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124 lines
4.4 KiB
124 lines
4.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plDrawInterface_inc |
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#define plDrawInterface_inc |
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#include "plObjInterface.h" |
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class plDrawable; |
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class hsStream; |
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class hsResMgr; |
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struct hsMatrix44; |
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class hsBounds3Ext; |
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class hsGMaterial; |
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class plParticleEmitter; |
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class plDrawInterface : public plObjInterface |
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{ |
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public: |
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// Props inc by 1 (bit shift in bitvector). |
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enum plDrawProperties { |
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kDisable = 0, |
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kNumProps // last in the list |
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}; |
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enum { |
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kRefVisRegion |
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}; |
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protected: |
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hsTArray<plDrawable*> fDrawables; |
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hsTArray<uint32_t> fDrawableIndices; |
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hsTArray<hsKeyedObject*> fRegions; |
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void ISetVisRegions(int iDraw); |
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void ISetVisRegion(hsKeyedObject* ref, bool on); |
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void ISetDrawable(uint8_t which, plDrawable* dr); |
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void IRemoveDrawable(plDrawable* dr); |
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void ISetSceneNode(plKey newNode); |
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virtual void ICheckDrawableIndex(uint8_t which); |
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friend class plSceneObject; |
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public: |
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plDrawInterface(); |
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virtual ~plDrawInterface(); |
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CLASSNAME_REGISTER( plDrawInterface ); |
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GETINTERFACE_ANY( plDrawInterface, plObjInterface ); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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void SetProperty(int prop, bool on); |
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int32_t GetNumProperties() const { return kNumProps; } |
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// Transform settable only, if you want it get it from the coordinate interface. |
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void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l); |
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// Bounds are gettable only, they are computed on the drawable. |
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const hsBounds3Ext GetLocalBounds() const; |
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const hsBounds3Ext GetWorldBounds() const; |
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const hsBounds3Ext GetMaxWorldBounds() const; |
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virtual bool MsgReceive(plMessage* msg); |
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virtual void ReleaseData( void ); |
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/// Funky particle system functions |
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void SetUpForParticleSystem( uint32_t maxNumEmitters, uint32_t maxNumParticles, hsGMaterial *material, hsTArray<plKey>& lights ); |
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void ResetParticleSystem( void ); |
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void AssignEmitterToParticleSystem( plParticleEmitter *emitter ); |
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/// EXPORT-ONLY |
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void SetDrawable(uint8_t which, plDrawable* dr); |
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plDrawable* GetDrawable( uint8_t which ) const { return which < fDrawables.GetCount() ? fDrawables[which] : nil; } |
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uint32_t GetNumDrawables() const { return fDrawables.GetCount(); } |
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// Sets the triMesh index to be used when referring to our spans in the drawable |
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void SetDrawableMeshIndex( uint8_t which, uint32_t index ); |
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uint32_t GetDrawableMeshIndex( uint8_t which ) const { return which < fDrawableIndices.GetCount() ? fDrawableIndices[which] : uint32_t(-1); } |
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}; |
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#endif // plDrawInterface_inc
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