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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pySceneObject.h"
#include "pyMatrix44.h"
#include "pyGeometry3.h"
#include <python.h>
// glue functions
PYTHON_CLASS_DEFINITION(ptSceneobject, pySceneObject);
PYTHON_DEFAULT_NEW_DEFINITION(ptSceneobject, pySceneObject)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptSceneobject)
PYTHON_INIT_DEFINITION(ptSceneobject, args, keywords)
{
PyObject *objKeyObject = NULL;
PyObject *selfKeyObject = NULL;
if (!PyArg_ParseTuple(args, "OO", &objKeyObject, &selfKeyObject))
{
PyErr_SetString(PyExc_TypeError, "init expects two ptKey objects");
PYTHON_RETURN_INIT_ERROR;
}
if ((!pyKey::Check(objKeyObject))||(!pyKey::Check(selfKeyObject)))
{
PyErr_SetString(PyExc_TypeError, "init expects two ptKey objects");
PYTHON_RETURN_INIT_ERROR;
}
pyKey *objKey = pyKey::ConvertFrom(objKeyObject);
pyKey *selfKey = pyKey::ConvertFrom(selfKeyObject);
self->fThis->addObjKey(objKey->getKey());
self->fThis->setSenderKey(selfKey->getKey());
self->fThis->setPyMod(*selfKey);
PYTHON_RETURN_INIT_OK;
}
PYTHON_RICH_COMPARE_DEFINITION(ptSceneobject, obj1, obj2, compareType)
{
if ((obj1 == Py_None) || (obj2 == Py_None) || !pySceneObject::Check(obj1) || !pySceneObject::Check(obj2))
{
// if they aren't the same type, they don't match, obviously (we also never equal none)
if (compareType == Py_EQ)
PYTHON_RCOMPARE_FALSE;
else if (compareType == Py_NE)
PYTHON_RCOMPARE_TRUE;
else
{
PyErr_SetString(PyExc_NotImplementedError, "invalid comparison for a ptSceneobject object");
PYTHON_RCOMPARE_ERROR;
}
}
pySceneObject *scObj1 = pySceneObject::ConvertFrom(obj1);
pySceneObject *scObj2 = pySceneObject::ConvertFrom(obj2);
if (compareType == Py_EQ)
{
if ((*scObj1) == (*scObj2))
PYTHON_RCOMPARE_TRUE;
PYTHON_RCOMPARE_FALSE;
}
else if (compareType == Py_NE)
{
if ((*scObj1) != (*scObj2))
PYTHON_RCOMPARE_TRUE;
PYTHON_RCOMPARE_FALSE;
}
PyErr_SetString(PyExc_NotImplementedError, "invalid comparison for a ptSceneobject object");
PYTHON_RCOMPARE_ERROR;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, addKey, args)
{
PyObject *keyObject = NULL;
if (!PyArg_ParseTuple(args, "O", &keyObject))
{
PyErr_SetString(PyExc_TypeError, "addKey expects a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(keyObject))
{
PyErr_SetString(PyExc_TypeError, "addKey expects a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey *key = pyKey::ConvertFrom(keyObject);
self->fThis->addObjPyKey(*key);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getKey)
{
return self->fThis->getObjPyKey();
}
PYTHON_METHOD_DEFINITION(ptSceneobject, netForce, args)
{
char forceFlag;
if (!PyArg_ParseTuple(args, "b", &forceFlag))
{
PyErr_SetString(PyExc_TypeError, "netForce requires a boolean argument");
PYTHON_RETURN_ERROR;
}
self->fThis->SetNetForce(forceFlag != 0);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, findObject, args)
{
char *name = NULL;
if (!PyArg_ParseTuple(args, "s", &name))
{
PyErr_SetString(PyExc_TypeError, "findObject expects a string");
PYTHON_RETURN_ERROR;
}
return self->fThis->findObj(name);
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getName)
{
return PyString_FromString(self->fThis->GetName());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getResponders)
{
std::vector<PyObject*> vecList = self->fThis->GetResponders();
PyObject *retVal = PyList_New(vecList.size());
for (int curKey = 0; curKey < vecList.size(); curKey++)
PyList_SetItem(retVal, curKey, vecList[curKey]); // steals the vecList ref
return retVal;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getPythonMods)
{
std::vector<PyObject*> vecList = self->fThis->GetPythonMods();
PyObject *retVal = PyList_New(vecList.size());
for (int curKey = 0; curKey < vecList.size(); curKey++)
PyList_SetItem(retVal, curKey, vecList[curKey]); // steals the vecList ref
return retVal;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, isLocallyOwned)
