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774 lines
22 KiB
774 lines
22 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plResponderAnim.h" |
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#include "plResponderComponentPriv.h" |
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#include "resource.h" |
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#include "max.h" |
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#include "../MaxMain/plMaxNode.h" |
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#include "plAnimComponent.h" |
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#include "plAudioComponents.h" |
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#include "plMaxAnimUtils.h" |
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#include <vector> |
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// Needed for anim msg creation |
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#include "../pnKeyedObject/plKey.h" |
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#include "../plMessage/plAnimCmdMsg.h" |
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#include "plNotetrackAnim.h" |
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// Needed for sound msg creation |
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#include "../pnSceneObject/plSceneObject.h" |
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#include "../pnSceneObject/plAudioInterface.h" |
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#include "plAudible.h" |
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#include "../pnMessage/plSoundMsg.h" |
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#include "../MaxMain/plPlasmaRefMsgs.h" |
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enum |
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{ |
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kAnimComp, |
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kAnimLoop, |
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kAnimType, |
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kAnimOwner, |
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kAnimObject, |
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kAnimObjectType, |
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}; |
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class plResponderAnimProc; |
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extern plResponderAnimProc gResponderAnimProc; |
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ParamBlockDesc2 gResponderAnimBlock |
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( |
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kResponderAnimBlk, _T("animCmd"), 0, NULL, P_AUTO_UI, |
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IDD_COMP_RESPOND_ANIM, IDS_COMP_CMD_PARAMS, 0, 0, &gResponderAnimProc, |
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kAnimComp, _T("comp"), TYPE_REFTARG, 0, 0, |
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end, |
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kAnimObject, _T("object"), TYPE_REFTARG, 0, 0, |
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end, |
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kAnimLoop, _T("loop"), TYPE_STRING, 0, 0, |
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end, |
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kAnimType, _T("type"), TYPE_INT, 0, 0, |
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end, |
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kAnimObjectType, _T("objType"), TYPE_INT, 0, 0, |
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end, |
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end |
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); |
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enum AnimObjectType |
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{ |
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kNodePB, // Use the node in the PB |
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kNodeResponder // Use the node the responder is attached to |
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}; |
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plResponderCmdAnim& plResponderCmdAnim::Instance() |
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{ |
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static plResponderCmdAnim theInstance; |
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return theInstance; |
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} |
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ParamBlockDesc2 *plResponderCmdAnim::GetDesc() |
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{ |
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return &gResponderAnimBlock; |
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} |
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// Use the old types, for backwards compatibility |
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enum |
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{ |
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kRespondPlayAnim, |
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kRespondStopAnim, |
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kRespondToggleAnim, |
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kRespondLoopAnimOn, |
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kRespondLoopAnimOff, |
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kRespondSetForeAnim=7, |
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kRespondSetBackAnim, |
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kRespondPlaySound, |
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kRespondStopSound, |
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kRespondToggleSound, |
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kRespondSyncedPlaySound, |
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kRespondPlayRndSound=19, |
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kRespondStopRndSound, |
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kRespondToggleRndSound, |
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kRespondRewindAnim, |
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kRespondRewindSound, |
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kRespondFastForwardAnim, |
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kNumTypes = 16 |
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}; |
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int plResponderCmdAnim::NumTypes() |
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{ |
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return kNumTypes; |
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} |
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static int IndexToOldType(int idx) |
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{ |
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static int oldTypes[] = |
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{ |
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kRespondPlayAnim, |
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kRespondStopAnim, |
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kRespondToggleAnim, |
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kRespondLoopAnimOn, |
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kRespondLoopAnimOff, |
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kRespondSetForeAnim, |
