You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
203 lines
7.7 KiB
203 lines
7.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plDebugText and plDebugTextManager Headers // |
|
// // |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _plDebugText_h |
|
#define _plDebugText_h |
|
|
|
#include "HeadSpin.h" |
|
#include "hsColorRGBA.h" |
|
#include "hsTemplates.h" |
|
|
|
|
|
//// plDebugText Class Definition //////////////////////////////////////////// |
|
|
|
class plPipeline; |
|
class plDebugTextManager; |
|
|
|
class plDebugText |
|
{ |
|
private: |
|
|
|
static plDebugText fInstance; |
|
|
|
plDebugText() |
|
{ |
|
fManager = nil; |
|
#ifdef PLASMA_EXTERNAL_RELEASE |
|
SetFont( "Trebuchet MS Bold", 8 ); |
|
#else |
|
SetFont( "Courier New", 8 ); |
|
#endif |
|
SetEnable( true ); |
|
fLockEnable = false; |
|
fDrawOnTopMode = false; |
|
} |
|
|
|
protected: |
|
|
|
plDebugTextManager *fManager; |
|
|
|
char fFontFace[ 128 ]; |
|
uint16_t fFontSize; |
|
hsBool fEnabled, fLockEnable, fDrawOnTopMode; |
|
|
|
public: |
|
|
|
enum Styles |
|
{ |
|
kStyleItalic = 0x01, |
|
kStyleBold = 0x02 |
|
}; |
|
|
|
~plDebugText() { ; } |
|
|
|
static plDebugText &Instance( void ) { return fInstance; } |
|
|
|
uint32_t CalcStringWidth( const char *string ); |
|
|
|
void DrawString( uint16_t x, uint16_t y, const char *string, uint32_t hexColor, uint8_t style = 0 ); |
|
|
|
void DrawString( uint16_t x, uint16_t y, const char *string, hsColorRGBA &color, uint8_t style = 0 ) |
|
{ |
|
uint32_t hex; |
|
uint8_t r, g, b, a; |
|
|
|
|
|
r = (uint8_t)( color.r * 255.0 ); |
|
g = (uint8_t)( color.g * 255.0 ); |
|
b = (uint8_t)( color.b * 255.0 ); |
|
a = (uint8_t)( color.a * 255.0 ); |
|
hex = ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b ); |
|
|
|
DrawString( x, y, string, hex, style ); |
|
} |
|
|
|
void DrawString( uint16_t x, uint16_t y, const char *string, uint8_t r = 255, uint8_t g = 255, uint8_t b = 255, uint8_t a = 255, uint8_t style = 0 ) |
|
{ |
|
DrawString( x, y, string, (uint32_t)( ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b ) ), style ); |
|
} |
|
|
|
void SetDrawOnTopMode( hsBool enable ) { fDrawOnTopMode = enable; } |
|
|
|
/// TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other) |
|
void DrawRect( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint32_t hexColor ); |
|
|
|
/// TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other) |
|
void DrawRect( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255 ) |
|
{ |
|
DrawRect( left, top, right, bottom, (uint32_t)( ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b ) ) ); |
|
} |
|
|
|
/// EVEN MORE TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other) |
|
void Draw3DBorder( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint32_t hexColor1, uint32_t hexColor2 ); |
|
|
|
void SetManager( plDebugTextManager *m ) { fManager = m; } |
|
|
|
void SetFont(const char *face, uint16_t size ) { hsStrncpy( fFontFace, face, sizeof( fFontFace ) ); fFontSize = size; } |
|
const char *GetFontFace( void ) { return fFontFace; } |
|
const uint16_t GetFontSize( void ) { return fFontSize; } |
|
uint16_t GetFontHeight(); |
|
|
|
void SetEnable( hsBool on ) { fEnabled = on; } |
|
void DisablePermanently( void ) { fEnabled = false; fLockEnable = true; } |
|
const hsBool IsEnabled( void ) { return fEnabled; } |
|
|
|
void GetScreenSize( uint32_t *width, uint32_t *height ); |
|
}; |
|
|
|
//// plDebugTextManager Class Definition ///////////////////////////////////// |
|
|
|
class plTextFont; |
|
|
|
class plDebugTextManager |
|
{ |
|
protected: |
|
|
|
struct plDebugTextNode |
|
{ |
|
char fText[ 256 ]; |
|
uint32_t fColor, fDarkColor; |
|
uint16_t fX, fY, fRight, fBottom; // Last 2 are for rects only |
|
uint8_t fStyle; // 0xff means rectangle, 0xfe means 3d border |
|
|
|
plDebugTextNode() { fText[ 0 ] = 0; fColor = 0; fX = fY = 0; fStyle = 0; } |
|
plDebugTextNode( const char *s, uint32_t c, uint16_t x, uint16_t y, uint8_t style ); |
|
plDebugTextNode( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint32_t c ); |
|
plDebugTextNode( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint32_t c1, uint32_t c2 ); |
|
~plDebugTextNode() {;} |
|
}; |
|
|
|
hsTArray<plDebugTextNode> fList; |
|
hsTArray<plDebugTextNode> fDrawOnTopList; |
|
|
|
plTextFont *fFont; |
|
uint32_t fSWidth, fSHeight; |
|
|
|
public: |
|
|
|
plDebugTextManager() { plDebugText::Instance().SetManager( this ); fFont = nil; } |
|
~plDebugTextManager(); |
|
|
|
void AddString( uint16_t x, uint16_t y, const char *s, uint32_t hexColor, uint8_t style, hsBool drawOnTop = false ); |
|
uint32_t CalcStringWidth( const char *string ); |
|
|
|
/// TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other) |
|
void DrawRect( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint32_t hexColor, hsBool drawOnTop = false ); |
|
|
|
/// EVEN MORE TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other) |
|
void Draw3DBorder( uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint32_t hexColor1, uint32_t hexColor2, hsBool drawOnTop = false ); |
|
|
|
void DrawToDevice( plPipeline *pipe ); |
|
|
|
void GetScreenSize( uint32_t *width, uint32_t *height ); |
|
|
|
uint16_t GetFontHeight(); |
|
}; |
|
|
|
|
|
#endif //_plDebugText_h |
|
|
|
|