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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_NET_SERVERS_H
#define PL_NET_SERVERS_H
//
// Server Declarations and Constants
//
#include "hsTypes.h"
//
// Windows Class Name for All Servers
//
#define PARABLE_WINCLASSNAME "ParableServer"
#define PARABLE_PLS_WINCLASSNAME "ParableServer_PLS"
class plNetServerConstants
{
public:
enum ServerTypes // Changing the order WILL affect Data including Databases!!!
{
kInvalidLo,
kAgent,
kLobby,
kGame,
kVault,
kAuth,
kAdmin,
kLookup,
kClient,
kInvalidHi,
};
private:
static const char* ServerPrograms[];
public:
static const char* GetServerExe(int type) { return (type > kInvalidLo && type < kInvalidHi)?ServerPrograms[type-1]:nil; }
static const char* GetServerName(int type);
static UInt16 GetPort(int type);
static const char* GetServerTypeStr(int type)
{
switch(type)
{
case kAgent: return "kAgent";
case kLobby: return "kLobby";
case kGame: return "kGame";
case kVault: return "kVault";
case kAuth: return "kAuth";
case kAdmin: return "kAdmin";
case kLookup: return "kLookup";
case kClient: return "kClient";
default: return "???";
}
}
};
class plNetServerAgentConstants
{
public:
static const char* GetName() { return "Server_Agent"; }
static const UInt16 GetPort() { return 4800; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAgent; }
};
class plNetLookupServerConstants
{
public:
static const char* GetName() { return "Lookup_Server"; }
static const UInt16 GetPort() { return 2000; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kLookup; }
};
class plNetLobbyServerConstants
{
public:
static const char* GetName() { return "Generated_Lobby"; }
static const UInt16 GetPort() { return 5000; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kLobby; }
};
class plNetVaultServerConstants
{
public:
static const char* GetName() { return "Vault_Server"; }
static const UInt16 GetPort() { return 2001; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kVault; }
};
class plNetAuthServerConstants
{
public:
static const char* GetName() { return "Auth_Server"; }
static const UInt16 GetPort() { return 2002; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAuth; }
};
class plNetAdminServerConstants
{
public:
static const char* GetName() { return "Admin_Server"; }
static const UInt16 GetPort() { return 2003; }
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAdmin; }
};
class plNetGameServerConstants
{
public:
static const char* GetName() { return "Game_Server"; }
static const UInt16 GetLowPort() { return 5001;}
static const UInt16 GetHighPort() { return 6001;}
static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kGame; }
};
#endif //PL_NET_SERVERS_H