{
PYTHON_RETURN_BOOL(self->fThis->IsLocallyOwned());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getLocalToWorld)
{
return self->fThis->GetLocalToWorld();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getWorldToLocal)
{
return self->fThis->GetWorldToLocal();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getLocalToParent)
{
return self->fThis->GetLocalToParent();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getParentToLocal)
{
return self->fThis->GetParentToLocal();
}
PYTHON_METHOD_DEFINITION(ptSceneobject, setTransform, args)
{
PyObject *local2WorldObj = NULL;
PyObject *world2LocalObj = NULL;
if (!PyArg_ParseTuple(args, "OO", &local2WorldObj, &world2LocalObj))
{
PyErr_SetString(PyExc_TypeError, "setTransform expects two ptMatrix44 objects");
PYTHON_RETURN_ERROR;
}
if ((!pyMatrix44::Check(local2WorldObj))||(!pyMatrix44::Check(world2LocalObj)))
{
PyErr_SetString(PyExc_TypeError, "setTransform expects two ptMatrix44 objects");
PYTHON_RETURN_ERROR;
}
pyMatrix44 *local2World = pyMatrix44::ConvertFrom(local2WorldObj);
pyMatrix44 *world2Local = pyMatrix44::ConvertFrom(world2LocalObj);
self->fThis->SetTransform(*local2World, *world2Local);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, position)
{
return self->fThis->GetWorldPosition();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, view)
{
return self->fThis->GetViewVector();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, up)
{
return self->fThis->GetUpVector();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, right)
{
return self->fThis->GetRightVector();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, isAvatar)
{
PYTHON_RETURN_BOOL(self->fThis->IsAvatar());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, avatarVelocity)
{
return self->fThis->GetAvatarVelocity();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, isHuman)
{
PYTHON_RETURN_BOOL(self->fThis->IsHumanAvatar());
}
PYTHON_METHOD_DEFINITION(ptSceneobject, pushCutsceneCamera, args)
{
char cutFlag;
PyObject *avKeyObject = NULL;
if (!PyArg_ParseTuple(args, "bO", &cutFlag, &avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "pushCutseneCamera expects a boolean and a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "pushCutseneCamera expects a boolean and a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey *avKey = pyKey::ConvertFrom(avKeyObject);
self->fThis->PushCutsceneCamera((cutFlag != 0), *avKey);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, popCutsceneCamera, args)
{
PyObject *avKeyObject = NULL;
if (!PyArg_ParseTuple(args, "O", &avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "popCutsceneCamera expects a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "popCutsceneCamera expects a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey *avKey = pyKey::ConvertFrom(avKeyObject);
self->fThis->PopCutsceneCamera(*avKey);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, pushCamera, args)
{
PyObject *avKeyObject = NULL;
if (!PyArg_ParseTuple(args, "O", &avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "pushCamera expects a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "pushCamera expects a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey *avKey = pyKey::ConvertFrom(avKeyObject);
self->fThis->PushCamera(*avKey);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, pushCameraCut, args)
{
PyObject *avKeyObject = NULL;
if (!PyArg_ParseTuple(args, "O", &avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "pushCameraCut expects a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "pushCameraCut expects a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey *avKey = pyKey::ConvertFrom(avKeyObject);
self->fThis->PushCameraCut(*avKey);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, popCamera, args)
{
PyObject *avKeyObject = NULL;
if (!PyArg_ParseTuple(args, "O", &avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "popCamera expects a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(avKeyObject))
