You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

116 lines
2.6 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "hsWindows.h"
class hsStream;
class plAnimStage;
enum StageTypes
{
// Data for the multistage
kMultiStage,
// Stage types
kStandard
};
class plBaseStage
{
protected:
char* fName;
static BOOL CALLBACK IStaticDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
virtual BOOL IDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
HWND ICreateDlg(int dialogID, char* title);
void IDestroyDlg(HWND hDlg);
void IBaseClone(plBaseStage* clone);
public:
plBaseStage();
virtual ~plBaseStage();
// From StageTypes
virtual int GetType()=0;
// Derived classes need to call this from their implementation
virtual void Read(hsStream *stream);
virtual void Write(hsStream *stream);
virtual void CreateDlg()=0;
virtual void DestroyDlg()=0;
virtual plAnimStage* CreateStage()=0;
virtual plBaseStage* Clone()=0;
const char* GetName();
void SetName(const char* name);
};
class plStandardStage : public plBaseStage
{
protected:
static HWND fDlg;
char *fAnimName;
UInt32 fNumLoops;
bool fLoopForever;
UInt8 fForward;
UInt8 fBackward;
UInt8 fStageAdvance;
UInt8 fStageRegress;
UInt8 fNotify;
bool fUseGlobalCoord;
bool fDoAdvanceTo;
UInt32 fAdvanceTo;
bool fDoRegressTo;
UInt32 fRegressTo;
BOOL IDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
void IInitDlg();
void IGetAnimName();
public:
plStandardStage();
~plStandardStage();
int GetType() { return kStandard; }
void Read(hsStream *stream);
void Write(hsStream *stream);
void CreateDlg();
void DestroyDlg();
plAnimStage* CreateStage();
plBaseStage* Clone();
};