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468 lines
13 KiB
468 lines
13 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Vault/pnNpSrv2Vault.h |
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* |
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***/ |
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2VAULT_PNNPSRV2VAULT_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Vault/pnNpSrv2Vault.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2VAULT_PNNPSRV2VAULT_H |
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// kNetProtocolSrv2Db messages |
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// Because SrvVault must remain compatible with older auth builds, these message ids |
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// must not change unless all front-end servers are synchronously replaced. |
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enum { |
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// Player creation |
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kSrv2Vault_PlayerCreateRequest = 0, |
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kSrv2Vault_PlayerDeleteRequest = 1, |
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kSrv2Vault_UpgradeVisitorRequest = 2, |
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kSrv2Vault_ChangePlayerNameRequest = 3, |
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// Account |
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kSrv2Vault_AccountLoginRequest = 20, |
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kSrv2Vault_AccountLogout = 21, |
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// NodeRefs |
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kSrv2Vault_FetchChildNodeRefs = 40, |
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kSrv2Vault_NodeAdd = 41, |
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kSrv2Vault_NodeRemove = 42, |
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kSrv2Vault_NodeAdd2 = 43, |
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kSrv2Vault_NodeRemove2 = 44, |
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// Nodes |
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kSrv2Vault_NodeFetch = 60, |
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kSrv2Vault_CreateNodeRequest = 61, |
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kSrv2Vault_NodeSave = 62, |
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kSrv2Vault_DeleteNodeRequest = 63, |
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kSrv2Vault_NodeFindRequest = 64, |
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kSrv2Vault_SendNode = 65, |
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kSrv2Vault_NodeSave2 = 66, |
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// Notification targets |
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kSrv2Vault_RegisterPlayerVault = 80, |
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kSrv2Vault_UnregisterPlayerVault = 81, |
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kSrv2Vault_RegisterAgeVault = 82, |
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kSrv2Vault_UnregisterAgeVault = 83, |
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kSrv2Vault_AgeInitRequest = 84, |
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// Public ages |
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kSrv2Vault_GetPublicAgeList = 100, |
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kSrv2Vault_SetAgePublic = 101, |
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kSrv2Vault_CurrentPopulationReply = 102, |
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// MCP Notifications |
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kSrv2Vault_AccountOnline = 140, |
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kSrv2Vault_AccountOffline = 141, |
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kSrv2Vault_PlayerOnline = 142, |
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kSrv2Vault_PlayerOffline = 143, |
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kSrv2Vault_AgeOnline = 144, |
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kSrv2Vault_AgeOffline = 145, |
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kSrv2Vault_PlayerJoinedAge = 146, |
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kSrv2Vault_PlayerLeftAge = 147, |
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}; |
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enum { |
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// Player creation |
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kVault2Srv_PlayerCreateReply = 0, |
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kVault2Srv_PlayerDeleteReply = 1, |
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kVault2Srv_UpgradeVisitorReply = 2, |
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kVault2Srv_ChangePlayerNameReply = 3, |
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// Account |
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kVault2Srv_AccountLoginReply = 20, |
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// NodeRefs |
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kVault2Srv_NodeRefsFetched = 40, |
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// Nodes |
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kVault2Srv_NodeFetched = 60, |
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kVault2Srv_NodeCreated = 61, |
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kVault2Srv_NodeFindReply = 62, |
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// Notification |
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kVault2Srv_NodeChanged = 80, |
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kVault2Srv_NodeAdded = 81, |
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kVault2Srv_NodeRemoved = 82, |
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kVault2Srv_NodeDeleted = 83, |
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// Notification targets |
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kVault2Srv_AgeInitReply = 102, |
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// Public ages |
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kVault2Srv_PublicAgeList = 120, |
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kVault2Srv_CurrentPopulationRequest = 121, |
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// AgeSDL |
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kVault2Srv_NotifyAgeSDLChanged = 140, |
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}; |
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//============================================================================ |
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// BEGIN PACKED DATA STRUCTURES |
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//============================================================================ |
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#pragma pack(push,1) |
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/***************************************************************************** |
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* |
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* Srv2Vault connect packet |
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* |
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***/ |
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struct Srv2Vault_ConnData { |
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uint32_t dataBytes; |
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uint32_t buildId; |
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uint32_t srvType; |
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}; |
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struct Srv2Vault_Connect { |
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AsyncSocketConnectPacket hdr; |
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Srv2Vault_ConnData data; |
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}; |
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/***************************************************************************** |
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* |
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* Srv2Vault packets |
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* |
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***/ |
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struct Srv2Vault_PlayerCreateRequest : SrvMsgHeader { |
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plUUID accountUuid; |
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wchar_t playerName[kMaxPlayerNameLength]; |
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wchar_t avatarShape[MAX_PATH]; |