{
PyErr_SetString(PyExc_TypeError, "popCamera expects a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey *avKey = pyKey::ConvertFrom(avKeyObject);
self->fThis->PopCamera(*avKey);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptSceneobject, getResponderState)
{
return PyInt_FromLong((long)self->fThis->GetResponderState());
}
PYTHON_BASIC_METHOD_DEFINITION(ptSceneobject, animate, Animate)
PYTHON_METHOD_DEFINITION(ptSceneobject, rewindAnimNamed, args)
{
char *name = NULL;
if (!PyArg_ParseTuple(args, "s", &name))
{
PyErr_SetString(PyExc_TypeError, "rewindAnimNamed expects a string");
PYTHON_RETURN_ERROR;
}
self->fThis->RewindAnim(name);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, playAnimNamed, args)
{
char *name = NULL;
if (!PyArg_ParseTuple(args, "s", &name))
{
PyErr_SetString(PyExc_TypeError, "playAnimNamed expects a string");
PYTHON_RETURN_ERROR;
}
self->fThis->PlayAnim(name);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, stopAnimNamed, args)
{
char *name = NULL;
if (!PyArg_ParseTuple(args, "s", &name))
{
PyErr_SetString(PyExc_TypeError, "stopAnimNamed expects a string");
PYTHON_RETURN_ERROR;
}
self->fThis->StopAnim(name);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, runAttachedResponder, args)
{
int state;
if (!PyArg_ParseTuple(args, "i", &state))
{
PyErr_SetString(PyExc_TypeError, "runAttachedResponder expects an integer");
PYTHON_RETURN_ERROR;
}
self->fThis->RunResponder(state);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, fastForwardAttachedResponder, args)
{
int state;
if (!PyArg_ParseTuple(args, "i", &state))
{
PyErr_SetString(PyExc_TypeError, "fastForwardAttachedResponder expects an integer");
PYTHON_RETURN_ERROR;
}
self->fThis->FFResponder(state);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, setSoundFilename, args)
{
int index;
char *filename = NULL;
char isCompressed;
if (!PyArg_ParseTuple(args, "isb", &index, &filename, &isCompressed))
{
PyErr_SetString(PyExc_TypeError, "setSoundFilename expects an integer, string and boolean");
PYTHON_RETURN_ERROR;
}
self->fThis->SetSoundFilename(index, filename, (isCompressed != 0));
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, getSoundIndex, args)
{
char *sndComponentName = NULL;
if (!PyArg_ParseTuple(args, "s", &sndComponentName))
{
PyErr_SetString(PyExc_TypeError, "getSoundIndex expects a string");
PYTHON_RETURN_ERROR;
}
return PyInt_FromLong((long)self->fThis->GetSoundObjectIndex(sndComponentName));
}
PYTHON_METHOD_DEFINITION(ptSceneobject, volumeSensorIgnoreExtraEnters, args)
{
char ignore;
if (!PyArg_ParseTuple(args, "b", &ignore))
{
PyErr_SetString(PyExc_TypeError, "volumeSensorIgnoreExtraEnters expects a boolean");
PYTHON_RETURN_ERROR;
}
self->fThis->VolumeSensorIgnoreExtraEnters(ignore != 0);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, volumeSensorNoArbitration, args)
{
bool noArbitration = true;
if (!PyArg_ParseTuple(args, "|b", &noArbitration)) {
PyErr_SetString(PyExc_TypeError, "volumeSensorNoArbitration expects an optional boolean");
PYTHON_RETURN_ERROR;
}
self->fThis->VolumeSensorNoArbitration(noArbitration);
PYTHON_RETURN_NONE;
}
PYTHON_START_METHODS_TABLE(ptSceneobject)
PYTHON_METHOD(ptSceneobject, addKey, "Params: key\nMostly used internally.\n"
"Add another sceneobject ptKey"),
PYTHON_METHOD_NOARGS(ptSceneobject, getKey, "Get the ptKey of this sceneobject\n"
"If there are more then one attached, get the first one"),
PYTHON_METHOD(ptSceneobject, netForce, "Params: forceFlag\nSpecify whether this object needs to use messages that are forced to the network\n"
"- This is to be used if your Python program is running on only one client\n"
"Such as a game master, only running on the client that owns a particular object\n"
"- Setting the netForce flag on a sceneobject will also set the netForce flag on\n"
"its draw, physics, avatar, particle objects"),
