatorNames.size(); i++)
{
char buf[256];
sprintf(buf, "%d. %s", i+1, activatorNames[i].c_str());
PrintString(buf);
}
}
PF_CONSOLE_CMD(Logic, ListResponders, "", "Prints the names of the loaded responders to the console")
{
std::vector<plString> responderNames;
plKeyFinder::Instance().GetResponderNames(responderNames);
for (int i = 0; i < responderNames.size(); i++)
{
char buf[256];
sprintf(buf, "%d. %s", i+1, responderNames[i].c_str());
PrintString(buf);
}
}
#include "plModifier/plResponderModifier.h"
PF_CONSOLE_CMD(Logic, ResponderAnimCue, "", "Toggle box being drawn on screen when a responder starts an anim")
{
if (plResponderModifier::ToggleDebugAnimBox())
PrintString("Responder Anim Cue On");
else
PrintString("Responder Anim Cue Off");
}
PF_CONSOLE_CMD(Logic, ResponderNoLog, "string prefix", "Don't log responders that begin with the specified string")
{
plResponderModifier::NoLogString(params[0]);
}
#include "plModifier/plDetectorLog.h"
PF_CONSOLE_CMD(Logic, WriteDetectorLog, "", "Write detector log to logfile")
{
DetectorDoLogfile();
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
//// Audio System Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Audio )
PF_CONSOLE_CMD( Audio, Enable, "bool on", "Switch DirectX Audio on or off at runtime")
{
bool on = params[0];
plgAudioSys::Activate( on );
}
PF_CONSOLE_CMD( Audio, UseHardware, "bool on", "Enable audio hardware acceleration")
{
bool on = params[0];
plgAudioSys::SetUseHardware( on );
}
PF_CONSOLE_CMD( Audio, UseEAX, "bool on", "Enable EAX sound acceleration (requires hardware acceleration)")
{
bool on = params[0];
plgAudioSys::EnableEAX( on );
}
PF_CONSOLE_CMD( Audio, Initialize, "bool on", "Set to false to completely disable audio playback in plasma")
{
bool on = params[0];
plgAudioSys::SetActive(on);
}
PF_CONSOLE_CMD( Audio, Restart, "", "Restarts the audio system" )
{
plgAudioSys::Restart();
}
PF_CONSOLE_CMD( Audio, MuteAll, "bool on", "Mute or unmute all sounds")
{
plgAudioSys::SetMuted( (bool)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, SetDistanceModel, "int type", "Sets the distance model for all 3d sounds")
{
if(plgAudioSys::Sys())
{
plgAudioSys::Sys()->SetDistanceModel((int) params[0]);
}
}
PF_CONSOLE_CMD( Audio, LogStreamingUpdates, "bool on", "Logs every buffer fill for streaming sounds")
{
plgAudioSys::SetLogStreamingUpdates((bool) params[0]);
}
PF_CONSOLE_CMD( Audio, SetAllChannelVolumes, "float soundFX, float music, float ambience, float voice, float gui", "Sets the master volume of all the given audio channels.")
{
plgAudioSys::ASChannel chans[ 6 ] = { plgAudioSys::kSoundFX, plgAudioSys::kBgndMusic, plgAudioSys::kAmbience, plgAudioSys::kVoice, plgAudioSys::kGUI, plgAudioSys::kNPCVoice };
int i;
for( i = 0; i < 5; i++ )
{
float vol = (float)(float)params[ i ];
if( vol > 1.f )
vol = 1.f;
else if( vol < 0.f )
vol = 0.f;
plgAudioSys::SetChannelVolume( chans[ i ], vol );
}
}
PF_CONSOLE_CMD( Audio, SetChannelVolume, "string channel, float percentage", "Sets the master volume of a given audio channel\n\
Valid channels are: SoundFX, BgndMusic, Voice, GUI, NPCVoice and Ambience.")
{
plgAudioSys::ASChannel chan;
if( stricmp( params[ 0 ], "SoundFX" ) == 0 )
chan = plgAudioSys::kSoundFX;
else if( stricmp( params[ 0 ], "BgndMusic" ) == 0 )
chan = plgAudioSys::kBgndMusic;
else if( stricmp( params[ 0 ], "Voice" ) == 0 )
chan = plgAudioSys::kVoice;
else if( stricmp( params[ 0 ], "Ambience" ) == 0 )
chan = plgAudioSys::kAmbience;
else if( stricmp( params[ 0 ], "GUI" ) == 0 )
chan = plgAudioSys::kGUI;
else if( stricmp( params[ 0 ], "NPCVoice" ) == 0 )
chan = plgAudioSys::kNPCVoice;
else
{
PrintString( "Invalid channel specified. Use SoundFX, BgndMusic, Voice, Ambience or GUI." );
return;
}
float vol = (float)(float)params[ 1 ];
if( vol > 1.f )
vol = 1.f;
else if( vol < 0.f )
vol = 0.f;
plgAudioSys::SetChannelVolume( chan, vol );
char msg[ 128 ];
switch( chan )
{
case plgAudioSys::kSoundFX: sprintf( msg, "Setting SoundFX master volume to %4.2f", vol ); break;
case plgAudioSys::kBgndMusic: sprintf( msg, "Setting BgndMusic master volume to %4.2f", vol ); break;
case plgAudioSys::kVoice: sprintf( msg, "Setting Voice master volume to %4.2f", vol ); break;
case plgAudioSys::kAmbience: sprintf( msg, "Setting Ambience master volume to %4.2f", vol ); break;
case plgAudioSys::kGUI: sprintf( msg, "Setting GUI master volume to %4.2f", vol ); break;
case plgAudioSys::kNPCVoice: sprintf( msg, "Setting NPC Voice master volume to %4.2f", vol ); break;
}
PrintString( msg );
}
PF_CONSOLE_CMD( Audio, Set2D3DBias, "float bias", "Sets the 2D/3D bias when not using hardware acceleration.")
{
float bias = (float)(float)params[ 0 ];
plgAudioSys::Set2D3DBias( bias );
}
PF_CONSOLE_CMD( Audio, ShowNumActiveBuffers, "bool b", "Shows the number of Direct sounds buffers in use")
{
plgAudioSys::ShowNumBuffers((bool)params[0]);
}
PF_CONSOLE_CMD( Audio, SetDeviceName, "string deviceName", "Meant for plClient init only")
{
plgAudioSys::SetDeviceName(params[0]); // this will set the name of the audio system device without actually reseting it
}
PF_CONSOLE_CMD( Audio, // groupName
EnableVoiceCompression, // fxnName
"bool b", // paramList
"turn voice compression on and off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableCompression(b);
}
PF_CONSOLE_CMD( Audio, // groupName
ShowIcons, // fxnName
"bool b", // paramList
"turn voice recording icons on and off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableIcons(b);
}
PF_CONSOLE_CMD( Audio, // groupName
SquelchLevel, // fxnName
"float f", // paramList
"Set the squelch level" ) // helpString
{
float f = params[0];
plVoiceRecorder::SetSquelch(f);
}
PF_CONSOLE_CMD( Audio, // groupName
PushToTalk, // fxnName
"bool b", // paramList
"turn push-to-talk on or off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnablePushToTalk(b);
}
PF_CONSOLE_CMD( Audio, // groupName
EnableVoiceNetBroadcast, // fxnName
"bool b", // paramList
"turn voice-over-net on and off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableNetVoice(b);
}
PF_CONSOLE_CMD( Audio, // groupName
SetVoiceQuality, // fxnName
"int q", // paramList
"Set quality of voice encoding" ) // helpString
{
int q = params[0];
plVoiceRecorder::SetQuality(q);
}
PF_CONSOLE_CMD( Audio, // groupName
SetVBR, // fxnName
"bool q", // paramList
"Toggle variable bit rate" ) // helpString
{
bool q = params[0];
plVoiceRecorder::SetVBR(q);
}
PF_CONSOLE_CMD( Audio, // groupName
EnableVoiceRecording, // fxnName
"bool b", // paramList
"turn voice recording on or off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableRecording(b);
}
PF_CONSOLE_CMD( Audio,
EnableVoiceChat,
"bool b",
"Enable Voice chat" )
{
plVoicePlayer::Enable((bool) params[0]);
plVoiceRecorder::EnableRecording((bool) params[0]);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, NextDebugPlate, "", "Cycles through the volume displays for all registered sounds" )
{
plgAudioSys::NextDebugSound();
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, SetLoadOnDemand, "bool on", "Enable or disable load-on-demand for sounds")
{
plSound::SetLoadOnDemand( (bool)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, SetTwoStageLOD, "bool on", "Enables or disables two-stage LOD, where sounds can be loaded into RAM but not into sound buffers. Less of a performance hit, harder on memory.")
