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648 lines
18 KiB
648 lines
18 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plResponderMtl.h" |
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#include "plResponderComponentPriv.h" |
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#include "resource.h" |
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#include "max.h" |
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#include "MaxMain/plMaxNode.h" |
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#include "MaxPlasmaMtls/Materials/plDecalMtl.h" |
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#include "MaxPlasmaMtls/Materials/plPassMtl.h" |
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#include "MaxConvert/plConvert.h" |
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#include "MaxConvert/hsMaterialConverter.h" |
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#include "plSurface/hsGMaterial.h" |
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#include "plSurface/plLayerAnimation.h" |
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#include "plMaxAnimUtils.h" |
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#include "plNotetrackAnim.h" |
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#include "plPickMaterialMap.h" |
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#include "MaxMain/plMtlCollector.h" |
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#include "plPickNode.h" |
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// Needed for convert |
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#include "plMessage/plAnimCmdMsg.h" |
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#include <set> |
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#include <vector> |
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#include <algorithm> |
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#include "MaxMain/plPlasmaRefMsgs.h" |
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|
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enum |
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{ |
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kMtlRef, |
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kMtlAnim, |
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kMtlLoop, |
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kMtlType, |
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kMtlOwner_DEAD, |
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kMtlNode, |
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kMtlNodeType, |
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}; |
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enum MtlNodeType |
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{ |
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kNodePB, // Use the node in the PB |
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kNodeResponder // Use the node the responder is attached to |
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}; |
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#include "plAnimCompProc.h" |
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class plResponderMtlProc : public plMtlAnimProc |
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{ |
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public: |
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plResponderMtlProc(); |
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protected: |
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virtual void IOnInitDlg(HWND hWnd, IParamBlock2* pb); |
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virtual void ILoadUser(HWND hWnd, IParamBlock2* pb); |
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virtual bool IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID); |
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virtual void IPickNode(IParamBlock2* pb); |
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virtual void ISetNodeButtonText(HWND hWnd, IParamBlock2* pb); |
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}; |
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static plResponderMtlProc gResponderMtlProc; |
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ParamBlockDesc2 gResponderMtlBlock |
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( |
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kResponderMtlBlk, _T("mtlCmd"), 0, NULL, P_AUTO_UI, |
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IDD_COMP_RESPOND_MTL, IDS_COMP_CMD_PARAMS, 0, 0, &gResponderMtlProc, |
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kMtlRef, _T("mtl"), TYPE_REFTARG, 0, 0, |
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end, |
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kMtlAnim, _T("anim"), TYPE_STRING, 0, 0, |
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end, |
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kMtlLoop, _T("loop"), TYPE_STRING, 0, 0, |
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end, |
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kMtlType, _T("type"), TYPE_INT, 0, 0, |
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end, |
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kMtlNode, _T("node"), TYPE_INODE, 0, 0, |
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end, |
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kMtlNodeType, _T("nodeType"), TYPE_INT, 0, 0, |
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end, |
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end |
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); |
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plResponderCmdMtl& plResponderCmdMtl::Instance() |
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{ |
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static plResponderCmdMtl theInstance; |
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return theInstance; |
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} |
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ParamBlockDesc2 *plResponderCmdMtl::GetDesc() |
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{ |
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return &gResponderMtlBlock; |
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} |
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// Use old types for backward compatibility |
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enum |
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{ |
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kRespondPlayMat=12, |
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kRespondStopMat, |
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kRespondToggleMat, |
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kRespondLoopMatOn, |
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kRespondLoopMatOff, |
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kRespondSetForeMat, |
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kRespondSetBackMat, |
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kRespondRewindMat, |
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kNumTypes=8 |
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}; |
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static int IndexToOldType(int idx) |
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{ |
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static int oldTypes[] = |
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{ |
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kRespondPlayMat, |
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kRespondStopMat, |
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kRespondToggleMat, |
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kRespondLoopMatOn, |
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kRespondLoopMatOff, |
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kRespondSetForeMat, |
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kRespondSetBackMat, |
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kRespondRewindMat |
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}; |