PYTHON_METHOD(ptSceneobject, findObject, "Params: name\nFind a particular object in just the sceneobjects that are attached"),
PYTHON_METHOD_NOARGS(ptSceneobject, getName, "Returns the name of the sceneobject (Max name)\n"
"- If there are more than one sceneobject attached, return just the first one"),
PYTHON_METHOD_NOARGS(ptSceneobject, getResponders, "Returns list of ptKeys of the responders attached to this sceneobject"),
PYTHON_METHOD_NOARGS(ptSceneobject, getPythonMods, "Returns list of ptKeys of the python modifiers attached to this sceneobject"),
PYTHON_METHOD_NOARGS(ptSceneobject, isLocallyOwned, "Returns true(1) if this object is locally owned by this client\n"
"or returns false(0) if it is not or don't know"),
PYTHON_METHOD_NOARGS(ptSceneobject, getLocalToWorld, "Returns ptMatrix44 of the local to world transform for this sceneobject\n"
"- If there is more than one sceneobject attached, returns just the first one"),
PYTHON_METHOD_NOARGS(ptSceneobject, getWorldToLocal, "Returns ptMatrix44 of the world to local transform for this sceneobject\n"
"- If there is more than one sceneobject attached, returns just the first one"),
PYTHON_METHOD_NOARGS(ptSceneobject, getLocalToParent, "Returns ptMatrix44 of the local to parent transform for this sceneobject\n"
"- If there is more than one sceneobject attached, returns just the first one"),
PYTHON_METHOD_NOARGS(ptSceneobject, getParentToLocal, "Returns ptMatrix44 of the parent to local transform for this sceneobject\n"
"- If there is more than one sceneobject attached, returns just the first one"),
PYTHON_METHOD(ptSceneobject, setTransform, "Params: local2world,world2local\nSet our current transforms"),
PYTHON_METHOD_NOARGS(ptSceneobject, position, "Returns the scene object's current position"),
PYTHON_METHOD_NOARGS(ptSceneobject, view, "Returns the scene object's current view vector"),
PYTHON_METHOD_NOARGS(ptSceneobject, up, "Returns the scene object's current up vector"),
PYTHON_METHOD_NOARGS(ptSceneobject, right, "Returns the scene object's current right vector"),
PYTHON_METHOD_NOARGS(ptSceneobject, isAvatar, "Returns true if the scene object is an avatar"),
PYTHON_METHOD_NOARGS(ptSceneobject, avatarVelocity, "Returns the velocity of the first attached avatar scene object"),
PYTHON_METHOD_NOARGS(ptSceneobject, isHuman, "Returns true if the scene object is a human avatar"),
PYTHON_METHOD(ptSceneobject, pushCutsceneCamera, "Params: cutFlag,avKey\nSwitch to this object (assuming that it is actually a camera)"),
PYTHON_METHOD(ptSceneobject, popCutsceneCamera, "Params: avKey\nPop the camera stack and go back to previous camera."),
PYTHON_METHOD(ptSceneobject, pushCamera, "Params: avKey\nSwitch to this object (if it is a camera)"),
PYTHON_METHOD(ptSceneobject, pushCameraCut, "Params: avKey\nSwitch to this object, cutting the view (if it is a camera)"),
PYTHON_METHOD(ptSceneobject, popCamera, "Params: avKey\nPop the camera stack and go back to the previous camera"),
PYTHON_METHOD_NOARGS(ptSceneobject, getResponderState, "Return the responder state (if we are a responder)"),
PYTHON_BASIC_METHOD(ptSceneobject, animate, "If we can animate, start animating"),
PYTHON_METHOD(ptSceneobject, rewindAnimNamed, "Params: animName\nRewind the attached named animation"),
PYTHON_METHOD(ptSceneobject, playAnimNamed, "Params: animName\nPlay the attached named animation"),
PYTHON_METHOD(ptSceneobject, stopAnimNamed, "Params: animName\nStop the attached named animation"),
PYTHON_METHOD(ptSceneobject, runAttachedResponder, "Params: state\nRun the attached responder to the specified state"),
PYTHON_METHOD(ptSceneobject, fastForwardAttachedResponder, "Params: state\nFast forward the attached responder to the specified state"),
PYTHON_METHOD(ptSceneobject, setSoundFilename, "Params: index, filename, isCompressed\nSets the sound attached to this sceneobject to use the specified sound file."),
