You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
298 lines
9.6 KiB
298 lines
9.6 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
// SIMULATION MESSAGES |
|
// Messages that influence the movement of a physically simulated object |
|
|
|
#ifndef PLSIMINFLUENCEMSG_H |
|
#define PLSIMINFLUENCEMSG_H |
|
/* |
|
#include "../../NucleusLib/pnMessage/plSimulationMsg.h" |
|
#include "../../CoreLib/hsGeometry3.h" |
|
|
|
//////////// |
|
// |
|
// INFLUENCE |
|
// |
|
//////////// |
|
|
|
// PLSIMULATIONINFLUENCEMSG (virtual) |
|
// base for messages that are used to push physical objects around in one way or another |
|
class plSimInfluenceMsg : public plSimulationMsg |
|
{ |
|
public: |
|
plSimInfluenceMsg() : plSimulationMsg() {}; |
|
plSimInfluenceMsg(const plKey& sender, const plKey &receiver, double *time) |
|
:plSimulationMsg(sender, receiver, time){}; |
|
|
|
CLASSNAME_REGISTER( plSimInfluenceMsg ); |
|
GETINTERFACE_ANY( plSimInfluenceMsg, plSimulationMsg); |
|
|
|
virtual void Read(hsStream *stream, hsResMgr *mgr); |
|
virtual void Write(hsStream *stream, hsResMgr *mgr); |
|
}; |
|
|
|
|
|
// FORCES |
|
///////// |
|
|
|
// PLFORCEMSG |
|
// apply a force to the center of mass of the receiver |
|
class plForceMsg : public plSimInfluenceMsg |
|
{ |
|
public: |
|
plForceMsg() : plSimInfluenceMsg() { }; |
|
plForceMsg::plForceMsg(const plKey& sender, const plKey &receiver, hsVector3 &force) |
|
:plSimInfluenceMsg(sender, receiver, nil), fForce(force) {}; |
|
plForceMsg::plForceMsg(const plKey& sender, const plKey &receiver, double *time, hsVector3 &force) |
|
:plSimInfluenceMsg(sender, receiver, time), fForce(force) {}; |
|
|
|
CLASSNAME_REGISTER( plForceMsg ); |
|
GETINTERFACE_ANY( plForceMsg, plSimInfluenceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsVector3 GetForce() const { return fForce; } |
|
|
|
void SetForce(const hsVector3 &the_Force) |
|
{ fForce = the_Force; } |
|
|
|
protected: |
|
hsVector3 fForce; |
|
}; |
|
|
|
|
|
// PLOFFSETFORCE |
|
// apply a force to the receiver as though it were being impacted at the |
|
// given point in global space |
|
class plOffsetForceMsg : public plForceMsg |
|
{ |
|
public: |
|
plOffsetForceMsg() : plForceMsg() { }; |
|
plOffsetForceMsg(const plKey& sender, const plKey &receiver, hsVector3 &force, hsPoint3 &point) |
|
:plForceMsg(sender, receiver, nil, force), fPoint(point) {}; |
|
plOffsetForceMsg(const plKey& sender, const plKey &receiver, double *time, hsVector3 &force, hsPoint3 &point) |
|
:plForceMsg(sender, receiver, time, force), fPoint(point) {}; |
|
|
|
CLASSNAME_REGISTER( plOffsetForceMsg ); |
|
GETINTERFACE_ANY( plOffsetForceMsg, plForceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsPoint3 GetPoint() const { return fPoint; } |
|
|
|
void SetPoint(const hsPoint3 &the_Point) |
|
{ fPoint = the_Point; } |
|
|
|
protected: |
|
hsPoint3 fPoint; |
|
}; |
|
|
|
// PLTORQUEMSG |
|
// Apply the given torque force to the body |
|
// The vector indicates the axes, and the magnitude indicates the strength |
|
class plTorqueMsg : public plSimInfluenceMsg |
|
{ |
|
public: |
|
plTorqueMsg() : plSimInfluenceMsg() { }; |
|
plTorqueMsg(const plKey& sender, const plKey &receiver, hsVector3 & torque) |
|
:plSimInfluenceMsg(sender, receiver, nil), fTorque(torque) {}; |
|
|
|
CLASSNAME_REGISTER( plTorqueMsg ); |
|
GETINTERFACE_ANY( plTorqueMsg, plSimInfluenceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsVector3 GetTorque() const { return fTorque; } |
|
void SetTorque(const hsVector3 &the_Torque) { fTorque = the_Torque; } |
|
|
|
protected: |
|
hsVector3 fTorque; |
|
|
|
}; |
|
|
|
// IMPULSES |
|
/////////// |
|
|
|
// PLIMPULSE |
|
// Add the given vector to the objects velocity |
|
class plImpulseMsg : public plSimInfluenceMsg |
|
{ |
|
public: |
|
plImpulseMsg() : plSimInfluenceMsg() { }; |
|
plImpulseMsg(const plKey& sender, const plKey &receiver, hsVector3 &impulse) |
|
:plSimInfluenceMsg(sender, receiver, nil), fImpulse(impulse) {}; |
|
plImpulseMsg(const plKey& sender, const plKey &receiver, double *time, hsVector3 &impulse) |
|
:plSimInfluenceMsg(sender, receiver, time), fImpulse(impulse) {}; |
|
|
|
