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584 lines
22 KiB
584 lines
22 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef _pfJournalBook_h |
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#define _pfJournalBook_h |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pfJournalBook Class // |
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// A generic, high-level, abstract method of creating various Myst-like // |
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// books within the game with very little effort, while ensuring that they // |
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// all remain consistent in appearance and operability. // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// Journal books are created via a journal book template. The template // |
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// takes the form of an extremely simplified version of HTML. The esHTML // |
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// has the following tags defined: // |
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// <p> - Start of a new paragraph. </p> isn't used. // |
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// <img> - Places an image in-line with the text. Options are: // |
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// align=left/right/center // |
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// src=<name of plMipmap> // |
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// link=<eventID> - Defines the image as clickable. When the user // |
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// clicks the image, it will generate an event // |
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// with the given event ID and send it to the // |
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// calling Python handler. // |
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// blend=none/alpha - Controls the blending method of drawing // |
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// the image // |
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// pos=<x>,<y> - Positions the image absolutely on the page // |
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// using the upper-left pixel given. Absolute- // |
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// placed images have no effect on text flow. // |
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// glow=<seconds[,min,[max]]> // |
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// - Defines a glow special effect, which amounts // |
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// to the image oscillating in opacity across // |
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// the time interval specified. Optionally, you // |
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// can also specify the min and max opacity, // |
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// from 0 to 1. // |
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// check=<onColor,offColor,default> // |
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// - Makes the image act as a checkbox, flipping // |
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// between on and off states (as defined by the // |
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// blending colors) on clicks. Default is either // |
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// 1 for on or 0 for off. Link notifys are sent // |
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// by checkboxes, with the event type // |
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// "kNotifyCheckUnchecked" negative if the // |
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// state is switching to off. Cannot be used // |
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// with "glow". // |
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// resize=yes/no - Defines whether the image will be resized // |
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// with the book or not, defaults to yes // |
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// opacity=0 to 1 - Defines the opacity of the image, 0 is // |
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// completely transparent, 1 is opaque // |
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// <pb> - Page break // |
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// <font> - Set the font for the following text. Options are: // |
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// face=<face name> // |
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// size=<point size> // |
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// style=r/b/i/bi // |
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// color=rrggbb - Hex color // |
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// spacing=<pixels> - line spacing in pixels // |
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// <cover> - Optionally sets the cover mipmap for the book. // |
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// src=<mipmap name> - Selects the mipmap to be used, using the // |
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// same search methods as <img>. Unlike <img> // |
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// though, <cover> has no restriction on // |
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// mipmap format. // |
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// tint=rrggbb - Hex color for tinting the cover image // |
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// tintfirst=yes/no - Tint the cover before applying decals, // |
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// defaults to yes. A no option overrides the // |
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// individual tint options on the <decal> tags // |
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// <margin> - Optionally sets the margin size in pixels, default is 16 // |
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// top=<size> // |
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// left=<size> // |
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// bottom=<size> // |
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// right=<size> // |
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// <book> - Optionally sets the size of the book in percent (0-1), // |
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// can be overridden by the SetBookSize funtion. // |
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// height=<size> // |
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// width=<size> // |
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// <decal> - Optionally specifies a decal to be drawn on the cover in // |
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// the specified position. Options are: // |
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// src=<mipmap name> - Selects the mipmap to be used, using the // |
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// same search methods as <imp>. Unlike <img> // |
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// though, <decal> has no restrictions on // |
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// mipmap format. // |
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// pos=<x>,<y> - Specifies the position of the decal on the // |
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// cover using the upper-left pixel // |
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// align=left/right/center // |
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// - Aligns the decal horizontally, overriding // |
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// any x coord in the pos option, if no y has // |
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// been specified, then it places it at the // |
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// top of the cover // |
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// resize=yes/no - Defines whether the image will be resized // |
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// with the book or not, defaults to yes // |
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// tint=yes/no - Defines whether or not this decal is tinted // |