PYTHON_METHOD(ptSceneobject, getSoundIndex, "Params: sndComponentName\nGet the index of the requested sound component"),
PYTHON_METHOD(ptSceneobject, volumeSensorIgnoreExtraEnters, "Params: ignore\nTells the volume sensor attached to this object to ignore extra enters (default), or not (hack for garrison)."),
PYTHON_METHOD(ptSceneobject, volumeSensorNoArbitration, "Params: noArbitration\nTells the volume sensor attached to this object whether or not to negotiate exclusive locks with the server."),
PYTHON_END_METHODS_TABLE;
PYTHON_GET_DEFINITION(ptSceneobject, draw)
{
Py_INCREF(self->fThis->fDraw); // we need to return a new ref
return self->fThis->fDraw;
}
PYTHON_SET_DEFINITION_READONLY(ptSceneobject, draw)
PYTHON_GET_DEFINITION(ptSceneobject, physics)
{
Py_INCREF(self->fThis->fPhysics); // we need to return a new ref
return self->fThis->fPhysics;
}
PYTHON_SET_DEFINITION_READONLY(ptSceneobject, physics)
PYTHON_GET_DEFINITION(ptSceneobject, avatar)
{
Py_INCREF(self->fThis->fAvatar); // we need to return a new ref
return self->fThis->fAvatar;
}
PYTHON_SET_DEFINITION_READONLY(ptSceneobject, avatar)
PYTHON_GET_DEFINITION(ptSceneobject, particle)
{
Py_INCREF(self->fThis->fParticle); // we need to return a new ref
return self->fThis->fParticle;
}
PYTHON_SET_DEFINITION_READONLY(ptSceneobject, particle)
PYTHON_START_GETSET_TABLE(ptSceneobject)
PYTHON_GETSET(ptSceneobject, draw, ""),
PYTHON_GETSET(ptSceneobject, physics, ""),
PYTHON_GETSET(ptSceneobject, avatar, ""),
PYTHON_GETSET(ptSceneobject, particle, ""),
PYTHON_END_GETSET_TABLE;
// Type structure definition
#define ptSceneobject_COMPARE PYTHON_NO_COMPARE
#define ptSceneobject_AS_NUMBER PYTHON_NO_AS_NUMBER
#define ptSceneobject_AS_SEQUENCE PYTHON_NO_AS_SEQUENCE
#define ptSceneobject_AS_MAPPING PYTHON_NO_AS_MAPPING
#define ptSceneobject_STR PYTHON_NO_STR
#define ptSceneobject_RICH_COMPARE PYTHON_DEFAULT_RICH_COMPARE(ptSceneobject)
#define ptSceneobject_GETSET PYTHON_DEFAULT_GETSET(ptSceneobject)
#define ptSceneobject_BASE PYTHON_NO_BASE
PLASMA_CUSTOM_TYPE(ptSceneobject, "Params: objKey, selfKey\nPlasma Sceneobject class");
// required functions for PyObject interoperability
PyObject *pySceneObject::New(plKey objKey, PyObject *selfKeyObj)
{
if (!pyKey::Check(selfKeyObj))
return NULL;
pyKey *selfKey = pyKey::ConvertFrom(selfKeyObj);
ptSceneobject *newObj = (ptSceneobject*)ptSceneobject_type.tp_new(&ptSceneobject_type, NULL, NULL);
newObj->fThis->addObjKey(objKey);
newObj->fThis->setSenderKey(selfKey->getKey());
newObj->fThis->setPyMod(*selfKey);
newObj->fThis->SetNetForce(false);
return (PyObject*)newObj;
}
PyObject *pySceneObject::New(plKey objKey, pyKey &selfKey)
{
ptSceneobject *newObj = (ptSceneobject*)ptSceneobject_type.tp_new(&ptSceneobject_type, NULL, NULL);
newObj->fThis->addObjKey(objKey);
newObj->fThis->setSenderKey(selfKey.getKey());
newObj->fThis->setPyMod(selfKey);
newObj->fThis->SetNetForce(false);
return (PyObject*)newObj;
}
PyObject *pySceneObject::New(plKey objKey, plKey selfKey)
{
ptSceneobject *newObj = (ptSceneobject*)ptSceneobject_type.tp_new(&ptSceneobject_type, NULL, NULL);
newObj->fThis->addObjKey(objKey);
newObj->fThis->setSenderKey(selfKey);
newObj->fThis->setPyMod(selfKey);
newObj->fThis->SetNetForce(false);
return (PyObject*)newObj;
}
PyObject *pySceneObject::New(plKey objKey)
{
ptSceneobject *newObj = (ptSceneobject*)ptSceneobject_type.tp_new(&ptSceneobject_type, NULL, NULL);
newObj->fThis->addObjKey(objKey);
newObj->fThis->setSenderKey(objKey);
newObj->fThis->SetNetForce(false);
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptSceneobject, pySceneObject)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptSceneobject, pySceneObject)
///////////////////////////////////////////////////////////////////////////
//
// AddPlasmaClasses - the python module definitions
//
void pySceneObject::AddPlasmaClasses(PyObject *m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptSceneobject);
PYTHON_CLASS_IMPORT_END(m);
}