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169 lines
5.4 KiB
169 lines
5.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plOccluder_inc |
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#define plOccluder_inc |
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#include "pnSceneObject/plObjInterface.h" |
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#include "hsTemplates.h" |
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#include "hsMatrix44.h" |
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#include "plCullPoly.h" |
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#include "hsBounds.h" |
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#include "hsBitVector.h" |
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class plOccluderProxy; |
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class plDrawableSpans; |
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class hsGMaterial; |
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class plVisRegion; |
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class plOccluder : public plObjInterface |
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{ |
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public: |
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enum { |
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kDisable = 0x0, |
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kNumProps |
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}; |
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enum { |
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kRefVisRegion |
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}; |
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protected: |
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hsTArray<plCullPoly> fPolys; |
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plOccluderProxy* fProxyGen; |
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hsBitVector fVisSet; |
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hsTArray<plVisRegion*> fVisRegions; |
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hsBitVector fVisNot; |
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hsScalar fPriority; |
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hsBounds3Ext fWorldBounds; |
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plKey fSceneNode; |
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virtual hsScalar IComputeSurfaceArea(); |
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virtual void IComputeBounds(); |
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virtual hsTArray<plCullPoly>& IGetLocalPolyList() { return fPolys; } |
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virtual void ISetSceneNode(plKey node); |
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void IAddVisRegion(plVisRegion* reg); |
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void IRemoveVisRegion(plVisRegion* reg); |
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public: |
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plOccluder(); |
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virtual ~plOccluder(); |
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CLASSNAME_REGISTER( plOccluder ); |
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GETINTERFACE_ANY( plOccluder, plObjInterface); |
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virtual hsBool MsgReceive(plMessage* msg); |
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virtual hsScalar GetPriority() const { return fPriority; } |
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hsBool InVisSet(const hsBitVector& visSet) const { return fVisSet.Overlap(visSet); } |
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hsBool InVisNot(const hsBitVector& visNot) const { return fVisNot.Overlap(visNot); } |
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virtual const hsBounds3Ext& GetWorldBounds() const { return fWorldBounds; } |
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l); |
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virtual const hsMatrix44& GetLocalToWorld() const; |
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virtual const hsMatrix44& GetWorldToLocal() const; |
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virtual void SetPolyList(const hsTArray<plCullPoly>& list); |
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virtual const hsTArray<plCullPoly>& GetWorldPolyList() const { return fPolys; } |
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virtual const hsTArray<plCullPoly>& GetLocalPolyList() const { return fPolys; } |
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virtual Int32 GetNumProperties() const { return kNumProps; } |
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virtual void Read(hsStream* s, hsResMgr* mgr); |
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virtual void Write(hsStream* s, hsResMgr* mgr); |
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// Visualization |
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virtual plDrawableSpans* CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo); |
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// Export only function to initialize. |
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virtual void ComputeFromPolys(); |
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// These two should only be called internally and on export/convert |
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virtual plKey GetSceneNode() const { return fSceneNode; } |
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}; |
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class plMobileOccluder : public plOccluder |
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{ |
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protected: |
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hsMatrix44 fLocalToWorld; |
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hsMatrix44 fWorldToLocal; |
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hsBounds3Ext fLocalBounds; |
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hsTArray<plCullPoly> fOrigPolys; |
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virtual void IComputeBounds(); |
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virtual hsTArray<plCullPoly>& IGetLocalPolyList() { return fOrigPolys; } |
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public: |
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plMobileOccluder(); |
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virtual ~plMobileOccluder(); |
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CLASSNAME_REGISTER( plMobileOccluder ); |
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GETINTERFACE_ANY( plMobileOccluder, plOccluder ); |
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l); |
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virtual const hsMatrix44& GetLocalToWorld() const { return fLocalToWorld; } |
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virtual const hsMatrix44& GetWorldToLocal() const { return fWorldToLocal; } |
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virtual void SetPolyList(const hsTArray<plCullPoly>& list); |
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virtual const hsTArray<plCullPoly>& GetLocalPolyList() const { return fOrigPolys; } |
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virtual void Read(hsStream* s, hsResMgr* mgr); |
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virtual void Write(hsStream* s, hsResMgr* mgr); |
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// Export only function to initialize. |
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virtual void ComputeFromPolys(); |
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}; |
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#endif // plOccluder_inc
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