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// with the cover. Overridden by the tintfirst // |
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// option on the <cover> tag. Defaults to no // |
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// <movie> - Places a movie (.bik file) inline with the text. Options: // |
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// src=<movie name> - Selects the movie to be used. (nead search // |
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// methods here eventually) // |
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// align=left/right/center // |
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// - Aligns the movie horizontally, overriding // |
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// any x coord in the pos option // |
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// link=<eventID> - Defines the movie as clickable. When the // |
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// User clicks the movie, it will generate an // |
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// event with the given event ID and send it // |
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// to the calling python handler // |
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// pos=<x>,<y> - Specifies the position of the movie on the // |
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// page using the upper left pixel given, does // |
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// not influence text flow // |
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// resize=yes/no - Defines whether the movie will be resized // |
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// with the book or not, defaults to yes // |
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// oncover=yes/no - Defines whether the movie will be placed on // |
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// the cover or not, defaults to no. NOTE: // |
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// setting this to yes causes the link option // |
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// to be ignored since cover movies can't link // |
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// loop=yes/no - Defines whether the movie will loop or not // |
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// defaults to yes // |
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// <editable> - Marks this book as editable (if the GUI supports it) // |
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// // |
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// The pages don't render until displayed. As a result, jumping to a given // |
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// page requires each page from the current position to the destination // |
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// to be rendered. Normally, this won't be a problem, because by default // |
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// books open to the first page, at which point each page renders one // |
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// at a time as the user flips through. // |
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// // |
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// The system assumes that no more than one book will ever actually be // |
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// shown at any time. As a result, the internal geometry for displaying // |
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// each book can be shared, reducing overhead and potential for errors. // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "hsTypes.h" |
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#include "hsStlUtils.h" |
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#include "hsTemplates.h" |
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#include "hsColorRGBA.h" |
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#include "../pnKeyedObject/hsKeyedObject.h" |
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#include "../pnKeyedObject/plUoid.h" |
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class pfEsHTMLChunk; |
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class pfGUIDialogMod; |
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class plLocation; |
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class pfGUICheckBoxCtrl; |
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class pfGUIButtonMod; |
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class pfJournalDlgProc; |
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class plDynamicTextMap; |
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class pfGUIClickMapCtrl; |
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class plLayerInterface; |
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class plMipmap; |
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class pfGUIProgressCtrl; |
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class hsGMaterial; |
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class plLayerBink; |
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class pfGUIMultiLineEditCtrl; |
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class pfJournalBook; |
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class pfBookMultiLineEditProc; |
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class pfBookData : public hsKeyedObject |
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{ |
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public: |
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enum WhichSide |
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{ |
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kLeftSide = 0x01, |
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kRightSide = 0x02, |
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kBothSides = 0x03, |
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kNoSides = 0 |
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}; |
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enum DynDisplayIndex |
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{ |
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kLeftPage = 0, |
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kRightPage, |
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kTurnFrontPage, |
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kTurnBackPage |
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}; |
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pfBookData(const char *guiName = nil); |
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virtual ~pfBookData(); |
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void LoadGUI(); // need this seperate because the plKey isn't setup until the constructor is done |
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CLASSNAME_REGISTER(pfBookData); |
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GETINTERFACE_ANY(pfBookData, hsKeyedObject); |
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virtual hsBool MsgReceive(plMessage *pMsg); |
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pfGUIDialogMod *Dialog() const {return fDialog;} |
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pfGUICheckBoxCtrl *CoverButton() const {return fCoverButton;} |
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pfGUICheckBoxCtrl *TurnPageButton() const {return fTurnPageButton;} |
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pfGUIClickMapCtrl *LeftPageMap() const {return fLeftPageMap;} |
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pfGUIClickMapCtrl *RightPageMap() const {return fRightPageMap;} |
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plLayerInterface *CoverLayer() const {return fCoverLayer;} |
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hsGMaterial *CoverMaterial() const {return fCoverMaterial;} |
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hsGMaterial *PageMaterial(int index) const {if ((index<0)||(index>3)) return nil; else return fPageMaterials[index];} |
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pfGUIButtonMod *LeftCorner() const {return fLeftCorner;} |
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pfGUIButtonMod *RightCorner() const {return fRightCorner;} |
