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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "../pnKeyedObject/hsKeyedObject.h"
class plLOSRequestMsg;
struct hsMatrix44;
/** \class plLOSDispatch
Line-of-sight requests are sent to this guy, who then hands them
to the appropriate solvers, which can vary depending on such
criteria as which subworld the player is currently in.
Eventually we will have more variants of requests, such as
"search all subworlds," etc. */
class plLOSDispatch : public hsKeyedObject
{
public:
plLOSDispatch();
~plLOSDispatch();
CLASSNAME_REGISTER(plLOSDispatch);
GETINTERFACE_ANY(plLOSDispatch, hsKeyedObject);
virtual hsBool MsgReceive(plMessage* msg);
protected:
plMessage* ICreateHitMsg(plLOSRequestMsg* requestMsg, hsMatrix44& l2w);
plMessage* ICreateMissMsg(plLOSRequestMsg* requestMsg);
};