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hsAssert(idx < kNumTypes, "Bad index"); |
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return oldTypes[idx]; |
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} |
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int plResponderCmdMtl::NumTypes() |
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{ |
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return kNumTypes; |
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} |
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const char *plResponderCmdMtl::GetCategory(int idx) |
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{ |
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return "Material"; |
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} |
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const char *plResponderCmdMtl::GetName(int idx) |
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{ |
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int type = IndexToOldType(idx); |
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switch (type) |
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{ |
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case kRespondPlayMat: return "Play"; |
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case kRespondStopMat: return "Stop"; |
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case kRespondToggleMat: return "Toggle"; |
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case kRespondLoopMatOn: return "Set Looping On"; |
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case kRespondLoopMatOff:return "Set Looping Off"; |
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case kRespondSetForeMat:return "Set Forwards"; |
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case kRespondSetBackMat:return "Set Backwards"; |
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case kRespondRewindMat: return "Rewind"; |
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} |
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return nil; |
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} |
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static const char *GetShortName(int type) |
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{ |
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switch (type) |
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{ |
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case kRespondPlayMat: return "Mat Play"; |
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case kRespondStopMat: return "Mat Stop"; |
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case kRespondToggleMat: return "Mat Toggle"; |
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case kRespondLoopMatOn: return "Mat Loop On"; |
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case kRespondLoopMatOff:return "Mat Loop Off"; |
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case kRespondSetForeMat:return "Mat Set Fore"; |
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case kRespondSetBackMat:return "Mat Set Back"; |
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case kRespondRewindMat: return "Mat Rewind"; |
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} |
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return nil; |
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} |
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const char *plResponderCmdMtl::GetInstanceName(IParamBlock2 *pb) |
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{ |
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static char name[256]; |
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const char *shortName = GetShortName(pb->GetInt(kMtlType)); |
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Mtl *mtl = (Mtl*)pb->GetReferenceTarget(kMtlRef); |
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sprintf(name, "%s (%s)", shortName, mtl ? mtl->GetName() : "none"); |
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return name; |
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} |
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IParamBlock2 *plResponderCmdMtl::CreatePB(int idx) |
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{ |
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int type = IndexToOldType(idx); |
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// Create the paramblock and save it's type |
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IParamBlock2 *pb = CreateParameterBlock2(&gResponderMtlBlock, nil); |
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pb->SetValue(kMtlType, 0, type); |
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return pb; |
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} |
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Mtl *plResponderCmdMtl::GetMtl(IParamBlock2 *pb) |
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{ |
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return (Mtl*)pb->GetReferenceTarget(kMtlRef); |
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} |
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plString plResponderCmdMtl::GetAnim(IParamBlock2 *pb) |
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{ |
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return plString::FromUtf8(pb->GetStr(kMtlAnim)); |
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} |
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void ISearchLayerRecur(plLayerInterface *layer, const plString &segName, hsTArray<plKey>& keys) |
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{ |
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if (!layer) |
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return; |
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plLayerAnimation *animLayer = plLayerAnimation::ConvertNoRef(layer); |
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if (animLayer) |
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{ |
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plString ID = animLayer->GetSegmentID(); |
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if (!segName.Compare(ID)) |
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{ |
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if( keys.kMissingIndex == keys.Find(animLayer->GetKey()) ) |
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keys.Append(animLayer->GetKey()); |
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} |
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} |
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ISearchLayerRecur(layer->GetAttached(), segName, keys); |
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} |
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int ISearchLayerRecur(hsGMaterial* mat, const plString &segName, hsTArray<plKey>& keys) |
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{ |
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plString name = segName.IsNull() ? _TEMP_CONVERT_FROM_LITERAL("") : segName; |
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int i; |
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for( i = 0; i < mat->GetNumLayers(); i++ ) |
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ISearchLayerRecur(mat->GetLayer(i), name, keys); |
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return keys.GetCount(); |
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} |
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int GetMatAnimModKey(Mtl* mtl, plMaxNodeBase* node, const plString& segName, hsTArray<plKey>& keys) |
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{ |
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int retVal = 0; |
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int i; |
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//if( begin < 0 ) |
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// begin = 0; |
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if( mtl->ClassID() == Class_ID(MULTI_CLASS_ID,0) ) |
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{ |