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pfGUIProgressCtrl *WidthCtrl() const {return fWidthCtrl;} |
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pfGUIProgressCtrl *HeightCtrl() const {return fHeightCtrl;} |
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plMipmap *DefaultCover() const {return fDefaultCover;} |
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pfJournalBook *CurBook() const {return fCurrBook;} |
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hsBool StartedOpen() {return fStartedOpen;} |
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hsBool CurrentlyOpen() {return fCurrentlyOpen;} |
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hsBool CurrentlyTurning() {return fCurrentlyTurning;} |
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hsBool IsEditable() {return fEditable;} |
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WhichSide CurSFXPages() {return fCurrSFXPages;} |
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void StartedOpen(hsBool startedOpen) {fStartedOpen = startedOpen;} |
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void CurrentlyOpen(hsBool currentlyOpen) {fCurrentlyOpen = currentlyOpen;} |
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void CurrentlyTurning(hsBool currentlyTurning) {fCurrentlyTurning = currentlyTurning;} |
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void CurBook(pfJournalBook *curBook) {fCurrBook = curBook;} |
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// Quick helper |
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plDynamicTextMap *GetDTMap(UInt32 which); |
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pfGUIMultiLineEditCtrl *GetEditCtrl(UInt32 which); |
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// Seeks the width and height animations to set the desired book size. Sizes are in % across the animation |
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void SetCurrSize(hsScalar w, hsScalar h); |
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// Enables or disables the left and right page corners, to indicate current turnage state |
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void UpdatePageCorners(WhichSide which); |
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// Plays our book close animation |
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void PlayBookCloseAnim(hsBool closeIt = true, hsBool immediate = false); |
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// Finishes the start of the triggered page flip (once we're sure the animation is at the new frame) |
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void StartTriggeredFlip(hsBool flipBackwards); |
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// kill the flipping of a page... we are probably closing the book |
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void KillPageFlip(); |
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// Registers (or unregisters) for time messages so we can process special FX if we need to |
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void RegisterForSFX(WhichSide whichSides); |
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void HitEndOfControlList(Int32 cursorPos); |
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void HitBeginningOfControlList(Int32 cursorPos); |
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void EnableEditGUI(hsBool enable=true); |
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void DisableEditGUI() {EnableEditGUI(false);} |
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protected: |
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friend class pfJournalDlgProc; |
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enum Refs |
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{ |
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kRefDialog = 0, |
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kRefDefaultCover |
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}; |
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std::string fGUIName; |
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// The pointer to our dialog |
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pfGUIDialogMod *fDialog; |
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// And other interesting pointers |
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pfGUICheckBoxCtrl *fCoverButton; |
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pfGUICheckBoxCtrl *fTurnPageButton; |
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pfGUIClickMapCtrl *fLeftPageMap; |
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pfGUIClickMapCtrl *fRightPageMap; |
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plLayerInterface *fCoverLayer; |
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hsGMaterial *fCoverMaterial; |
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hsGMaterial *fPageMaterials[4]; |
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pfGUIButtonMod *fLeftCorner; |
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pfGUIButtonMod *fRightCorner; |
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pfGUIProgressCtrl *fWidthCtrl; |
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pfGUIProgressCtrl *fHeightCtrl; |
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pfGUIMultiLineEditCtrl *fLeftEditCtrl; |
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pfGUIMultiLineEditCtrl *fRightEditCtrl; |
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pfGUIMultiLineEditCtrl *fTurnFrontEditCtrl; |
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pfGUIMultiLineEditCtrl *fTurnBackEditCtrl; |
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// Pointer to our default (base) cover mipmap |
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plMipmap *fDefaultCover; |
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// The current book using our data |
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pfJournalBook *fCurrBook; |
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// Which side(s) we're currently doing SFX for |
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WhichSide fCurrSFXPages; |
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// Base time to calc SFX anim positions from |
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hsScalar fBaseSFXTime; |
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hsBool fResetSFXFlag; |
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hsBool fSFXUpdateFlip; // So we only update alternating pages every frame, to save processor time |
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// What it says |
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hsBool fCurrentlyTurning, fCurrentlyOpen, fStartedOpen; |
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hsBool fEditable; |
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Int32 fAdjustCursorTo; |
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// Inits our dialog template |
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void IInitTemplate(pfGUIDialogMod *templateDlg); |
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// Process SFX for this frame |
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void IHandleSFX(hsScalar currTime, WhichSide whichSide = kNoSides); |
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// Yet another step in the page flip, to make SURE we're already showing the turning page before we fill in the page behind it |
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void IFillUncoveringPage(hsBool rightSide); |
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// Triggers the start of the page-flipping animation, as well as sets up the callback for when it's finished |
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void ITriggerPageFlip(hsBool flipBackwards, hsBool immediate); |
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// Finishes the triggered page flip, on callback |
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void IFinishTriggeredFlip(hsBool wasBackwards); |
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}; |
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class pfJournalBook : public hsKeyedObject |