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wchar_t friendInvite[MAX_PATH]; |
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uint8_t explorer; |
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}; |
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struct Srv2Vault_PlayerDeleteRequest : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t playerId; |
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}; |
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struct Srv2Vault_UpgradeVisitorRequest : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t playerId; |
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}; |
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struct Srv2Vault_AccountLoginRequest : SrvMsgHeader { |
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plUUID accountUuid; |
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}; |
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struct Srv2Vault_AccountLogout : SrvMsgHeader { |
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plUUID accountUuid; |
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}; |
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struct Srv2Vault_FetchChildNodeRefs : SrvMsgHeader { |
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uint32_t parentId; |
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uint32_t maxDepth; |
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}; |
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struct Srv2Vault_NodeFetch : SrvMsgHeader { |
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uint32_t nodeId; |
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}; |
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struct Srv2Vault_CreateNodeRequest : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t creatorId; |
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uint32_t nodeBytes; |
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uint8_t nodeBuffer[1]; |
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}; |
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struct Srv2Vault_DeleteNodeRequest : SrvMsgHeader { |
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uint32_t nodeId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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}; |
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struct Srv2Vault_NodeSave : SrvMsgHeader { |
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uint32_t nodeId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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plUUID revisionId; |
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uint32_t nodeBytes; |
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uint8_t nodeBuffer[1]; |
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}; |
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struct Srv2Vault_NodeSave2 : SrvMsgHeader { |
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uint32_t nodeId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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plUUID revisionId; |
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uint32_t nodeBytes; |
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uint8_t nodeBuffer[1]; |
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}; |
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struct Srv2Vault_NodeAdd : SrvMsgHeader { |
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NetVaultNodeRef ref; |
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}; |
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struct Srv2Vault_NodeAdd2 : SrvMsgHeader { |
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NetVaultNodeRef ref; |
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}; |
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struct Srv2Vault_NodeRemove : SrvMsgHeader { |
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uint32_t parentId; |
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uint32_t childId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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}; |
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struct Srv2Vault_NodeRemove2 : SrvMsgHeader { |
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uint32_t parentId; |
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uint32_t childId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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}; |
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struct Srv2Vault_NodeFindRequest : SrvMsgHeader { |
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// Template node to match |
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uint32_t nodeBytes; |
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uint8_t nodeBuffer[1]; // [nodeBytes], actually |
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// no more fields after var length alloc |
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}; |
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struct Srv2Vault_SendNode : SrvMsgHeader { |
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uint32_t srcPlayerId; // sender |
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uint32_t srcNodeId; // sent item |
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uint32_t dstPlayerId; // recipient |
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}; |
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struct Srv2Vault_RegisterPlayerVault : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t playerId; |
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}; |
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struct Srv2Vault_UnregisterPlayerVault : SrvMsgHeader { |
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plUUID accountId; |
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}; |
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struct Srv2Vault_RegisterAgeVault : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t ageId; // age's vault node id |
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}; |
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struct Srv2Vault_UnregisterAgeVault : SrvMsgHeader { |
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plUUID accountId; |
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}; |
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struct Srv2Vault_AgeInitRequest : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t playerId; |
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plUUID ageInstId; |
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plUUID parentAgeInstId; |
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uint32_t ageLanguage; |
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uint32_t ageSequenceNumber; |
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// packed fields: |
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// wchar_t ageFilename[] |
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// wchar_t ageInstName[] |
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// wchar_t ageUserName[] |
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// wchar_t ageDesc[] |
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}; |
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struct Srv2Vault_GetPublicAgeList : SrvMsgHeader { |
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wchar_t ageName[kMaxAgeNameLength]; |
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}; |
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struct Srv2Vault_SetAgePublic : SrvMsgHeader { |
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uint32_t playerId; |
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uint32_t ageInfoId; |
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uint8_t publicOrNot; |
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}; |
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struct Srv2Vault_CurrentPopulationReply : SrvMsgHeader { |
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uint32_t ageCount; |
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unsigned agePopulations[1]; // [ageCount], actually |
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// no more fields after var length alloc |
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}; |
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struct Srv2Vault_ChangePlayerNameRequest : SrvMsgHeader { |
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plUUID accountId; |
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uint32_t playerId; |
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wchar_t newName[kMaxPlayerNameLength]; |
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}; |
