You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
110 lines
3.5 KiB
110 lines
3.5 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
|
|
#ifndef plCluster_inc |
|
#define plCluster_inc |
|
|
|
#include "hsTemplates.h" |
|
|
|
#include "plClusterGroup.h" |
|
#include "plSpanInstance.h" |
|
|
|
class hsGMaterial; |
|
class hsStream; |
|
class plSpanInstance; |
|
class hsKeyedObject; |
|
class plLightInfo; |
|
class plSpanTemplate; |
|
class plVisRegion; |
|
class hsBounds3Ext; |
|
|
|
class plCluster |
|
{ |
|
public: |
|
enum |
|
{ |
|
kNoIdx = UInt8(-1) |
|
}; |
|
protected: |
|
plClusterGroup* fGroup; |
|
|
|
hsTArray<plSpanInstance*> fInsts; |
|
|
|
plSpanEncoding fEncoding; |
|
|
|
friend class plClusterUtil; |
|
plSpanInstance* IGetInst(int i) const { return fInsts[i]; } |
|
void IAddInst(plSpanInstance* inst) { fInsts.Append(inst); } |
|
public: |
|
|
|
plCluster(); |
|
~plCluster(); |
|
|
|
void Read(hsStream* s, plClusterGroup* grp); |
|
void Write(hsStream* s) const; |
|
|
|
UInt32 NumInsts() const { return fInsts.GetCount(); } |
|
const plSpanInstance& GetInst(int i) const { return *fInsts[i]; } |
|
|
|
void UnPack(UInt8* vDst, UInt16* iDst, int idxOffset, hsBounds3Ext& wBnd) const; |
|
|
|
// Getters and setters, mostly for export construction. |
|
const plSpanTemplate* GetTemplate() const { return fGroup->GetTemplate(); } |
|
|
|
void SetEncoding(const plSpanEncoding& c) { fEncoding = c; } |
|
plSpanEncoding GetEncoding() const { return fEncoding; } |
|
|
|
plClusterGroup* GetGroup() const { return fGroup; } |
|
void SetGroup(plClusterGroup* g) { fGroup = g; } |
|
|
|
hsGMaterial* GetMaterial() const { return fGroup->GetMaterial(); } |
|
|
|
const hsBitVector& GetVisSet() const { return fGroup->GetVisSet(); } |
|
const hsBitVector& GetVisNot() const { return fGroup->GetVisNot(); } |
|
|
|
const hsTArray<plLightInfo*>& GetLights() const { fGroup->GetLights(); } |
|
|
|
const plLODDist& GetLOD() const { return fGroup->GetLOD(); } |
|
}; |
|
|
|
#endif // plCluster_inc
|
|
|