{
// For two-stage LOD, we want to disable LoadFromDiskOnDemand, so that we'll load into RAM at startup but not
// into sound buffers until demanded to do so. Enabling LoadFromDiskOnDemand basically conserves as much memory
// as possible
plSound::SetLoadFromDiskOnDemand( !(bool)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, SetVolume,
"string obj, float vol", "Sets the volume on a given object. 1 is max volume, 0 is silence" )
{
char str[ 256 ];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[ 0 ]), nil, str);
if( key == nil )
return;
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
return;
const plAudioInterface *ai = obj->GetAudioInterface();
plKey aiKey = ai->GetKey();
plSoundMsg* cmd = new plSoundMsg;
cmd->SetSender( plClient::GetInstance()->GetKey() );
cmd->SetCmd( plSoundMsg::kSetVolume );
cmd->fVolume = params[ 1 ];
cmd->AddReceiver( key );
plgDispatch::MsgSend(cmd);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, IsolateSound,
"string soundComponentName", "Mutes all sounds except the given sound. Use Audio.MuteAll false to remove the isolation." )
{
char str[ 512 ];
plKey key;
plAudioSysMsg *asMsg;
key = FindSceneObjectByName( plString::FromUtf8( params[ 0 ] ), nil, str );
if( key == nil )
{
sprintf( str, "Cannot find sound %s", (char *)params[ 0 ] );
PrintString( str );
return;
}
plSceneObject *obj = plSceneObject::ConvertNoRef( key->GetObjectPtr() );
if( !obj )
{
sprintf( str, "Cannot get sceneObject %s", (char *)params[ 0 ] );
PrintString( str );
return;
}
const plAudioInterface *ai = obj->GetAudioInterface();
if( ai == nil )
{
sprintf( str, "sceneObject %s has no audio interface", (char *)params[ 0 ] );
PrintString( str );
return;
}
asMsg = new plAudioSysMsg( plAudioSysMsg::kMuteAll );
plgDispatch::MsgSend( asMsg );
asMsg = new plAudioSysMsg( plAudioSysMsg::kUnmuteAll );
asMsg->AddReceiver( ai->GetKey() );
asMsg->SetBCastFlag( plMessage::kBCastByExactType, false );
plgDispatch::MsgSend( asMsg );
char str2[ 256 ];
sprintf( str2, "Sounds on sceneObject %s isolated.", (char *)params[ 0 ] );
PrintString( str2 );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, SetMicVolume, "float volume", "Sets the microphone volume, in the range of 0 to 1" )
{
if( !plWinMicLevel::CanSetLevel() )
PrintString( "Unable to set microphone level" );
else
{
plWinMicLevel::SetLevel( (float)params[ 0 ] );
}
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, MCNTest, "int which", "" )
{
if( (int)params[ 0 ] == 0 )
plgAudioSys::ClearDebugFlags();
else if( (int)params[ 0 ] == 1 )
plgAudioSys::SetDebugFlag( plgAudioSys::kDisableRightSelect );
else if( (int)params[ 0 ] == 2 )
plgAudioSys::SetDebugFlag( plgAudioSys::kDisableLeftSelect );
}
PF_CONSOLE_CMD( Audio, Mark, "", "" )
{
static int markNum = 0;
plStatusLog::AddLineS( "threadfun.log", "******* Mark #%d *******", markNum++ );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, SetStreamingBufferSize, "float sizeInSecs", "Sets the size of the streaming buffer for each streaming sound." )
{
plgAudioSys::SetStreamingBufferSize( (float)params[ 0 ] );
PrintString( "Changes won't take effect until you restart the audio system." );
}
PF_CONSOLE_CMD( Audio, SetStreamFromRAMCutoff, "float cutoffInSecs", "Sets the cutoff between streaming from RAM and streaming directly from disk." )
{
plgAudioSys::SetStreamFromRAMCutoff( (float)params[ 0 ] );
PrintString( "Changes won't take effect until you restart the audio system." );
}
PF_CONSOLE_CMD( Audio, SetPriorityCutoff, "int cutoff", "Stops sounds from loading whose priority is greater than this cutoff." )
{
plgAudioSys::SetPriorityCutoff( (int)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, EnableExtendedLogs, "bool enable", "Enables or disables the extended audio logs." )
{
plgAudioSys::EnableExtendedLogs( (bool)params[ 0 ] );
}
PF_CONSOLE_GROUP( Listener )
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Listener, ShowDebugInfo, "bool show", "Shows or hides debugging info")
{
plListener::ShowDebugInfo( (bool)params[ 0 ] );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Listener, UseCameraOrientation, "", "Use the camera's orientation to orient the listener")
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
}
PF_CONSOLE_CMD( Listener, UseCameraPosition, "", "Use the canera's position to position the listener")
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true );
set->Send();
}
PF_CONSOLE_CMD( Listener, UseCameraVelocity, "", "Use the camera's velocity to set the listener velocity")
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kVelocity, nil, true );
set->Send();
}
PF_CONSOLE_CMD( Listener, UsePlayerOrientation, "", "Use the player's orientation to orient the listener")
{
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if( pKey )
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kFacing, pKey, true );
set->Send();
}
}
PF_CONSOLE_CMD( Listener, UsePlayerPosition, "", "Use the player's position to position the listener")
{
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if (pKey)
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true );
set->Send();
}
}
PF_CONSOLE_CMD( Listener, UsePlayerVelocity, "", "Use the player's velocity to set the listener velocity")
{
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if (pKey)
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true );
set->Send();
}
}
PF_CONSOLE_CMD( Listener, XMode, "bool b", "Sets velocity and position to avatar, and orientation to camera")
{
static uint32_t oldPosType = 0, oldFacingType = 0, oldVelType = 0;
plSetListenerMsg *set = nil;
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
plListener* pListener;
if( (bool)params[ 0 ] )
{
// Get the listener object
plUoid lu(kListenerMod_KEY);
plKey pLKey = hsgResMgr::ResMgr()->FindKey(lu);
if (pLKey)
{
pListener = plListener::ConvertNoRef(pLKey->GetObjectPtr());
}
if(pListener)
{
// Save old types
oldPosType = pListener->GetAttachedPosType();
oldFacingType = pListener->GetAttachedFacingType();
oldVelType = pListener->GetAttachedVelType();
}
plStatusLog::AddLineS("audio.log", "XMode on");
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
if (pKey)
{
set = new plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true );
set->Send();
set = new plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true );
set->Send();
}
}
else
{
if(oldPosType == plListener::kCamera)
{
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true );
set->Send();
}
else
{
set = new plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true );
set->Send();
}
if(oldFacingType == plListener::kCamera)
{
set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
}
else
{
set = new plSetListenerMsg( plSetListenerMsg::kFacing, pKey, true );
set->Send();
}
if(oldVelType == plListener::kCamera)
{
set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kVelocity, nil, true );
set->Send();
}
else
{
set = new plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true );
set->Send();
}
plStatusLog::AddLineS("audio.log", "%s, %d, %d, %d", "XMode off", oldPosType, oldFacingType, oldVelType);
}
}
////////////////////////////////////////////////////////////////////////
//// Input System Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( DInput )
PF_CONSOLE_CMD( DInput, UseDInput, "bool on", "Turns off DirectInput")
{
bool on = params[0];
plInputManager::UseDInput(on);
}
PF_CONSOLE_CMD( DInput, Config, "", "Launch DInput configuration screen")
{
plgAudioSys::Activate(false);
plInputEventMsg* pMsg = new plInputEventMsg;
pMsg->fEvent = plInputEventMsg::kConfigure;
pMsg->AddReceiver( plInputManager::GetInstance()->GetKey() );
pMsg->SetBCastFlag(plMessage::kBCastByType, false);
plgDispatch::MsgSend(pMsg);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Keyboard Remapping Group Commands ///////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Keyboard ) // Defines a main command group
PF_CONSOLE_CMD( Keyboard, ResetBindings, "", "Resets the keyboard bindings to their defaults" )
{
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->InitDefaultKeyMap();
PrintString( "Keyboard bindings reset" );
}
PF_CONSOLE_CMD( Keyboard, ClearBindings, "", "Resets the keyboard bindings to empty" )
{
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->ClearAllKeyMaps();
PrintString( "Keyboard bindings destroyed" );
}
static plKeyCombo IBindKeyToVKey( const char *string )
{
char str[ 16 ];
int i;
plKeyCombo combo;
strcpy( str, string );
// Find modifiers to set flags with
combo.fFlags = 0;
if( strstr( str, "_S" ) || strstr( str, "_s" ) )
combo.fFlags |= plKeyCombo::kShift;
if( strstr( str, "_C" ) || strstr( str, "_c" ) )
combo.fFlags |= plKeyCombo::kCtrl;
// Get rid of modififers
for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ );
str[ i ] = 0;
// Convert raw key
combo.fKey = plKeyMap::ConvertCharToVKey( str );
if( combo.fKey == KEY_UNMAPPED )
combo = plKeyCombo::kUnmapped;
// And return!
return combo;
}
static ControlEventCode IBindStringToCmdCode( const char *string )
{
return plKeyMap::ConvertCharToControlCode( string );
}
PF_CONSOLE_CMD( Keyboard, // groupName
BindKey, // fxnName
"string key1, string action", // paramList
"Binds the given single key combo to the given action" ) // helpString
{
ControlEventCode code = IBindStringToCmdCode( params[ 1 ] );
if( code == END_CONTROLS )
{
PrintString( "ERROR: Invalid command name" );
return;
}
if( plInputInterfaceMgr::GetInstance() != nil )
{
plKeyCombo key1 = IBindKeyToVKey( params[ 0 ] );
plInputInterfaceMgr::GetInstance()->BindAction( key1, code );
}
}
PF_CONSOLE_CMD( Keyboard, // groupName
BindAction, // fxnName
"string key1, string key2, string action", // paramList
"Binds the given two keys to the given action (you can specify 'UNDEFINED' for either key if you wish)" ) // helpString
{
ControlEventCode code = IBindStringToCmdCode( params[ 2 ] );
if( code == END_CONTROLS )
{
PrintString( "ERROR: Invalid command name" );
return;
}
if( plInputInterfaceMgr::GetInstance() != nil )
{
plKeyCombo key1 = IBindKeyToVKey( params[ 0 ] );
plKeyCombo key2 = IBindKeyToVKey( params[ 1 ] );
plInputInterfaceMgr::GetInstance()->BindAction( key1, key2, code );
}
}
PF_CONSOLE_CMD( Keyboard, // groupName
BindConsoleCmd, // fxnName
"string key, string command", // paramList
"Bind console command to key" ) // helpString
{
plKeyCombo key = IBindKeyToVKey( params[ 0 ] );
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->BindConsoleCmd( key, params[ 1 ], plKeyMap::kFirstAlways );
}
//////////////////////////////////////////////////////////////////////////////
//// Stat Gather Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Nav )
PF_CONSOLE_CMD( Nav, PageInNode, // Group name, Function name
"string roomName", // Params
