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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_NET_SERVERS_H
#define PL_NET_SERVERS_H
//
// Server Declarations and Constants
//
#include "hsTypes.h"
//
// Windows Class Name for All Servers
//
#define PARABLE_WINCLASSNAME "ParableServer"
#define PARABLE_PLS_WINCLASSNAME "ParableServer_PLS"
class plNetServerConstants
{
public:
enum ServerTypes // Changing the order WILL affect Data including Databases!!!
{
kInvalidLo,
kAgent,
kLobby,
kGame,
kVault,
kAuth,
kAdmin,
kLookup,
kClient,
kInvalidHi,
};
private:
static const char* ServerPrograms[];
public:
static const char* GetServerExe(int type) { return (type > kInvalidLo && type < kInvalidHi)?ServerPrograms[type-1]:nil; }
static const char* GetServerName(int type);
static UInt16 GetPort(int type);
static const char* GetServerTypeStr(int type)
{
switch(type)
{
case kAgent: return "kAgent";
case kLobby: return "kLobby";
case kGame: return "kGame";
case kVault: return "kVault";
case kAuth: return "kAuth";
case kAdmin: return "kAdmin";
case kLookup: return "kLookup";
case kClient: return "kClient";
default: return "???";
}
}
};
class plNetServerAgentConstants
{
public:
static const char* GetName() { return "Server_Agent"; }
static const UInt16 GetPort() { return 4800; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAgent; }
};
class plNetLookupServerConstants
{
public:
static const char* GetName() { return "Lookup_Server"; }
static const UInt16 GetPort() { return 2000; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kLookup; }
};
class plNetLobbyServerConstants
{
public:
static const char* GetName() { return "Generated_Lobby"; }
static const UInt16 GetPort() { return 5000; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kLobby; }
};
class plNetVaultServerConstants
{
public:
static const char* GetName() { return "Vault_Server"; }
static const UInt16 GetPort() { return 2001; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kVault; }
};
class plNetAuthServerConstants
{
public:
static const char* GetName() { return "Auth_Server"; }
static const UInt16 GetPort() { return 2002; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAuth; }
};
class plNetAdminServerConstants
{
public:
static const char* GetName() { return "Admin_Server"; }
static const UInt16 GetPort() { return 2003; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAdmin; }
};
class plNetGameServerConstants
{
public:
static const char* GetName() { return "Game_Server"; }
static const UInt16 GetLowPort() { return 5001;}
static const UInt16 GetHighPort() { return 6001;}
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kGame; }
};
#endif //PL_NET_SERVERS_H