You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

62 lines
1.9 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PLSEEKPOINTMOD_INC
#define PLSEEKPOINTMOD_INC
#include "../pnModifier/plMultiModifier.h"
#include "../pnMessage/plMessage.h"
// PLSEEKPOINTMOD
// This modifier is something the avatar knows how to go to. (you know, seek)
// It's kind of like a magnet that, when activated, draws the avatar...
// Seen another way, it's a point with a name and a type....
class plSeekPointMod : public plMultiModifier
{
protected:
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return true;}
char * fName; // public because you can't change it
public:
plSeekPointMod();
plSeekPointMod(char *name);
virtual ~plSeekPointMod();
const char * GetName() { return fName; };
void SetName(char * name) { fName = name; };
CLASSNAME_REGISTER( plSeekPointMod );
GETINTERFACE_ANY( plSeekPointMod, plMultiModifier );
virtual void AddTarget(plSceneObject* so);
hsBool MsgReceive(plMessage* msg);
virtual void Read(hsStream *stream, hsResMgr *mgr);
virtual void Write(hsStream *stream, hsResMgr *mgr);
};
#endif