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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plClientUnifiedTime_inc
#define plClientUnifiedTime_inc
#include "plUnifiedTime.h"
//
// class based on UnifiedTime which has some specialized client code in it as well.
// WARNING: plUnifiedTime math operators will not work correctly unless
// you convert this object using GetAsUnifiedTIme(). I decided not to
// recreate all the plUnifiedTime operators in this class.
//
class plClientUnifiedTime : public plUnifiedTime
{
private:
static plUnifiedTime fFrameStartTime;
static double fSysTimeOffset;
public:
plClientUnifiedTime(plUnifiedTime ut) { *this=ut; }
plClientUnifiedTime() {}
static void SetSysTime();
static plUnifiedTime& GetFrameStartTime() { return fFrameStartTime; }
plUnifiedTime& GetAsUnifiedTime() { return *(plUnifiedTime*)this; }
// game secs conversions
void SetFromGameTime(double gameTime, double curGameSecs);
void ConvertToGameTime(double* gameTimeOut, double curGameSecs);
const plClientUnifiedTime & operator=(const plUnifiedTime & src);
const plClientUnifiedTime & operator=(const plClientUnifiedTime & src);
};
#endif // plClientUnifiedTime_inc'