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114 lines
4.1 KiB
114 lines
4.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef _pyNotify_h_ |
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#define _pyNotify_h_ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyNotify - a wrapper class to provide interface to send a NotifyMsg |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "../pnMessage/plNotifyMsg.h" |
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#include "pyKey.h" |
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#include "pyGeometry3.h" |
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#include <python.h> |
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#include "pyGlueHelpers.h" |
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class pyNotify |
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{ |
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private: |
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plKey fSenderKey; // the holder of the who (the modifier) we are |
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// the list of receivers that want to be notified |
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hsTArray<plKey> fReceivers; |
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hsBool fNetPropagate; |
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hsBool fNetForce; |
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// notify message build area |
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plNotifyMsg fBuildMsg; |
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protected: |
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pyNotify(); // only used by python glue, do NOT call |
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pyNotify(pyKey& selfkey); |
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public: |
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~pyNotify(); |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptNotify); |
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static PyObject *New(pyKey& selfkey); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyNotify object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyNotify); // converts a PyObject to a pyNotify (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject *m); |
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static void AddPlasmaConstantsClasses(PyObject *m); |
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void SetSender(pyKey& selfkey); // only used by python glue, do NOT call |
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// methods that will be exposed to Python |
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virtual void ClearReceivers(); |
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virtual void AddReceiver(pyKey* key); |
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virtual void SetNetPropagate(hsBool propagate); |
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virtual void SetNetForce(hsBool state); |
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virtual void SetActivateState(hsScalar state); |
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virtual void SetType(Int32 type); |
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// add event record helpers |
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virtual void AddCollisionEvent( hsBool enter, pyKey* other, pyKey* self ); |
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virtual void AddPickEvent(hsBool enabled, pyKey* other, pyKey* self, pyPoint3 hitPoint); |
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virtual void AddControlKeyEvent( Int32 key, hsBool down ); |
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virtual void AddVarNumber(const char* name, hsScalar number); |
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virtual void AddVarKey(const char* name, pyKey* key); |
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virtual void AddFacingEvent( hsBool enabled, pyKey* other, pyKey* self, hsScalar dot); |
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virtual void AddContainerEvent( hsBool entering, pyKey* container, pyKey* contained); |
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virtual void AddActivateEvent( hsBool active, hsBool activate ); |
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virtual void AddCallbackEvent( Int32 event ); |
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virtual void AddResponderState(Int32 state); |
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virtual void Send(); |
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}; |
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#endif // _pyNotify_h_
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