You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

2153 lines
56 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsWindows.h"
#include <commdlg.h>
#include <math.h>
//#include "Max.h"
#include "../MaxMain/plMaxNode.h"
#include "stdmat.h"
#include "bmmlib.h"
#include "istdplug.h"
#include "texutil.h"
#include "iparamb2.h"
#include "modstack.h"
#include "keyreduc.h"
#include "HeadSpin.h"
#include "hsMaxLayerBase.h"
#include "../../../Sources/Plasma/PubUtilLib/plInterp/plController.h"
#include "../../../Sources/Plasma/PubUtilLib/plInterp/hsInterp.h"
#include "../MaxExport/plErrorMsg.h"
#include "UserPropMgr.h"
#include "hsConverterUtils.h"
#include "hsControlConverter.h"
#include "hsMaterialConverter.h"
#include "hsExceptionStack.h"
#include "../MaxExport/plErrorMsg.h"
#include "../../Tools/MaxComponent/plNoteTrackAnim.h"
#include "../MaxComponent/plCameraComponents.h"
#include "../MaxComponent/plAnimComponent.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnSceneObject/plCoordinateInterface.h"
extern UserPropMgr gUserPropMgr;
hsControlConverter& hsControlConverter::Instance()
{
static hsControlConverter the_instance;
return the_instance;
}
hsControlConverter::hsControlConverter() : fConverterUtils(hsConverterUtils::Instance())
{
}
void hsControlConverter::Init(plErrorMsg* msg)
{
hsGuardBegin("hsControlConverter::Init");
fInterface = GetCOREInterface();
fErrorMsg = msg;
fTicksPerFrame = ::GetTicksPerFrame(); /*160*/
fFrameRate = ::GetFrameRate(); /*30*/
fTicksPerSec = fTicksPerFrame*fFrameRate;
Interval interval = fInterface->GetAnimRange();
fStartFrame = interval.Start()/fTicksPerFrame;
fEndFrame = interval.End()/fTicksPerFrame;
fNumFrames = fEndFrame-fStartFrame+1;
fAnimLength = (float)(fNumFrames-1)/fFrameRate;
fWarned = false;
fForceLocal = false;
fSegStart = fSegEnd = -1;
hsGuardEnd;
}
void hsControlConverter::DeInit()
{
}
// dummy class that ApplyKeyReduction needs
class KRStatus : public KeyReduceStatus
{
void Init(int total) {}
int Progress(int p) { return KEYREDUCE_CONTINUE; }
};
void hsControlConverter::ReduceKeys(Control *control, hsScalar threshold)
{
if (control == nil || threshold <= 0)
return;
KRStatus status;
if (control->IsLeaf())
{
if (control->IsKeyable())
{
IKeyControl *keyCont = GetKeyControlInterface(control);
if (keyCont->GetNumKeys() > 2)
{
IKey *key1 = (IKey*)TRACKED_NEW UInt8[keyCont->GetKeySize()];
IKey *key2 = (IKey*)TRACKED_NEW UInt8[keyCont->GetKeySize()];
keyCont->GetKey(0, key1);
keyCont->GetKey(keyCont->GetNumKeys() - 1, key2);
// We want the interval to be one frame past the start and one frame
// before the end, to guarantee we leave the first and last keys
// alone. This will make sure a looping anim still lines up, and
// also prevents us from removing the controller entirely and thinking
// this channel just isn't animated at all.
//
// Also, I think this is a Max bug (since we're using Max's key reduce
// function, and the same error happens without our plugins), but if
// your range is only one frame short of the end of the anim, some
// bones get flipped on that 2nd-to-last frame. So you get a single
// frame with something like your arm pointing in the opposite
// direction at the elbow.
TimeValue start = key1->time + GetTicksPerFrame();
TimeValue end = key2->time - 2 * GetTicksPerFrame();
if (start < end)
{
Interval interval(start, end);
ApplyKeyReduction(control, interval, threshold, GetTicksPerFrame(), &status);
}
delete [] (UInt8*)key1;
delete [] (UInt8*)key2;
}
}
}
else
{
int i;
for (i = 0; i < control->NumSubs(); i++)
ReduceKeys((Control*)control->SubAnim(i), threshold);
}
}
plController *hsControlConverter::ConvertTMAnim(plSceneObject *obj, plMaxNode *node, hsAffineParts *parts,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
Control* maxTm = node->GetTMController();
plController *tmc = hsControlConverter::Instance().MakeTransformController(maxTm, node, start, end);
if (tmc)
{
const plCoordinateInterface *ci = obj->GetCoordinateInterface();
if(ci)
{
const hsMatrix44& loc2Par = ci->GetLocalToParent();
gemAffineParts ap;
decomp_affine(loc2Par.fMap, &ap);
AP_SET((*parts), ap);
}
}
return tmc;
}
hsBool hsControlConverter::HasKeyTimes(Control* ctl)
{
hsGuardBegin("hsControlConverter::HasKeyTimes");
if( !ctl )
{
return false;
}
return (ctl->NumKeys() > 1);
hsGuardEnd;
}
plLeafController* hsControlConverter::MakeMatrix44Controller(StdUVGen* uvGen, const char* nodeName)
{
hsGuardBegin("hsControlConverter::MakeMatrix44Controller");
if( !uvGen )
return nil;
ISetSegRange(-1, -1);
Tab<TimeValue> kTimes;
kTimes.ZeroCount();
Control* uScaleCtl = nil;
Control* vScaleCtl = nil;
Control* uOffCtl= nil;
Control* vOffCtl = nil;
Control* rotCtl = nil;
GetControllerByName(uvGen, TSTR("U Offset"), uOffCtl);
GetControllerByName(uvGen, TSTR("V Offset"), vOffCtl);
GetControllerByName(uvGen, TSTR("U Tiling"), uScaleCtl);
GetControllerByName(uvGen, TSTR("V Tiling"), vScaleCtl);
GetControllerByName(uvGen, TSTR("Angle"), rotCtl);
// new with Max R2, replacing "Angle", but it doesn't hurt to look...
Control* uAngCtl = nil;
Control* vAngCtl = nil;
Control* wAngCtl = nil;
GetControllerByName(uvGen, TSTR("U Angle"), uAngCtl);
GetControllerByName(uvGen, TSTR("V Angle"), vAngCtl);
GetControllerByName(uvGen, TSTR("W Angle"), wAngCtl);
int i;
CompositeKeyTimes(uOffCtl, kTimes);
CompositeKeyTimes(vOffCtl, kTimes);
CompositeKeyTimes(uScaleCtl, kTimes);
CompositeKeyTimes(vScaleCtl, kTimes);
CompositeKeyTimes(rotCtl, kTimes);
CompositeKeyTimes(uAngCtl, kTimes);
CompositeKeyTimes(vAngCtl, kTimes);
CompositeKeyTimes(wAngCtl, kTimes);
const float kMaxRads = 30.f * hsScalarPI / 180.f;
MaxSampleAngles(nodeName, uAngCtl, kTimes, kMaxRads);
MaxSampleAngles(nodeName, vAngCtl, kTimes, kMaxRads);
MaxSampleAngles(nodeName, wAngCtl, kTimes, kMaxRads);
if( kTimes.Count()<2 )
{
return nil;
}
plLeafController* ctrl = TRACKED_NEW plLeafController;
ctrl->AllocKeys(kTimes.Count(), hsKeyFrame::kMatrix44KeyFrame);
TimeValue resetTime = fConverterUtils.GetTime(fInterface);
for( i=0; i < kTimes.Count(); i++)
{
Interval v;
uvGen->Update(kTimes[i], v);
// Get key
float secs = (float)kTimes[i]/fTicksPerSec;
int frameNum= kTimes[i]/fTicksPerFrame;
hsAssert(frameNum <= hsKeyFrame::kMaxFrameNumber, "Anim is too long.");
fErrorMsg->Set((frameNum < fStartFrame || frameNum > fEndFrame), nodeName,
"Warning: Skipping keyframes outside of animation interval").CheckAndAsk();
hsMatrix44Key *key = ctrl->GetMatrix44Key(i);
StdUVGenToHsMatrix44(&key->fValue, uvGen, true);
key->fFrame = frameNum;
}
return ctrl;
hsGuardEnd;
}
plLeafController* hsControlConverter::MakeMatrix44Controller(Control* prsControl)
{
hsGuardBegin("hsControlConverter::MakeMatrix44Controller");
ISetSegRange(-1, -1);
Tab<TimeValue> kTimes;
kTimes.ZeroCount();
Control* posCtl = nil;
Control* scaleCtl = nil;
Control* rotCtl = nil;
posCtl = prsControl->GetPositionController();
rotCtl = prsControl->GetRotationController();
scaleCtl = prsControl->GetScaleController();
int i;
CompositeKeyTimes(posCtl, kTimes);
CompositeKeyTimes(scaleCtl, kTimes);
CompositeKeyTimes(rotCtl, kTimes);
if( kTimes.Count()<2 )
{
return nil;
}
plLeafController* ctrl = TRACKED_NEW plLeafController;
ctrl->AllocKeys(kTimes.Count(), hsKeyFrame::kMatrix44KeyFrame);
TimeValue resetTime = fConverterUtils.GetTime(fInterface);;
for( i=0; i < kTimes.Count(); i++)
{
// Get key
float secs = (float)kTimes[i]/fTicksPerSec;
int frameNum= kTimes[i]/fTicksPerFrame;
hsAssert(frameNum <= hsKeyFrame::kMaxFrameNumber, "Anim is too long.");
Matrix3 maxXform;
maxXform.IdentityMatrix();
Interval valid = FOREVER;
prsControl->GetValue(fConverterUtils.GetTime(fInterface), &maxXform, valid, CTRL_RELATIVE);
hsMatrix44Key *key = ctrl->GetMatrix44Key(i);
Matrix3ToHsMatrix44(&maxXform, &key->fValue);
key->fFrame = frameNum;
}
return ctrl;
hsGuardEnd;
}
//
// Create a plScalarController and store the nodes parm behavior in it.