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{ |
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public: |
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// Enums of event types for the Book plNotifyMsg type |
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enum NotifyTypes |
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{ |
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kNotifyImageLink = 0, |
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kNotifyShow, |
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kNotifyHide, |
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kNotifyNextPage, |
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kNotifyPreviousPage, |
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kNotifyCheckUnchecked, |
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kNotifyClose, |
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}; |
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// The constructor takes in the esHTML source for the journal, along with |
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// the name of the mipmap to use as the cover of the book. The callback |
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// key is the keyed object to send event messages to (see <img> tag). |
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pfJournalBook( const char *esHTMLSource, plKey coverImageKey = nil, plKey callbackKey = nil, const plLocation &hintLoc = plLocation::kGlobalFixedLoc, const char *guiName = nil ); |
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pfJournalBook( const wchar_t *esHTMLSource, plKey coverImageKey = nil, plKey callbackKey = nil, const plLocation &hintLoc = plLocation::kGlobalFixedLoc, const char *guiName = nil ); |
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virtual ~pfJournalBook(); |
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CLASSNAME_REGISTER( pfJournalBook ); |
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GETINTERFACE_ANY( pfJournalBook, hsKeyedObject ); |
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// Our required virtual |
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virtual hsBool MsgReceive( plMessage *pMsg ); |
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// Init the singleton, for client startup |
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static void SingletonInit( void ); |
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// Shutdown the singleton |
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static void SingletonShutdown( void ); |
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// loads a gui |
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static void LoadGUI( const char *guiName ); |
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// unloads a gui if we don't need it any more and want to free up memory |
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static void UnloadGUI( const char *guiName ); |
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// unloads all GUIs except for the default |
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static void UnloadAllGUIs(); |
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void SetGUI( const char *guiName ); |
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// Shows the book, optionally starting open or closed |
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void Show( hsBool startOpened = false ); |
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/// NOTE: The following functions expose functionality that is normally |
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/// handled by the book logic itself. So you should only need to use these |
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/// in unusual circumstances. |
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// Book handles hiding itself once someone clicks away. |
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void Hide( void ); |
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// Opens the book, optionally to the given page |
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void Open( UInt32 startingPage = 0 ); |
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// Closes the book. |
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void Close( void ); |
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// Advances forward one page |
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void NextPage( void ); |
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// Same, only back |
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void PreviousPage( void ); |
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// For completeness... |
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void GoToPage( UInt32 pageNumber ); |
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// See below. Just forces a full calc of the cached info |
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void ForceCacheCalculations( void ); |
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// Closes the book, then calls Hide() once it's done closing |
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void CloseAndHide( void ); |
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// Sets the book size scaling. 1,1 would be full size, 0,0 is the smallest size possible |
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void SetBookSize( hsScalar width, hsScalar height ); |
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// What page are we on? |
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UInt32 GetCurrentPage( void ) const { return fCurrentPage; } |
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// Set the margin (defaults to 16 pixels) |
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void SetPageMargin( UInt32 margin ) { fPageTMargin = fPageLMargin = fPageBMargin = fPageRMargin = margin; } |
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// Turns on or off page turning |
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void AllowPageTurning( hsBool allow ) { fAllowTurning = allow; } |
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// grabs a certain movie based on it's index in the source file |
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plKey GetMovie( UInt8 index ); |
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// turns on and off editing of the book |
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void SetEditable( hsBool editable=true ); |
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// returns the text contained by the edit controls |
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std::string GetEditableText(); |
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void SetEditableText(std::string text); |
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protected: |
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struct loadedMovie |
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{ |
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pfEsHTMLChunk *movieChunk; |
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plLayerBink *movieLayer; |
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}; |
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friend class pfJournalDlgProc; |
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friend class pfBookData; |
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// Our compiled esHTML source |
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std::wstring fUncompiledSource; |
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plLocation fDefLoc; |
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hsTArray<pfEsHTMLChunk *> fHTMLSource; |
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hsTArray<pfEsHTMLChunk *> fCoverDecals; // stored in a separate location so we can draw them all immediately |
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hsTArray<loadedMovie *> fLoadedMovies; |
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// The key of the mipmap to use as the cover image |
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plKey fCoverMipKey; |
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bool fTintCover; |
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hsColorRGBA fCoverTint; |