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for( i = 0; i < mtl->NumSubMtls(); i++ ) |
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retVal += GetMatAnimModKey(mtl->GetSubMtl(i), node, segName, keys); |
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} |
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else |
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{ |
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hsTArray<hsGMaterial*> matList; |
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if (node) |
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hsMaterialConverter::Instance().GetMaterialArray(mtl, (plMaxNode*)node, matList); |
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else |
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hsMaterialConverter::Instance().CollectConvertedMaterials(mtl, matList); |
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for( i = 0; i < matList.GetCount(); i++ ) |
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{ |
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retVal += ISearchLayerRecur(matList[i], segName, keys); |
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} |
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} |
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return retVal; |
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} |
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void plResponderCmdMtl::SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2* pb) |
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{ |
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plMaxNode* mtlNode; |
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if (pb->GetInt(kMtlNodeType) == kNodeResponder) |
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mtlNode = node; |
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else |
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mtlNode = (plMaxNode*)pb->GetINode(kMtlNode); |
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if (mtlNode) |
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mtlNode->SetForceMaterialCopy(true); |
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} |
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plMessage *plResponderCmdMtl::CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb) |
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{ |
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Mtl *maxMtl = (Mtl*)pb->GetReferenceTarget(kMtlRef); |
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if (!maxMtl) |
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throw "No material specified"; |
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plString animName = plString::FromUtf8(pb->GetStr(kMtlAnim)); |
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float begin=-1.f; |
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float end = -1.f; |
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SegmentMap *segMap = GetAnimSegmentMap(maxMtl, pErrMsg); |
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hsTArray<plKey> keys; |
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if( segMap ) |
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{ |
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GetSegMapAnimTime(animName, segMap, SegmentSpec::kAnim, begin, end); |
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} |
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plMaxNode* mtlNode; |
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if (pb->GetInt(kMtlNodeType) == kNodeResponder) |
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mtlNode = node; |
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else |
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mtlNode = (plMaxNode*)pb->GetINode(kMtlNode); |
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GetMatAnimModKey(maxMtl, mtlNode, animName, keys); |
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plString loopName = plString::FromUtf8(pb->GetStr(kMtlLoop)); |
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if (segMap && !loopName.IsNull()) |
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GetSegMapAnimTime(loopName, segMap, SegmentSpec::kLoop, begin, end); |
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DeleteSegmentMap(segMap); |
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if (!keys.GetCount()) |
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{ |
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// We need the check here because "physicals only" export mode means that |
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// most of the materials won't be there, so we should ignore this warning. -Colin |
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if (plConvert::Instance().GetConvertSettings()->fPhysicalsOnly) |
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return nil; |
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else |
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throw "Material animation key(s) not found"; |
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} |
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plAnimCmdMsg *msg = new plAnimCmdMsg; |
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msg->AddReceivers(keys); |
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switch (pb->GetInt(kMtlType)) |
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{ |
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case kRespondPlayMat: |
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msg->SetCmd(plAnimCmdMsg::kContinue); |
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break; |
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case kRespondStopMat: |
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msg->SetCmd(plAnimCmdMsg::kStop); |
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break; |
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case kRespondToggleMat: |
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msg->SetCmd(plAnimCmdMsg::kToggleState); |
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break; |
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case kRespondLoopMatOn: |
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msg->SetCmd(plAnimCmdMsg::kSetLooping); |
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// KLUDGE - We send the loop to play by name here, so anim grouped components |
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// could have loops with different begin and end points. However, apparently |
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// that functionality was never implemented, whoops. So, we'll take out the |
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// stuff that actually tries to set the begin and end points for now, so that |
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// anims with a loop set in advance will actually work with this. -Colin |
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// |
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// This KLUDGE has been copied from where Colin kludged it in plResponderAnim |
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// in the spirit of consistent hackage. Maybe when one gets unkludged, the |
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// other one will too. -mf |
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// msg->SetCmd(plAnimCmdMsg::kSetLoopBegin); |
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// msg->fLoopBegin = begin; |
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// msg->SetCmd(plAnimCmdMsg::kSetLoopEnd); |
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// msg->fLoopEnd = end; |
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break; |
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case kRespondLoopMatOff: |
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msg->SetCmd(plAnimCmdMsg::kUnSetLooping); |
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break; |
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case kRespondSetForeMat: |
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msg->SetCmd(plAnimCmdMsg::kSetForewards); |
