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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#define SOUND_3D_COMPONENT_ID Class_ID(0x1be5543f, 0x746f3a97)
#define BGND_MUSIC_COMPONENT_ID Class_ID(0x16b5b2a, 0x33c75095)
#define RANDOM_SOUND_COMPONENT_ID Class_ID(0x35033e37, 0x499568fb)
#define GUI_SOUND_COMPONENT_ID Class_ID(0x446f1ada, 0x6c594a8d)
#define EAX_LISTENER_COMPONENT_ID Class_ID(0x514f4b0a, 0x24672153)
#define SOUND_PHYS_COMP_ID Class_ID(0x29415900, 0x1ade37a5)
#include "../pnKeyedObject/plKey.h"
#include "../../AssetMan/PublicInterface/AssManBaseTypes.h"
#include "hsTemplates.h"
class plComponentBase;
class plMaxNode;
class plSoundBuffer;
class plSound;
class plAudioBaseComponentProc;
namespace plAudioComp
{
// Can't call these until after PreConvert
int GetSoundModIdx(plComponentBase *comp, plMaxNode *node);
plKey GetRandomSoundKey(plComponentBase *comp, plMaxNode *node);
bool IsSoundComponent(plComponentBase *comp);
bool IsLocalOnly( plComponentBase *comp );
}
class plBaseSoundEmitterComponent : public plComponent
{
public:
plBaseSoundEmitterComponent();
virtual ~plBaseSoundEmitterComponent();
RefTargetHandle Clone(RemapDir &remap);
IOResult Save(ISave* isave);
IOResult Load(ILoad* iload);
enum WhichSound
{
kBaseSound,
kCoverSound
};
virtual void SetSoundAssetId( WhichSound which, jvUniqueId assetId, const TCHAR *fileName );
virtual jvUniqueId GetSoundAssetID( WhichSound which );
virtual TCHAR *GetSoundFileName( WhichSound which );
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg, Class_ID classToConvert );
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg) = 0;
hsBool DeInit( plMaxNode *node, plErrorMsg *pErrMsg );
virtual hsBool ConvertGrouped( plMaxNode *baseNode, hsTArray<plBaseSoundEmitterComponent *> &groupArray, plErrorMsg *pErrMsg ) { return false; }
int GetSoundIdx(plMaxNode *node)
{
if (fIndices.find(node) != fIndices.end())
return fIndices[node];
return -1;
}
static plSoundBuffer *GetSourceBuffer( const char *fileName, plMaxNode *node, UInt32 srcBufferFlags );
static hsBool LookupLatestAsset( const char *waveName, char *retPath, plErrorMsg *errMsg );
virtual void UpdateSoundFileSelection( void );
// Loads the given combo box with category selections and sets the ParamID for the category parameter.
// Returns false if there are no categories to choose for this component
virtual hsBool UpdateCategories( HWND dialogBox, int &categoryID, ParamID &paramID );
virtual hsBool IsLocalOnly( void ) const { return true; }
// Virtuals for handling animated volumes
virtual hsBool AddToAnim( plAGAnim *anim, plMaxNode *node );
virtual bool AllowUnhide() { return fAllowUnhide; }
// Flags this component to create a grouped sound instead of a normal sound
void SetCreateGrouped( plMaxNode *baseNode, int commonSoundIdx );
// Grabs the current sound volume
virtual hsScalar GetSoundVolume( void ) const;
protected:
jvUniqueId fSoundAssetId; // used for the AssMan
jvUniqueId fCoverSoundAssetID;
hsBool fAssetsUpdated;
friend class plAudioBaseComponentProc;
static UInt32 fWarningFlags;
bool fAllowUnhide;
hsBool fCreateGrouped;
enum Warnings
{
kSrcBufferInvalid = 1,
kCoverBufferInvalid,
kCoverBufferWrongFormat,
kMergeSourceFormatMismatch
};
void IUpdateAssets( void );
static void IShowError( UInt32 type, const char *errMsg, const char *nodeName, plErrorMsg *pErrMsg );
std::map<plMaxNode*, int> fIndices;
std::map<plMaxNode*, bool> fValidNodes;
bool IValidate(plMaxNode *node, plErrorMsg *pErrMsg);
void IConvertOldVolume( void );
float IGetDigitalVolume( void ) const; // In scale 0. to 1., not in db
void IGrabFadeValues( plSound *sound );
void IGrabSoftRegion( plSound *sound, plErrorMsg *pErrMsg );
void IGrabEAXParams( plSound *sound, plErrorMsg *pErrMsg );
virtual UInt32 ICalcSourceBufferFlags() const;
static plSoundBuffer *IGetSourceBuffer( const char *fileName, plMaxNode *srcNode, UInt32 srcBufferFlags );
plSoundBuffer *IProcessSourceBuffer( plMaxNode *maxNode, plErrorMsg *errMsg );
virtual hsBool IAllowStereoFiles( void ) const { return true; }
virtual hsBool IAllowMonoFiles( void ) const { return true; }
virtual hsBool IHasWaveformProps( void ) const { return true; }
// Returns pointers to arrays defining the names and konstants for the supported categories
// for this component. Name array should have an extra "" entry at the end. Returns false if none supported
virtual hsBool IGetCategoryList( char **&catList, int *&catKonstantList ) { return false; }
void ISetBaseParameters( plSound *destSound, plErrorMsg *pErrMsg );
};
class plRandomSoundMod;
class plRandomSoundComponent : public plComponent
{
protected:
hsBool ICheckForSounds(plMaxNode* node);
public:
std::map<plMaxNode*, plRandomSoundMod*> fSoundMods;
plRandomSoundComponent();
void DeleteThis() { delete this; }
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
void RemoveSound(int index);
void AddSelectedSound();
int GetCurGroupIdx();
int GetStartIndex(int group);
int GetEndIndex(int group);
};