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61 lines
2.0 KiB
61 lines
2.0 KiB
if(NOT PHYSX_SDK_PATH) |
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find_path(PHYSX_SDK_PATH Foundation/include/Nx.h) |
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elseif(PHYSX_SDK_PATH AND PHYSX_LOADER_LIBRARY) |
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set(PHYSX_FIND_QUIETLY TRUE) |
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endif() |
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if(PHYSX_SDK_PATH) |
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set(PHYSX_FOUNDATION_INCLUDE_DIR "${PHYSX_SDK_PATH}/Foundation/include") |
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set(PHYSX_COOKING_INCLUDE_DIR "${PHYSX_SDK_PATH}/Cooking/include") |
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set(PHYSX_FRAMEWORK_INCLUDE_DIR "${PHYSX_SDK_PATH}/Framework/include") |
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set(PHYSX_CHARACTER_INCLUDE_DIR "${PHYSX_SDK_PATH}/NxCharacter/include") |
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set(PHYSX_EXTENSIONS_INCLUDE_DIR "${PHYSX_SDK_PATH}/NxExtensions/include") |
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set(PHYSX_PHYSICS_INCLUDE_DIR "${PHYSX_SDK_PATH}/Physics/include") |
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set(PHYSX_LOADER_INCLUDE_DIR "${PHYSX_SDK_PATH}/PhysXLoader/include") |
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set(PHYSX_INCLUDE_DIRS |
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${PHYSX_COOKING_INCLUDE_DIR} |
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${PHYSX_FOUNDATION_INCLUDE_DIR} |
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${PHYSX_FRAMEWORK_INCLUDE_DIR} |
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${PHYSX_CHARACTER_INCLUDE_DIR} |
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${PHYSX_EXTENSIONS_INCLUDE_DIR} |
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${PHYSX_PHYSICS_INCLUDE_DIR} |
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${PHYSX_LOADER_INCLUDE_DIR} |
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) |
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endif() |
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#TODO: Make find paths work for Linux builds too |
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find_library(PHYSX_COOKING_LIBRARY NAMES NxCooking |
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PATHS "${PHYSX_SDK_PATH}/lib/win32") |
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find_library(PHYSX_CHARACTER_LIBRARY NAMES NxCharacter |
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PATHS "${PHYSX_SDK_PATH}/lib/win32") |
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find_library(PHYSX_EXTENSIONS_LIBRARY NAMES NxExtensions |
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PATHS "${PHYSX_SDK_PATH}/lib/win32") |
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find_library(PHYSX_LOADER_LIBRARY NAMES PhysXLoader |
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PATHS "${PHYSX_SDK_PATH}/lib/win32") |
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set(PHYSX_LIBRARIES |
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${PHYSX_COOKING_LIBRARY} |
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${PHYSX_CHARACTER_LIBRARY} |
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${PHYSX_EXTENSIONS_LIBRARY} |
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${PHYSX_LOADER_LIBRARY} |
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) |
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mark_as_advanced(PHYSX_COOKING_LIBRARY |
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PHYSX_CHARACTER_LIBRARY |
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PHYSX_EXTENSIONS_LIBRARY |
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PHYSX_LOADER_LIBRARY) |
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if(PHYSX_SDK_PATH AND PHYSX_LOADER_LIBRARY) |
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set(PHYSX_FOUND TRUE) |
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endif() |
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if (PHYSX_FOUND) |
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if(NOT PHYSX_FIND_QUIETLY) |
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message(STATUS "Found PhysX: ${PHYSX_SDK_PATH}") |
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endif() |
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else() |
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if(PHYSX_FIND_REQUIRED) |
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message(FATAL_ERROR "Could not find PhysX. Please set your PHYSX_SDK_PATH appropriately and try again") |
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endif() |
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endif()
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