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break; |
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case kRespondSetBackMat: |
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msg->SetCmd(plAnimCmdMsg::kSetBackwards); |
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break; |
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case kRespondRewindMat: |
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msg->SetCmd(plAnimCmdMsg::kGoToBegin); |
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break; |
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default: |
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delete msg; |
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throw "Unknown material command"; |
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} |
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return msg; |
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} |
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bool plResponderCmdMtl::IsWaitable(IParamBlock2 *pb) |
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{ |
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int type = pb->GetInt(kMtlType); |
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if (type == kRespondPlayMat || |
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type == kRespondToggleMat) |
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return true; |
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return false; |
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} |
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void plResponderCmdMtl::GetWaitPoints(IParamBlock2 *pb, WaitPoints& waitPoints) |
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{ |
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Mtl *mtl = GetMtl(pb); |
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plString animName = GetAnim(pb); |
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if (mtl) |
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{ |
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plNotetrackAnim notetrackAnim(mtl, nil); |
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plAnimInfo info = notetrackAnim.GetAnimInfo(animName); |
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plString marker; |
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while (!(marker = info.GetNextMarkerName()).IsNull()) |
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waitPoints.push_back(marker); |
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} |
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} |
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void plResponderCmdMtl::CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo) |
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{ |
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plAnimCmdMsg *animMsg = plAnimCmdMsg::ConvertNoRef(waitInfo.msg); |
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if (animMsg) |
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animMsg->SetCmd(plAnimCmdMsg::kAddCallbacks); |
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plEventCallbackMsg *eventMsg = new plEventCallbackMsg; |
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eventMsg->AddReceiver(waitInfo.receiver); |
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eventMsg->fRepeats = 0; |
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eventMsg->fEvent = kStop; |
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eventMsg->fUser = waitInfo.callbackUser; |
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if (!waitInfo.point.IsNull()) |
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{ |
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// FIXME COLIN - Error checking here? |
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Mtl *mtl = GetMtl(pb); |
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plString animName = GetAnim(pb); |
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plNotetrackAnim notetrackAnim(mtl, nil); |
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plAnimInfo info = notetrackAnim.GetAnimInfo(animName); |
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eventMsg->fEvent = kTime; |
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eventMsg->fEventTime = info.GetMarkerTime(waitInfo.point); |
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} |
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else |
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{ |
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eventMsg->fEvent = kStop; |
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} |
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plMessageWithCallbacks *callbackMsg = plMessageWithCallbacks::ConvertNoRef(waitInfo.msg); |
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callbackMsg->AddCallback(eventMsg); |
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hsRefCnt_SafeUnRef( eventMsg ); |
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} |
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//////////////////////////////////////////////////////////////////////////////// |
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plResponderMtlProc::plResponderMtlProc() |
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{ |
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fMtlButtonID = IDC_MTL_BUTTON; |
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fMtlParamID = kMtlRef; |
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fNodeButtonID = IDC_NODE_BUTTON; |
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fNodeParamID = kMtlNode; |
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fAnimComboID = IDC_ANIM_COMBO; |
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fAnimParamID = kMtlAnim; |
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} |
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void plResponderMtlProc::IOnInitDlg(HWND hWnd, IParamBlock2* pb) |
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{ |
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int type = pb->GetInt(kMtlType); |
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// Show the loop control only if this is a loop |
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int show = (type == kRespondLoopMatOn) ? SW_SHOW : SW_HIDE; |
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ShowWindow(GetDlgItem(hWnd, IDC_LOOP_COMBO), show); |
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ShowWindow(GetDlgItem(hWnd, IDC_LOOP_TEXT), show); |
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// Resize the dialog if we're not using the loop control |
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if (type != kRespondLoopMatOn) |
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{ |
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RECT itemRect, clientRect; |
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GetWindowRect(GetDlgItem(hWnd, IDC_LOOP_TEXT), &itemRect); |
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GetWindowRect(hWnd, &clientRect); |
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SetWindowPos(hWnd, NULL, 0, 0, clientRect.right-clientRect.left, |
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itemRect.top-clientRect.top, SWP_NOMOVE | SWP_NOZORDER); |
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} |
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} |
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void plResponderMtlProc::ILoadUser(HWND hWnd, IParamBlock2 *pb) |
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{ |
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HWND hLoop = GetDlgItem(hWnd, IDC_LOOP_COMBO); |
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const char *savedName = pb->GetStr(kMtlLoop); |
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if (!savedName) |
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savedName = ""; |
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ComboBox_ResetContent(hLoop); |
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int sel = ComboBox_AddString(hLoop, ENTIRE_ANIMATION_NAME); |
