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146 lines
3.8 KiB
146 lines
3.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsFiles.h" |
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#if HS_BUILD_FOR_UNIX |
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#include <errno.h> |
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#include <dirent.h> |
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#include <limits.h> |
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#include <sys/stat.h> |
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#include <sys/types.h> |
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#include <unistd.h> |
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#include <glob.h> |
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#include "hsTemplates.h" |
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#include "plFileUtils.h" |
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#include "hsStlUtils.h" |
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struct hsFolderIterator_Data { |
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glob_t fGlobBuf; |
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bool fInited; |
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int fCnt; |
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hsFolderIterator_Data() : fInited(false), fCnt(0) {} |
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// ~hsFolderIterator_Data() { fInited=false; globfree(&fData->fGlobBuf); } |
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}; |
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hsFolderIterator::hsFolderIterator(const char path[], bool) |
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{ |
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fData = TRACKED_NEW hsFolderIterator_Data; |
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this->SetPath(path); |
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} |
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hsFolderIterator::~hsFolderIterator() |
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{ |
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this->Reset(); |
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delete fData; |
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} |
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void hsFolderIterator::SetPath(const char path[]) |
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{ |
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fPath[0] = 0; |
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if (path) |
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{ |
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::strcpy(fPath, path); |
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} |
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this->Reset(); |
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} |
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void hsFolderIterator::Reset() |
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{ |
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if (fData->fInited) |
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{ |
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globfree(&fData->fGlobBuf); |
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fData->fCnt = 0; |
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fData->fInited=false; |
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} |
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} |
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hsBool hsFolderIterator::NextFile() |
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{ |
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if (fData->fInited == false) |
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{ |
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std::string path=fPath; |
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if(!(strchr(fPath,'*') || strchr(fPath,'?') || strchr(fPath,'['))) |
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{ |
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if (fPath[strlen(fPath)-1] != PATH_SEPARATOR) |
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path = path + PATH_SEPARATOR_STR + "*"; |
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else |
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path = path + "*"; |
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} |
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if(glob(path.c_str(), 0, NULL, &fData->fGlobBuf) != 0 ) { |
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return false; |
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} |
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fData->fInited=true; |
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fData->fCnt = 0; |
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} |
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return fData->fCnt++ < fData->fGlobBuf.gl_pathc; |
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} |
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const char* hsFolderIterator::GetFileName() const |
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{ |
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if (!fData->fInited || fData->fCnt > fData->fGlobBuf.gl_pathc) |
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throw "end of folder"; |
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const char* fn=fData->fGlobBuf.gl_pathv[fData->fCnt-1]; |
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return plFileUtils::GetFileName(fn); |
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} |
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hsBool hsFolderIterator::IsDirectory( void ) const |
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{ |
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// rob, please forgive me, this is my best attempt... |
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if(fData->fCnt > fData->fGlobBuf.gl_pathc ) |
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return false; |
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struct stat info; |
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const char* fn=fData->fGlobBuf.gl_pathv[fData->fCnt-1]; |
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if( stat( fn, &info ) ) |
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{ |
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printf("Error calling stat(): %s errno=%d\n", strerror(errno), errno); |
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return false; |
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} |
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return ( info.st_mode & S_IFDIR ) ? true : false; |
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} |
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#endif |
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