CLASSNAME_REGISTER( plImpulseMsg ); |
|
GETINTERFACE_ANY( plImpulseMsg, plSimInfluenceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsVector3 GetImpulse() const { return fImpulse; } |
|
void SetImpulse(const hsVector3 &the_Impulse) { fImpulse = the_Impulse; } |
|
|
|
protected: |
|
hsVector3 fImpulse; |
|
|
|
}; |
|
|
|
// PLOFFSETIMPULSE |
|
// Apply the given impulse to the object at the given point in global space |
|
// Will impart torque if not applied to center of mass |
|
class plOffsetImpulseMsg : public plImpulseMsg |
|
{ |
|
public: |
|
plOffsetImpulseMsg() : plImpulseMsg() { }; |
|
plOffsetImpulseMsg(const plKey& sender, const plKey &receiver, hsVector3 & impulse, hsPoint3 &point) |
|
: plImpulseMsg(sender, receiver, impulse), fPoint(point) {}; |
|
plOffsetImpulseMsg(const plKey& sender, const plKey &receiver, double *time, hsVector3 & impulse, hsPoint3 &point) |
|
: plImpulseMsg(sender, receiver, time, impulse), fPoint(point) {}; |
|
|
|
CLASSNAME_REGISTER( plOffsetImpulseMsg ); |
|
GETINTERFACE_ANY( plOffsetImpulseMsg, plImpulseMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsPoint3 GetPoint() const { return fPoint; } |
|
void SetPoint(const hsPoint3 &the_Point) { fPoint = the_Point; } |
|
|
|
protected: |
|
hsPoint3 fPoint; |
|
|
|
}; |
|
|
|
|
|
// PLANGULARIMPULSE |
|
// Add the given vector (representing a rotation axis and magnitude) |
|
// to the |
|
class plAngularImpulseMsg : public plSimInfluenceMsg |
|
{ |
|
public: |
|
plAngularImpulseMsg() : plSimInfluenceMsg() { }; |
|
plAngularImpulseMsg(const plKey& sender, const plKey &receiver, hsVector3 &impulse) |
|
: plSimInfluenceMsg(sender, receiver, nil), fImpulse(impulse) {}; |
|
plAngularImpulseMsg(const plKey& sender, const plKey &receiver, double *time, hsVector3 &impulse) |
|
: plSimInfluenceMsg(sender, receiver, time), fImpulse(impulse) {}; |
|
|
|
CLASSNAME_REGISTER( plAngularImpulseMsg ); |
|
GETINTERFACE_ANY( plAngularImpulseMsg, plSimInfluenceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsVector3 GetImpulse() const { return fImpulse; } |
|
|
|
void SetImpulse(const hsVector3 &the_Impulse) |
|
{ fImpulse = the_Impulse; } |
|
|
|
protected: |
|
hsVector3 fImpulse; |
|
}; |
|
|
|
|
|
// MISCELLANEOUS INFLUENCES |
|
/////////////////////////// |
|
|
|
// PLDAMPMSG |
|
// Decrease all velocities on the given object. |
|
// A damp factor of 0 nulls them all entirely; |
|
// A damp factor of 1 leaves them alone. |
|
class plDampMsg : public plSimInfluenceMsg |
|
{ |
|
public: |
|
plDampMsg() : plSimInfluenceMsg() { }; |
|
plDampMsg(const plKey& sender, const plKey &receiver, float dampFactor) |
|
: plSimInfluenceMsg(sender, receiver, nil), fDamp(dampFactor) {}; |
|
plDampMsg(const plKey& sender, const plKey &receiver, double *time, float dampFactor) |
|
: plSimInfluenceMsg(sender, receiver, time), fDamp(dampFactor) {}; |
|
|
|
CLASSNAME_REGISTER( plDampMsg ); |
|
GETINTERFACE_ANY( plDampMsg, plSimInfluenceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
float GetDamp() const { return fDamp; } |
|
|
|
void SetDamp( float the_Damp ) |
|
{ fDamp = the_Damp; } |
|
|
|
protected: |
|
float fDamp; |
|
}; |
|
|
|
// PLSHIFTCENTERMSG |
|
// Shift the center of mass of the given object by the given |
|
// amount in the given direction. |
|
class plShiftMassMsg : public plSimInfluenceMsg |
|
{ |
|
public: |
|
plShiftMassMsg() : plSimInfluenceMsg() { }; |
|
plShiftMassMsg(const plKey& sender, const plKey &receiver, hsVector3 &offset) |
|
:plSimInfluenceMsg(sender, receiver, nil), fOffset(offset) {}; |
|
plShiftMassMsg(const plKey& sender, const plKey &receiver, double *time, hsVector3 &offset) |
|
:plSimInfluenceMsg(sender, receiver, time), fOffset(offset) {}; |
|
|
|
CLASSNAME_REGISTER( plShiftMassMsg ); |
|
GETINTERFACE_ANY( plShiftMassMsg, plSimInfluenceMsg); |
|
|
|
void Read(hsStream *stream, hsResMgr *mgr); |
|
void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
hsVector3 GetOffset() const { return fOffset; } |
|
|
|
void SetOffset(const hsVector3 &the_Offset) |
|
{ fOffset = the_Offset; } |
|
|
|
protected: |
|
hsVector3 fOffset; |
|
}; |
|
*/ |
|
#endif // PLSIMINFLUENCEMSG_H |
|
|
|
|