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ComboBox_SetCurSel(hLoop, sel); |
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|
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// Get the NoteTrack animations off the selected material |
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Mtl *mtl = (Mtl*)pb->GetReferenceTarget(kMtlRef); |
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if (!mtl) |
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{ |
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ComboBox_Enable(hLoop, FALSE); |
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return; |
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} |
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ComboBox_Enable(hLoop, TRUE); |
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plNotetrackAnim anim(mtl, nil); |
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plString animName = plString::FromUtf8(pb->GetStr(kMtlAnim)); |
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plAnimInfo info = anim.GetAnimInfo(animName); |
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plString loopName; |
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while (!(loopName = info.GetNextLoopName()).IsNull()) |
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{ |
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sel = ComboBox_AddString(hLoop, loopName.c_str()); |
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if (!loopName.Compare(savedName)) |
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ComboBox_SetCurSel(hLoop, sel); |
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} |
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} |
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bool plResponderMtlProc::IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID) |
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{ |
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if (cmd == CBN_SELCHANGE && resID == IDC_LOOP_COMBO) |
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{ |
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HWND hCombo = GetDlgItem(hWnd, IDC_LOOP_COMBO); |
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int idx = ComboBox_GetCurSel(hCombo); |
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|
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if (idx != CB_ERR) |
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{ |
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if (ComboBox_GetItemData(hCombo, idx) == 0) |
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pb->SetValue(kMtlLoop, 0, ""); |
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else |
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{ |
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// Get the name of the animation and save it |
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char buf[256]; |
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ComboBox_GetText(hCombo, buf, sizeof(buf)); |
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pb->SetValue(kMtlLoop, 0, buf); |
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} |
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} |
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return true; |
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} |
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return false; |
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} |
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#include "plPickNodeBase.h" |
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|
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static const char* kUserTypeAll = "(All)"; |
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static const char* kResponderNodeName = "(Responder Node)"; |
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|
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class plPickRespMtlNode : public plPickMtlNode |
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{ |
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protected: |
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int fTypeID; |
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|
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void IAddUserType(HWND hList) |
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{ |
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int type = fPB->GetInt(fTypeID); |
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int idx = ListBox_AddString(hList, kUserTypeAll); |
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if (type == kNodePB && !fPB->GetINode(fNodeParamID)) |
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ListBox_SetCurSel(hList, idx); |
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idx = ListBox_AddString(hList, kResponderNodeName); |
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if (type == kNodeResponder) |
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ListBox_SetCurSel(hList, idx); |
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} |
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void ISetUserType(plMaxNode* node, const char* userType) |
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{ |
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if (strcmp(userType, kUserTypeAll) == 0) |
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{ |
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ISetNodeValue(nil); |
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fPB->SetValue(fTypeID, 0, kNodePB); |
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} |
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else if (strcmp(userType, kResponderNodeName) == 0) |
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{ |
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ISetNodeValue(nil); |
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fPB->SetValue(fTypeID, 0, kNodeResponder); |
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} |
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else |
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fPB->SetValue(fTypeID, 0, kNodePB); |
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} |
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public: |
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plPickRespMtlNode(IParamBlock2* pb, int nodeParamID, int typeID, Mtl* mtl) : |
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plPickMtlNode(pb, nodeParamID, mtl), fTypeID(typeID) |
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{ |
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} |
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}; |
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void plResponderMtlProc::IPickNode(IParamBlock2* pb) |
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{ |
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plPickRespMtlNode pick(pb, kMtlNode, kMtlNodeType, IGetMtl(pb)); |
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pick.DoPick(); |
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} |
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void plResponderMtlProc::ISetNodeButtonText(HWND hWnd, IParamBlock2* pb) |
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{ |
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int type = pb->GetInt(kMtlNodeType); |
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HWND hButton = GetDlgItem(hWnd, IDC_NODE_BUTTON); |
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if (type == kNodeResponder) |
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SetWindowText(hButton, kResponderNodeName); |
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else if (type == kNodePB && !pb->GetINode(kMtlNode)) |
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SetWindowText(hButton, kUserTypeAll); |
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else |
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plMtlAnimProc::ISetNodeButtonText(hWnd, pb); |
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}
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