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bool fTintFirst; // tint before applying decals? |
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// Receiver key to send notifys to, if any |
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plKey fCallbackKey; |
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bool fCoverFromHTML; |
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// Cached array of page starts in the esHTML source. Generated as we flip through |
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// the book, so that going backwards can be done efficiently. |
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hsTArray<UInt32> fPageStarts; |
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// is the book done showing and ready for more page calculations |
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hsBool fAreWeShowing; |
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// Our current page |
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UInt32 fCurrentPage; |
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// are we editing this book? (adjusts how we draw and flip pages) |
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hsBool fAreEditing; |
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hsBool fWantEditing; // the code specifies that we want to edit, but the gui doesn't support it, we will check again if the gui changes |
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hsBool fAllowTurning; // do we allow the user to turn pages? |
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// The ending page. -1 until calculated by flipping to it |
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UInt32 fLastPage; |
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// Per book size |
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hsScalar fWidthScale, fHeightScale; |
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// Per book margin around the edge (defaults to 16 pixels) |
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UInt32 fPageTMargin, fPageLMargin, fPageBMargin, fPageRMargin; |
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// Some animation keys we use |
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plKey fPageTurnAnimKey; |
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// Current list of linkable image chunks we have visible on the screen, for quick hit testing |
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hsTArray<pfEsHTMLChunk *> fVisibleLinks; |
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static std::map<std::string,pfBookData*> fBookGUIs; |
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std::string fCurBookGUI; |
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enum Refs |
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{ |
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kRefImage = 0 |
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}; |
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// Compiles the given string of esHTML source into our compiled chunk list |
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hsBool ICompileSource( const wchar_t *source, const plLocation &hintLoc ); |
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// Frees our source array |
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void IFreeSource( void ); |
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// Compile helpers |
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UInt8 IGetTagType( const wchar_t *string ); |
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hsBool IGetNextOption( const wchar_t *&string, wchar_t *name, wchar_t *option ); |
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plKey IGetMipmapKey( const wchar_t *name, const plLocation &loc ); |
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// Renders one (1) page into the given DTMap |
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void IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppressRendering = false ); |
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// moves the movie layers from one material onto another |
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void IMoveMovies( hsGMaterial *source, hsGMaterial *dest); |
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// Starting at the given chunk, works backwards to determine the full set of current |
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// font properties at that point, or assigns defaults if none were specified |
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void IFindFontProps( UInt32 chunkIdx, const wchar_t *&face, UInt8 &size, UInt8 &flags, hsColorRGBA &color, Int16 &spacing ); |
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// Find the last paragraph chunk and thus the last par alignment settings |
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UInt8 IFindLastAlignment( void ) const; |
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// Handle clicks on either side of the book |
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void IHandleLeftSideClick( void ); |
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void IHandleRightSideClick( void ); |
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// Just sends out a notify to our currently set receiver key |
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void ISendNotify( UInt32 type, UInt32 linkID = 0 ); |
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// Close with a notify |
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void ITriggerCloseWithNotify( hsBool closeNotOpen, hsBool immediate ); |
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// Finish showing the book, due to the animation being done seeking |
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void IFinishShow( hsBool startOpened ); |
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// Find the current moused link, if any |
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Int32 IFindCurrVisibleLink( hsBool rightNotLeft, hsBool hoverNotUp ); |
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// Ensures that all the page starts are calced up to the given page (but not including it) |
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void IRecalcPageStarts( UInt32 upToPage ); |
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// Load (or unload) all the images for the book |
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void ILoadAllImages( hsBool unload ); |
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// Purge the DynaTextMaps |
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void IPurgeDynaTextMaps( ); |
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// Process a click on the given "check box" image |
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void IHandleCheckClick( UInt32 idx, pfBookData::WhichSide which ); |
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// Draw me an image! |
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void IDrawMipmap( pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *mip, plDynamicTextMap *dtMap, UInt32 whichDTMap, hsBool dontRender ); |
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// Movie functions |
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loadedMovie *IMovieAlreadyLoaded(pfEsHTMLChunk *chunk); |
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loadedMovie *IGetMovieByIndex(UInt8 index); |
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plLayerBink *IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *baseMipmap, UInt32 whichDTMap, hsBool dontRender); |
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// Cover functions |
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plLayerInterface *IMakeBaseLayer(plMipmap *image); |
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plLayerInterface *IMakeDecalLayer(pfEsHTMLChunk *decalChunk, plMipmap *decal, plMipmap *baseMipmap); |
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void ISetDecalLayers(hsGMaterial *material,hsTArray<plLayerInterface*> layers); |
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}; |
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#endif //_pfJournalBook_h
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