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struct Srv2Vault_AccountOnline : SrvMsgHeader { |
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plUUID acctId; |
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uint32_t buildId; |
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uint32_t authNode; |
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}; |
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struct Srv2Vault_AccountOffline : SrvMsgHeader { |
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plUUID acctId; |
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uint32_t buildId; |
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}; |
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struct Srv2Vault_PlayerOnline : SrvMsgHeader { |
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plUUID acctId; |
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uint32_t buildId; |
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uint32_t playerId; |
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}; |
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struct Srv2Vault_PlayerOffline : SrvMsgHeader { |
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uint32_t playerId; |
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uint32_t buildId; |
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}; |
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struct Srv2Vault_AgeOnline : SrvMsgHeader { |
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plUUID ageInstId; |
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uint32_t buildId; |
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uint32_t gameNode; |
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}; |
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struct Srv2Vault_AgeOffline : SrvMsgHeader { |
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plUUID ageInstId; |
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uint32_t buildId; |
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}; |
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struct Srv2Vault_PlayerJoinedAge : SrvMsgHeader { |
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uint32_t playerId; |
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plUUID ageInstId; |
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uint32_t buildId; |
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}; |
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struct Srv2Vault_PlayerLeftAge : SrvMsgHeader { |
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uint32_t playerId; |
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uint32_t buildId; |
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}; |
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/***************************************************************************** |
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* |
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* Vault2Srv packets |
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* |
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***/ |
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struct Vault2Srv_PlayerCreateReply : SrvMsgHeader { |
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uint32_t playerId; |
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}; |
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struct Vault2Srv_AccountLoginReply : SrvMsgHeader { |
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uint32_t playerInfoCount; |
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SrvPlayerInfo playerInfos[1]; |
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}; |
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struct Vault2Srv_NodeRefsFetched : SrvMsgHeader { |
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uint32_t refCount; |
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NetVaultNodeRef refs[1]; |
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}; |
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struct Vault2Srv_NodeFetched : SrvMsgHeader { |
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uint32_t nodeBytes; |
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uint8_t nodeBuffer[1]; |
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}; |
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struct Vault2Srv_NodeCreated : SrvMsgHeader { |
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uint32_t nodeId; |
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}; |
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struct Vault2Srv_NodeChanged : SrvMsgHeader { |
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uint32_t nodeId; |
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plUUID revisionId; |
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plUUID accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeAdded : SrvMsgHeader { |
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NetVaultNodeRef ref; |
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plUUID accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeRemoved : SrvMsgHeader { |
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uint32_t parentId; |
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uint32_t childId; |
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plUUID accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeDeleted : SrvMsgHeader { |
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uint32_t nodeId; |
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plUUID accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeFindReply : SrvMsgHeader { |
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// out: ids of matching nodes |
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uint32_t nodeIdCount; |
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uint32_t nodeIds[1]; // [nodeIdCount], actually |
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// no more fields after var length alloc |
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}; |
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struct Vault2Srv_AgeInitReply : SrvMsgHeader { |
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uint32_t ageNodeId; |
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uint32_t ageInfoNodeId; |
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plUUID accountId; // the requestor |
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}; |
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struct Vault2Srv_PublicAgeList : SrvMsgHeader { |
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uint32_t ageCount; |
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NetAgeInfo ages[1]; // [ageCount], actually |
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// no more fields after var length alloc |
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}; |
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struct Vault2Srv_NotifyAgeSDLChanged : SrvMsgHeader { |
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wchar_t ageName[kMaxAgeNameLength]; |
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plUUID ageInstId; |
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}; |
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struct Vault2Srv_CurrentPopulationRequest : SrvMsgHeader { |
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uint32_t ageCount; |
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plUUID ageInstIds[1]; // [ageCount], actually |
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// no more fields after var length alloc |
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}; |
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//============================================================================ |
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// END PACKED DATA STRUCTURES |
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//============================================================================ |
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#pragma pack(pop) |
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/***************************************************************************** |
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* |
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* Srv2Vault functions |
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* |
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***/ |
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bool Srv2VaultValidateConnect ( |
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AsyncNotifySocketListen * listen, |
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Srv2Vault_ConnData * connectPtr |
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);
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