"Pages in a scene node." ) // Help string
{
plSynchEnabler ps(false); // disable dirty tracking while paging in
plClientMsg* pMsg1 = new plClientMsg(plClientMsg::kLoadRoom);
pMsg1->AddReceiver( plClient::GetInstance()->GetKey() );
pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, params[0]));
plgDispatch::MsgSend(pMsg1);
}
PF_CONSOLE_CMD( Nav, PageInNodeList, // Group name, Function name
"string roomNameBase", // Params
"Pages in all scene nodes that start with name." ) // Help string
{
/* This is really old and hasn't worked since 2002 anyways. */
#if HS_BUILD_FOR_WIN32
plSynchEnabler ps(false); // disable dirty tracking while paging in
std::string pageInNodesStr;
pageInNodesStr += "dat\\";
pageInNodesStr += (char*)params[0];
pageInNodesStr += "*.prx";
hsFolderIterator pageInNodesIter(pageInNodesStr.data(), true);
plClientMsg* pMsg1 = new plClientMsg(plClientMsg::kLoadRoom);
while (pageInNodesIter.NextFile())
{
char nodeName[255];
_splitpath(pageInNodesIter.GetFileName(), NULL, NULL, nodeName, NULL);
pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, nodeName));
}
pMsg1->AddReceiver( plClient::GetInstance()->GetKey() );
plgDispatch::MsgSend(pMsg1);
#endif
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Nav, PageOutNode, // Group name, Function name
"string roomName", // Params
"pages out a scene node." ) // Help string
{
plSynchEnabler ps(false); // disable dirty tracking while paging out
plClientMsg* pMsg1 = new plClientMsg(plClientMsg::kUnloadRoom);
pMsg1->AddReceiver( plClient::GetInstance()->GetKey() );
pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, params[0]));
plgDispatch::MsgSend(pMsg1);
}
PF_CONSOLE_CMD( Nav, UnloadPlayer, // Group name, Function name
"string objName", // Params
"unloads a named player" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString("UnloadPlayer (console version) is currently broken. Hassle Matt.");
// plNetClientMgr::UnloadPlayer(key);
}
PF_CONSOLE_CMD( Nav, UnloadSceneObject, // Group name, Function name
"string objName", // Params
"unloads a named scene object" ) // Help string
{
PrintString("OBSOLETE");
}
PF_CONSOLE_CMD( Nav, MovePlayer, // Group name, Function name
"string playerName, string destPage", // Params
"moves a player from one paging unit to another" ) // Help string
{
char str[256];
plKey playerKey = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if( !playerKey )
return;
plKey nodeKey = FindObjectByName(plString::FromUtf8(params[1]), plSceneNode::Index(), nil, str);
PrintString(str);
if( !nodeKey )
return;
plNodeChangeMsg* msg = new plNodeChangeMsg(nil, playerKey, nodeKey);
plgDispatch::MsgSend(msg);
sprintf(str, "%s moved to %s", (char*)params[0], (char*)params[1]);
PrintString(str);
}
PF_CONSOLE_CMD( Nav, ExcludePage, "string pageName", "Excludes the given page from ever being loaded. Useful for debugging." )
{
if( plNetClientMgr::GetInstance() == nil )
PrintString( "Unable to exclude page--NetClientMgr not loaded" );
else
{
char str[ 256 ];
sprintf( str, "Page %s excluded from load", (char *)params[ 0 ] );
plAgeLoader::GetInstance()->AddExcludedPage( params[ 0 ] );
PrintString( str );
}
}
PF_CONSOLE_CMD( Nav, ClearExcludeList, "", "Clears the list of pages to exclude from loading." )
{
if( plAgeLoader::GetInstance() != nil )
plAgeLoader::GetInstance()->ClearPageExcludeList();
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Movie ) // Defines a main command group
PF_CONSOLE_CMD( Movie,
Start,
"string filename",
"Start of movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kStart);
//#define MF_TEST_MOVIECALLBACKS
#ifdef MF_TEST_MOVIECALLBACKS
plMovieMsg* cb = new plMovieMsg("avi/intro0.bik", plMovieMsg::kStart);
mov->AddCallback(cb);
mov->SetCmd(mov->GetCmd() | plMovieMsg::kAddCallbacks);
#endif // MF_TEST_MOVIECALLBACKS
mov->Send();
PrintStringF(PrintString, "%s now playing", filename);
}
PF_CONSOLE_CMD( Movie,
Stop,
"string filename",
"Stop movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kStop);
mov->Send();
PrintStringF(PrintString, "%s now stopping", filename);
}
PF_CONSOLE_CMD( Movie,
Pause,
"string filename",
"Pause movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kPause);
mov->Send();
PrintStringF(PrintString, "%s now pausing", filename);
}
PF_CONSOLE_CMD( Movie,
Resume,
"string filename",
"Resume movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kResume);
mov->Send();
PrintStringF(PrintString, "%s now resuming", filename);
}
PF_CONSOLE_CMD( Movie,
Move,
"string filename, float x, float y",
"Move center of movie with this filename to x,y" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kMove);
float x = params[1];
float y = params[2];
mov->SetCenter(x, y);
mov->Send();
PrintStringF(PrintString, "%s now at %g,%g", filename, x, y);
}
PF_CONSOLE_CMD( Movie,
Scale,
"string filename, float x, float y",
"Scale movie with this filename by x,y" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kScale);
float x = params[1];
float y = params[2];
mov->SetScale(x, y);
mov->Send();
PrintStringF(PrintString, "%s now scaled to %g,%g", filename, x, y);
}
PF_CONSOLE_CMD( Movie,
Alpha,
"string filename, float a",
"Set opacity of movie with this filename to a" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kOpacity);
float a = params[1];
mov->SetOpacity(a);
mov->Send();
PrintStringF(PrintString, "%s opacity now at %g", filename, a);
}
PF_CONSOLE_CMD( Movie,
Color,
"string filename, float r, float g, float b",
"Color movie with this filename as r,g,b" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kColor);
float r = params[1];
float g = params[2];
float b = params[3];
mov->SetColor(r, g, b, 1.f);
mov->Send();
PrintStringF(PrintString, "%s now tinted to %g,%g,%g", filename, r, g, b);
}
PF_CONSOLE_CMD( Movie,
Volume,
"string filename, float v",
"Set volume of movie with this filename to v" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kVolume);
float v = params[1];
mov->SetVolume(v);
mov->Send();
PrintStringF(PrintString, "%s volume now at %g", filename, v);
}
PF_CONSOLE_CMD( Movie,
FadeIn,
"string filename, float secs, float r, float g, float b, float a",
"Fade in movie with this filename from r,g,b,a over secs seconds" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kFadeIn);
float secs = params[1];
float r = params[2];
float g = params[3];
float b = params[4];
float a = params[5];
mov->SetFadeInSecs(secs);
mov->SetFadeInColor(r, g, b, a);
mov->Send();
PrintStringF(PrintString, "%s now fading from %g,%g,%g,%g over %g secs", filename, r, g, b, a, secs);
}
PF_CONSOLE_CMD( Movie,
FadeOut,
"string filename, float secs, float r, float g, float b, float a",
"Fade out movie with this filename to r,g,b,a over secs seconds" )
{
char* filename = params[0];
plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kFadeOut);
float secs = params[1];
float r = params[2];
float g = params[3];
float b = params[4];
float a = params[5];
mov->SetFadeOutSecs(secs);
mov->SetFadeOutColor(r, g, b, a);
mov->Send();
PrintStringF(PrintString, "%s now fading to %g,%g,%g,%g over %g secs", filename, r, g, b, a, secs);
}
//////////////////////////////////////////////////////////////////////////////
// Test hacks for setting overall quality and clamping board capability
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Quality )
PF_CONSOLE_CMD( Quality,
Level,
"int quality",
"Fake quality slider from .ini file" )
{
int q = params[0];
if( q < 0 )
q = 0;
else if (q > 3)
q = 3;
plClient::GetInstance()->SetQuality(q);
char str[256];
sprintf(str, "Quality slider to %d", q);
PrintString(str);
}
#include "plSurface/plShaderTable.h"
PF_CONSOLE_CMD( Quality,
Cap,
"int cap",
"Limit graphics capability from .ini file" )
{
int c = params[0];
if( c < 0 )
c = 0;
if( c == 666 )
plShaderTable::SetLoadFromFile(true);
else
plClient::GetInstance()->SetClampCap(c);
char str[256];
sprintf(str, "Graphics capability clamped to %d", c);
PrintString(str);
}
//////////////////////////////////////////////////////////////////////////////
//// Geometry Object Access Console Commands (strictly for testing) ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plDrawable/plSharedMesh.h"
#include "plDrawable/plAccessGeometry.h"
#include "plDrawable/plMorphSequence.h"
#include "plAvatar/plAvatarClothing.h"
PF_CONSOLE_GROUP( Access )
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
static plMorphSequence* LocalMorphSequence()
{
plKey playerKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if( !playerKey )
return nil;
plSceneObject* playerObj = plSceneObject::ConvertNoRef(playerKey->ObjectIsLoaded());
if( !playerObj )
return nil;
const plCoordinateInterface* pci = playerObj->GetCoordinateInterface();
const plModifier* constSeq = nil;
int i;
for( i = 0; i < pci->GetNumChildren(); i++ )
{
const plSceneObject* child = pci->GetChild(i)->GetOwner();
if( child )
{
int j;
for( j = 0; j < child->GetNumModifiers(); j++ )
{
constSeq = child->GetModifier(j);
if( constSeq && plMorphSequence::ConvertNoRef(constSeq) )
{
return (plMorphSequence*)constSeq; // safe cast, we've already checked type (plus we're const_cast'ing).
}
}
}
}
return nil;
}
PF_CONSOLE_CMD( Access,
Morph,
"string morphMod, int iLay, int iDel, float wgt",
"Set the weight for a morphMod" )
{
char str[256];
char* preFix = params[0];
plString name = plString::Format("%s_plMorphSequence_0", preFix);
plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str);
PrintString(str);
if (!key)
return;
plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr());
int iLay = params[1];
int iDel = params[2];
float wgt = params[3];
seq->SetWeight(iLay, iDel, wgt);
sprintf(str, "Layer[%d][%d] = %g\n", iLay, iDel, wgt);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
MoAct,
"string morphMod",
"Activate a morphMod" )
{
char str[256];
char* preFix = params[0];
plString name = plString::Format("%s_plMorphSequence_2", preFix);
plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str);
PrintString(str);
if (!key)
return;
plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr());
seq->Activate();
sprintf(str, "%s Active\n", name.c_str());
PrintString(str);
}
PF_CONSOLE_CMD( Access,
MoDeAct,
"string morphMod",
"Activate a morphMod" )
{
char str[256];
char* preFix = params[0];
plString name = plString::Format("%s_plMorphSequence_2", preFix);
plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str);
PrintString(str);
if (!key)
return;
plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr());
seq->DeActivate();
sprintf(str, "%s Unactive\n", name.c_str());
PrintString(str);
}
//////////////////
PF_CONSOLE_CMD( Access,
Weight,
"int iLay, int iDel, float wgt",
"Set the weight for a morphMod" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
int iLay = params[0];
