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VS2003_FINAL
basic_cmake
gamemgr
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As for other library dependencies, source and binaries are no longer included but must be installed separately. The file layout has changed in one detail: zlib headers are now under XPlatform/zlib rather than XPlatform/zlib/inc. Rather than working around that by moving the headers after the build, I've updated those projects relying on that that I could find, hope it doesn't upset any that are not here. Installation instructions: 1. Download zlib126.zip (or a newer version) from http://www.zlib.net/ , extract the zlib-1.2.6 folder it contains and move/rename it to MOULOpenSourceClientPlugin/StaticSDKs/XPlatform/zlib . 2. Download lpng1510.zip (or a newer version) from http://libpng.org/pub/png/libpng.html , extract the lpng1510 folder it contains and move/rename it to MOULOpenSourceClientPlugin/StaticSDKs/XPlatform/png . 3. Open png/projects/visualc71/libpng.sln in Visual Studio 2003. 4. Select "LIB Debug" from the Solution Configurations popup menu in the toolbar, then Build > Build Solution. 5. Select the "LIB Release" configuration and build the solution. 6. Make a new folder png/lib and move png/projects/visualc71/Win32_LIB_Debug/libpngd.lib as well as png/projects/visualc71/Win32_LIB_Release/libpng.lib into it. 7. Make a new folder zlib/lib and move png/projects/visualc71/Win32_LIB_Debug/ZLib/zlibd.lib as well as png/projects/visualc71/Win32_LIB_Release/ZLib/zlib.lib into it. |
13 years ago | |
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plFile.vcproj | Replace libpng and zlib by newer versions. | 13 years ago |