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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall msg class
//
pyClimbingWallMsg::pyClimbingWallMsg(): pyGameCliMsg() {}
pyClimbingWallMsg::pyClimbingWallMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_ClimbingWall))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallMsg::GetClimbingWallMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyClimbingWallMsg::UpcastToFinalClimbingWallMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_ClimbingWall_NumBlockersChanged:
return pyClimbingWallNumBlockersChangedMsg::New(message);
case kSrv2Cli_ClimbingWall_Ready:
return pyClimbingWallReadyMsg::New(message);
case kSrv2Cli_ClimbingWall_BlockersChanged:
return pyClimbingWallBlockersChangedMsg::New(message);
case kSrv2Cli_ClimbingWall_PlayerEntered:
return pyClimbingWallPlayerEnteredMsg::New(message);
case kSrv2Cli_ClimbingWall_SuitMachineLocked:
return pyClimbingWallSuitMachineLockedMsg::New(message);
case kSrv2Cli_ClimbingWall_GameOver:
return pyClimbingWallGameOverMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(): pyClimbingWallMsg() {}
pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_NumBlockersChanged))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallNumBlockersChangedMsg::NewBlockerCount() const
{
if (message)
{
const Srv2Cli_ClimbingWall_NumBlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_NumBlockersChanged*)message->netMsg;
return gmMsg->newBlockerCount;
}
return 0;
}
bool pyClimbingWallNumBlockersChangedMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(): pyClimbingWallMsg() {}
pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_Ready))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallReadyMsg::ReadyType() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->readyType;
}
return 0;
}
bool pyClimbingWallReadyMsg::Team1Ready() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->team1Ready;
}
return false;
}
bool pyClimbingWallReadyMsg::Team2Ready() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->team2Ready;
}
return false;
}
bool pyClimbingWallReadyMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(): pyClimbingWallMsg() {}
pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_BlockersChanged))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallBlockersChangedMsg::TeamNumber() const
{
if (message)
{
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
return gmMsg->teamNumber;
}
return 0;
}
std::vector<int> pyClimbingWallBlockersChangedMsg::BlockersSet() const
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
{
if (gmMsg->blockersSet[i] != kClimbingWallNoBlocker)
retVal.push_back(gmMsg->blockersSet[i]);
}
}
return retVal;
}
bool pyClimbingWallBlockersChangedMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(): pyClimbingWallMsg() {}
pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_PlayerEntered))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(): pyClimbingWallMsg() {}
pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_SuitMachineLocked))
message = nil; // wrong type, just clear it out
}
bool pyClimbingWallSuitMachineLockedMsg::Team1MachineLocked() const
{
if (message)
{
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
return gmMsg->team1MachineLocked;
}
return true; // err on the side of caution
}
bool pyClimbingWallSuitMachineLockedMsg::Team2MachineLocked() const
{
if (message)
{
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
return gmMsg->team2MachineLocked;
}
return true; // err on the side of caution
}
bool pyClimbingWallSuitMachineLockedMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(): pyClimbingWallMsg() {}
pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_GameOver))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallGameOverMsg::TeamWon() const
{
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
return gmMsg->teamWon;
}
return 0;
}
std::vector<int> pyClimbingWallGameOverMsg::Team1Blockers() const
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
{
if (gmMsg->team1Blockers[i] != kClimbingWallNoBlocker)
retVal.push_back(gmMsg->team1Blockers[i]);
}
}
return retVal;
}
std::vector<int> pyClimbingWallGameOverMsg::Team2Blockers() const
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
{
if (gmMsg->team2Blockers[i] != kClimbingWallNoBlocker)
retVal.push_back(gmMsg->team2Blockers[i]);
}
}
return retVal;
}
bool pyClimbingWallGameOverMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}