//
plLeafController* hsControlConverter::MakeScalarController(Control* control, plMaxNode* node,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
hsGuardBegin("hsControlConverter::MakeScalarController");
if (control == NULL)
return NULL;
ISetSegRange(start, end);
return ICreateScalarController(node, control);
hsGuardEnd;
}
plController* hsControlConverter::MakeColorController(Control* control, plMaxNode* node,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
return MakePosController(control, node, start, end);
}
//
// Create a plPosController and store the nodes parm behavior in it.
//
plController* hsControlConverter::MakePosController(Control* control, plMaxNode* node,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
hsGuardBegin("hsControlConverter::MakePosController");
if (control == NULL)
return NULL;
ISetSegRange(start, end);
plController* hsCont;
if (control->IsLeaf())
{
hsCont = ICreateSimplePosController(node, control);
}
else
{
hsCont = TRACKED_NEW plCompoundController;
fErrorMsg->Set(control->NumSubs()!=3, node->GetName(), "compound should have 3 subs").Check();
if (control->ClassID() == Class_ID(POSITIONNOISE_CONTROL_CLASS_ID,0) )
{
MessageBox(GetActiveWindow(), node->GetName(),
"Warning: Noise position controller not supported. Ignoring.", MB_OK);
return hsCont;
}
hsBool keep = false;
for (int i=0; i<3; i++)
{
Control* sub = (Control*)control->SubAnim(i);
plLeafController* sc = ICreateScalarController(node, sub);
((plCompoundController*)hsCont)->SetController(i, sc);
if (sc)
{
keep = true;
}
}
if (!keep)
{
delete hsCont;
hsCont = nil;
}
}
return hsCont;
hsGuardEnd;
}
plController *hsControlConverter::MakeScaleController(Control *control, plMaxNode* node,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
ISetSegRange(start, end);
if (control->IsLeaf())
{
// Simple scale: linear, bezier, tcb
plLeafController* sc = ICreateSimpleScaleController(node, control);
return sc;
}
else
{
// compound scale: noise
if (control->ClassID() == Class_ID(SCALENOISE_CONTROL_CLASS_ID,0) )
{
MessageBox(GetActiveWindow(), node->GetName(),
"Warning: Noise scale controller not supported. Ignoring.", MB_OK);
}
}
return NULL;
}
plController *hsControlConverter::MakeRotController(Control *control, plMaxNode *node, hsBool camRot /* = false */,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
ISetSegRange(start, end);
if (control->IsLeaf())
{
// simple rot: linear, smooth, tcb
plLeafController* rc = ICreateSimpleRotController(node, control, camRot);
return rc;
}
else
{
// compound rot: euler or noise
if (control->NumSubs())
{
if (control->ClassID() == Class_ID(ROTATIONNOISE_CONTROL_CLASS_ID,0) )
{
MessageBox(GetActiveWindow(), node->GetName(),
"Warning: Noise rotation controller not supported. Ignoring.", MB_OK);
return nil;
}
if (fErrorMsg->Set(control->ClassID() != Class_ID(EULER_CONTROL_CLASS_ID,0),
node->GetName(), "Expecting euler rot ctrler").CheckAndAsk())
return nil;
if (fErrorMsg->Set(control->NumSubs() != 3, node->GetName(), "Rot compound controller should have 3 subcontrollers").CheckAndAsk())
return nil;
plCompoundController* rc = TRACKED_NEW plCompoundController;
int i;
for (i=0; i<3; i++)
{
Control* sub = (Control*)control->SubAnim(i);
plLeafController* sc = ICreateScalarController(node, sub);
rc->SetController(i, sc);
}
//
// Check if we need to fixup euler due to missing subcontrollers
//
int numRotConts;
for(numRotConts=0,i=0; i<3; i++)
if (rc->GetController(i))
numRotConts++;
if (numRotConts>0 && numRotConts<3)
{
// Someone has deleted 1 or 2 of the subcontrollers
// Add a key at the start and end of the missing tracks
Interval interval = fInterface->GetAnimRange();
TimeValue startTime = interval.Start(); // in ticks
TimeValue endTime = interval.End(); // in ticks
hsStatusMessage("Fixing up euler controller due to missing subcontrollers\n");
for(i=0; i<3; i++)
{
if (!rc->GetController(i))
{
Control* sub = (Control*)control->SubAnim(i);
if (!sub)
continue;
sub->AddNewKey(startTime, ADDKEY_INTERP);
sub->AddNewKey(endTime, ADDKEY_INTERP);
plLeafController* sc = ICreateScalarController(node, sub);
if (sc)
rc->SetController(i, sc);
else
{
fErrorMsg->Set(true, "Scalar Controller Error", "nil plScalar controller").Show();
fErrorMsg->Set();
return rc;
}
}
}
for(numRotConts=0,i=0; i<3; i++)
if (rc->GetController(i))
numRotConts++;
if(numRotConts != 3)
{
fErrorMsg->Set(true, "Euler Fixup Error", "Euler fixup failed.").Show();
fErrorMsg->Set();
return rc;
}
}
else if (numRotConts == 0) // No sub controllers, no point in having the compound controller then
{
delete rc;
rc = nil;
}
return rc;
}
}
return NULL;
}
void hsControlConverter::ScalePositionController(plController* ctl, hsScalar scale)
{
plLeafController* simp = plLeafController::ConvertNoRef(ctl);
plCompoundController* comp;
int i;
if( simp )
{
for( i = 0; i < simp->GetNumKeys(); i++ )
{
hsPoint3Key* key = simp->GetPoint3Key(i);
if (key)
{
key->fValue *= scale;
}
hsBezPoint3Key* bezKey = simp->GetBezPoint3Key(i);
if (bezKey)
{
bezKey->fInTan *= scale;
bezKey->fOutTan *= scale;
bezKey->fValue *= scale;
}
}
}
else if( comp = plCompoundController::ConvertNoRef(ctl) )
{
for( i = 0; i < 3; i++ )
{
ScalePositionController(comp->GetController(i), scale);
}
}
}
void hsControlConverter::MaxSampleAngles(const char* nodeName, Control* ctl, Tab<TimeValue>& kTimes, hsScalar maxRads)
{
hsGuardBegin("hsControlConverter::MaxSampleAngles");
if( !ctl )
{
return;
}
Tab<TimeValue> rTimes;
Tab<TimeValue> sTimes;
rTimes.ZeroCount();
IGetControlSampleTimes(ctl, 0, ctl->NumKeys(), rTimes, maxRads);
int iR;
for( iR = 0; iR < rTimes.Count(); iR++ )
{
int iK;
for( iK = 0; iK < kTimes.Count(); iK++ )
{
if( kTimes[iK] >= rTimes[iR] )
break;
}
if( kTimes[iK] != rTimes[iR] )
kTimes.Insert(iK, 1, rTimes.Addr(iR));
}
hsGuardEnd;
}
plCompoundController *hsControlConverter::MakeTransformController(Control *control, plMaxNode *node,
hsScalar start /* = -1 */, hsScalar end /* = -1 */)
{
hsGuardBegin("hsControlConverter::MakeTransformController");
if (!control)