int iDel = params[1];
float wgt = params[2];
seq->SetWeight(iLay, iDel, wgt);
char str[256];
sprintf(str, "Layer[%d][%d] = %g\n", iLay, iDel, wgt);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
ZeroBrian,
"int BeginLay, int EndLay",
"Zero the morph layers from begin to end" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
int i;
int s = params[0];
int e = params[1];
for(i = s; i <= e; i++)
{
seq->SetWeight(i, 0, 0.0);
seq->SetWeight(i, 1, 0.0);
}
PrintString("Zeroed");
}
char *gCurrMorph = nil;
PF_CONSOLE_CMD( Access,
SetMorphItem,
"string itemName",
"Set which clothing item we want to morph" )
{
delete [] gCurrMorph;
gCurrMorph = hsStrcpy(nil, params[0]);
}
PF_CONSOLE_CMD( Access,
IncBrian,
"int iLay, float inc",
"Inc the weight for a morphMod pair" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(gCurrMorph);
if( !item )
{
PrintString("Item not found");
return;
}
plKey meshKey = item->fMeshes[0]->GetKey();
int iLay = params[0];
float inc = params[1];
if (iLay >= seq->GetNumLayers(meshKey))
{
PrintString("Layer index too high");
return;
}
float wgtPlus;
float wgtMinus;
wgtPlus = seq->GetWeight(iLay,0,meshKey);
wgtMinus = seq->GetWeight(iLay,1,meshKey);
float val = wgtPlus - wgtMinus;
val += inc;
if(val > 1.0) val = 1.0;
if(val < -1.0) val = -1.0;
if(val > 0)
{
wgtPlus = val;
wgtMinus = 0;
}
else
{
wgtMinus = -val;
wgtPlus = 0;
}
seq->SetWeight(iLay, 0, wgtPlus, meshKey);
seq->SetWeight(iLay, 1, wgtMinus, meshKey);
char str[256];
sprintf(str, "Layer[%d][%d] = %g\n", iLay, 0, wgtPlus);
PrintString(str);
sprintf(str, "Layer[%d][%d] = %g\n", iLay, 1, wgtMinus);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
FaAct,
"",
"Activate face morphMod" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
seq->Activate();
PrintString(plString::Format("%s Active\n", seq->GetKey()->GetName().c_str()).c_str());
}
PF_CONSOLE_CMD( Access,
FaDeAct,
"",
"Deactivate a morphMod" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
seq->DeActivate();
PrintString(plString::Format("%s Unactive\n", seq->GetKey()->GetName().c_str()).c_str());
}
PF_CONSOLE_CMD( Access,
Face,
"string clothItem",
"Set face morphMod to affect a clothing item" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
if( !item )
return;
seq->SetUseSharedMesh(true);
seq->AddSharedMesh(item->fMeshes[plClothingItem::kLODHigh]);
PrintString(plString::Format("%s on item %s\n", seq->GetKey()->GetName().c_str(),
(char *)params[0]).c_str());
}
#include "pfSurface/plFadeOpacityMod.h"
PF_CONSOLE_CMD( Access,
Fade,
"",
"Test fading on visibility" )
{
bool disabled = !plFadeOpacityMod::GetLOSCheckDisabled();
plFadeOpacityMod::SetLOSCheckDisabled(disabled);
char str[256];
sprintf(str, "LOS check now %s", disabled ? "disabled" : "enabled");
PrintString(str);
}
PF_CONSOLE_CMD( Access,
ObjFade,
"string obj, float fadeUp, float fadeDown",
"Test fading on visibility" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if( !key )
return;
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
return;
float fadeUp = params[1];
float fadeDown = params[2];
plFadeOpacityMod* mod = new plFadeOpacityMod;
mod->SetFadeUp(fadeUp);
mod->SetFadeDown(fadeDown);
hsgResMgr::ResMgr()->NewKey(obj->GetKey()->GetName(), mod, obj->GetKey()->GetUoid().GetLocation());
hsgResMgr::ResMgr()->AddViaNotify(mod->GetKey(), new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
}
#include "plDrawable/plVisLOSMgr.h"
static plSceneObject* losObj = nil;
PF_CONSOLE_CMD( Access,
Obj,
"string losObj",
"Set the los test marker" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if( !key )
return;
losObj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
}
PF_CONSOLE_CMD( Access,
HackLOS,
"string marker",
"Set the Los hack marker" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
plSceneObject* so = nil;
if( key )
{
so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
}
extern void VisLOSHackBegin(plPipeline* p, plSceneObject* m);
VisLOSHackBegin(pfConsole::GetPipeline(), so);
}
PF_CONSOLE_CMD( Access,
HackEnd,
"",
"stop the hackage" )
{
extern void VisLOSHackBegin(plPipeline* p, plSceneObject* m);
VisLOSHackBegin(nil, nil);
}
PF_CONSOLE_CMD( Access,
LOS,
"...",
"Fire LOS test check" )
{
static float dist = 1.e5f;
if( numParams > 0 )
dist = params[0];
hsPoint3 from = pfConsole::GetPipeline()->GetViewPositionWorld();
int32_t sx = pfConsole::GetPipeline()->Width() / 2;
int32_t sy = pfConsole::GetPipeline()->Height() / 2;
hsPoint3 targ;
pfConsole::GetPipeline()->ScreenToWorldPoint(1, 0, &sx, &sy, dist, 0, &targ);
plVisHit hit;
if( plVisLOSMgr::Instance()->Check(from, targ, hit) )
{
char buff[256];
sprintf(buff, "(%g, %g, %g)", hit.fPos.fX, hit.fPos.fY, hit.fPos.fZ);
PrintString(buff);
if( losObj )
{
hsMatrix44 l2w = losObj->GetLocalToWorld();
l2w.fMap[0][3] = hit.fPos.fX;
l2w.fMap[1][3] = hit.fPos.fY;
l2w.fMap[2][3] = hit.fPos.fZ;
l2w.NotIdentity();
hsMatrix44 w2l;
l2w.GetInverse(&w2l);
losObj->SetTransform(l2w, w2l);
}
}
}
#include "plMessage/plBulletMsg.h"
plSceneObject* gunObj = nil;
float gunRadius = 1.f;
float gunRange = 5000.f;
PF_CONSOLE_CMD( Access,
Gun,
"string gun, float radius, ...",
"Fire shot along gun's z-axis, creating decal of radius <radius>, with optional max-range (def 1000)" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if( !key )
return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !so )
return;
gunObj = so;
gunRadius = params[1];
if( numParams > 2 )
gunRange = params[2];
}
PF_CONSOLE_CMD( Access,
Shot,
"",
"Fire shot along gun's z-axis" )
{
plSceneObject* so = gunObj;
if( !so )
{
PrintString("Set gun object first");
return;
}
hsMatrix44 l2w = so->GetLocalToWorld();
hsVector3 dir(l2w.fMap[0][2], l2w.fMap[1][2], l2w.fMap[2][2]);
dir.Normalize();
hsPoint3 pos = l2w.GetTranslate();
float radius = gunRadius;
float range = gunRange;
plBulletMsg* bull = new plBulletMsg(nil, nil, nil);
bull->FireShot(pos, dir, radius, range);
bull->Send();
PrintString("Shot fired!");
}
PF_CONSOLE_CMD( Access,
XShot,
"",
"Fire shot along gun's neg x-axis" )
{
plSceneObject* so = gunObj;
if( !so )
{
PrintString("Set gun object first");
return;
}
hsMatrix44 l2w = so->GetLocalToWorld();
hsVector3 dir(-l2w.fMap[0][0], -l2w.fMap[1][0], -l2w.fMap[2][0]);
dir.Normalize();
hsPoint3 pos = l2w.GetTranslate();
float radius = gunRadius;
float range = gunRange;
plBulletMsg* bull = new plBulletMsg(nil, nil, nil);
bull->FireShot(pos, dir, radius, range);
bull->Send();
PrintString("Shot fired!");
}
PF_CONSOLE_CMD( Access,
Party,
"string bull, string psys",
"Add particle system <psys> to bulletMgr <bull>")
{
char str[256];
plKey bullKey = FindObjectByName(plString::FromUtf8(params[0]), plDynaBulletMgr::Index(), nil, str, false);
PrintString(str);
if( !(bullKey && bullKey->GetObjectPtr()) )
{
PrintString("bullet not found");
return;
}
plKey sysKey = FindSceneObjectByName(plString::FromUtf8(params[1]), nil, str);
if( !(sysKey && sysKey->GetObjectPtr()) )
{
PrintString("Psys not found");
return;
}
hsgResMgr::ResMgr()->AddViaNotify(sysKey, new plGenRefMsg(bullKey, plRefMsg::kOnCreate, 0, plDynaBulletMgr::kRefPartyObject), plRefFlags::kPassiveRef);
PrintString("sys added");
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// WaveSet Console Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plDrawable/plWaveSet7.h"
#include "plDrawable/plFixedWaterState7.h"
PF_CONSOLE_GROUP( Wave )
PF_CONSOLE_SUBGROUP( Wave, Set) // Creates a sub-group under a given group
namespace plWaveCmd {
enum Cmd
{
kWindDir,
kGeoLen,
kGeoChop,
kGeoAmp,
kGeoAngle,
kTexLen,
kTexChop,
kTexAmp,
kTexAngle,
kNoise,
kSpecAtten,
kWaterTint,
kWaterOpacity,
kSpecularTint,
kSpecularMute,
kRippleScale,
kWaterHeight,
kWaterOffsetOpac,
kWaterOffsetRefl,
kWaterOffsetWave,
kDepthFalloffOpac,
kDepthFalloffRefl,
kDepthFalloffWave,
kMaxAtten,
kMinAtten,
kEnvCenter,
kEnvRadius,
};
};
typedef void PrintFunk(const char* str);
static inline float FracToPercent(float f) { return (float)(1.e2 * f); }
static inline float PercentToFrac(float f) { return (float)(1.e-2 * f); }
static inline float RadToDeg(float r) { return r * 180.f / M_PI; }
static inline float DegToRad(float d) { return d * M_PI / 180.f; }
static void IDisplayWaveVal(PrintFunk PrintString, plWaveSet7* wave, plWaveCmd::Cmd cmd)
{
if( !wave )
return;
using namespace plWaveCmd;
char buff[256];
hsPoint3 pos;
hsVector3 vec;
hsColorRGBA col;
plFixedWaterState7 state = wave->State();
switch( cmd )
{
case kGeoLen:
sprintf(buff, "Min/Max Geo Wavelengths = %f/%f", wave->GetGeoMinLength(), wave->GetGeoMaxLength());
break;
case kGeoChop:
sprintf(buff, "Geo Choppiness = %f", FracToPercent(wave->GetGeoChop()));
break;
case kGeoAmp:
sprintf(buff, "Geo Wave Amplitude to Length Ratio (%%) = %f", FracToPercent(wave->GetGeoAmpOverLen()));
break;
case kGeoAngle:
sprintf(buff, "Geo Spread of waves about Wind Dir = %f degrees", RadToDeg(wave->GetGeoAngleDev()));
break;
case kTexLen:
sprintf(buff, "Min/Max Tex Wavelengths = %f/%f", wave->GetTexMinLength(), wave->GetTexMaxLength());
break;
case kTexChop:
sprintf(buff, "Tex Choppiness = %f", FracToPercent(wave->GetTexChop()));
break;
case kTexAmp:
sprintf(buff, "Tex Wave Amplitude to Length Ratio = %f%%", FracToPercent(wave->GetTexAmpOverLen()));
break;
case kTexAngle:
sprintf(buff, "Tex Spread of waves about Wind Dir = %f degrees", RadToDeg(wave->GetTexAngleDev()));
break;
case kNoise:
sprintf(buff, "Noising texture ripples at %f %%", FracToPercent(wave->GetSpecularNoise()));
break;
case kSpecAtten:
sprintf(buff, "Ripples fade out from %f to %f feet", wave->GetSpecularStart(), wave->GetSpecularEnd());
break;
case kWaterOpacity:
sprintf(buff, "WaterOpacity = %f", FracToPercent(wave->GetWaterTint().a));
break;
case kRippleScale:
sprintf(buff, "RippleScale = %f", wave->GetRippleScale());
break;
case kWaterHeight:
sprintf(buff, "WaterHeight = %f", wave->GetWaterHeight());
break;
case kEnvRadius:
sprintf(buff, "EnvRadius = %f", wave->GetEnvRadius());
break;
case kWaterOffsetOpac:
sprintf(buff, "OpacStart = %f", -wave->GetOpacOffset());
break;
case kWaterOffsetRefl:
sprintf(buff, "ReflStart = %f", -wave->GetReflOffset());
break;
case kWaterOffsetWave:
sprintf(buff, "WaveStart = %f", -wave->GetWaveOffset());
break;
case kDepthFalloffOpac:
sprintf(buff, "OpacEnd = %f", wave->GetOpacFalloff());
break;
case kDepthFalloffRefl:
sprintf(buff, "ReflEnd = %f", wave->GetReflFalloff());
break;
case kDepthFalloffWave:
sprintf(buff, "WaveEnd = %f", wave->GetWaveFalloff());
break;
case kWindDir:
vec = wave->GetWindDir();
sprintf(buff, "WindDir (%f, %f)", vec.fX, vec.fY);
break;
case kMinAtten:
vec = wave->GetMinAtten();
sprintf(buff, "MinAtten (%f, %f, %f)", vec.fX, vec.fY, vec.fZ);
break;
case kMaxAtten:
vec = wave->GetMaxAtten();
