2
3
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00
Files
CWE-ou-minkata/Sources/Plasma/PubUtilLib/plDrawable/plMorphSequenceSDLMod.h
Branan Purvine-Riley 908aaeb6f6 Fix line endings and tabs
2011-04-11 16:27:55 -07:00

80 lines
2.2 KiB
C++

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plMorphSequenceSDLMod_inc
#define plMorphSequenceSDLMod_inc
#include "plModifier/plSDLModifier.h"
#include "hsTypes.h"
//
// This modifier is responsible for sending and recving
// state for morphed objects.
//
class plMorphSequenceSDLMod : public plSDLModifier
{
protected:
void IPutCurrentStateIn(plStateDataRecord* dstState);
void ISetCurrentStateFrom(const plStateDataRecord* srcState);
UInt32 IApplyModFlags(UInt32 sendFlags)
{
if (fIsAvatar)
return (sendFlags | plSynchedObject::kDontPersistOnServer | plSynchedObject::kIsAvatarState);
else
return sendFlags;
}
bool fIsAvatar;
public:
// var labels
static char kStrMorphArrayDescName[];
static char kStrWeights[];
static char kStrMorphSetDescName[];
static char kStrMesh[];
static char kStrArrays[];
static char kStrTargetID[];
static char kStrMorphs[];
CLASSNAME_REGISTER( plMorphSequenceSDLMod );
GETINTERFACE_ANY( plMorphSequenceSDLMod, plSDLModifier);
plMorphSequenceSDLMod() : fIsAvatar(false) {}
void SetCurrentStateFrom(const plStateDataRecord* srcState);
void PutCurrentStateIn(plStateDataRecord* dstState);
const char* GetSDLName() const { return kSDLMorphSequence; }
void SetIsAvatar(bool avatar) { fIsAvatar = avatar; }
};
#endif // plMorphSequenceSDLMod_inc