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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfConsoleCmd Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfConsoleCmd_h
#define _pfConsoleCmd_h
#include "HeadSpin.h"
#include "hsBiExpander.h"
//// pfConsoleCmdGroup Class Definition //////////////////////////////////////
class pfConsoleCmd;
class pfConsoleCmdIterator;
class pfConsoleCmdGroup
{
protected:
static pfConsoleCmdGroup *fBaseCmdGroup;
static uint32_t fBaseCmdGroupRef;
char fName[ 128 ];
pfConsoleCmdGroup *fNext;
pfConsoleCmdGroup **fPrevPtr;
pfConsoleCmdGroup *fSubGroups;
pfConsoleCmd *fCommands;
pfConsoleCmdGroup *fParentGroup;
public:
enum FindFlags {
kFindPartial = 0x01
};
pfConsoleCmdGroup(const char *name, const char *parent );
~pfConsoleCmdGroup();
void AddCommand( pfConsoleCmd *cmd );
void AddSubGroup( pfConsoleCmdGroup *group );
void Link( pfConsoleCmdGroup **prevPtr );
void Unlink( void );
pfConsoleCmdGroup *GetNext( void ) { return fNext; }
char *GetName( void ) { return fName; }
pfConsoleCmdGroup *GetParent( void ) { return fParentGroup; }
static pfConsoleCmdGroup *GetBaseGroup( void );
pfConsoleCmd *FindCommand( const char *name );
pfConsoleCmd *FindCommandNoCase( const char *name, uint8_t flags = 0, pfConsoleCmd *start = nil );
pfConsoleCmd *FindNestedPartialCommand( char *name, uint32_t *counter );
pfConsoleCmdGroup *FindSubGroup( const char *name );
pfConsoleCmdGroup *FindSubGroupNoCase( const char *name, uint8_t flags = 0, pfConsoleCmdGroup *start = nil );
pfConsoleCmd *GetFirstCommand( void ) { return fCommands; }
pfConsoleCmdGroup *GetFirstSubGroup( void ) { return fSubGroups; }
int IterateCommands(pfConsoleCmdIterator*, int depth=0);
static pfConsoleCmdGroup *FindSubGroupRecurse( const char *name );
static void DecBaseCmdGroupRef( void );
};
//// pfConsoleCmdParam Class Definition //////////////////////////////////////
class pfConsoleCmdParam
{
protected:
uint8_t fType;
typedef char* CharPtr;
union
{
int i;
float f;
bool b;
CharPtr s;
char c;
} fValue;
const int &IToInt( void ) const;
const float &IToFloat( void ) const;
const bool &IToBool( void ) const;
const CharPtr &IToString( void ) const;
const char &IToChar( void ) const;
public:
enum Types
{
kInt = 0,
kFloat,
kBool,
kString,
kChar,
kAny,
kNone = 0xff
};
operator int() const { return IToInt(); }
operator float() const { return IToFloat(); }
operator bool() const { return IToBool(); }
operator const CharPtr() const { return IToString(); }
operator char() const { return IToChar(); }
uint8_t GetType( void ) { return fType; }
void SetInt( int i ) { fValue.i = i; fType = kInt; }
void SetFloat( float f ) { fValue.f = f; fType = kFloat; }
void SetBool( bool b ) { fValue.b = b; fType = kBool; }
void SetString( CharPtr s ) { fValue.s = s; fType = kString; }
void SetChar( char c ) { fValue.c = c; fType = kChar; }
void SetAny( CharPtr s ) { fValue.s = s; fType = kAny; }
void SetNone( void ) { fType = kNone; }
};
//// pfConsoleCmd Class Definition ///////////////////////////////////////////
typedef void (*pfConsoleCmdPtr)( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) );
class pfConsoleCmd
{
protected:
char fName[ 128 ];
const char* fHelpString;
pfConsoleCmdPtr fFunction;
bool fLocalOnly;
pfConsoleCmd *fNext;
pfConsoleCmd **fPrevPtr;
pfConsoleCmdGroup *fParentGroup;
hsExpander<uint8_t> fSignature;
hsExpander<char *> fSigLabels;
void ICreateSignature(const char *paramList );
public:
enum ParamTypes
{
kInt = 0,
kFloat,
kBool,
kString,
kChar,
kAny,
kEtc,
kNumTypes,
kNone = 0xff
};
static char fSigTypes[ kNumTypes ][ 8 ];
pfConsoleCmd(const char *group, const char *name, const char *paramList, const char *help, pfConsoleCmdPtr func, bool localOnly = false );
~pfConsoleCmd();
void Register(const char *group, const char *name );
void Unregister();
void Execute( int32_t numParams, pfConsoleCmdParam *params, void (*PrintFn)( const char * ) = nil );
void Link( pfConsoleCmd **prevPtr );
void Unlink( void );
pfConsoleCmd *GetNext( void ) { return fNext; }
char *GetName( void ) { return fName; }
const char *GetHelp( void ) { return fHelpString; }
const char *GetSignature( void );
pfConsoleCmdGroup *GetParent( void ) { return fParentGroup; }
uint8_t GetSigEntry( uint8_t i );
};
class pfConsoleCmdIterator
{
public:
virtual void ProcessCmd(pfConsoleCmd*, int ) {}
virtual bool ProcessGroup(pfConsoleCmdGroup *, int) {return true;}
};
//// pfConsoleCmd Creation Macro /////////////////////////////////////////////
//
// This expands into 3 things:
// - A prototype for the function.
// - A declaration of a pfConsoleCmd object, which takes in that function
// as a parameter
// - The start of the function itself, so that the {} after the macro
// define the body of that function.
//
// PF_LOCAL_CONSOLE_CMD is identical, only it passes true for the localOnly flag.
// This isn't used currently and is here only for legacy.
// PF_CONSOLE_BASE_CMD doesn't belong to a group; it creates a global console function.
#define PF_CONSOLE_BASE_CMD( name, p, help ) \
void pfConsoleCmd_##name##_proc( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) ); \
pfConsoleCmd conCmd_##name( nil, #name, p, help, pfConsoleCmd_##name##_proc ); \
void pfConsoleCmd_##name##_proc( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) )
#define PF_CONSOLE_CMD( grp, name, p, help ) \
void pfConsoleCmd_##grp##_##name##_proc( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) ); \
pfConsoleCmd conCmd_##grp##_##name( #grp, #name, p, help, pfConsoleCmd_##grp##_##name##_proc ); \
void pfConsoleCmd_##grp##_##name##_proc( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) )
#define PF_LOCAL_CONSOLE_CMD( grp, name, p, help ) \
void pfConsoleCmd_##grp##_##name##_proc( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) ); \
pfConsoleCmd conCmd_##grp##_##name( #grp, #name, p, help, pfConsoleCmd_##grp##_##name##_proc, true ); \
void pfConsoleCmd_##grp##_##name##_proc( int32_t numParams, pfConsoleCmdParam *params, void (*PrintString)( const char * ) )
//// pfConsoleCmdGroup Creation Macro ////////////////////////////////////////
#define PF_CONSOLE_GROUP( name ) \
pfConsoleCmdGroup conGroup_##name( #name, nil );
#define PF_CONSOLE_SUBGROUP( parent, name ) \
pfConsoleCmdGroup conGroup_##parent##_##name( #name, #parent );
//// Force the console sources to generate a linkable output /////////////////
#define PF_CONSOLE_FILE_DUMMY( name ) \
void _console_##name##_file_dummy() { }
#endif //_pfConsoleCmd_h