sprintf(buff, "MaxAtten (%f, %f, %f)", vec.fX, vec.fY, vec.fZ);
break;
case kEnvCenter:
pos = wave->GetEnvCenter();
sprintf(buff, "EnvCenter (%f, %f, %f)", pos.fX, pos.fY, pos.fZ);
break;
case kWaterTint:
col = wave->GetWaterTint();
sprintf(buff, "Water tint (%d, %d, %d)",
int(col.r * 255.9f),
int(col.g * 255.9f),
int(col.b * 255.9f));
break;
case kSpecularTint:
col = wave->GetSpecularTint();
sprintf(buff, "Specular tint (%d, %d, %d)",
int(col.r * 255.9f),
int(col.g * 255.9f),
int(col.b * 255.9f));
break;
case kSpecularMute:
col = wave->GetSpecularTint();
sprintf(buff, "Specular mute %f", FracToPercent(col.a));
break;
default:
sprintf(buff, "Unknown parameter");
break;
}
PrintString(buff);
}
static plWaveSet7* IGetWaveSet(PrintFunk PrintString, const plString& name)
{
char str[256];
plKey waveKey = FindObjectByName(name, plWaveSet7::Index(), nil, str, false);
PrintString(str);
if (!waveKey)
return nil;
plWaveSet7* waveSet = plWaveSet7::ConvertNoRef(waveKey->ObjectIsLoaded());
if( !waveSet )
{
PrintString("Found object, but it's not a Water component. Ignoring");
}
return waveSet;
}
static plWaveSet7* ICheckWaveParams(PrintFunk PrintString, const plString& name, int numParams, int n, plWaveCmd::Cmd cmd)
{
if( !numParams )
{
PrintString("Missing name of water component");
return nil;
}
plWaveSet7* waveSet = IGetWaveSet(PrintString, name);
if( waveSet && (numParams < n) )
{
IDisplayWaveVal(PrintString, waveSet, cmd);
return nil;
}
return waveSet;
}
static float LimitVal(float val, float lo, float hi, PrintFunk PrintString)
{
if( val < lo )
{
char buff[256];
sprintf(buff, "%f too low, clamped to %f", val, lo);
PrintString(buff);
val = lo;
}
else if( val > hi )
{
char buff[256];
sprintf(buff, "%f too high, clamped to %f", val, hi);
PrintString(buff);
val = hi;
}
return val;
}
static bool ISendWaveCmd1f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, plString::FromUtf8(params[0]), numParams, 2, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float val = params[1];
float secs = ( numParams > 2 ) ? params[2] : 0.f;
switch( cmd )
{
case kGeoChop:
wave->SetGeoChop(PercentToFrac(val), secs);
break;
case kGeoAmp:
wave->SetGeoAmpOverLen(PercentToFrac(val), secs);
break;
case kGeoAngle:
wave->SetGeoAngleDev(DegToRad(val), secs);
break;
case kTexChop:
wave->SetTexChop(PercentToFrac(val), secs);
break;
case kTexAmp:
wave->SetTexAmpOverLen(PercentToFrac(val), secs);
break;
case kTexAngle:
wave->SetTexAngleDev(DegToRad(val), secs);
break;
case kNoise:
wave->SetSpecularNoise(PercentToFrac(val), secs);
break;
case kWaterOpacity:
wave->SetWaterOpacity(PercentToFrac(val), secs);
break;
case kSpecularMute:
wave->SetSpecularMute(PercentToFrac(val), secs);
break;
case kRippleScale:
wave->SetRippleScale(val, secs);
break;
case kWaterHeight:
wave->SetWaterHeight(val, secs);
break;
case kEnvRadius:
wave->SetEnvRadius(val, secs);
break;
case kWaterOffsetOpac:
wave->SetOpacOffset(-val, secs);
break;
case kWaterOffsetRefl:
wave->SetReflOffset(-val, secs);
break;
case kWaterOffsetWave:
wave->SetWaveOffset(-val, secs);
break;
case kDepthFalloffOpac:
wave->SetOpacFalloff(val, secs);
break;
case kDepthFalloffRefl:
wave->SetReflFalloff(val, secs);
break;
case kDepthFalloffWave:
wave->SetWaveFalloff(val, secs);
break;
default:
return false;
}
return true;
}
static bool ISendWaveCmd2f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, plString::FromUtf8(params[0]), numParams, 3, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float secs = ( numParams > 3 ) ? params[3] : 0.f;
hsVector3 vec;
plFixedWaterState7 state = wave->State();
switch( cmd )
{
case kWindDir:
vec = wave->GetWindDir();
vec.fX = params[1];
vec.fY = params[2];
wave->SetWindDir(vec, secs);
break;
case kGeoLen:
wave->SetGeoMinLength(params[1], secs);
wave->SetGeoMaxLength(params[2], secs);
break;
case kTexLen:
wave->SetTexMinLength(params[1], secs);
wave->SetTexMaxLength(params[2], secs);
break;
case kSpecAtten:
wave->SetSpecularStart(params[1], secs);
wave->SetSpecularEnd(params[2], secs);
break;
default:
return false;
}
return true;
}
static bool ISendWaveCmd3f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, plString::FromUtf8(params[0]), numParams, 4, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float x = params[1];
float y = params[2];
float z = params[3];
hsVector3 vec(x, y, z);
hsPoint3 pos(x, y, z);
float secs = ( numParams > 4 ) ? params[4] : 0.f;
switch( cmd )
{
case kWindDir:
wave->SetWindDir(vec, secs);
break;
case kMinAtten:
wave->SetMinAtten(vec, secs);
break;
case kMaxAtten:
wave->SetMaxAtten(vec, secs);
break;
case kEnvCenter:
wave->SetEnvCenter(pos, secs);
break;
default:
return false;
}
return true;
}
static bool ISendWaveCmd4c(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, plString::FromUtf8(params[0]), numParams, 4, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float r = params[1];
float g = params[2];
float b = params[3];
float secs = ( numParams > 4 ) ? params[4] : 0.f;
hsColorRGBA col;
col.Set(r / 255.f, g / 255.f, b / 255.f, 1.f);
switch( cmd )
{
case kWaterTint:
col.a = wave->GetWaterOpacity();
wave->SetWaterTint(col, secs);
break;
case kSpecularTint:
col.a = wave->GetSpecularMute();
wave->SetSpecularTint(col, secs);
break;
default:
return false;
}
return true;
}
PF_CONSOLE_CMD( Wave, Log, // Group name, Function name
"string waveSet", // Params none
"Toggle logging for waves" ) // Help string
{
plString name = plString::FromUtf8(params[0]);
plWaveSet7* waveSet = IGetWaveSet(PrintString, name);
if( waveSet )
{
bool logging = !waveSet->Logging();
if( logging )
waveSet->StartLog();
else
waveSet->StopLog();
char buff[256];
sprintf(buff, "Logging for %s now %s", name.c_str(), logging ? "on" : "off");
PrintString(buff);
}
}
PF_CONSOLE_CMD( Wave, Graph, // Group name, Function name
"string waveSet", // Params none
"Toggle graphing lens for waves" ) // Help string
{
plString name = plString::FromUtf8(params[0]);
plWaveSet7* waveSet = IGetWaveSet(PrintString, name);
if( waveSet )
{
bool graphing = !waveSet->Graphing();
if( graphing )
waveSet->StartGraph();
else
waveSet->StopGraph();
char buff[256];
sprintf(buff, "Graphing for %s now %s", name.c_str(), graphing ? "on" : "off");
PrintString(buff);
}
}
// Geometric wave param block
PF_CONSOLE_CMD( Wave_Set, GeoLen, // Group name, Function name
"string waveSet, ...", // Params none
"Set <min> and <max> geometric wavelengths in feet" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kGeoLen);
}
PF_CONSOLE_CMD( Wave_Set, GeoAmp, // Group name, Function name
"string waveSet, ...", // Params none
"Set geometric wave ratio of Amplitude to Wavelengths (as percentage)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoAmp);
}
PF_CONSOLE_CMD( Wave_Set, GeoChop, // Group name, Function name
"string waveSet, ...", // Params none
"Set current geometric wave choppiness" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoChop);
}
PF_CONSOLE_CMD( Wave_Set, GeoAngle, // Group name, Function name
"string waveSet, ...", // Params none
"Set geometric wave angular Spread about wind direction (in degrees)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoAngle);
}
PF_CONSOLE_CMD( Wave_Set, ReflTint, // Group name, Function name
"string waveSet, ...", // Params none
"Set current reflection tint (r g b)" ) // Help string
{
ISendWaveCmd4c(PrintString, params, numParams, plWaveCmd::kSpecularTint);
}
PF_CONSOLE_CMD( Wave_Set, ReflMute, // Group name, Function name
"string waveSet, ...", // Params none
"Set current reflection muting f (100 % no muting, 0% all gone)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kSpecularMute);
}
// Texture wave param block
PF_CONSOLE_CMD( Wave_Set, TexLen, // Group name, Function name
"string waveSet, ...", // Params none
"Set <min> and <max> texture wavelengths in feet" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kTexLen);
}
PF_CONSOLE_CMD( Wave_Set, TexAmp, // Group name, Function name
"string waveSet, ...", // Params none
"Set texture wave ratio of Amplitude to Wavelengths (as percentage)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexAmp);
}
PF_CONSOLE_CMD( Wave_Set, TexChop, // Group name, Function name
"string waveSet, ...", // Params none
"Set current texture wave choppiness" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexChop);
}
PF_CONSOLE_CMD( Wave_Set, Noise, // Group name, Function name
"string waveSet, ...", // Params none
"Set current noising of texture waves (as percentage)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kNoise);
}
PF_CONSOLE_CMD( Wave_Set, Scale, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water ripple scale f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kRippleScale);
}
PF_CONSOLE_CMD( Wave_Set, TexAngle, // Group name, Function name
"string waveSet, ...", // Params none
"Set texture wave spread about wind dir (in degrees)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexAngle);
}
PF_CONSOLE_CMD( Wave_Set, SpecAtten, // Group name, Function name
"string waveSet, ...", // Params none
"Set falloff of ripples from <start> to <end> in feet" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kSpecAtten);
}
// Minor water param block
PF_CONSOLE_CMD( Wave_Set, OpacStart, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water opacity start f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetOpac);
}
PF_CONSOLE_CMD( Wave_Set, OpacEnd, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water opacity end f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffOpac);
}
PF_CONSOLE_CMD( Wave_Set, ReflStart, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water reflection start f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetRefl);
}
PF_CONSOLE_CMD( Wave_Set, ReflEnd, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water refleciton end f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffRefl);
}
PF_CONSOLE_CMD( Wave_Set, WaveStart, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water wave start f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetWave);
}
PF_CONSOLE_CMD( Wave_Set, WaveEnd, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water wave end f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffWave);
}
// Reflection param block
PF_CONSOLE_CMD( Wave_Set, EnvCenter, // Group name, Function name
"string waveSet, ...", // Params none
"Set current EnvMap Center (x y z)" ) // Help string
{
ISendWaveCmd3f(PrintString, params, numParams, plWaveCmd::kEnvCenter);
}
PF_CONSOLE_CMD( Wave_Set, Radius, // Group name, Function name
"string waveSet, ...", // Params none
"Set current envmap radius f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kEnvRadius);
}
// Misc. These are normally implicit by associated data (ref object or material).