return NULL;
ISetSegRange(start, end);
Class_ID cid = control->ClassID();
if (cid == Class_ID(PRS_CONTROL_CLASS_ID,0) ||
cid == Class_ID(LOOKAT_CONTROL_CLASS_ID,0))
{
int n = control->NumSubs();
if(n != 3)
{
fErrorMsg->Set(true, "Transform Controller Error", "Transform controller doesn't have 3 sub controllers").Show();
fErrorMsg->Set();
return NULL;
}
plCompoundController *tmc = TRACKED_NEW plCompoundController;
for (int i=0; i<n; i++)
{
Control* sub = (Control*)control->SubAnim(i);
if (sub)
{
IConvertSubTransform(sub, control->SubAnimName(i), node, tmc, start, end);
}
}
if (cid == Class_ID(LOOKAT_CONTROL_CLASS_ID,0))
{
hsTArray<hsG3DSMaxKeyFrame> kfArray;
IAddPartsKeys(control, &kfArray, node);
hsBool ignoreFOV = false;
for (int i = 0; i < node->NumAttachedComponents(); i++)
{
if (node->GetAttachedComponent(i)->ClassID() == ANIMCAM_CMD_CID)
{
plCameraAnimCmdComponent* pAnimComp = (plCameraAnimCmdComponent*)node->GetAttachedComponent(i);
ignoreFOV = pAnimComp->IgnoreFOV();
break;
}
}
if (!ignoreFOV)
IExportAnimatedCameraFOV(node, &kfArray);
}
if (tmc->GetPosController() || tmc->GetRotController() || tmc->GetScaleController())
return tmc;
else
{
delete tmc;
return NULL;
}
}
return NULL;
hsGuardEnd;
}
void hsControlConverter::ISetSegRange(hsScalar start, hsScalar end)
{
fSegStart = (start >= 0 ? fTicksPerSec * start : fInterface->GetAnimRange().Start());
fSegEnd = (end >= 0 ? fTicksPerSec * end : fInterface->GetAnimRange().End());
}
void hsControlConverter::IConvertSubTransform(Control *control, char *ctlName, plMaxNode *node, plCompoundController *tmc,
hsScalar start, hsScalar end)
{
if (control)
{
ControllerType ct = IGetControlType(ctlName);
switch(ct)
{
case ctrlTypePosition:
{
if(tmc->GetPosController() != nil)
{
fErrorMsg->Set(true, "Position Controller Error", "Non-nil position controller").Show();
fErrorMsg->Set();
return;
}
tmc->SetPosController(MakePosController(control, node, start, end));
}
break;
case ctrlTypeRollAngle:
case ctrlTypeRotation:
{
if(tmc->GetRotController() != nil)
{
fErrorMsg->Set(true, "Position Controller Error", "Non-nil Rotation controller").Show();
fErrorMsg->Set();
return;
}
hsBool camRot = (ct == ctrlTypeRollAngle);
tmc->SetRotController(MakeRotController(control, node, camRot, start, end));
}
break;
case ctrlTypeScale:
{
if(tmc->GetScaleController() != nil)
{
fErrorMsg->Set(true, "Scale Controller Error", "Non-nil Scale Controller").Show();
fErrorMsg->Set();
return;
}
tmc->SetScaleController(MakeScaleController(control, node, start, end));
}
break;
default:
/*
if (plExp.GetLogFile())
fprintf(plExp.GetLogFile(),"%s unknown ctrl type=%d\n", node->GetName(), (int)ct);
*/
break;
}
}
}
//
//
//
plLeafController* hsControlConverter::ICreateSimpleRotController(plMaxNode* node, Control* control, hsBool camRot)
{
hsGuardBegin("hsControlConverter::ICreateSimpleRotController");
return ICreateQuatController(node, control, true, camRot);
hsGuardEnd;
}
plLeafController* hsControlConverter::ICreateSimpleScaleController(plMaxNode* node, Control* control)
{
hsGuardBegin("hsControlConverter::ICreateSimpleScaleController");
return ICreateScaleValueController(node, control);
hsGuardEnd;
}
//
//
//
plLeafController* hsControlConverter::ICreateQuatController(plMaxNode* node, Control* control, bool rotation, hsBool camRot)
{
hsGuardBegin("hsControlConverter::ICreateQuatController");
Int32 startIdx, endIdx;
IKeyControl* ikeys = GetKeyControlInterface(control);
if ( ikeys && IGetRangeCoverKeyIndices(node ? node->GetName() : nil, control, startIdx, endIdx)>1 )
{
if(!(control->IsKeyable()))
{
fErrorMsg->Set(true, "Quat Controller Creation Error", "Control is not keyable.").Show();
fErrorMsg->Set();
return NULL;
}
IKey* key=(IKey*)(new byte[ikeys->GetKeySize()]);
plLeafController* pc = TRACKED_NEW plLeafController;
UInt8 compressLevel = node->GetAnimCompress();
UInt8 keyType;
if (compressLevel == plAnimCompressComp::kCompressionHigh)
keyType = hsKeyFrame::kCompressedQuatKeyFrame32;
else if (compressLevel == plAnimCompressComp::kCompressionLow)
keyType = hsKeyFrame::kCompressedQuatKeyFrame64;
else
keyType = hsKeyFrame::kQuatKeyFrame;
pc->AllocKeys(endIdx - startIdx + 1, keyType);
for(int i = startIdx; i <= endIdx; i++)
{
// Get key
ikeys->GetKey(i, key);
const float kMaxRads = hsScalarPI* 0.5f;
Tab<TimeValue> kTimes;
kTimes.ZeroCount();
if( rotation )
IGetControlSampleTimes(control, i, i, kTimes, kMaxRads);
else
kTimes.Append(1, &key->time);
int k;
for( k = 0; k < kTimes.Count(); k++ )
{
if (keyType == hsKeyFrame::kQuatKeyFrame)
{
hsQuatKey *hsKey = pc->GetQuatKey(i - startIdx);
ICreateHSInterpKey(control, key, kTimes[k], hsKey, node, camRot);
}
else if (keyType == hsKeyFrame::kCompressedQuatKeyFrame64)
{
hsQuatKey tempKey;
ICreateHSInterpKey(control, key, kTimes[k], &tempKey, node, camRot);
hsCompressedQuatKey64 *compKey = pc->GetCompressedQuatKey64(i - startIdx);
compKey->fFrame = tempKey.fFrame;
compKey->SetQuat(tempKey.fValue);
}
else
{
hsQuatKey tempKey;
ICreateHSInterpKey(control, key, kTimes[k], &tempKey, node, camRot);
hsCompressedQuatKey32 *compKey = pc->GetCompressedQuatKey32(i - startIdx);
compKey->fFrame = tempKey.fFrame;
compKey->SetQuat(tempKey.fValue);
}
}
}
delete [] key;
return pc;
}
return nil;
hsGuardEnd;
}
//
//
//
plLeafController* hsControlConverter::ICreateScaleValueController(plMaxNode* node, Control* control)
{
hsGuardBegin("hsControlConverter::ICreateScaleValueController");
//plMaxNode* xformParent = GetXformParent(node);
Int32 startIdx, endIdx;
IKeyControl* ikeys = GetKeyControlInterface(control);
if ( ikeys && IGetRangeCoverKeyIndices(node ? node->GetName() : nil, control, startIdx, endIdx)>1 )
{
if(!(control->IsKeyable()))
{
fErrorMsg->Set(true, "Scale Value Controller Creation Error", "Control is not keyable").Show();
fErrorMsg->Set();
return NULL;
}
IKey* key=(IKey*)(new byte [ikeys->GetKeySize()]);
plLeafController* pc = TRACKED_NEW plLeafController;
pc->AllocKeys(endIdx - startIdx + 1, GetKeyType(control));
for(int i = startIdx; i <= endIdx; i++)
{
// Get key