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kRespondSetBackAnim, |
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kRespondPlaySound, |
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kRespondStopSound, |
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kRespondToggleSound, |
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kRespondSyncedPlaySound, |
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kRespondPlayRndSound, |
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kRespondStopRndSound, |
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kRespondToggleRndSound, |
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kRespondRewindAnim, |
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kRespondRewindSound, |
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kRespondFastForwardAnim, |
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}; |
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hsAssert(idx < kNumTypes, "Bad index"); |
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return oldTypes[idx]; |
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} |
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const char *plResponderCmdAnim::GetCategory(int idx) |
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{ |
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int type = IndexToOldType(idx); |
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switch (type) |
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{ |
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case kRespondPlayAnim: |
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case kRespondStopAnim: |
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case kRespondToggleAnim: |
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case kRespondLoopAnimOn: |
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case kRespondLoopAnimOff: |
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case kRespondSetForeAnim: |
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case kRespondSetBackAnim: |
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case kRespondRewindAnim: |
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case kRespondFastForwardAnim: |
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return "Animation"; |
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case kRespondPlaySound: |
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case kRespondStopSound: |
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case kRespondToggleSound: |
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case kRespondRewindSound: |
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case kRespondSyncedPlaySound: |
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return "Sound"; |
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case kRespondPlayRndSound: |
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case kRespondStopRndSound: |
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case kRespondToggleRndSound: |
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return "Random Sound"; |
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} |
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return nil; |
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} |
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const char *plResponderCmdAnim::GetName(int idx) |
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{ |
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int type = IndexToOldType(idx); |
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switch (type) |
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{ |
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case kRespondPlayAnim: |
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case kRespondPlaySound: |
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case kRespondPlayRndSound: |
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return "Play"; |
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case kRespondStopAnim: |
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case kRespondStopSound: |
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case kRespondStopRndSound: |
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return "Stop"; |
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case kRespondToggleAnim: |
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case kRespondToggleSound: |
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case kRespondToggleRndSound: |
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return "Toggle"; |
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case kRespondLoopAnimOn: |
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return "Set Looping On"; |
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case kRespondLoopAnimOff: |
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return "Set Looping Off"; |
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case kRespondSetForeAnim: |
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return "Set Forwards"; |
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case kRespondSetBackAnim: |
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return "Set Backwards"; |
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case kRespondRewindAnim: |
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case kRespondRewindSound: |
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return "Rewind"; |
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case kRespondFastForwardAnim: |
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return "Fast Forward"; |
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case kRespondSyncedPlaySound: |
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return "Synched Play"; |
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} |
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return nil; |
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} |
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static const char *GetShortName(int type) |
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{ |
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switch (type) |
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{ |
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case kRespondPlayAnim: return "Anim Play"; |
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case kRespondStopAnim: return "Anim Stop"; |
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case kRespondToggleAnim: return "Anim Toggle"; |
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case kRespondLoopAnimOn: return "Anim Loop On"; |
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case kRespondLoopAnimOff: return "Anim Loop Off"; |
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case kRespondSetForeAnim: return "Anim Set Fore"; |
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case kRespondSetBackAnim: return "Anim Set Back"; |
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case kRespondPlaySound: return "Snd Play"; |
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case kRespondSyncedPlaySound: return "Snd Synched Play"; |
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case kRespondStopSound: return "Snd Stop"; |
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case kRespondToggleSound: return "Snd Toggle"; |
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case kRespondPlayRndSound: return "Rnd Snd Play"; |