PF_CONSOLE_CMD( Wave_Set, Direction, // Group name, Function name
"string waveSet, ...", // Params none
"Set current wind direction (x y)" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kWindDir);
}
PF_CONSOLE_CMD( Wave_Set, WaterTint, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water tint (r g b)" ) // Help string
{
ISendWaveCmd4c(PrintString, params, numParams, plWaveCmd::kWaterTint);
}
PF_CONSOLE_CMD( Wave_Set, Opacity, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water max opacity f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOpacity);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Object Console Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( SceneObject )
PF_CONSOLE_SUBGROUP( SceneObject, SetEnable) // Creates a sub-group under a given group
PF_CONSOLE_CMD( SceneObject_SetEnable, Drawable, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable drawing of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = new plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kDrawable );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
PF_CONSOLE_CMD( SceneObject_SetEnable, Physical, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable the physical of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = new plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kPhysical );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
/*
PF_CONSOLE_CMD( SceneObject_SetEnable, PhysicalT, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable the physical of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEventGroupEnableMsg* pMsg = new plEventGroupEnableMsg;
if( enable )
pMsg->SetFlags(plEventGroupEnableMsg::kCollideOn | plEventGroupEnableMsg::kReportOn);
else
pMsg->SetFlags(plEventGroupEnableMsg::kCollideOff | plEventGroupEnableMsg::kReportOff);
pMsg->AddReceiver(key);
pMsg->Send();
}
*/
PF_CONSOLE_CMD( SceneObject_SetEnable, Audible, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable the audible of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = new plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kAudible );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
PF_CONSOLE_CMD( SceneObject_SetEnable, All, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable all fxns of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = new plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kAll );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
PF_CONSOLE_CMD( SceneObject, Attach, // Group name, Function name
"string childName, string parentName", // Params none
"Attach child to parent" ) // Help string
{
char str[256];
plString childName = plString::FromUtf8(params[0]);
plString parentName = plString::FromUtf8(params[1]);
plKey childKey = FindSceneObjectByName(childName, nil, str);
if( !childKey )
{
PrintString(str);
return;
}
plSceneObject* child = plSceneObject::ConvertNoRef(childKey->GetObjectPtr());
if( !child )
{
sprintf( str, "Child SceneObject not found");
PrintString(str);
return;
}
plKey parentKey = FindSceneObjectByName(parentName, nil, str);
if( !parentKey )
{
PrintString(str);
return;
}
plAttachMsg* attMsg = new plAttachMsg(parentKey, child, plRefMsg::kOnRequest, nil);
plgDispatch::MsgSend(attMsg);
sprintf(str, "%s now child of %s", childName.c_str(), parentName.c_str());
PrintString(str);
}
PF_CONSOLE_CMD( SceneObject, Detach, // Group name, Function name
"string childName", // Params none
"Detach a child from parent (if any)" ) // Help string
{
char str[256];
plString childName = plString::FromUtf8(params[0]);
plKey childKey = FindSceneObjectByName(childName, nil, str);
if( !childKey )
{
PrintString(str);
return;
}
plSceneObject* child = plSceneObject::ConvertNoRef(childKey->GetObjectPtr());
if( !child )
{
sprintf( str, "Child SceneObject not found");
PrintString(str);
return;
}
if( child
&& child->GetCoordinateInterface()
&& child->GetCoordinateInterface()->GetParent()
&& child->GetCoordinateInterface()->GetParent()->GetOwner() )
{
plKey parentKey = child->GetCoordinateInterface()->GetParent()->GetOwner()->GetKey();
plAttachMsg* attMsg = new plAttachMsg(parentKey, child, plRefMsg::kOnRemove, nil);
plgDispatch::MsgSend(attMsg);
sprintf(str, "%s detached from %s", childName.c_str(), parentKey->GetName().c_str());
PrintString(str);
return;
}
else
{
sprintf(str, "%s not attached to anything", childName.c_str());
PrintString(str);
return;
}
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////
// PHYSICS (The Havok Flavour)
//////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plPhysX/plPXPhysicalControllerCore.h"
PF_CONSOLE_GROUP( Physics )
PF_CONSOLE_CMD( Physics, Rebuild, "", "Rebuilds the avatars collision cache")
{
plPXPhysicalControllerCore::RebuildCache();
}
PF_CONSOLE_CMD(Physics, MaxPhysicalAvatars, "int max", "Set the maximum number of avatar physicals allowed. Default = 0 (meaning no limit)")
{
int max = params[0];
plPXPhysicalControllerCore::SetMaxNumberOfControllers(max);
}
/*
PF_CONSOLE_CMD( Physics, SetStepsPerSecond, "int steps", "Sets the number of physics substeps per second, regardless of rendering framerate.")
{
int newSteps = params[0];
plSimulationMgr::GetInstance()->SetStepsPerSecond(newSteps);
}
PF_CONSOLE_CMD( Physics, GetStepsPerSecond, "", "Prints the number of physics substeps per second.")
{
int steps = plSimulationMgr::GetInstance()->GetStepsPerSecond();
char buffy[256];
sprintf(buffy, "Current physics resolution is %d frames per second.", steps);
PrintString(buffy);
}
PF_CONSOLE_CMD(Physics, SetMaxDelta, "float maxDelta", "Sets the largest frame-to-frame delta that physics will try to resolve before giving up and freezing.")
{
float newMaxDelta = params[0];
plSimulationMgr::GetInstance()->SetMaxDelta(newMaxDelta);
}
PF_CONSOLE_CMD(Physics, GetMaxDelta, "", "Prints the largest frame-to-frame delta that physics will try to resolve before giving up and freezing.")
{
float oldMaxDelta = plSimulationMgr::GetInstance()->GetMaxDelta();
char buffy[256];
sprintf(buffy, "When (delta > %f), physics is suspended for that frame.", oldMaxDelta);
PrintString(buffy);
}
PF_CONSOLE_CMD(Physics, SetDeactivateFreq, "float freq", "")
{
float freq = params[0];
plSimulationMgr::GetInstance()->SetDeactivateFreq(freq);
}
PF_CONSOLE_CMD(Physics, SetCollisionTolerance, "float tol", "Minimum distance objects must be from each other to collide. Set from an ini file.")
{
float tol = params[0];
plHKPhysicsContext::SetCollisionTolerance(tol);
}
PF_CONSOLE_CMD( Physics, Suspend, "", "Toggle suspend/resume physics.")
{
if(plSimulationMgr::GetInstance()->IsSuspended())
plSimulationMgr::GetInstance()->Resume();
else
plSimulationMgr::GetInstance()->Suspend();
}
PF_CONSOLE_CMD( Physics, ShowExternal, "", "Display a snapshot of the world as Havok sees it. Requires separate debug app." )
{
plSimulationMgr::GetInstance()->ExternalDebugDisplay();
}
//PF_CONSOLE_CMD( Physics, SetGravity, "float fpsps", "Set gravity in feet per second per second.")
//{
// plSimulationMgr::GetInstance()->SetGravity(0,0,params[0]);
//}
PF_CONSOLE_CMD( Physics, ApplyForce, "string Object, float x, float y, float z", "Apply a force to a scene object at its center of mass.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 force(params[1], params[2], params[3]);
plForceMsg *m = new plForceMsg(nil, key, force);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyForceAtPoint, "string Object, float forceX, float forceY, float forceZ, float pointX, float pointY, float pointZ", "Apply a force to a scene object at a particular point in world space.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil, nil);
if(key)
{
hsVector3 force(params[1], params[2], params[3]);
hsPoint3 point(params[4], params[5], params[6]);
plOffsetForceMsg *m = new plOffsetForceMsg(nil, key, force, point);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyTorque, "string Object, float axisX, float axisY, float axisZ", "Apply a torque to a scene object about given axis. Magnitude is size of force.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 torque(params[1], params[2], params[3]);
plTorqueMsg *m = new plTorqueMsg(nil, key, torque);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyImpulse, "string Object, float x, float y, float z", "Apply an impulse to a scene object.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 impulse(params[1], params[2], params[3]);
plImpulseMsg *m = new plImpulseMsg(nil, key, impulse);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyImpulseAtPoint, "string Object, float impulseX, float impulseY, float impulseZ, float pointX, float pointY, float pointZ", "Apply an impulse to a scene object at a particular point in world space.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 impulse(params[1], params[2], params[3]);
hsPoint3 point(params[4], params[5], params[6]);
plOffsetImpulseMsg *m = new plOffsetImpulseMsg(nil, key, impulse, point);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyAngularImpulse, "string Object, float x, float y, float z", "Apply a rotational impulse about the given axis a scene object. Magnitude is strength.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 impulse(params[1], params[2], params[3]);
plAngularImpulseMsg *m = new plAngularImpulseMsg(nil, key, impulse);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyDamping, "string Object, float dampFactor", "Reduce the velocity and spin of the object to the given percentage.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
float dampFactor = params[1];
plDampMsg *m = new plDampMsg(nil, key, dampFactor);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ShiftMass, "string Object, float x, float y, float z", "Shift the object's center of mass.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 offset(params[1], params[2], params[3]);
plShiftMassMsg *m = new plShiftMassMsg(nil, key, offset);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, Suppress, "string Object, int doSuppress", "Remove(true) or re-add the named physical from/to the simulation.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
int iDoSuppress = params[1];
bool doSuppress = iDoSuppress ? true : false;
plSimSuppressMsg *msg = new plSimSuppressMsg(nil, key, doSuppress);
msg->Send();
}
}
PF_CONSOLE_CMD( Physics, SetEventGroup, "string Object, int group, int status, int clearOthers", "Add to or remove from physics event group.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
int group = params[1], status = params[2], clearOthers = params[3];
plEventGroupMsg *m = new plEventGroupMsg(nil, key, group, status, clearOthers);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, Freeze, "string Object, int status", "Immobilize the given simulated object.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
int status = params[1];
plFreezeMsg *m = new plFreezeMsg(nil, key, nil, status);
plgDispatch::MsgSend(m);
}
}
#include "../plHavok1/plHKCollision.h"
PF_CONSOLE_CMD( Physics, ToggleShowImpacts, "", "Shows the names of impacting physicals on screen.")
{
plHKCollision::ToggleDisplayImpacts();
}
PF_CONSOLE_CMD( Physics, DumpRejectedBroadphase, "", "")
{
plSimulationMgr::GetInstance()->DumpRejectedBroadPhase(true);
}
extern int gPhysicsAnimatedOptimize;
PF_CONSOLE_CMD( Physics, OptimizeAnimatedPhysicals, "int enable", "if true then dont eval non moving physical animations")
{
gPhysicsAnimatedOptimize = params[0];
}
PF_CONSOLE_CMD( Physics, ClearLog, "", "Clear the physics log.")
{
plSimulationMgr::ClearLog();
}
*/
#include "plPhysical/plPhysicalSDLModifier.h"
PF_CONSOLE_CMD(Physics, LogSDL, "int level", "Turn logging of physics SDL state on or off. 0=off 1=send/receive only 2=any attempt")
{
int level = params[0];
plPhysicalSDLModifier::SetLogLevel(level);
}
#include "plPhysX/plSimulationMgr.h"
PF_CONSOLE_CMD(Physics, ExtraProfile, "", "Toggle extra simulation profiling")
{
char str[256];
if (plSimulationMgr::fExtraProfile)
{
plSimulationMgr::fExtraProfile = false;
sprintf(str, "Stop extra profiling");
}
else
{
plSimulationMgr::fExtraProfile = true;
sprintf(str, "Start extra profiling");
}
PrintString( str );
}
PF_CONSOLE_CMD(Physics, SubworldOptimization, "", "Toggle subworld optimization")
{
char str[256];
if (plSimulationMgr::fSubworldOptimization)
{
plSimulationMgr::fSubworldOptimization = false;
sprintf(str, "Stop subworld optimization");
}
else
{
plSimulationMgr::fSubworldOptimization = true;
sprintf(str, "Start subworld optimization");
}
PrintString( str );
}
PF_CONSOLE_CMD(Physics, ClampingOnStep, "", "Toggle whether to clamp the step size on advance")
{
char str[256];
if (plSimulationMgr::fDoClampingOnStep)
{
plSimulationMgr::fDoClampingOnStep = false;
sprintf(str, "Stop clamping the step size");
}
else
{
plSimulationMgr::fDoClampingOnStep = true;
sprintf(str, "Start clamping the step size");
}
PrintString( str );
}
PF_CONSOLE_CMD(Physics,
ShowControllerDebugDisplay,
"",
"Toggle the physics controller debug display")
{
plPXPhysicalControllerCore::fDebugDisplay = !plPXPhysicalControllerCore::fDebugDisplay;
}
PF_CONSOLE_CMD(Physics,
ListAwakeActors,
"",
"Toggles displaying the list of awake actors")
{
plSimulationMgr::fDisplayAwakeActors= !plSimulationMgr::fDisplayAwakeActors;
}
/*
PF_CONSOLE_CMD( Physics, PlayPhysicsSounds, "bool b", "Turn physics sounds on/off.")