ikeys->GetKey(i, key);
hsScaleKey *hsKey = pc->GetScaleKey(i - startIdx);
if (hsKey)
ICreateHSInterpKey(control, key, key->time, hsKey, node);
hsBezScaleKey *bezKey = pc->GetBezScaleKey(i - startIdx);
if (bezKey)
ICreateHSInterpKey(control, key, key->time, bezKey, node);
}
delete [] key;
return pc;
}
return nil;
hsGuardEnd;
}
//
//
//
plLeafController* hsControlConverter::ICreateScalarController(plMaxNode* node, Control* control)
{
hsGuardBegin("hsControlConverter::ICreateScalarController");
Int32 startIdx, endIdx;
IKeyControl* ikeys = GetKeyControlInterface(control);
if ( ikeys && IGetRangeCoverKeyIndices(node ? node->GetName() : nil, control, startIdx, endIdx)>1 )
{
if(!(control->IsKeyable()))
{
fErrorMsg->Set(true, "Scale Value Controller Creation Error", "Control is not keyable").Show();
fErrorMsg->Set();
return NULL;
}
IKey* key=(IKey*)(new byte [ikeys->GetKeySize()]);
plLeafController* pc = TRACKED_NEW plLeafController;
pc->AllocKeys(endIdx - startIdx + 1, GetKeyType(control));
for(int i = startIdx; i <= endIdx; i++)
{
// Get key
ikeys->GetKey(i, key);
hsScalarKey *hsKey = pc->GetScalarKey(i - startIdx);
if (hsKey)
ICreateHSInterpKey(control, key, key->time, hsKey);
hsBezScalarKey *bezKey = pc->GetBezScalarKey(i - startIdx);
if (bezKey)
ICreateHSInterpKey(control, key, key->time, bezKey);
}
delete [] key;
return pc;
}
return nil;
hsGuardEnd;
}
//
//
//
plLeafController* hsControlConverter::ICreateSimplePosController(plMaxNode* node, Control* control)
{
hsGuardBegin("hsControlConverter::ICreateSimplePosController");
IKeyControl* ikeys = GetKeyControlInterface(control);
Int32 startIdx, endIdx;
if ( ikeys && IGetRangeCoverKeyIndices(node ? node->GetName() : nil, control, startIdx, endIdx)>1 )
{
if(!(control->IsKeyable()))
{
fErrorMsg->Set(true, "Simple Position Controller Creation Error", "Control is not keyable").Show();
fErrorMsg->Set();
return NULL;
}
IKey* key=(IKey*)(new byte [ikeys->GetKeySize()]);
plLeafController* pc = TRACKED_NEW plLeafController;
pc->AllocKeys(endIdx - startIdx + 1, GetKeyType(control));
for(int i = startIdx; i <= endIdx; i++)
{
// Get key
ikeys->GetKey(i, key);
hsPoint3Key *hsKey = pc->GetPoint3Key(i - startIdx);
if (hsKey)
ICreateHSInterpKey(control, key, key->time, hsKey);
hsBezPoint3Key *bezKey = pc->GetBezPoint3Key(i - startIdx);
if (bezKey)
ICreateHSInterpKey(control, key, key->time, bezKey);
}
delete [] key;
return pc;
}
return nil;
hsGuardEnd;
}
//
// Create a hsKey and store the nodes LTM in it.
// Recurses along all subcontrollers.
//
int hsControlConverter::IAddPartsKeys(Control* control,
hsTArray <hsG3DSMaxKeyFrame>* kfArray,
plMaxNode* node)
{
hsGuardBegin("hsControlConverter::IAddPartsKeys");
Int32 startIdx, endIdx;
if (control->IsLeaf())
{
IKeyControl* ikeys = GetKeyControlInterface(control);
int num = ikeys ? IGetRangeCoverKeyIndices(node ? node->GetName() : nil, control, startIdx, endIdx) : 0;
if (num<2)
{
return 0;
}
if(!control->IsKeyable())
{
fErrorMsg->Set(true, "Add Parts Keys Creation Error", "Control is not keyable").Show();
fErrorMsg->Set();
return 0;
}
int i,j;
//
// Traverse all keys of controller
//
IKey* key=(IKey*)(new byte [ikeys->GetKeySize()]);
hsBool mb=false;
plMaxNode* xformParent = GetXformParent(node);
for(i = startIdx; i <= endIdx; i++)
{
// Get key
ikeys->GetKey(i, key);
hsScalar frameTime = key->time / GetTicksPerSec();
int frameNum = key->time / GetTicksPerFrame();
hsAssert(frameNum <= hsKeyFrame::kMaxFrameNumber, "Anim is too long.");
// Check if we already have a hsG3dsMaxKey at this frameNum
int found=FALSE;
for(j=0; j<kfArray->GetCount(); j++)
{
hsG3DSMaxKeyFrame* k = &(*kfArray)[j];
if (k->fFrame == frameNum)
{
found = TRUE;
break;
}
}
if (found==TRUE)
// Skip this key, there's one already there
continue;
//
// Compute AffineParts
//
hsMatrix44 tXform = node->GetLocalToParent44(key->time);
gemAffineParts ap;
decomp_affine(tXform.fMap, &ap);
hsAffineParts parts;
AP_SET(parts, ap);
// Init new keyframe
hsG3DSMaxKeyFrame hKey;
hKey.fParts = parts;
hKey.fFrame = frameNum;
// Add key to list
kfArray->Append(hKey);
}
delete [] key;
}
else
{
int i;
for (i = 0; i < control->NumSubs(); i++)
IAddPartsKeys((Control *)control->SubAnim(i), kfArray, node);
}
return kfArray->GetCount();
hsGuardEnd;
}
Matrix3 hsControlConverter::StdUVGenToMatrix3(StdUVGen* uvGen)
{
Matrix3 retVal(true);
if( uvGen )
uvGen->GetUVTransform(retVal);
retVal = Inverse(IFlipY()) * retVal * IFlipY();
return retVal;
}
//
//
// returns 0 if identity, 1 otherwise
// takes into account the implicit transform of v -> 1-v in meshconvert:setuvs()
//
bool hsControlConverter::StdUVGenToHsMatrix44(hsMatrix44* hsMat, StdUVGen* uvGen, bool preserveOffset)
{
hsGuardBegin("hsControlConverter::StdUVGenToHsMatrix44");
Matrix3 uvXform;
uvGen->GetUVTransform(uvXform);
uvXform = Inverse(IFlipY()) * uvXform * IFlipY();
Matrix3ToHsMatrix44(&uvXform, hsMat);
if( !preserveOffset )
{
int i;
for( i = 0; i < 2; i++ )
{
if( fabsf(hsMat->fMap[i][3]) > 1.f )
hsMat->fMap[i][3] -= hsScalar(int(hsMat->fMap[i][3]));
}
}
return ( !hsMat->IsIdentity() );
hsGuardEnd;
}
void hsControlConverter::IGetControlSampleTimes(Control* control, int iLo, int iHi, Tab<TimeValue>& kTimes, float maxRads)
{
hsGuardBegin("hsControlConverter::IGetControlSampleTimes");
kTimes.ZeroCount();
if( !control )
{
return;
}
Class_ID cID = control->ClassID();
SClass_ID sID = control->SuperClassID();
if( iLo < 0 )
iLo = 0;
int num = control->NumKeys();
iHi++;
if( iHi > num )
iHi = num;
IKeyControl* ikeys = GetKeyControlInterface(control);
IKey* key=(IKey*)(new byte [ikeys->GetKeySize()]);
IKey* lastKey=(IKey*)(new byte [ikeys->GetKeySize()]);
int i;
for( i = iLo; i < iHi; i++ )
{
TimeValue t = control->GetKeyTime(i);
if( !i )
{
kTimes.Append(1, &t);
continue;
}
int nSamp = 1;
float rads = 0;
// following code will work, except that rotations are stored
// relative to previous key, so we'd need to end off with something
// like for i = 1; i < n; i++ )
// key[i] = key[i-1] * key[i]
// or pass in the previous key and do it here.
