You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
133 lines
4.4 KiB
133 lines
4.4 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#ifndef plPageTreeMgr_inc |
|
#define plPageTreeMgr_inc |
|
|
|
#include "hsTemplates.h" |
|
|
|
class plSceneNode; |
|
class plSpaceTree; |
|
class plPipeline; |
|
class plCullPoly; |
|
class plOccluder; |
|
class plDrawable; |
|
class plDrawVisList; |
|
class plVolumeIsect; |
|
class plVisMgr; |
|
|
|
class plDrawSpanPair |
|
{ |
|
public: |
|
plDrawSpanPair() {} |
|
plDrawSpanPair(UInt16 d, UInt16 s) : fDrawable(d), fSpan(s) {} |
|
UInt16 fDrawable; |
|
UInt16 fSpan; |
|
}; |
|
|
|
class plDrawVisList |
|
{ |
|
public: |
|
plDrawVisList() : fDrawable(nil) {} |
|
virtual ~plDrawVisList() {} |
|
|
|
plDrawable* fDrawable; |
|
hsTArray<Int16> fVisList; |
|
|
|
plDrawVisList& operator=(const plDrawVisList& v) { fDrawable = v.fDrawable; fVisList = v.fVisList; return *this; } |
|
}; |
|
|
|
class plPageTreeMgr |
|
{ |
|
protected: |
|
hsTArray<plSceneNode*> fNodes; |
|
|
|
plSpaceTree* fSpaceTree; |
|
plVisMgr* fVisMgr; |
|
|
|
static hsBool fDisableVisMgr; |
|
|
|
hsTArray<const plOccluder*> fOccluders; |
|
hsTArray<const plCullPoly*> fCullPolys; |
|
hsTArray<const plCullPoly*> fSortedCullPolys; |
|
|
|
void ITrashSpaceTree(); |
|
hsBool IBuildSpaceTree(); |
|
hsBool IRefreshTree(plPipeline* pipe); |
|
void ISortCullPolys(plPipeline* pipe); |
|
hsBool IGetOcclusion(plPipeline* pipe, hsTArray<Int16>& list); |
|
hsBool IGetCullPolys(plPipeline* pipe); |
|
void IResetOcclusion(plPipeline* pipe); |
|
void IAddCullPolyList(const hsTArray<plCullPoly>& polyList); |
|
|
|
hsBool ISortByLevel(plPipeline* pipe, hsTArray<plDrawVisList>& drawList, hsTArray<plDrawVisList>& sortedDrawList); |
|
int IPrepForRenderSortingSpans(plPipeline* pipe, hsTArray<plDrawVisList>& drawVis, int& iDrawStart); |
|
hsBool IRenderSortingSpans(plPipeline* pipe, hsTArray<plDrawVisList*>& drawList, hsTArray<plDrawSpanPair>& pairs); |
|
int IRenderVisList(plPipeline* pipe, hsTArray<plDrawVisList>& visList); |
|
|
|
public: |
|
plPageTreeMgr(); |
|
virtual ~plPageTreeMgr(); |
|
|
|
const hsTArray<plSceneNode*>& GetNodes() const { return fNodes; } |
|
|
|
void AddNode(plSceneNode* node); |
|
void RemoveNode(plSceneNode* node); |
|
virtual void Reset(); // remove all nodes, nuke the space tree |
|
virtual hsBool Empty() const { return !fNodes.GetCount(); } |
|
|
|
virtual int Render(plPipeline* pipe); |
|
|
|
hsBool Harvest(plVolumeIsect* isect, hsTArray<plDrawVisList>& levList); |
|
|
|
void AddOccluderList(const hsTArray<plOccluder*> occList); |
|
|
|
plSpaceTree* GetSpaceTree() { if( !fSpaceTree ) IBuildSpaceTree(); return fSpaceTree; } |
|
|
|
void SetVisMgr(plVisMgr* visMgr) { fVisMgr = visMgr; } |
|
plVisMgr* GetVisMgr() const { return fVisMgr; } |
|
|
|
static void EnableVisMgr(hsBool on) { fDisableVisMgr = !on; } |
|
static hsBool VisMgrEnabled() { return !fDisableVisMgr; } |
|
}; |
|
|
|
#endif // plPageTreeMgr_inc
|
|
|