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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plSoundMsg_h
#define plSoundMsg_h
#include "plMessageWithCallbacks.h"
#include "hsTemplates.h"
#include "hsBitVector.h"
class plSoundMsg : public plMessageWithCallbacks
{
private:
void IInit() { fLoop=false; fPlaying = false; fBegin=fEnd=fTime=fRepeats=0; fSpeed = 0.f; fVolume = 0.f; fIndex = -1; fNameStr = 0; fFadeType = kLinear; }
public:
plSoundMsg()
: plMessageWithCallbacks(nil, nil, nil) { IInit(); }
plSoundMsg(const plKey &s,
const plKey &r,
const double* t)
: plMessageWithCallbacks(s, r, t) { IInit(); }
~plSoundMsg();
CLASSNAME_REGISTER( plSoundMsg );
GETINTERFACE_ANY( plSoundMsg, plMessageWithCallbacks );
enum ModCmds
{
kPlay=0,
kStop,
kSetLooping,
kUnSetLooping,
kSetBegin,
kToggleState,
kAddCallbacks,
kRemoveCallbacks,
kGetStatus,
kGetNumSounds,
kStatusReply,
kGoToTime,
kSetVolume,
kSetTalkIcon,
kClearTalkIcon,
kSetFadeIn,
kSetFadeOut,
kIsLocalOnly, // Not really a command, just a flag
kSelectFromGroup,
kNumCmds,
kFastForwardPlay,
kFastForwardToggle,
kSynchedPlay,
};
hsBitVector fCmd;
hsBool Cmd(int n) const { return fCmd.IsBitSet(n); }
void SetCmd(int n) { fCmd.SetBit(n); }
void ClearCmd();
double fBegin;
double fEnd;
hsBool fLoop;
hsScalar fSpeed;
double fTime;
int fIndex;
int fRepeats;
hsBool fPlaying;
UInt32 fNameStr;
hsScalar fVolume; // Range: 0 - silence, 1.f - loudest
enum FadeType
{
kLinear,
kLogarithmic,
kExponential
} fFadeType;
// IO
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
};
#endif //plWin32Sound_h