///////////////////////////////////////
ikeys->GetKey(i-1, lastKey);
ikeys->GetKey(i, key);
if( cID == Class_ID(TCBINTERP_ROTATION_CLASS_ID, 0) )
{
ITCBRotKey* tcbRotKey = (ITCBRotKey*)key;
rads = tcbRotKey->val.angle;
}
else
if( cID == Class_ID(LININTERP_ROTATION_CLASS_ID, 0) )
{
ILinRotKey* linRotKey = (ILinRotKey*)key;
Point3 axis;
AngAxisFromQ(linRotKey->val, &rads, axis);
}
else
if( cID == Class_ID(HYBRIDINTERP_ROTATION_CLASS_ID, 0) )
{
IBezQuatKey* bezRotKey = (IBezQuatKey*)key;
Point3 axis;
AngAxisFromQ(bezRotKey->val, &rads, axis);
}
else
if( cID == Class_ID(TCBINTERP_FLOAT_CLASS_ID, 0) )
{
ITCBFloatKey* fKey = (ITCBFloatKey*)key;
rads = fKey->val;
fKey = (ITCBFloatKey*)lastKey;
rads -= fKey->val;
}
else
if( cID == Class_ID(LININTERP_FLOAT_CLASS_ID, 0) )
{
ILinFloatKey* fKey = (ILinFloatKey*)key;
rads = fKey->val;
fKey = (ILinFloatKey*)lastKey;
rads -= fKey->val;
}
else
if( cID == Class_ID(HYBRIDINTERP_FLOAT_CLASS_ID, 0) )
{
IBezFloatKey* fKey = (IBezFloatKey*)key;
rads = fKey->val;
fKey = (IBezFloatKey*)lastKey;
rads -= fKey->val;
}
nSamp = int(fabs(rads / maxRads) + 0.9f);
if( nSamp < 2 )
{
kTimes.Append(1, &t);
continue;
}
TimeValue t0 = control->GetKeyTime(i-1);
int j;
for( j = 0; j < nSamp; j++ )
{
float p = float(j+1) / float(nSamp);
TimeValue ti = t0 + TimeValue(p* (t - t0));
kTimes.Append(1, &ti);
}
///////////////////////////////////////
}
delete [] key;
delete [] lastKey;
hsGuardEnd;
}
#if 0
// following code will work, except that TCB (but not Euler) rotations are stored
// relative to previous key, so we'd need to end off with something
// like for i = 1; i < n; i++ )
// key[i] = key[i-1]* key[i]
// or pass in the previous key and do it here.
Quat quat;
///////////////////////////////////////
if( cID == Class_ID(TCBINTERP_ROTATION_CLASS_ID, 0) )
{
ITCBRotKey* tcbRotKey = (ITCBRotKey*)mKey;
quat = QFromAngAxis(tcbRotKey->val.angle, tcbRotKey->val.axis);
}
else if( cID == Class_ID(HYBRIDINTERP_ROTATION_CLASS_ID, 0) )
{
IBezQuatKey* bezRotKey = (IBezQuatKey*)mKey;
quat = bezRotKey->val;
}
else if( cID == Class_ID(LININTERP_ROTATION_CLASS_ID, 0) )
{
ILinRotKey* linRotKey = (ILinRotKey*)mKey;
quat = linRotKey->val;
}
else if( cID == Class_ID(EULER_CONTROL_CLASS_ID, 0) )
{
float eul[3];
int i;
for( i = 0; i < 3; i++ )
{
Control* subCntl = (Control*)control->SubAnim(i);
if( fErrorMsg->Set(!(subCntl && (subCntl->ClassID() == Class_ID(TCBINTERP_FLOAT_CLASS_ID, 0))), node->GetName(), "Bad sub-controller type for animation").CheckAndAsk() )
{
eul[i] = 0.f;
continue;
}
ITCBFloatKey* fKey = (ITCBFloatKey*)mKey;
eul[i] = fKey->val;
}
EulerToQuat(eul, quat);
}
hbKey->fValue.Set(-quat.x, -quat.y, -quat.z, quat.w);
///////////////////////////////////////
#endif // try getting from key
//
// Create an hsKeyFrame from a 3DSMax key
//
Int32 hsControlConverter::ICreateHSInterpKey(Control* control, IKey* mKey, TimeValue keyTime, hsKeyFrame* baseKey, plMaxNode* node, hsBool rotQuat)
{
hsGuardBegin("hsControlConverter::ICreateHSInterpKey");
Class_ID cID = control->ClassID();
SClass_ID sID = control->SuperClassID();
char* nodeName = node ? node->GetName() : nil;
// BEZ
if (cID == Class_ID(HYBRIDINTERP_POSITION_CLASS_ID,0) ||
cID == Class_ID(HYBRIDINTERP_COLOR_CLASS_ID,0) ||
cID == Class_ID(HYBRIDINTERP_POINT3_CLASS_ID,0) )
{
IBezPoint3Key*bKey = (IBezPoint3Key*)mKey;
hsBezPoint3Key* hbKey = (hsBezPoint3Key*)baseKey;
hbKey->fValue.Set(bKey->val.x, bKey->val.y, bKey->val.z); // color should be 0 to 1
hbKey->fInTan.Set(bKey->intan.x, bKey->intan.y, bKey->intan.z);
hbKey->fOutTan.Set(bKey->outtan.x, bKey->outtan.y, bKey->outtan.z);
}
else if (cID == Class_ID(HYBRIDINTERP_SCALE_CLASS_ID,0))
{
IBezScaleKey*bKey = (IBezScaleKey*)mKey;
hsBezScaleKey* hbKey = (hsBezScaleKey*)baseKey;
hsMatrix44 tXform;
IGetUnEasedLocalTM(node, control, &tXform, keyTime);
gemAffineParts ap;
decomp_affine(tXform.fMap, &ap);
hbKey->fValue.fS.Set(ap.k.x, ap.k.y, ap.k.z);
hbKey->fValue.fQ.Set(ap.u.x, ap.u.y, ap.u.z, ap.u.w);
hbKey->fInTan.Set(bKey->intan.x, bKey->intan.y, bKey->intan.z);
hbKey->fOutTan.Set(bKey->outtan.x, bKey->outtan.y, bKey->outtan.z);
}
else if (cID == Class_ID(HYBRIDINTERP_FLOAT_CLASS_ID,0) && !rotQuat)
{
IBezFloatKey* bKey = (IBezFloatKey*)mKey;
hsBezScalarKey* hbKey = (hsBezScalarKey*)baseKey;
hbKey->fValue = bKey->val;
hbKey->fInTan = bKey->intan;
hbKey->fOutTan= bKey->outtan;
}
else
// LIN
if (cID == Class_ID(LININTERP_POSITION_CLASS_ID,0))
{
ILinPoint3Key*bKey = (ILinPoint3Key*)mKey;
hsPoint3Key* hbKey = (hsPoint3Key*)baseKey;
hbKey->fValue.Set(bKey->val.x, bKey->val.y, bKey->val.z);
}
else if (sID == SClass_ID(CTRL_ROTATION_CLASS_ID) || (cID == Class_ID(HYBRIDINTERP_FLOAT_CLASS_ID,0) && rotQuat)) // all rotations
{
hsQuatKey* hbKey = (hsQuatKey*)baseKey;
// get rot values from Matrix and use quat slerp.
