You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
122 lines
4.0 KiB
122 lines
4.0 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#include "plString.h" |
|
#pragma hdrstop |
|
|
|
#include "pyGameScoreMsg.h" |
|
#include "pfMessage/pfGameScoreMsg.h" |
|
#include "pyGameScore.h" |
|
|
|
PyObject* pyGameScoreMsg::CreateFinal(pfGameScoreMsg* msg) |
|
{ |
|
if (pfGameScoreListMsg* l = pfGameScoreListMsg::ConvertNoRef(msg)) |
|
return pyGameScoreListMsg::New(l); |
|
if (pfGameScoreTransferMsg* t = pfGameScoreTransferMsg::ConvertNoRef(msg)) |
|
return pyGameScoreTransferMsg::New(t); |
|
if (pfGameScoreUpdateMsg* u = pfGameScoreUpdateMsg::ConvertNoRef(msg)) |
|
return pyGameScoreUpdateMsg::New(u); |
|
return nil; |
|
} |
|
|
|
plString pyGameScoreMsg::GetError() const |
|
{ |
|
if (fMsg) |
|
return _TEMP_CONVERT_FROM_WCHAR_T(NetErrorToString(fMsg->GetResult())); |
|
return _TEMP_CONVERT_FROM_LITERAL("pfGameScoreMsg is NULL"); |
|
} |
|
|
|
bool pyGameScoreMsg::IsValid() const |
|
{ |
|
if (fMsg) |
|
return IS_NET_SUCCESS(fMsg->GetResult()); |
|
return false; |
|
} |
|
|
|
plString pyGameScoreListMsg::GetName() const |
|
{ |
|
if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
|
return pList->GetName(); |
|
return plString::Null; |
|
} |
|
|
|
uint32_t pyGameScoreListMsg::GetOwnerID() const |
|
{ |
|
if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
|
return pList->GetOwnerID(); |
|
return 0; |
|
} |
|
|
|
size_t pyGameScoreListMsg::GetNumScores() const |
|
{ |
|
if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
|
return pList->GetNumScores(); |
|
return 0; |
|
} |
|
|
|
PyObject* pyGameScoreListMsg::GetScore(size_t idx) const |
|
{ |
|
if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
|
return pyGameScore::New(pList->GetScore(idx)); |
|
return nil; |
|
} |
|
|
|
PyObject* pyGameScoreTransferMsg::GetDestinationScore() const |
|
{ |
|
if (pfGameScoreTransferMsg* pTrans = pfGameScoreTransferMsg::ConvertNoRef(fMsg)) |
|
return pyGameScore::New(pTrans->GetDestination()); |
|
return nil; |
|
} |
|
|
|
PyObject* pyGameScoreTransferMsg::GetSourceScore() const |
|
{ |
|
if (pfGameScoreTransferMsg* pTrans = pfGameScoreTransferMsg::ConvertNoRef(fMsg)) |
|
return pyGameScore::New(pTrans->GetSource()); |
|
return nil; |
|
} |
|
|
|
PyObject* pyGameScoreUpdateMsg::GetScore() const |
|
{ |
|
if (pfGameScoreUpdateMsg* pUp = pfGameScoreUpdateMsg::ConvertNoRef(fMsg)) |
|
return pyGameScore::New(pUp->GetScore()); |
|
return nil; |
|
}
|
|
|