{
bool b = params[0];
plHKCollision::TogglePhysicsSounds(b);
}
*/
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////
// Mouse controls
//////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Mouse )
PF_CONSOLE_CMD( Mouse, Invert, nil, "invert the mouse")
{
plMouseDevice::SetInverted(true);
}
PF_CONSOLE_CMD( Mouse, UnInvert, nil, "un-invert the mouse")
{
plMouseDevice::SetInverted(false);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Mouse, SetDeadZone, "float zone", "Sets the dead zone for the mouse - range is from 0.0 to 1.0")
{
float f = params[0];
}
PF_CONSOLE_CMD( Mouse, Enable, nil, "Enable mouse input")
{
// plCommandInterfaceModifier::GetInstance()->EnableMouseInput();
}
PF_CONSOLE_CMD( Mouse, Disable, nil, "Disable mouse input")
{
// plCommandInterfaceModifier::GetInstance()->DisableMouseInput();
}
PF_CONSOLE_CMD( Mouse, SetFadeDelay, "float delayInSecs", "Set how long the cursor has to not move before it fades out" )
{
if( plAvatarInputInterface::GetInstance() != nil )
plAvatarInputInterface::GetInstance()->SetCursorFadeDelay( params[ 0 ] );
}
PF_CONSOLE_CMD( Mouse, Hide, nil, "hide mouse cursor")
{
plMouseDevice::HideCursor(true);
}
PF_CONSOLE_CMD( Mouse, Show, nil, "hide mouse cursor")
{
plMouseDevice::ShowCursor(true);
}
/*PF_CONSOLE_CMD( Mouse, SetScale, "float scale", "Sets the mouse scaling factor (sensitivity)" )
{
plInputManager::GetInstance()->SetMouseScale( params[ 0 ] );
PrintStringF( PrintString, "Mouse scale factor set to %4.2f", params[ 0 ] );
}
*/
PF_CONSOLE_CMD( Mouse, ForceHide, "bool force", "Forces the mouse to be hidden (or doesn't)" )
{
plInputInterfaceMgr::GetInstance()->ForceCursorHidden( (bool)params[ 0 ] );
PrintStringF( PrintString, "Mouse cursor %s", params[ 0 ] ? "forced to be hidden" : "back to normal" );
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Age Group Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Age )
PF_CONSOLE_CMD(Age, ShowSDL, "", "Prints the age SDL values")
{
plStateDataRecord * rec = new plStateDataRecord;
if (!VaultAgeGetAgeSDL(rec)) {
PrintString("Age SDL not found");
delete rec;
return;
}
plStatusLog::AddLineS("ShowSDL.log", "-----------------------------------");
for (unsigned i = 0; i < rec->GetNumVars(); ++i) {
plStateVariable * var = rec->GetVar(i);
if (plSimpleStateVariable * simple = var->GetAsSimpleStateVar()) {
plString line = var->GetName();
line += "=";
for (unsigned j = 0; j < simple->GetCount(); ++j) {
line += simple->GetAsString(j);
line += ",";
}
PrintString(line.c_str());
plStatusLog::AddLineS("ShowSDL.log", "%s", line.c_str());
}
}
delete rec;
}
PF_CONSOLE_CMD( Age, GetElapsedDays, "string agedefnfile", "Gets the elapsed days and fractions" )
{
hsUNIXStream s;
if (!s.Open(params[0]))
{
PrintString("Couldn't open age defn file!");
return;
}
plAgeDescription age;
age.Read(&s);
char str[256];
plUnifiedTime current;
current.SetToUTC();
sprintf(str,"ElapsedTime: %f Days",age.GetAgeElapsedDays(current));
PrintString(str);
s.Close();
}
PF_CONSOLE_CMD( Age, GetTimeOfDay, "string agedefnfile", "Gets the elapsed days and fractions" )
{
hsUNIXStream s;
if (!s.Open(params[0]))
{
PrintString("Couldn't open age defn file!");
return;
}
plAgeDescription age;
age.Read(&s);
char str[256];
plUnifiedTime current;
current.SetToUTC();
sprintf(str,"TimeOfDay: %f percent",age.GetAgeTimeOfDayPercent(current));
PrintString(str);
s.Close();
}
PF_CONSOLE_CMD( Age, SetSDLFloat, "string varName, float value, int index", "Set the value of an age global variable" )
{
int index = (int)params[2];
extern const plPythonSDLModifier *ExternFindAgePySDL();
const plPythonSDLModifier *sdlMod = ExternFindAgePySDL();
if (!sdlMod)
return;
plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar((const char *)params[0]);
if (!var)
return;
float v;
var->Get(&v, index);
var->Set((float)params[1], index);
// set the variable in the pythonSDL also
((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var);
// set it back to original so that its different
plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr());
if (p)
p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend);
}
PF_CONSOLE_CMD( Age, SetSDLInt, "string varName, int value, int index", "Set the value of an age global variable" )
{
int index = (int)params[2];
extern const plPythonSDLModifier *ExternFindAgePySDL();
const plPythonSDLModifier *sdlMod = ExternFindAgePySDL();
if (!sdlMod)
return;
plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar((const char *)params[0]);
if (!var)
return;
int v;
var->Get(&v, index);
var->Set((int)params[1], index);
// set the variable in the pythonSDL also
((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var);
plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr());
if (p)
p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend);
}
PF_CONSOLE_CMD( Age, SetSDLBool, "string varName, bool value, int index", "Set the value of an age global variable" )
{
int index = (int)params[2];
extern const plPythonSDLModifier *ExternFindAgePySDL();
const plPythonSDLModifier *sdlMod = ExternFindAgePySDL();
if (!sdlMod)
return;
plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar((const char*)params[0]);
if (!var)
return;
bool v;
var->Get(&v, index);
var->Set((bool)params[1], index);
// set the variable in the pythonSDL also
((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var);
plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr());
if (p)
p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Particle System Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( ParticleSystem ) // Defines a main command group
void UpdateParticleParam(const plString &objName, int32_t paramID, float value, void (*PrintString)(const char *))
{
char str[256];
plKey key = FindSceneObjectByName(objName, nil, str);
PrintString(str);
if (key == nil) return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil) return;
int i;
for (i = so->GetNumModifiers() - 1; i >= 0; i--)
{
const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifier(i));
if (sys != nil)
{
plgDispatch::MsgSend(new plParticleUpdateMsg(nil, sys->GetKey(), nil, paramID, value));
PrintString("Particle system successfully updated.");
return;
}
}
PrintString("The scene object specified has no particle system.");
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetPPS, // Function name
"string objName, float value", // Params
"Set the particles-per-second generated" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamParticlesPerSecond, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialPitchRange, // Function name
"string objName, float value", // Params
"Set the initial range of pitch of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamInitPitchRange, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialYawRange, // Function name
"string objName, float value", // Params
"Set the initial range of yaw of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamInitYawRange, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialVelocityMin, // Function name
"string objName, float value", // Params
"Set the minimum initial velocity of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamVelMin, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialVelocityMax, // Function name
"string objName, float value", // Params
"Set the maximum initial velocity of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamVelMax, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetWidth, // Function name
"string objName, float value", // Params
"Set the width of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamXSize, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetHeight, // Function name
"string objName, float value", // Params
"Set the height of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamYSize, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetScaleMin, // Function name
"string objName, float value", // Params
"Set the minimum width/height scaling of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamScaleMin, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetScaleMax, // Function name
"string objName, float value", // Params
"Set the maximum width/height scaling of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamScaleMax, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetGeneratorLife, // Function name
"string objName, float value", // Params
"Set the remaining life of the particle generator" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamGenLife, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetParticleLifeMin, // Function name
"string objName, float value", // Params
"Set the minimum lifespan of generated particles (negative values make them immortal)" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamPartLifeMin, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetParticleLifeMax, // Function name
"string objName, float value", // Params
"Set the max lifespan of generated particles" ) // Help string
{
UpdateParticleParam(plString::FromUtf8(params[0]), plParticleUpdateMsg::kParamPartLifeMax, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem,
TransferParticlesToAvatar,
"string objName, int numParticles",
"Creates a system (if necessary) on the avatar, and transfers particles" )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
if (key == nil)
return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil)
return;
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
(new plParticleTransferMsg(nil, avMod->GetKey(), 0, so->GetKey(), (int)params[1]))->Send();
}
PF_CONSOLE_CMD( ParticleSystem,
KillParticles,
"string objName, float timeLeft, float num, bool useAsPercentage",
"Flag some particles for death." )
{
char str[256];
plKey key = FindSceneObjectByName(plString::FromUtf8(params[0]), nil, str);
if (key == nil)
return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil)
return;
const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifierByType(plParticleSystem::Index()));
if (sys != nil)
{
uint8_t flags = (params[3] ? plParticleKillMsg::kParticleKillPercentage : 0);
(new plParticleKillMsg(nil, sys->GetKey(), 0, params[2], params[1], flags))->Send();
}
}
PF_CONSOLE_SUBGROUP( ParticleSystem, Flock )
static plParticleFlockEffect *FindFlock(const plString &objName)
{
char str[256];
plKey key = FindSceneObjectByName(objName, nil, str);
if (key == nil)
return nil;
plSceneObject *so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil)
return nil;
const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifierByType(plParticleSystem::Index()));
if (sys == nil)
return nil;
plParticleFlockEffect *flock = plParticleFlockEffect::ConvertNoRef(sys->GetEffect(plParticleFlockEffect::Index()));
if (flock == nil)
return nil;
return flock;
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetFlockOffset,
"string objName, float x, float y, float z",
"Set the flock's goal to be an offset from its sceneObject")
{
plParticleEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
{
(new plParticleFlockMsg(nil, flock->GetKey(), 0, plParticleFlockMsg::kFlockCmdSetOffset, params[1], params[2], params[3]))->Send();
}
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetDissentTarget,
"string objName, float x, float y, float z",
"Set the goal for particles that leave the flock")
{
plParticleEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
{
(new plParticleFlockMsg(nil, flock->GetKey(), 0, plParticleFlockMsg::kFlockCmdSetDissentPoint, params[1], params[2], params[3]))->Send();
}
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetConformDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetInfluenceAvgRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetRepelDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetInfluenceRepelRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetGoalDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetGoalRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetFullChaseDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetFullChaseRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetConformStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetConformStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetRepelStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetRepelStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetGoalOrbitStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetGoalOrbitStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetGoalChaseStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetGoalChaseStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetMaxOrbitSpeed,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetMaxOrbitSpeed(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetMaxChaseSpeed,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(plString::FromUtf8(params[0]));
if (flock)
flock->SetMaxChaseSpeed(params[1]);
else
PrintString("Can't find flock effect");
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Animation Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Animation ) // Defines a main command group