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case kRespondStopRndSound: return "Rnd Snd Stop"; |
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case kRespondToggleRndSound: return "Rnd Snd Toggle"; |
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case kRespondRewindAnim: return "Anim Rewind"; |
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case kRespondRewindSound: return "Snd Rewind"; |
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case kRespondFastForwardAnim: return "Anim FFwd"; |
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} |
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return nil; |
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} |
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const char *plResponderCmdAnim::GetInstanceName(IParamBlock2 *pb) |
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{ |
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static char name[256]; |
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const char *shortName = GetShortName(pb->GetInt(kAnimType)); |
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plMaxNode *node = (plMaxNode*)pb->GetReferenceTarget(kAnimComp); |
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sprintf(name, "%s (%s)", shortName, node ? node->GetName() : "none"); |
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return name; |
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} |
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static bool IsSoundMsg(int type) |
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{ |
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if (type == kRespondPlaySound || |
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type == kRespondSyncedPlaySound || |
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type == kRespondStopSound || |
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type == kRespondToggleSound || |
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type == kRespondPlayRndSound || |
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type == kRespondStopRndSound || |
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type == kRespondToggleRndSound || |
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type == kRespondRewindSound) |
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return true; |
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return false; |
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} |
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IParamBlock2 *plResponderCmdAnim::CreatePB(int idx) |
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{ |
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int type = IndexToOldType(idx); |
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// Create the paramblock and save it's type |
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IParamBlock2 *pb = CreateParameterBlock2(&gResponderAnimBlock, nil); |
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pb->SetValue(kAnimType, 0, type); |
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return pb; |
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} |
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plComponentBase *plResponderCmdAnim::GetComponent(IParamBlock2 *pb) |
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{ |
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plMaxNode *node = (plMaxNode*)pb->GetReferenceTarget(kAnimComp); |
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if (node) |
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return node->ConvertToComponent(); |
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else |
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return nil; |
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} |
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plMessage *plResponderCmdAnim::CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb) |
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{ |
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if (IsSoundMsg(pb->GetInt(kAnimType))) |
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return ICreateSndMsg(node, pErrMsg, pb); |
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else |
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return ICreateAnimMsg(node, pErrMsg, pb); |
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} |
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bool GetCompAndNode(IParamBlock2* pb, plMaxNode* node, plComponentBase*& comp, plMaxNode*& targNode) |
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{ |
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plMaxNode *compNode = (plMaxNode*)pb->GetReferenceTarget(kAnimComp); |
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if (!compNode) |
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return false; |
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comp = compNode->ConvertToComponent(); |
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// KLUDGE: Anim group components don't need target nodes |
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if (comp->ClassID() == ANIM_GROUP_COMP_CID) |
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return true; |
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if (pb->GetInt(kAnimObjectType) == kNodeResponder) |
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targNode = node; |
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else |
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targNode = (plMaxNode*)pb->GetReferenceTarget(kAnimObject); |
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if (!targNode) |
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return false; |
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if (!comp->IsTarget(targNode)) |
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return false; |
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return true; |
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} |
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plMessage *plResponderCmdAnim::ICreateAnimMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb) |
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{ |
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plAnimComponentBase *comp = nil; |
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plMaxNode *targNode = nil; |
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if (!GetCompAndNode(pb, node, (plComponentBase*&)comp, targNode)) |
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throw "A valid animation component and node were not found"; |
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// Get the anim modifier keys for all nodes this comp is attached to |
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plKey animKey = comp->GetModKey(targNode); |
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if (!animKey) |
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throw "Animation component didn't convert"; |
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plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg; |
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msg->AddReceiver(animKey); |
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const char *tempAnimName = comp->GetAnimName(); |
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msg->SetAnimName(tempAnimName); |
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// Create and initialize a message for the command |