// could try getting rot values from key
hsMatrix44 tXform;
IGetUnEasedLocalTM(node, control, &tXform, keyTime);
gemAffineParts ap;
decomp_affine(tXform.fMap, &ap);
hbKey->fValue.Set(ap.q.x, ap.q.y, ap.q.z, ap.q.w);
IEnableEaseCurves(control, true); // re-enable
}
else if (cID == Class_ID(LININTERP_SCALE_CLASS_ID,0) )
{
ILinScaleKey*bKey = (ILinScaleKey*)mKey;
hsScaleKey* hbKey = (hsScaleKey*)baseKey;
hsMatrix44 tXform;
IGetUnEasedLocalTM(node, control, &tXform, keyTime);
gemAffineParts ap;
decomp_affine(tXform.fMap, &ap);
hbKey->fValue.fS.Set(ap.k.x, ap.k.y, ap.k.z);
hbKey->fValue.fQ.Set(ap.u.x, ap.u.y, ap.u.z, ap.u.w);
}
else
if (cID == Class_ID(LININTERP_FLOAT_CLASS_ID,0) )
{
ILinFloatKey* bKey = (ILinFloatKey*)mKey;
hsScalarKey* hbKey = (hsScalarKey*)baseKey;
hbKey->fValue = bKey->val;
}
else
// TCB
if (cID == Class_ID(TCBINTERP_POSITION_CLASS_ID,0) ||
cID == Class_ID(TCBINTERP_POINT3_CLASS_ID, 0) )
{
ITCBPoint3Key*bKey = (ITCBPoint3Key*)mKey;
hsPoint3Key* hbKey = (hsPoint3Key*)baseKey;
hbKey->fValue.Set(bKey->val.x, bKey->val.y, bKey->val.z);
}
else
if (cID == Class_ID(TCBINTERP_FLOAT_CLASS_ID,0) )
{
ITCBFloatKey* bKey = (ITCBFloatKey*)mKey;
hsScalarKey* hbKey = (hsScalarKey*)baseKey;
hbKey->fValue = bKey->val;
}
else if (cID == Class_ID(TCBINTERP_SCALE_CLASS_ID,0) )
{
ITCBScaleKey*bKey = (ITCBScaleKey*)mKey;
hsScaleKey* hbKey = (hsScaleKey*)baseKey;
hsMatrix44 tXform;
IGetUnEasedLocalTM(node, control, &tXform, keyTime);
gemAffineParts ap;
decomp_affine(tXform.fMap, &ap);
hbKey->fValue.fS.Set(ap.k.x, ap.k.y, ap.k.z);
hbKey->fValue.fQ.Set(ap.u.x, ap.u.y, ap.u.z, ap.u.w);
}
else
{
fErrorMsg->Set(true, nodeName, "unknown controller type?").Check();
return 0; // failed
}
int frameNum = keyTime / GetTicksPerFrame();
hsAssert(frameNum <= hsKeyFrame::kMaxFrameNumber, "Anim is too long.");
baseKey->fFrame = frameNum;
return 1; // did it
hsGuardEnd;
}
UInt8 hsControlConverter::GetKeyType(Control* control, hsBool rotQuat)
{
Class_ID cID = control->ClassID();
SClass_ID sID = control->SuperClassID();
if (cID == Class_ID(HYBRIDINTERP_POSITION_CLASS_ID,0) ||
cID == Class_ID(HYBRIDINTERP_COLOR_CLASS_ID,0) ||
cID == Class_ID(HYBRIDINTERP_POINT3_CLASS_ID,0) )
{
return hsKeyFrame::kBezPoint3KeyFrame;
}
else if (cID == Class_ID(HYBRIDINTERP_SCALE_CLASS_ID,0))
{
return hsKeyFrame::kBezScaleKeyFrame;
}
else if (cID == Class_ID(HYBRIDINTERP_FLOAT_CLASS_ID,0) && !rotQuat)
{
return hsKeyFrame::kBezScalarKeyFrame;
}
else if (cID == Class_ID(LININTERP_POSITION_CLASS_ID,0))
{
return hsKeyFrame::kPoint3KeyFrame;
}
else if (sID == SClass_ID(CTRL_ROTATION_CLASS_ID) || (cID == Class_ID(HYBRIDINTERP_FLOAT_CLASS_ID,0) && rotQuat)) // all rotations
{
return hsKeyFrame::kQuatKeyFrame;
}
else if (cID == Class_ID(LININTERP_SCALE_CLASS_ID,0) )
{
return hsKeyFrame::kScaleKeyFrame;
}
else if (cID == Class_ID(LININTERP_FLOAT_CLASS_ID,0) )
{
return hsKeyFrame::kScalarKeyFrame;
}
else if (cID == Class_ID(TCBINTERP_POSITION_CLASS_ID,0) ||
cID == Class_ID(TCBINTERP_POINT3_CLASS_ID, 0))
{
return hsKeyFrame::kPoint3KeyFrame;
}
else if (cID == Class_ID(TCBINTERP_FLOAT_CLASS_ID,0) )
{
return hsKeyFrame::kScalarKeyFrame;
}
else if (cID == Class_ID(TCBINTERP_SCALE_CLASS_ID,0) )
{
return hsKeyFrame::kScaleKeyFrame;
}
else
{
return hsKeyFrame::kUnknownKeyFrame;
}
}
//
//
//
Int32 hsControlConverter::IGetRangeCoverKeyIndices(char* nodeName, Control* cont, Int32 &start, Int32 &end)
{
hsGuardBegin("hsControlConverter::IGetRangeCoverKeyIndices");
if (!cont)
{
return 0;
}
IKeyControl* keys = GetKeyControlInterface(cont);
int numKeys=keys->GetNumKeys();
if (numKeys == 0)
return 0;
IKey* key=(IKey*)(new byte [keys->GetKeySize()]);
start = numKeys;
for (int i=0; i<numKeys; i++)
{
keys->GetKey(i, key);
if (IIsKeyInRange(key))
{
if (start > i)
start = i;
end = i;
}
}
// If the keys aren't on the exact endpoints of our range, we need to include the next or previous
// one so that we have data for any time within our range.
if (start == numKeys) // No keys inside the range
{
for (int i = 0; i < numKeys; i++)
{
keys->GetKey(i, key);
if (key->time < fSegStart)
start = i;
}
if ((start == numKeys) || // no keys before the start time
(start == numKeys - 1)) // no keys after end (since the latest key is before start)
{
delete [] key;
return 0;
}
end = start + 1;
}
else
{
keys->GetKey(start, key);
if (key->time > fSegStart && start > 0)
start -= 1;
keys->GetKey(end, key);
if (key->time < fSegEnd && end < numKeys - 1)
end += 1;
}
delete [] key;
//fErrorMsg->Set(numInRange>1 && numInRange!=numKeys, nodeName ? nodeName : "?",
// "Warning: Object has controller with keyframes outside of animation interval").CheckAndAsk();
return end - start + 1;
hsGuardEnd;
}
//
// find the closest ancestor (if any) that is animated.
// this node's space will be our local space.
//
plMaxNode* hsControlConverter::GetXformParent(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::GetXformParent");
while( node && (node = (plMaxNode *)node->GetParentNode()) &&
!(ForceOrigin(node) || ForceLocal(node) || IsAnimated(node)) );
return node;
hsGuardEnd;
}
// ###########################################################################
// Note that ForceWorldSpace Overrides ForceOrigin which Overrides ForceLocal
// ###########################################################################
hsBool hsControlConverter::ForceWorldSpace(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::ForceWorldSpace");
return false;
hsGuardEnd;
}
// ###########################################################################
// Note that ForceWorldSpace Overrides ForceOrigin which Overrides ForceLocal
// ###########################################################################
hsBool hsControlConverter::ForceOrigin(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::ForceOrigin");
char* nn = node->GetName();
if (node->IsRootNode())
{
return false;
}
if (ForceWorldSpace(node))
{
return false;
}
return false;
hsGuardEnd;
}
// ###########################################################################
// Note that ForceWorldSpace Overrides ForceOrigin which Overrides ForceLocal
// This is significant because things that require ForceLocal because they are
// animated or what-not, are still okay with ForceOrigin, but not v.v.
