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150 lines
5.6 KiB
150 lines
5.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plClusterUtil_inc |
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#define plClusterUtil_inc |
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#include "hsGeometry3.h" |
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#include "hsColorRGBA.h" |
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#include "plDrawable/plSpanInstance.h" |
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class plMaxNode; |
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class plClusterGroup; |
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class plSpanTemplateB; |
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class hsBounds3Ext; |
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class plCluster; |
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class hsGMaterial; |
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class plDeformVert |
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{ |
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public: |
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// Begin returns true if it's actually planning to do anything. |
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// If it returns false, End will still get called, but GetDel probably won't. |
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virtual bool Begin(INode* templNode, const hsBounds3Ext& wBnd) { return false; } |
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virtual void End() {} |
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hsVector3 GetDel(const hsPoint3& p) { return GetDel(Point3(p.fX, p.fY, p.fZ)); } |
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virtual hsVector3 GetDel(const Point3& p) { return hsVector3(0,0,0); } |
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}; |
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class plShadeVert |
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{ |
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public: |
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virtual bool Begin(INode* templNode, const hsBounds3Ext& wBnd) { return false; } |
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virtual void End() {} |
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Color GetShade(const hsPoint3& p, const hsVector3& n) { return GetShade(Point3(p.fX, p.fY, p.fZ), Point3(n.fX, n.fY, n.fZ)); } |
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virtual Color GetShade(const Point3& p, const Point3& n) { return Color(0,0,0); } |
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}; |
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class plL2WTab : public Tab<Matrix3> {}; |
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class plL2WTabTab : public Tab<plL2WTab*> {}; |
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class plPoint3Tab : public Tab<hsVector3> {}; |
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class plPoint3TabTab : public Tab<plPoint3Tab*> {}; |
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class plColorTab : public Tab<uint32_t> {}; |
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class plColorTabTab : public Tab<plColorTab*> {}; |
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class plSpanTemplTab : public Tab<plSpanTemplateB*> {}; |
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class plClusterUtil |
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{ |
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protected: |
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uint32_t fIdx; |
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plClusterGroup* fGroup; |
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plMaxNode* fTemplNode; |
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plSpanTemplateB* fTemplate; |
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int fMinFaces; |
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int fMaxFaces; |
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float fMinSize; |
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int fMinInsts; |
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int fMaxInsts; |
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plSpanEncoding ISelectEncoding(plPoint3TabTab& delPos, plColorTabTab& colors); |
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void IAllocPosAndColor(plSpanTemplateB* templ, const plL2WTab& insts, |
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plPoint3TabTab& delPos, plColorTabTab& colors); |
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void IDelPosAndColor(plSpanTemplateB* templ, |
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const plL2WTab& insts, plDeformVert* def, plShadeVert* shade, |
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plPoint3TabTab& delPos, plColorTabTab& colors); |
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void IAddInstsToCluster(plCluster* cluster, plSpanTemplateB* templ, |
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const plL2WTab& insts, |
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plPoint3TabTab& delPos, |
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plColorTabTab& colors); |
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void IFreePosAndColor(plPoint3TabTab& delPos, plColorTabTab& colors) const; |
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void IFreeClustersRecur(plL2WTabTab& dst) const; |
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void IFindClustersRecur(plSpanTemplateB* templ, plL2WTab& src, plL2WTabTab& dst); |
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bool ISplitCluster(plSpanTemplateB* templ, plL2WTab& src, plL2WTab& lo, plL2WTab& hi); |
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int ISelectAxis(const plL2WTab& src) const; |
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Box3 IBound(const plL2WTab& src) const; |
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Point3 ILength(const plL2WTab& src) const; |
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void ISortTemplate(plSpanTemplateB* templ) const; |
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plSpanTemplateB* IAddTemplate(plMaxNode* templNode, plGeometrySpan* geo); |
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void ITemplateFromGeo(plSpanTemplateB* templ, plGeometrySpan* geo); |
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void ISortTemplates(plSpanTemplTab& templs) const; |
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void IAddTemplates(plMaxNode* templNode, plSpanTemplTab& templs); |
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void ISetupGroupFromTemplate(plMaxNode* templ); |
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public: |
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plClusterUtil(); |
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~plClusterUtil(); |
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plSpanTemplTab MakeTemplates(INode* templNode); |
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plClusterGroup* CreateGroup(plMaxNode* node, const char* name); |
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plClusterGroup* SetupGroup(plClusterGroup* group, plMaxNode* node, plSpanTemplateB* templ); |
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plClusterGroup* GetGroup() const { return fGroup; } |
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void AddClusters(plL2WTab& insts, plDeformVert* def, plShadeVert* shade); |
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}; |
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#endif // plClusterUtil_inc
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