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302 lines
9.0 KiB
302 lines
9.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef PLPOINTCHANNEL_H |
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#define PLPOINTCHANNEL_H |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// INCLUDES |
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// |
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///////////////////////////////////////////////////////////////////////////////////////// |
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#include "plAGApplicator.h" |
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#include "plAGChannel.h" |
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#include "hsGeometry3.h" |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// FORWARDS |
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// |
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///////////////////////////////////////////////////////////////////////////////////////// |
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class plController; |
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class plControllerCacheInfo; |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// DEFINITIONS |
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// |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// PLPOINTCHANNEL |
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///////////////// |
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// A source of animated hsPoint3 data |
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class plPointChannel : public plAGChannel |
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{ |
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protected: |
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hsPoint3 fResult; |
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public: |
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plPointChannel(); |
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virtual ~plPointChannel(); |
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// AG PROTOCOL |
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virtual const hsPoint3 & Value(double time); |
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virtual void Value(hsPoint3 &point, double time); |
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// combine it (allocates combine object) |
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virtual plAGChannel * MakeCombine(plAGChannel * channelB); |
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// blend it (allocates blend object) |
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virtual plAGChannel * MakeBlend(plAGChannel * channelB, plScalarChannel * channelBias, int blendPriority); |
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// const eval at time zero |
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virtual plAGChannel * MakeZeroState(); |
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// make a timeScale instance |
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virtual plAGChannel * MakeTimeScale(plScalarChannel *timeSource); |
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// PLASMA PROTOCOL |
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CLASSNAME_REGISTER( plPointChannel ); |
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GETINTERFACE_ANY( plPointChannel, plAGChannel ); |
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}; |
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////////////////// |
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// PLPOINTCONSTANT |
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////////////////// |
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// A point source that just keeps handing out the same point |
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class plPointConstant : public plPointChannel |
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{ |
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public: |
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plPointConstant(); |
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plPointConstant(const hsPoint3 &point); |
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virtual ~plPointConstant(); |
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void Set(const hsPoint3 &the_Point) { fResult = the_Point; } |
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// PLASMA PROTOCOL |
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CLASSNAME_REGISTER( plPointConstant ); |
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GETINTERFACE_ANY( plPointConstant, plPointChannel ); |
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void Read(hsStream *stream, hsResMgr *mgr); |
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void Write(hsStream *stream, hsResMgr *mgr); |
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}; |
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//////////////////// |
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// PLPOINTTIMESCALE |
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//////////////////// |
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// Adapts the time scale before passing it to the next channel in line. |
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// Use to instance animations while allowing each instance to run at different speeds. |
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class plPointTimeScale : public plPointChannel |
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{ |
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protected: |
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plScalarChannel *fTimeSource; |
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plPointChannel *fChannelIn; |
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public: |
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plPointTimeScale(); |
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plPointTimeScale(plPointChannel *channel, plScalarChannel *timeSource); |
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virtual ~plPointTimeScale(); |
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virtual bool IsStoppedAt(double time); |
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virtual const hsPoint3 & Value(double time); |
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virtual plAGChannel * Detach(plAGChannel * channel); |
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// PLASMA PROTOCOL |
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CLASSNAME_REGISTER( plPointTimeScale ); |
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GETINTERFACE_ANY( plPointTimeScale, plPointChannel ); |
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}; |
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// PLPOINTBLEND |
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/////////////// |
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// Combines two point sources into one |
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class plPointBlend : public plPointChannel |
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{ |
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public: |
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plPointBlend(); |
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plPointBlend(plPointChannel *channelA, plPointChannel *channelB, plScalarChannel *channelBias); |
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virtual ~plPointBlend(); |
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plAGChannel * Remove(plAGChannel *srceToRemove); |
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const plPointChannel * GetPointChannelA() const { return fPointA; } |
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void SetPointChannelA(plPointChannel *the_PointA) { fPointA = the_PointA; } |
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const plPointChannel * GetPointChannelB() const { return fPointB; } |
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void SetPointChannelB(plPointChannel *the_PointB) { fPointB = the_PointB; } |
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const plScalarChannel * GetChannelBias() const { return fChannelBias; } |
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void SetChannelBias(plScalarChannel * channel) { fChannelBias = channel; } |
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//float GetBlend() const { return fBlend; } |