void SendAnimCmdMsg(const plString &objName, plMessage *msg)
{
char str[256];
plKey key = FindSceneObjectByName(objName, nil, str);
if (key != nil)
{
msg->AddReceiver(key);
plgDispatch::MsgSend(msg);
}
else // message wasn't sent
delete msg;
}
PF_CONSOLE_CMD( Animation, // Group name
Start, // Function name
"string objName, string animName", // Params
"Start the animation" ) // Help string
{
plAnimCmdMsg *msg = new plAnimCmdMsg();
msg->SetCmd(plAnimCmdMsg::kContinue);
msg->SetAnimName(plString::Null);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(plString::FromUtf8(params[0]), msg);
}
PF_CONSOLE_CMD( Animation, // Group name
Stop, // Function name
"string objName, string animName", // Params
"Stop the animation" ) // Help string
{
plAnimCmdMsg *msg = new plAnimCmdMsg();
msg->SetCmd(plAnimCmdMsg::kStop);
msg->SetAnimName(plString::Null);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(plString::FromUtf8(params[0]), msg);
}
PF_CONSOLE_CMD( Animation, // Group name
SetBlend, // Function name
"string objName, string animName, float blend, float rate", // Params
"Set the animation's blend value and rate to change" ) // Help string
{
plAGCmdMsg *msg = new plAGCmdMsg();
msg->SetCmd(plAGCmdMsg::kSetBlend);
msg->fBlend = params[2];
msg->fBlendRate = params[3];
msg->SetAnimName(plString::FromUtf8(params[1]));
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(plString::FromUtf8(params[0]), msg);
}
PF_CONSOLE_CMD( Animation, // Group name
SetAmp, // Function name
"string objName, string animName, float amp, float rate", // Params
"Set the amplitude of this animation and rate to change" ) // Help string
{
plAGCmdMsg *msg = new plAGCmdMsg();
msg->SetCmd(plAGCmdMsg::kSetAmp);
msg->fAmp = params[2];
msg->fAmpRate = params[3];
msg->SetAnimName(plString::FromUtf8(params[1]));
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(plString::FromUtf8(params[0]), msg);
}
PF_CONSOLE_CMD( Animation, // Group name
SetSpeed, // Function name
"string objName, string animName, float speed, float rate", // Params
"Set the speed of this animation and rate to change" ) // Help string
{
plAnimCmdMsg *msg = new plAnimCmdMsg();
msg->SetCmd(plAnimCmdMsg::kSetSpeed);
msg->fSpeed = params[2];
msg->fSpeedChangeRate = params[3];
msg->SetAnimName(plString::FromUtf8(params[1]));
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(plString::FromUtf8(params[0]), msg);
}
PF_CONSOLE_CMD( Animation,
AddDebugItems,
"string name",
"Add keys with the given name (substrings ok) to our report list" )
{
plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList;
if (adl)
adl->AddObjects(plString::FromUtf8(params[0]));
}
PF_CONSOLE_CMD( Animation,
RemoveDebugItems,
"string name",
"Remove keys with the given name (substrings ok) to our report list" )
{
plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList;
if (adl)
adl->RemoveObjects(plString::FromUtf8(params[0]));
}
PF_CONSOLE_CMD( Animation,
ShowDebugTimes,
"",
"Toggle the view of our debug list." )
{
plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList;
if (adl)
adl->fEnabled = !adl->fEnabled;
}
PF_CONSOLE_CMD( Animation,
ToggleDelayedTransforms,
"",
"Toggle the possibility of delayed transform evaluation." )
{
bool enabled = !plCoordinateInterface::GetDelayedTransformsEnabled();
plCoordinateInterface::SetDelayedTransformsEnabled(enabled);
char buff[256];
sprintf(buff, "Potential delay of transform eval is now %s", (enabled ? "ENABLED" : "DISABLED"));
PrintString(buff);
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
// Clothing Commands
////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plAvatar/plArmatureMod.h"
#include "plAvatar/plAvatarClothing.h"
#include "plAvatar/plClothingLayout.h"
#include "pfMessage/plClothingMsg.h"
PF_CONSOLE_GROUP( Clothing ) // Defines a main command group
PF_CONSOLE_CMD( Clothing, // Group name
AddItemToCloset, // Function name
"string itemName, float r, float g, float b, float r2, float g2, float b2", // Params
"Add a clothing item to your closet" ) // Help string
{
hsTArray<plClosetItem> items;
items.SetCount(1);
items[0].fItem = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
items[0].fOptions.fTint1.Set(params[1], params[2], params[3], 1.f);
items[0].fOptions.fTint2.Set(params[4], params[5], params[6], 1.f);
plClothingMgr::GetClothingMgr()->AddItemsToCloset(items);
}
PF_CONSOLE_CMD( Clothing, // Group name
WearItem, // Function name
"string itemName", // Params
"Has your avatar wear the item of clothing specified" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
if (avMod && item)
{
avMod->GetClothingOutfit()->AddItem(item);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
RemoveItem, // Function name
"string itemName", // Params
"Has your avatar remove the item of clothing specified" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
if (avMod && item)
{
avMod->GetClothingOutfit()->RemoveItem(item);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
TintItem, // Function name
"string itemName, float red, float green, float blue, int layer", // Params
"Change the color of an item of clothing you're wearing" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
uint8_t layer;
if ((int)params[4] == 2)
layer = plClothingElement::kLayerTint2;
else
layer = plClothingElement::kLayerTint1;
if (avMod && item)
{
avMod->GetClothingOutfit()->TintItem(item, params[1], params[2], params[3], true, true, true, true, layer);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
TintSkin, // Function name
"float red, float green, float blue", // Params
"Change your avatar's skin color" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->TintSkin(params[0], params[1], params[2]);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
AgeSkin, // Function name
"float age", // Params
"Blend (0 to 1) between young and old skin." ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->SetAge(params[0]);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
BlendSkin, // Function name
"float blend, int layer", // Params
"Set the blend (0 to 1) for a specific skin layer (1 to 6)." ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->SetSkinBlend(params[0], (int)params[1] + plClothingElement::kLayerSkinBlend1 - 1);
}
}
PF_CONSOLE_CMD( Clothing,
ChangeAvatar,
"string name",
"Switch your avatar to a different gender ('Male' / 'Female')" )
{
plClothingMgr::ChangeAvatar(params[0]);
}
PF_CONSOLE_CMD( Clothing, // Group name
SaveCustomizations, // Function name
"", // Params
"Save your customizations to the vault." ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->WriteToVault();
}
}
static plPlate *avatarTargetTexturePlate = nil;
PF_CONSOLE_CMD( Clothing,
ShowTargetTexture,
"...",
"Show/hide the texture we use for the local avatar on a square (for debugging)." )
{
if (avatarTargetTexturePlate == nil)
{
plArmatureMod *avMod = nil;
if (numParams > 0)
avMod = plAvatarMgr::GetInstance()->FindAvatarByPlayerID((int)params[0]);
else
avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
plPlateManager::Instance().CreatePlate( &avatarTargetTexturePlate );
avatarTargetTexturePlate->SetMaterial(avMod->GetClothingOutfit()->fMaterial);
avatarTargetTexturePlate->SetPosition(0,0);
avatarTargetTexturePlate->SetSize(1.9, 1.9);
avatarTargetTexturePlate->SetVisible(true);
}
}
else
{
plPlateManager::Instance().DestroyPlate(avatarTargetTexturePlate);
}
}
PF_CONSOLE_CMD( Clothing,
WearMaintainerOutfit,
"",
"Wear the Maintainer outfit" )
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->WearMaintainerOutfit();
}
}
PF_CONSOLE_CMD( Clothing,
RemoveMaintainerOutfit,
"",
"Return to your normal outfit" )
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->RemoveMaintainerOutfit();
}
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// KI Commands /////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( KI ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( KI, // Group name
UpgradeLevel, // Function name
"int level", // Params
"Upgrade KI to new level." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = new pfKIMsg( pfKIMsg::kUpgradeKILevel );
msg->SetIntValue((int) params[0]);
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
DowngradeLevel, // Function name
"int level", // Params
"Downgrade KI level to next lower level." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = new pfKIMsg( pfKIMsg::kDowngradeKILevel );
msg->SetIntValue((int) params[0]);
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
AllOfThePower, // Function name
"", // Params
"All the phased functionality turned on." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = new pfKIMsg( pfKIMsg::kKIPhasedAllOn );
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
NoneOfThePower, // Function name
"", // Params
"All the phased functionality turned off." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = new pfKIMsg( pfKIMsg::kKIPhasedAllOff );
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
AddJournal, // Function name
"", // Params
"Add the journal to the Blackbar." ) // Help string
{
// create the message to send
pfKIMsg *msg = new pfKIMsg( pfKIMsg::kAddJournalBook );
// send if off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
RemoveJournal, // Function name
"", // Params
"Removes the journal from the Blackbar." ) // Help string
{
// create the message to send
pfKIMsg *msg = new pfKIMsg( pfKIMsg::kRemoveJournalBook );
// send if off
plgDispatch::MsgSend( msg );
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
// Execute a Python file command
////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Python ) // Defines a main command group
#include "pfPython/cyMisc.h"
PF_CONSOLE_CMD( Python, // Group name
SetLoggingLevel, // Function name
"int level", // Params
"Set the python logging print level (1-4)" ) // Help string
{
cyMisc::SetPythonLoggingLevel((int) params[0]);
}
#ifndef LIMIT_CONSOLE_COMMANDS
#ifdef HAVE_CYPYTHONIDE
PF_CONSOLE_CMD( Python,
UsePythonDebugger,
"",
"Enables the python debugger (only works in an .ini file)" )
{
PythonInterface::UsePythonDebugger(true);
}
#endif
#include "pfMessage/pfBackdoorMsg.h"
PF_CONSOLE_CMD( Python,
Backdoor,
"string target, ...", // Params
"Send a debug trigger to a python file modifier" )
{
const char* extraParms = "";
if (numParams > 1)
extraParms = params[1];
pfBackdoorMsg *msg = new pfBackdoorMsg( params[0],extraParms );
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( Python,
Cheat,
"string functions, ...", // Params
"Run a cheat command" )
{
plString args;
if (numParams > 1)
{
const char* tmp = params[1];
args = plString::Format("(%s,)", tmp);
}
else
args = "()";
PythonInterface::RunFunctionSafe("xCheat", params[0], args.c_str());
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);
PrintString(output.c_str());
}
PF_CONSOLE_CMD( Python,
ListCheats,
"", // Params - None
"Show a list of python commands" )
{
// now evaluate this mess they made
PyObject* mymod = PythonInterface::FindModule("__main__");
PythonInterface::RunString("import xCheat;xc=[x for x in dir(xCheat) if not x.startswith('_')]\nfor i in range((len(xc)/4)+1): print xc[i*4:(i*4)+4]\n",mymod);
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);
PrintString(output.c_str());
}
#endif // LIMIT_CONSOLE_COMMANDS
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP(Demo)
PF_CONSOLE_CMD(Demo, RecordNet, "string recType, string recName", "Records a network demo (must be set in an ini file)")
{
if (plNetClientMgr::GetInstance()->RecordMsgs(params[0],params[1]))
PrintString("Recording Started");
else
PrintString("Recording Failed");
}
PF_CONSOLE_CMD(Demo, PlayNet, "string recName", "Plays back a network demo")
{
if (plNetClientMgr::GetInstance()->PlaybackMsgs(params[0]))
PrintString("Playback Started");
else
PrintString("Playback Failed");
}
/*
#include "../plHavok1/plVehicleModifier.h"
PF_CONSOLE_GROUP(Vehicle)
PF_CONSOLE_CMD(Vehicle, ShowStats, "", "")
{
plVehicleModifier::ShowStats();
}
PF_CONSOLE_CMD(Vehicle, SetSuspensionStrength, "float val", "10-100")
{
float val = params[0];
plVehicleModifier::SetSuspensionStrength(val);
}
PF_CONSOLE_CMD(Vehicle, SetSuspensionDamping, "float val", "1-8")
{
float val = params[0];
plVehicleModifier::SetSuspensionDamping(val);
}
PF_CONSOLE_CMD(Vehicle, SetMass, "float val", "")
{
float val = params[0];
plVehicleModifier::SetMass(val);
}
PF_CONSOLE_CMD(Vehicle, LoadSettings, "", "")
{
plVehicleModifier::ReadKeyValues();
PrintString("Loaded vehicle settings");
}
PF_CONSOLE_CMD(Vehicle, SaveSettings, "", "")
{
plVehicleModifier::WriteKeyValues();
PrintString("Saved vehicle settings");
}
*/
#endif // LIMIT_CONSOLE_COMMANDS
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP(Vault)
PF_CONSOLE_CMD(Vault, Dump, "", "Prints the vault structure of current player and age to the nearest log file")
{
VaultDump(L"Player", NetCommGetPlayer()->playerInt);
VaultDump(L"Age", NetCommGetAge()->ageVaultId);
}
#endif
//////////////////////////////////////////////////////////////////////////////
// End.