You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

262 lines
7.2 KiB

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="pnGameMgr"
ProjectGUID="{D97E0E20-0502-4E63-BD05-41B42EED695F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Pch.h"
WarningLevel="4"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/pnGameMgr.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Pch.h"
WarningLevel="4"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/pnGameMgr.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_Server|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;SERVER"
StringPooling="TRUE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Pch.h"
WarningLevel="4"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/pnGameMgr.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_Server|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;SERVER"
StringPooling="TRUE"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Pch.h"
WarningLevel="4"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/pnGameMgr.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="TicTacToe"
Filter="">
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\TicTacToe\pnGmTicTacToe.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\TicTacToe\pnGmTicTacToe.h">
</File>
</Filter>
<Filter
Name="Heek"
Filter="">
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\Heek\pnGmHeek.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\Heek\pnGmHeek.h">
</File>
</Filter>
<Filter
Name="Marker"
Filter="">
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\Marker\pnGmMarker.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\Marker\pnGmMarker.h">
</File>
</Filter>
<Filter
Name="BlueSpiral"
Filter="">
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\BlueSpiral\pnGmBlueSpiral.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\BlueSpiral\pnGmBlueSpiral.h">
</File>
</Filter>
<Filter
Name="ClimbingWall"
Filter="">
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\ClimbingWall\pnGmClimbingWall.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\ClimbingWall\pnGmClimbingWall.h">
</File>
</Filter>
<Filter
Name="VarSync"
Filter="">
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\VarSync\pnGmVarSync.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\VarSync\pnGmVarSync.h">
</File>
</Filter>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\Intern.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\Pch.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\pnGameMgr.cpp">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\NucleusLib\pnGameMgr\pnGameMgr.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>