// ###########################################################################
hsBool hsControlConverter::ForceLocal(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::ForceLocal");
const char* nn = node->GetName();
if( !node->CanConvert() )
return false;
if (node->IsRootNode())
{
return false;
}
if( node->GetForceLocal() )
return true;
if( ISkinNode((plMaxNode*)node->GetParentNode()) )
{
node->SetForceLocal(true);
return true;
}
Object* objectRef = node->GetObjectRef();
if (fConverterUtils.IsInstanced(objectRef) &&
gUserPropMgr.UserPropExists(node,"AllowInstancing"))
{
node->SetForceLocal(true);
return true;
}
return false;
hsGuardEnd;
}
hsBool hsControlConverter::IsAnimated(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::IsAnimated");
return node->IsAnimated();
hsGuardEnd;
}
hsBool hsControlConverter::OwnsMaterialCopy(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::OwnsMaterialCopy");
return false;
hsGuardEnd;
}
hsBool hsControlConverter::HasFrameEvents(plMaxNode *node)
{
hsGuardBegin("hsSceneConverter::HasFrameEvents");
if (!node)
{
return false;
}
TSTR sdata;
if (gUserPropMgr.GetUserPropString(node,"FESound",sdata) ||
gUserPropMgr.GetUserPropString(node,"FESoundEmitter",sdata) ||
gUserPropMgr.GetUserPropString(node,"FEGrab",sdata) ||
gUserPropMgr.GetUserPropString(node,"FEDrop",sdata) ||
gUserPropMgr.GetUserPropString(node,"FEEventOn",sdata) ||
gUserPropMgr.GetUserPropString(node,"FEEventOnPermanent",sdata) ||
gUserPropMgr.GetUserPropString(node,"FEEventOff",sdata) ||
gUserPropMgr.GetUserPropString(node,"FEActor",sdata))
{
return false;
}
return false;
hsGuardEnd;
}
hsBool hsControlConverter::GetControllerByName(Animatable* anim, TSTR &name, Control* &ctl)
{
hsGuardBegin("hsControlConverter::GetControllerByName");
if( anim )
{
int nSub = anim->NumSubs();
int i;
for( i = 0; i < nSub; i++ )
{
if (anim->SubAnim(i)==nil)
continue;
TSTR subName = anim->SubAnimName(i);
if( subName == name )
{
fErrorMsg->Set(!anim->SubAnim(i), name, "Found controller by name, but nobody home").Check();
ctl = GetControlInterface(anim->SubAnim(i));
return true;
}
else if( GetControllerByName(anim->SubAnim(i), name, ctl) )
{
return true;
}
}
}
ctl = nil;
return false;
hsGuardEnd;
}
Control *hsControlConverter::GetControllerByID(IParamBlock2 *pblock, int paramID)
{
hsGuardBegin("hsControlConverter::GetControllerByID");
if (pblock)
{
int animIdx = pblock->GetAnimNum(paramID);
if (animIdx != -1)
{
Animatable* anim = pblock->SubAnim(animIdx);
if (anim)
return GetControlInterface(anim);
}
}
return NULL;
hsGuardEnd;
}
void hsControlConverter::CompositeKeyTimes(Control* ctl, Tab<TimeValue> &time)
{
hsGuardBegin("hsControlConverter::CompositeKeyTimes");
if( !ctl )
{
return;
}
int curTime = 0;
int i;
for( i = 0; i < ctl->NumKeys(); i++ )
{
TimeValue t = ctl->GetKeyTime(i);
// advance times
while( (curTime < time.Count())&&(t > time[curTime]) )
curTime++;
// if past end, append it
if( curTime >= time.Count() )
time.Append(1, &t);
else // if less
if( t < time[curTime] )
time.Insert(curTime++, 1, &t);
// already there, skip
}
hsGuardEnd;
}
//
//
//
ControllerType hsControlConverter::IGetControlType(TSTR ctrlName)
{
hsGuardBegin("hsControlConverter::IGetControlType");
ControllerType ct = ctrlTypeUnknown;
if (ctrlName && !strcmp(ctrlName, "Ease Curve"))
{
ct = ctrlTypeEase;
}
else if (ctrlName && !strcmp(ctrlName, "Mult Curve"))
{
ct = ctrlTypeMult;
}
else if (ctrlName && !strcmp(ctrlName, "Position"))
{
ct = ctrlTypePosition;
}
else if (ctrlName && !strcmp(ctrlName, "Rotation"))
{
ct = ctrlTypeRotation;
}
else if (ctrlName && !strcmp(ctrlName, "Scale"))
{
ct = ctrlTypeScale;
}
else if (ctrlName && !strcmp(ctrlName, "Transform"))
{
ct = ctrlTypeTransform;
}
else if (ctrlName && !strcmp(ctrlName, "Roll Angle"))
{
ct = ctrlTypeRollAngle;
}
#if 0
// biped controllers are good for nothing
else if (ctrlName && !strcmp(ctrlName, "Vertical"))
{
ct = ctrlTypeVert;
}
else if (ctrlName && !strcmp(ctrlName, "Horizontal"))
{
ct = ctrlTypeHoriz;
}
else if (ctrlName && !strcmp(ctrlName, "Turning"))
{
ct = ctrlTypeTurn;
}
#endif
return ct;
hsGuardEnd;
}
bool hsControlConverter::IIsKeyTimeInRange(TimeValue time)
{
hsGuardBegin("hsControlConverter::IIsKeyTimeInRange");
Interval interval = fInterface->GetAnimRange();
TimeValue startTime = interval.Start(); // in ticks
TimeValue endTime = interval.End(); // in ticks
return (time >= startTime && time <= endTime) && // Max's range
(time >= fSegStart && time <= fSegEnd);
hsGuardEnd;
}
bool hsControlConverter::IIsKeyInRange(IKey* key)
{
hsGuardBegin("hsControlConverter::IIsKeyInRange");
return IIsKeyTimeInRange(key->time);
hsGuardEnd;
}
void hsControlConverter::IGetUnEasedLocalTM(plMaxNode* node, Control* control, hsMatrix44* out, TimeValue time)
{
hsGuardBegin("hsControlConverter::IGetUnEasedLocalTM");
// disable easing so that GetTM won't give us an eased answer.
// we want the uneased "key" value, so that we can do the easing ourselves
IEnableEaseCurves(control, false);
// Make scale key match nodeTM
fErrorMsg->Set(!node, "ICreateHSInterpKey", "nil node").Check();
*out = node->GetLocalToParent44(time);
IEnableEaseCurves(control, true); // re-enable
hsGuardEnd;
}
//
//
//
void hsControlConverter::IEnableEaseCurves(Animatable* control, bool enable)
{
hsGuardBegin("hsControlConverter::IEnableEaseCurves");
if (control)
{
int n = control->NumSubs();
for (int i=0; i<n; i++)
IEnableEaseCurves(control->SubAnim(i), enable);
EaseCurveList* el = GetEaseListInterface(control);
if (el)
{
for(int i=0; i<el->NumEaseCurves(); i++)
{
if (enable)
el->EnableEaseCurve(i);
else
el->DisableEaseCurve(i);
}
}
}
hsGuardEnd;
}
// We don't actually use this ID for a plugin, just to keep track of our AppData chunks
#define CONTROL_CONVERTER_CID Class_ID(0xae807d2, 0x523808c7)
Matrix3 hsControlConverter::IFlipY()
{
hsGuardBegin("hsControlConverter::IFlipY");
Matrix3 xfm = ScaleMatrix(Point3(1.0, -1.0, 1.0)) * TransMatrix(Point3(0.0, 1.0, 0.0));
return xfm;
hsGuardEnd;
}
bool hsControlConverter::ISkinNode(plMaxNode* node)
{
hsGuardBegin("hsControlConverter::ISkinNode");
/*
if( fForceSkinning )
return true;
if( fForceNoSkinning )
return false;
*/
if (gUserPropMgr.UserPropExists(node,"MATSkin"))
{
return true;
}
if (gUserPropMgr.UserPropExists(node,"MATSkinColor"))
{
return true;
}
if( node && node->GetName() && strstr(node->GetName(), "%skin") )
{
return true;
}
return false;
hsGuardEnd;
}
void hsControlConverter::Matrix3ToHsMatrix44(Matrix3* m3, hsMatrix44* hsM)
{
hsGuardBegin("hsControlConverter::Matrix3ToHsMatrix44");
MRow* m = m3->GetAddr();
hsM->Reset();
hsM->fMap[0][0] = m[0][0];
hsM->fMap[0][1] = m[1][0];
hsM->fMap[0][2] = m[2][0];
hsM->fMap[0][3] = m[3][0];
hsM->fMap[1][0] = m[0][1];
hsM->fMap[1][1] = m[1][1];
hsM->fMap[1][2] = m[2][1];
hsM->fMap[1][3] = m[3][1];
hsM->fMap[2][0] = m[0][2];
hsM->fMap[2][1] = m[1][2];
hsM->fMap[2][2] = m[2][2];
hsM->fMap[2][3] = m[3][2];
hsM->NotIdentity();
hsGuardEnd;
}
//// IGetEditableMeshKeyTimes ////////////////////////////////////////////////
// Moved here after hsMeshConverter was obliterated. Only used in this class
// anyway...
hsBool hsControlConverter::IGetEditableMeshKeyTimes( plMaxNode *node, Tab<TimeValue> &times )
{
hsGuardBegin( "hsControlConverter::GetEditableMeshKeyTimes" );
Animatable *anim;
if( IGetSubAnimByName(node, TSTR("Object (Editable Mesh)"), anim) )
{
fErrorMsg->Set(!anim, node->GetName(), "First she says yes, then she says no.").Check();
int i;
int nSub = anim->NumSubs();
for( i = 0; i < nSub; i++ )
{
if( anim->SubAnim(i) )
{
Control *ctl = GetControlInterface(anim->SubAnim(i));
hsControlConverter::Instance().CompositeKeyTimes(ctl, times);
}
}
}
return times.Count() > 0;
hsGuardEnd;
}
//// IGetGeomKeyTimes ////////////////////////////////////////////////////////
// Moved here after hsMeshConverter was obliterated. Only used in this class
// anyway...
