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18 lines
248 B
C++
18 lines
248 B
C++
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// Grab noise texture,
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// modulate biased version by vtx color 0,
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// add to vtx color 1
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ps.1.1
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tex t0;
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tex t1;
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add r0.rgb, t0_bias, t1_bias;
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+add r0.a, t0, t1;
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//mov r0, t1_bias;
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mad r0.rgb, r0, v0, v1;
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//mov r0, v1;
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