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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pyKeyMap - a wrapper class all the key mapping functions
//
//////////////////////////////////////////////////////////////////////
#include "pyKeyMap.h"
#include "../plInputCore/plInputInterfaceMgr.h"
#include "../pnInputCore/plKeyMap.h"
// conversion functions
const char* pyKeyMap::ConvertVKeyToChar( UInt32 vk, UInt32 flags )
{
char *key = plKeyMap::ConvertVKeyToChar( vk );
static char shortKey[ 2 ];
if( key == nil )
{
if( isalnum( vk ) )
{
shortKey[ 0 ] = (char)vk;
shortKey[ 1 ] = 0;
key = shortKey;
}
else
return "(unmapped)";
}
static char newKey[ 16 ];
strcpy( newKey, key );
if( flags & kShift )
strcat( newKey, "_S" );
if( flags & kCtrl )
strcat( newKey, "_C" );
return newKey;
}
UInt32 pyKeyMap::ConvertCharToVKey( const char* charVKey )
{
char str[ 16 ];
int i;
if( strcmp( charVKey, "(unmapped" ) == 0 )
return KEY_UNMAPPED;
strcpy( str, charVKey );
// Get rid of modififers
for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ );
str[ i ] = 0;
// Convert raw key and return
return plKeyMap::ConvertCharToVKey( str );
}
UInt32 pyKeyMap::ConvertCharToFlags( const char *charVKey )
{
char str[ 16 ];
strcpy( str, charVKey );
// Find modifiers to set flags with
UInt32 keyFlags = 0;
if( strstr( str, "_S" ) || strstr( str, "_s" ) )
keyFlags |= plKeyCombo::kShift;
if( strstr( str, "_C" ) || strstr( str, "_c" ) )
keyFlags |= plKeyCombo::kCtrl;
return keyFlags;
}
UInt32 pyKeyMap::ConvertCharToControlCode(const char* charCode)
{
ControlEventCode code = plInputMap::ConvertCharToControlCode(charCode);
return (UInt32)code;
}
const char* pyKeyMap::ConvertControlCodeToString( UInt32 code )
{
return plInputMap::ConvertControlCodeToString((ControlEventCode)code);
}
// bind a key to an action
void pyKeyMap::BindKey( const char* keyStr1, const char* keyStr2, const char* act)
{
ControlEventCode code = plKeyMap::ConvertCharToControlCode( act );
if( code == END_CONTROLS )
{
// error.... traceback?
return;
}
if( plInputInterfaceMgr::GetInstance() != nil )
{
plKeyCombo key1 = IBindKeyToVKey( keyStr1 );
if (keyStr2)
{
plKeyCombo key2 = IBindKeyToVKey( keyStr2 );
plInputInterfaceMgr::GetInstance()->BindAction( key1, key2, code );
}
else
plInputInterfaceMgr::GetInstance()->BindAction( key1, code );
}
}
// bind a key to an action
void pyKeyMap::BindKeyToConsoleCommand( const char* keyStr1, const char* command)
{
if( command && plInputInterfaceMgr::GetInstance() != nil )
{
plKeyCombo key1;
if (keyStr1)
key1 = IBindKeyToVKey( keyStr1 );
else
key1 = IBindKeyToVKey( "(unmapped)" );
plInputInterfaceMgr::GetInstance()->BindConsoleCmd( key1, command, plKeyMap::kFirstAlways);
}
}
plKeyCombo pyKeyMap::IBindKeyToVKey( const char *keyStr )
{
char str[ 16 ];
int i;
plKeyCombo combo;
strcpy( str, keyStr );
// Find modifiers to set flags with
combo.fFlags = 0;
if( strstr( str, "_S" ) || strstr( str, "_s" ) )
combo.fFlags |= plKeyCombo::kShift;
if( strstr( str, "_C" ) || strstr( str, "_c" ) )
combo.fFlags |= plKeyCombo::kCtrl;
// Get rid of modififers
for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ );
str[ i ] = 0;
// Convert raw key
combo.fKey = plKeyMap::ConvertCharToVKey( str );
if( combo.fKey == KEY_UNMAPPED )
combo = plKeyCombo::kUnmapped;
// And return!
return combo;
}
UInt32 pyKeyMap::GetBindingKey1(UInt32 code)
{
if( plInputInterfaceMgr::GetInstance() != nil )
{
const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
if ( keymap )
{
plKeyCombo key = keymap->GetKey1();
return (UInt32)(key.fKey);
}
}
return 0;
}
UInt32 pyKeyMap::GetBindingFlags1(UInt32 code)
{
if( plInputInterfaceMgr::GetInstance() != nil )
{
const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
if ( keymap )
{
plKeyCombo key = keymap->GetKey1();
return (UInt32)(key.fFlags);
}
}
return 0;
}
UInt32 pyKeyMap::GetBindingKey2(UInt32 code)
{
if( plInputInterfaceMgr::GetInstance() != nil )
{
const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
if ( keymap )
{
plKeyCombo key = keymap->GetKey2();
return (UInt32)(key.fKey);
}
}
return 0;
}
UInt32 pyKeyMap::GetBindingFlags2(UInt32 code)
{
if( plInputInterfaceMgr::GetInstance() != nil )
{
const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
if ( keymap )
{
plKeyCombo key = keymap->GetKey2();
return (UInt32)(key.fFlags);
}
}
return 0;
}
UInt32 pyKeyMap::GetBindingKeyConsole(const char* command)
{
if( plInputInterfaceMgr::GetInstance() != nil )
{
const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBindingByConsoleCmd(command);
if ( keymap )
{
plKeyCombo key = keymap->GetKey1();
return (UInt32)(key.fKey);
}
}
return 0;
}
UInt32 pyKeyMap::GetBindingFlagsConsole(const char* command)
{
if( plInputInterfaceMgr::GetInstance() != nil )
{
const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBindingByConsoleCmd(command);
if ( keymap )
{
plKeyCombo key = keymap->GetKey1();
return (UInt32)(key.fFlags);
}
}
return 0;
}
void pyKeyMap::WriteKeyMap()
{
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->WriteKeyMap();
}