hsBool hsControlConverter::IGetGeomKeyTimes( plMaxNode *node, Tab<TimeValue> &times )
{
hsGuardBegin( "hsControlConverter::GetGeomKeyTimes" );
char *dgbNodeName = node->GetName();
Object *obj = node->GetObjectRef();
if( !obj )
return false;
IDerivedObject *derObj = nil;
if( obj->CanConvertToType(derivObjClassID) )
{
derObj = (IDerivedObject *)obj->ConvertToType(fConverterUtils.GetTime(fInterface), derivObjClassID);
}
else
{
SClass_ID objID = obj->SuperClassID();
SClass_ID genID(GEN_DERIVOB_CLASS_ID);
if( !(obj->SuperClassID() == SClass_ID(GEN_DERIVOB_CLASS_ID)) )
return false;
if( objID != genID )
return false;
derObj = (IDerivedObject *)obj;
}
int i;
int nKeys = 0;
for( i = 0; i < derObj->NumModifiers(); i++ )
{
Modifier *mod = derObj->GetModifier(i);
char *dbgModName = mod->GetName();
if( mod )
{
ChannelMask mask = mod->ChannelsChanged();
if( mask & GEOM_CHANNEL )
{
IGetGeomKeyTimesRecur(mod, times);
}
}
}
return (times.Count() > 0);
hsGuardEnd;
}
//// IGetGeomKeyTimesRecur ///////////////////////////////////////////////////
// Moved here after hsMeshConverter was obliterated. Only used in this class
// anyway...
void hsControlConverter::IGetGeomKeyTimesRecur( Animatable *anim, Tab<TimeValue> &times )
{
hsGuardBegin( "hsControlConverter::IGetGeomKeyTimesRecur" );
Control * ctl = GetControlInterface(anim);
hsControlConverter::Instance().CompositeKeyTimes(ctl, times);
int iSub;
int nSub = anim->NumSubs();
for( iSub = 0; iSub < nSub; iSub++ )
{
if( anim->SubAnim(iSub) )
IGetGeomKeyTimesRecur(anim->SubAnim(iSub), times);
}
hsGuardEnd;
}
//// IGetGeomKeyTimesRecur ///////////////////////////////////////////////////
// Moved here after hsMeshConverter was obliterated. Only used in this class
// anyway...
hsBool hsControlConverter::IGetSubAnimByName( Animatable *anim, TSTR &name, Animatable *&subAnim )
{
hsGuardBegin( "hsControlConverter::IGetSubAnimByName" );
if( anim )
{
int nSub = anim->NumSubs();
int i;
for( i = 0; i < nSub; i++ )
{
if (anim->SubAnim(i)==nil)
continue;
TSTR subName = anim->SubAnimName(i);
if( subName == name )
{
fErrorMsg->Set(!anim->SubAnim(i), name, "Found controller by name, but nobody home").Check();
subAnim = anim->SubAnim(i);
return true;
}
else if( IGetSubAnimByName(anim->SubAnim(i), name, subAnim) )
{
return true;
}
}
}
subAnim = nil;
return false;
hsGuardEnd;
}
// bad craziness, isolated here.
#include "plConvert.h"
#include "plgDispatch.h"
#include "../MaxComponent/plAnimComponent.h"
#include "../MaxComponent/plCameraComponents.h"
#include "../../../Sources/Plasma/NucleusLib/pnMessage/plCameraMsg.h"
#include "../../../Sources/Plasma/PubUtilLib/plMessage/plAnimCmdMsg.h"
#include "../../../Sources/Plasma/FeatureLib/pfCamera/plCameraModifier.h"
#include "../../../Sources/Plasma/NucleusLib/pnSceneObject/plSceneObject.h"
void hsControlConverter::IExportAnimatedCameraFOV(plMaxNode* node, hsTArray <hsG3DSMaxKeyFrame>* kfArray)
{
// grab the FOV settings at each keyframe here
// create callback messages for the animation to send to the camera
// to interpolate to the correct FOV at each keyframe
plAnimComponentBase* pAnim = nil;
int count = node->NumAttachedComponents();
int i;
for (i = 0; i < count; i++)
{
plComponentBase *comp = node->GetAttachedComponent(i);
if (comp->ClassID() == ANIM_COMP_CID || comp->ClassID() == ANIM_GROUP_COMP_CID)
{
pAnim = (plAnimComponentBase*)comp;
break;
}
}
plCamera1Component* pCamComp = nil;
for (i = 0; i < count; i++)
{
plComponentBase *comp = node->GetAttachedComponent(i);
if (comp->ClassID() == FIXEDCAM_CID)
{
pCamComp = (plCamera1Component*)comp;
break;
}
}
const plCameraModifier1* pCamMod = nil;
count = node->GetSceneObject()->GetNumModifiers();
for (i=0; i < count; i++)
{
pCamMod = plCameraModifier1::ConvertNoRef(node->GetSceneObject()->GetModifier(i));
if (pCamMod)
break;
}
plCameraMsg* pCamMsg = TRACKED_NEW plCameraMsg;
pCamMsg->SetCmd(plCameraMsg::kSetAnimated);
pCamMsg->AddReceiver(pCamMod->GetKey());
plConvert::Instance().AddMessageToQueue(pCamMsg);
Object* obj = node->EvalWorldState(hsConverterUtils::Instance().GetTime(node->GetInterface())).obj;
GenCamera* theCam;
hsTArray<hsScalar> fovW;
hsTArray<hsScalar> fovH;
for (i=0; i < kfArray->Count(); i++)
{
TimeValue t = TimeValue(GetTicksPerFrame() * (kfArray[0][i].fFrame));
theCam = (GenCamera *) obj->ConvertToType(t, Class_ID(LOOKAT_CAM_CLASS_ID, 0));
float FOVvalue= 0.0; //Currently in Radians
// radians
FOVvalue = theCam->GetFOV(t);
// convert
FOVvalue = FOVvalue*(180/3.141592);
int FOVType = theCam->GetFOVType();
hsScalar wDeg, hDeg;
switch(FOVType)
{
case 0: // FOV_W
{
wDeg = FOVvalue;
hDeg = (wDeg*3)/4;
}
break;
case 1: // FOV_H
{
hDeg = FOVvalue;
wDeg = (hDeg*4)/3;
}
break;
}
fovW.Append(wDeg);
fovH.Append(hDeg);
}
for (i=0; i < kfArray->Count(); i++)
{
plCameraMsg* pFOVMsg = TRACKED_NEW plCameraMsg;
plCameraConfig* pCfg = pFOVMsg->GetConfig();
if (i == kfArray->Count() - 1)
{
pCfg->fFOVh = fovH[0];
pCfg->fFOVw = fovW[0];
pCfg->fAccel = kfArray[0][0].fFrame / MAX_FRAMES_PER_SEC;
}
else
{
pCfg->fFOVh = fovH[i + 1];
pCfg->fFOVw = fovW[i + 1];
pCfg->fAccel = kfArray[0][i + 1].fFrame / MAX_FRAMES_PER_SEC;
}
pFOVMsg->SetCmd(plCameraMsg::kAddFOVKeyframe);
pFOVMsg->AddReceiver(pCamMod->GetKey());
plEventCallbackMsg* pCall = TRACKED_NEW plEventCallbackMsg;
pCall->fEvent = kTime;
pCall->fEventTime = kfArray[0][i].fFrame / MAX_FRAMES_PER_SEC;
pCall->fIndex = i;
pCall->AddReceiver(pCamMod->GetKey());
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
pMsg->AddReceiver(pCamMod->GetKey());
pMsg->SetSender(pAnim->GetModKey(node));
pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks);
pMsg->SetAnimName(ENTIRE_ANIMATION_NAME);
pMsg->fTime = kfArray[0][i].fFrame / MAX_FRAMES_PER_SEC;
pMsg->AddCallback(pCall);
hsRefCnt_SafeUnRef(pCall);
plConvert::Instance().AddMessageToQueue(pFOVMsg);
plConvert::Instance().AddMessageToQueue(pMsg);
}
}