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//void SetBlend(float the_blend) { fBlend = the_blend; } |
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virtual bool IsStoppedAt(double time); |
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// AG PROTOCOL |
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virtual const hsPoint3 &Value(double time); |
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// remove the specified channel from our graph |
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virtual plAGChannel * Detach(plAGChannel * channel); |
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// PLASMA PROTOCOL |
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CLASSNAME_REGISTER( plPointBlend ); |
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GETINTERFACE_ANY( plPointBlend, plPointChannel ); |
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protected: |
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plPointChannel *fPointA; |
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plPointChannel *fPointB; |
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plScalarChannel *fChannelBias; |
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}; |
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// BLENDPOINTS |
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// Handy little function to share with others. |
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hsPoint3 BlendPoints(hsPoint3 &pointA, hsPoint3 &pointB, float blend); |
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/////////////////////////// |
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// PLPOINTCONTROLLERCHANNEL |
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/////////////////////////// |
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// converts a plController-style animation into a plPointChannel |
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class plPointControllerChannel : public plPointChannel |
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{ |
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protected: |
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plController *fController; |
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public: |
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// xTORs |
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plPointControllerChannel(); |
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plPointControllerChannel(plController *controller); |
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virtual ~plPointControllerChannel(); |
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// AG PROTOCOL |
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virtual const hsPoint3 & Value(double time); |
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virtual const hsPoint3 & Value(double time, plControllerCacheInfo *cache); |
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virtual plAGChannel * MakeCacheChannel(plAnimTimeConvert *atc); |
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// PLASMA PROTOCOL |
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// rtti |
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CLASSNAME_REGISTER( plPointControllerChannel ); |
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GETINTERFACE_ANY( plPointControllerChannel, plPointChannel ); |
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// persistence |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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virtual void Read(hsStream *s, hsResMgr *mgr); |
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}; |
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//////////////////////////////// |
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// PLPOINTCONTROLLERCACHECHANNEL |
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//////////////////////////////// |
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// Same as plPointController, but with caching info |
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class plPointControllerCacheChannel : public plPointChannel |
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{ |
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protected: |
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plControllerCacheInfo *fCache; |
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plPointControllerChannel *fControllerChannel; |
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public: |
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plPointControllerCacheChannel(); |
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plPointControllerCacheChannel(plPointControllerChannel *channel, plControllerCacheInfo *cache); |
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virtual ~plPointControllerCacheChannel(); |
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virtual const hsPoint3 & Value(double time, bool peek = false); |
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virtual plAGChannel * Detach(plAGChannel * channel); |
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// PLASMA PROTOCOL |
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CLASSNAME_REGISTER( plPointControllerCacheChannel ); |
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GETINTERFACE_ANY( plPointControllerCacheChannel, plPointChannel ); |
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// Created at runtime only, so no Read/Write |
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}; |
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//////////////////////////// |
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// |
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// Channel Applicator classes |
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class plPointChannelApplicator : public plAGApplicator |
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{ |
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protected: |
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virtual void IApply(const plAGModifier *mod, double time); |
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public: |
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CLASSNAME_REGISTER( plPointChannelApplicator ); |
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GETINTERFACE_ANY( plPointChannelApplicator, plAGApplicator ); |
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}; |
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class plLightDiffuseApplicator : public plAGApplicator |
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{ |
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protected: |
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virtual void IApply(const plAGModifier *mod, double time); |
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public: |
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CLASSNAME_REGISTER( plLightDiffuseApplicator ); |
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GETINTERFACE_ANY( plLightDiffuseApplicator, plAGApplicator ); |
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}; |
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class plLightAmbientApplicator : public plAGApplicator |
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{ |
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protected: |
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virtual void IApply(const plAGModifier *mod, double time); |
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public: |
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CLASSNAME_REGISTER( plLightAmbientApplicator ); |
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GETINTERFACE_ANY( plLightAmbientApplicator, plAGApplicator ); |
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}; |
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class plLightSpecularApplicator : public plAGApplicator |
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{ |
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protected: |
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virtual void IApply(const plAGModifier *mod, double time); |
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public: |
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CLASSNAME_REGISTER( plLightSpecularApplicator ); |
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GETINTERFACE_ANY( plLightSpecularApplicator, plAGApplicator ); |
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}; |
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#endif // PLPOINTCHANNEL_H
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