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switch (pb->GetInt(kAnimType)) |
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{ |
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case kRespondPlayAnim: |
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msg->SetCmd(plAnimCmdMsg::kContinue); |
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break; |
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case kRespondStopAnim: |
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msg->SetCmd(plAnimCmdMsg::kStop); |
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break; |
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case kRespondToggleAnim: |
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msg->SetCmd(plAnimCmdMsg::kToggleState); |
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break; |
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case kRespondSetForeAnim: |
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msg->SetCmd(plAnimCmdMsg::kSetForewards); |
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break; |
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case kRespondSetBackAnim: |
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msg->SetCmd(plAnimCmdMsg::kSetBackwards); |
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break; |
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case kRespondLoopAnimOn: |
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{ |
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msg->SetCmd(plAnimCmdMsg::kSetLooping); |
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// KLUDGE - We send the loop to play by name here, so anim grouped components |
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// could have loops with different begin and end points. However, apparently |
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// that functionality was never implemented, whoops. So, we'll take out the |
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// stuff that actually tries to set the begin and end points for now, so that |
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// anims with a loop set in advance will actually work with this. -Colin |
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// msg->SetCmd(plAnimCmdMsg::kSetLoopBegin); |
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// msg->SetCmd(plAnimCmdMsg::kSetLoopEnd); |
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const char *loopName = pb->GetStr(kAnimLoop); |
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msg->SetLoopName(loopName); |
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} |
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break; |
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case kRespondLoopAnimOff: |
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msg->SetCmd(plAnimCmdMsg::kUnSetLooping); |
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break; |
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case kRespondRewindAnim: |
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msg->SetCmd(plAnimCmdMsg::kGoToBegin); |
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break; |
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case kRespondFastForwardAnim: |
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msg->SetCmd(plAnimCmdMsg::kGoToEnd); |
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break; |
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} |
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return msg; |
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} |
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plMessage* plResponderCmdAnim::ICreateSndMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb) |
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{ |
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plComponentBase *comp; |
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plMaxNode *targNode; |
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if (!GetCompAndNode(pb, node, comp, targNode)) |
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throw "A valid sound component and node were not found"; |
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int type = pb->GetInt(kAnimType); |
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switch (type) |
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{ |
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case kRespondPlaySound: |
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case kRespondStopSound: |
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case kRespondToggleSound: |
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case kRespondRewindSound: |
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case kRespondSyncedPlaySound: |
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{ |
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if (!targNode->GetSceneObject()) |
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throw "Sound emitter didn't export"; |
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int soundIdx = plAudioComp::GetSoundModIdx(comp, targNode); |
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// Changed 8.26.2001 mcn - The audioInterface should be the message receiver, |
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// not the audible itself. |
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const plAudioInterface *ai = targNode->GetSceneObject()->GetAudioInterface(); |
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plKey key = ai->GetKey(); |
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plSoundMsg* msg = TRACKED_NEW plSoundMsg; |
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msg->AddReceiver(key); |
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msg->fIndex = soundIdx; |
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if (type == kRespondPlaySound) |
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msg->SetCmd(plSoundMsg::kPlay); |
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else if (type == kRespondStopSound) |
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msg->SetCmd(plSoundMsg::kStop); |
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else if (type == kRespondToggleSound) |
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msg->SetCmd(plSoundMsg::kToggleState); |
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else if (type == kRespondRewindSound) |
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{ |
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msg->fTime = 0; |
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msg->SetCmd(plSoundMsg::kGoToTime); |
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} |
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else if(type == kRespondSyncedPlaySound) |
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msg->SetCmd(plSoundMsg::kSynchedPlay); |
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if( plAudioComp::IsLocalOnly( comp ) ) |
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msg->SetCmd( plSoundMsg::kIsLocalOnly ); |
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return msg; |
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} |
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case kRespondPlayRndSound: |
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case kRespondStopRndSound: |
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case kRespondToggleRndSound: |
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{ |
