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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
///////////////////////////////////////////////////////////////////////////////
// //
// pcSmallRect - A tiny Int16-based 2D rectangle class //
// //
///////////////////////////////////////////////////////////////////////////////
// Note: I'm introducing the concept here that new-style coreLib files/classes
// are named with the "pc" prefix, just as featureLib uses "pf" and nucleusLib
// uses "pn". I have no clue if this is kosher or good, but I'm doing it anyway.
// Feel free to change if desired
#ifndef _pcSmallRect_h
#define _pcSmallRect_h
#include "hsTypes.h"
class hsStream;
class pcSmallRect
{
public:
Int16 fX, fY, fWidth, fHeight;
pcSmallRect() { Empty(); }
pcSmallRect( Int16 x, Int16 y, Int16 w, Int16 h ) { Set( x, y, w, h ); }
void Set( Int16 x, Int16 y, Int16 w, Int16 h ) { fX = x; fY = y; fWidth = w; fHeight = h; }
void Empty( void ) { fX = fY = fWidth = fHeight = 0; }
Int16 GetRight( void ) const { return fX + fWidth; }
Int16 GetBottom( void ) const { return fY + fHeight; }
void Read( hsStream *s );
void Write( hsStream *s );
hsBool Contains( Int16 x, Int16 y ) { if( x >= fX && x <= fX + fWidth && y >= fY && y <= fY + fHeight ) return true; return false; }
};
#endif // _pcSmallRect_h