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122 lines
3.4 KiB
122 lines
3.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plSoundMsg_h |
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#define plSoundMsg_h |
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#include "plMessageWithCallbacks.h" |
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#include "hsTemplates.h" |
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#include "hsBitVector.h" |
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class plSoundMsg : public plMessageWithCallbacks |
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{ |
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private: |
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void IInit() { fLoop=false; fPlaying = false; fBegin=fEnd=fTime=fRepeats=0; fSpeed = 0.f; fVolume = 0.f; fIndex = -1; fNameStr = 0; fFadeType = kLinear; } |
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public: |
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plSoundMsg() |
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: plMessageWithCallbacks(nil, nil, nil) { IInit(); } |
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plSoundMsg(const plKey &s, |
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const plKey &r, |
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const double* t) |
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: plMessageWithCallbacks(s, r, t) { IInit(); } |
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~plSoundMsg(); |
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CLASSNAME_REGISTER( plSoundMsg ); |
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GETINTERFACE_ANY( plSoundMsg, plMessageWithCallbacks ); |
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enum ModCmds |
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{ |
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kPlay=0, |
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kStop, |
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kSetLooping, |
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kUnSetLooping, |
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kSetBegin, |
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kToggleState, |
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kAddCallbacks, |
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kRemoveCallbacks, |
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kGetStatus, |
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kGetNumSounds, |
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kStatusReply, |
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kGoToTime, |
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kSetVolume, |
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kSetTalkIcon, |
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kClearTalkIcon, |
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kSetFadeIn, |
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kSetFadeOut, |
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kIsLocalOnly, // Not really a command, just a flag |
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kSelectFromGroup, |
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kNumCmds, |
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kFastForwardPlay, |
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kFastForwardToggle, |
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kSynchedPlay, |
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}; |
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hsBitVector fCmd; |
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hsBool Cmd(int n) const { return fCmd.IsBitSet(n); } |
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void SetCmd(int n) { fCmd.SetBit(n); } |
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void ClearCmd(); |
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double fBegin; |
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double fEnd; |
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hsBool fLoop; |
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hsScalar fSpeed; |
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double fTime; |
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int fIndex; |
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int fRepeats; |
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hsBool fPlaying; |
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UInt32 fNameStr; |
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hsScalar fVolume; // Range: 0 - silence, 1.f - loudest |
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enum FadeType |
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{ |
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kLinear, |
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kLogarithmic, |
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kExponential |
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} fFadeType; |
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// IO |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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#endif //plWin32Sound_h
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