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plKey key = plAudioComp::GetRandomSoundKey(comp, targNode); |
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if (key) |
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{ |
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plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg; |
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msg->AddReceiver(key); |
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if (type == kRespondPlayRndSound) |
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msg->SetCmd(plAnimCmdMsg::kContinue); |
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else if (type == kRespondStopRndSound) |
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msg->SetCmd(plAnimCmdMsg::kStop); |
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else if (type == kRespondToggleRndSound) |
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msg->SetCmd(plAnimCmdMsg::kToggleState); |
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return msg; |
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} |
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} |
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} |
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throw "Unknown sound command"; |
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} |
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bool plResponderCmdAnim::IsWaitable(IParamBlock2 *pb) |
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{ |
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int type = pb->GetInt(kAnimType); |
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if (type == kRespondPlayAnim || |
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type == kRespondToggleAnim || |
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type == kRespondStopAnim || |
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type == kRespondPlaySound || |
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type == kRespondSyncedPlaySound || |
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type == kRespondToggleSound) |
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return true; |
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return false; |
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} |
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void plResponderCmdAnim::GetWaitPoints(IParamBlock2 *pb, WaitPoints& waitPoints) |
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{ |
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int type = pb->GetInt(kAnimType); |
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// Don't try and get points for the stop anim, it can only stop at a stop point |
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if (type == kRespondStopAnim || IsSoundMsg(type)) |
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return; |
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plAnimComponent *animComp = (plAnimComponent*)GetComponent(pb); |
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const char *animName = animComp->GetAnimName(); |
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if (animComp) |
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{ |
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plNotetrackAnim notetrackAnim(animComp, nil); |
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plAnimInfo info = notetrackAnim.GetAnimInfo(animName); |
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while (const char *marker = info.GetNextMarkerName()) |
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waitPoints.push_back(marker); |
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} |
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} |
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void plResponderCmdAnim::CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo) |
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{ |
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plAnimCmdMsg *animMsg = plAnimCmdMsg::ConvertNoRef(waitInfo.msg); |
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if (animMsg) |
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animMsg->SetCmd(plAnimCmdMsg::kAddCallbacks); |
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plSoundMsg *soundMsg = plSoundMsg::ConvertNoRef(waitInfo.msg); |
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if (soundMsg) |
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soundMsg->SetCmd(plSoundMsg::kAddCallbacks); |
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plEventCallbackMsg *eventMsg = TRACKED_NEW plEventCallbackMsg; |
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eventMsg->AddReceiver(waitInfo.receiver); |
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eventMsg->fRepeats = 0; |
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eventMsg->fUser = waitInfo.callbackUser; |
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if (waitInfo.point) |
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{ |
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// FIXME COLIN - Error checking here? |
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plAnimComponent *animComp = (plAnimComponent*)GetComponent(pb); |
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const char *animName = animComp->GetAnimName(); |
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plNotetrackAnim notetrackAnim(animComp, nil); |
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plAnimInfo info = notetrackAnim.GetAnimInfo(animName); |
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eventMsg->fEvent = kTime; |
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eventMsg->fEventTime = info.GetMarkerTime(waitInfo.point); |
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} |
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else |
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eventMsg->fEvent = kStop; |
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plMessageWithCallbacks *callbackMsg = plMessageWithCallbacks::ConvertNoRef(waitInfo.msg); |
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callbackMsg->AddCallback(eventMsg); |
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// AddCallback adds it's own ref, so remove ours (the default of 1) |
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hsRefCnt_SafeUnRef(eventMsg); |
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} |
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#include "plAnimCompProc.h" |
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#include "plPickNode.h" |
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#include "plResponderGetComp.h" |
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|
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class plResponderAnimProc : public plAnimCompProc |
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{ |
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public: |
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plResponderAnimProc(); |
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BOOL DlgProc(TimeValue t, IParamMap2 *pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); |
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protected: |
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virtual void IPickComponent(IParamBlock2* pb); |
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virtual void IPickNode(IParamBlock2* pb, plComponentBase* comp); |
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virtual void ILoadUser(HWND hWnd, IParamBlock2* pb); |
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virtual bool IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID); |
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virtual void IUpdateNodeButton(HWND hWnd, IParamBlock2* pb); |
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}; |
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static plResponderAnimProc gResponderAnimProc; |
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plResponderAnimProc::plResponderAnimProc() |
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{ |
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fCompButtonID = IDC_ANIM_BUTTON; |
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fCompParamID = kAnimComp; |
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fNodeButtonID = IDC_OBJ_BUTTON; |
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fNodeParamID = kAnimObject; |
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} |
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BOOL plResponderAnimProc::DlgProc(TimeValue t, IParamMap2 *pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
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{ |
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switch (msg) |
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{ |
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case WM_INITDIALOG: |
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{ |
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IParamBlock2 *pb = pm->GetParamBlock(); |
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|
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int type = pb->GetInt(kAnimType); |
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|
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// Only show the loop control if this is a loop command |
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int show = (type == kRespondLoopAnimOn) ? SW_SHOW : SW_HIDE; |
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ShowWindow(GetDlgItem(hWnd, IDC_LOOP_COMBO), show); |
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ShowWindow(GetDlgItem(hWnd, IDC_LOOP_TEXT), show); |
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// Resize the dialog if we're not using the loop control |
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if (type != kRespondLoopAnimOn) |
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{ |
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RECT itemRect, clientRect; |
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GetWindowRect(GetDlgItem(hWnd, IDC_LOOP_TEXT), &itemRect); |
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GetWindowRect(hWnd, &clientRect); |
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SetWindowPos(hWnd, NULL, 0, 0, clientRect.right-clientRect.left, |
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itemRect.top-clientRect.top, SWP_NOMOVE | SWP_NOZORDER); |
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} |
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|
|
if (IsSoundMsg(type)) |
|
SetDlgItemText(hWnd, IDC_COMP_TEXT, "Sound Component"); |
|
} |
|
break; |
|
} |
|
|
|
return plAnimCompProc::DlgProc(t, pm, hWnd, msg, wParam, lParam); |
|
} |
|
|
|
bool plResponderAnimProc::IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID) |
|
{ |
|
if (cmd == CBN_SELCHANGE && resID == IDC_LOOP_COMBO) |
|
{ |
|
HWND hCombo = GetDlgItem(hWnd, IDC_LOOP_COMBO); |
|
int sel = ComboBox_GetCurSel(hCombo); |
|
|
|
// If this is an actual loop (not the entire animation) get its name and save it |
|
if (sel != CB_ERR) |
|
{ |
|
if (ComboBox_GetItemData(hCombo, sel) == 1) |
|
{ |
|
char buf[256]; |
|
ComboBox_GetText(hCombo, buf, sizeof(buf)); |
|
pb->SetValue(kAnimLoop, 0, buf); |
|
} |
|
else |
|
pb->SetValue(kAnimLoop, 0, ""); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
void plResponderAnimProc::IPickComponent(IParamBlock2* pb) |
|
{ |
|
std::vector<Class_ID> cids; |
|
|
|
int type = pb->GetInt(kAnimType); |
|
if (type == kRespondPlaySound || |
|
type == kRespondStopSound || |
|
type == kRespondToggleSound || |
|
type == kRespondRewindSound || |
|
type == kRespondSyncedPlaySound) |
|
{ |
|
cids.push_back(SOUND_3D_COMPONENT_ID); |
|
cids.push_back(BGND_MUSIC_COMPONENT_ID); |
|
cids.push_back(GUI_SOUND_COMPONENT_ID); |
|
} |
|
else if (type == kRespondPlayRndSound || |
|
type == kRespondStopRndSound || |
|
type == kRespondToggleRndSound) |
|
{ |
|
cids.push_back(RANDOM_SOUND_COMPONENT_ID); |
|
} |
|
else |
|
{ |
|
cids.push_back(ANIM_COMP_CID); |
|
cids.push_back(ANIM_GROUP_COMP_CID); |
|
} |
|
|
|
plPick::NodeRefKludge(pb, kAnimComp, &cids, true, false); |
|
} |
|
|
|
#include "plPickNodeBase.h" |
|
|
|
static const char* kResponderNodeName = "(Responder Node)"; |
|
|
|
class plPickRespNode : public plPickCompNode |
|
{ |
|
protected: |
|
int fTypeID; |
|
|
|
void IAddUserType(HWND hList) |
|
{ |
|
int idx = ListBox_AddString(hList, kResponderNodeName); |
|
|
|
int type = fPB->GetInt(fTypeID); |
|
if (type == kNodeResponder) |
|
ListBox_SetCurSel(hList, idx); |
|
} |
|
|
|
void ISetUserType(plMaxNode* node, const char* userType) |
|
{ |
|
if (userType && !strcmp(userType, kResponderNodeName)) |
|
{ |
|
ISetNodeValue(nil); |
|
fPB->SetValue(fTypeID, 0, kNodeResponder); |
|
} |
|
else |
|
fPB->SetValue(fTypeID, 0, kNodePB); |
|
} |
|
|
|
public: |
|
plPickRespNode(IParamBlock2* pb, int nodeParamID, int typeID, plComponentBase* comp) : |
|
plPickCompNode(pb, nodeParamID, comp), fTypeID(typeID) |
|
{ |
|
} |
|
}; |
|
|
|
void plResponderAnimProc::IPickNode(IParamBlock2* pb, plComponentBase* comp) |
|
{ |
|
plPickRespNode pick(pb, kAnimObject, kAnimObjectType, comp); |
|
pick.DoPick(); |
|
} |
|
|
|
#include "plNotetrackAnim.h" |
|
|
|
void plResponderAnimProc::ILoadUser(HWND hWnd, IParamBlock2 *pb) |
|
{ |
|
// Premptive strike. If this isn't a loop, don't bother! |
|
int type = pb->GetInt(kAnimType); |
|
if (type != kRespondLoopAnimOn) |
|
return; |
|
|
|
HWND hLoop = GetDlgItem(hWnd, IDC_LOOP_COMBO); |
|
|
|
const char *savedName = pb->GetStr(kAnimLoop); |
|
if (!savedName) |
|
savedName = ""; |
|
|
|
// Reset the combo and add the default selection |
|
ComboBox_ResetContent(hLoop); |
|
int sel = ComboBox_AddString(hLoop, ENTIRE_ANIMATION_NAME); |
|
ComboBox_SetCurSel(hLoop, sel); |
|
|
|
// FIXME |
|
plComponentBase *comp = plResponderCmdAnim::Instance().GetComponent(pb); |
|
if (comp && comp->ClassID() == ANIM_COMP_CID) |
|
{ |
|
const char *animName = ((plAnimComponent*)comp)->GetAnimName(); |
|
|
|
// Get the shared animations for all the nodes this component is applied to |
|
plNotetrackAnim anim(comp, nil); |
|
plAnimInfo info = anim.GetAnimInfo(animName); |
|
// Get all the loops in this animation |
|
while (const char *loopName = info.GetNextLoopName()) |
|
{ |
|
int idx = ComboBox_AddString(hLoop, loopName); |
|
ComboBox_SetItemData(hLoop, idx, 1); |
|
|
|
if (!strcmp(loopName, savedName)) |
|
ComboBox_SetCurSel(hLoop, idx); |
|
} |
|
|
|
EnableWindow(hLoop, TRUE); |
|
} |
|
else |
|
{ |
|
EnableWindow(hLoop, FALSE); |
|
} |
|
} |
|
|
|
void plResponderAnimProc::IUpdateNodeButton(HWND hWnd, IParamBlock2* pb) |
|
{ |
|
if (pb->GetInt(kAnimObjectType) == kNodeResponder) |
|
{ |
|
HWND hButton = GetDlgItem(hWnd, IDC_OBJ_BUTTON); |
|
SetWindowText(hButton, kResponderNodeName); |
|
} |
|
else |
|
plAnimCompProc::IUpdateNodeButton(hWnd, pb); |
|
} |