You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
178 lines
6.2 KiB
178 lines
6.2 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef plNetLinkingMgr_h_inc |
|
#define plNetLinkingMgr_h_inc |
|
|
|
#include "hsTypes.h" |
|
#include "hsStlUtils.h" |
|
#include "hsBitVector.h" |
|
#include "plNetCommon/plNetServerSessionInfo.h" |
|
#include "plNetCommon/plNetCommon.h" |
|
#include "plMessage/plLinkToAgeMsg.h" |
|
|
|
class plMessage; |
|
class plVaultNotifyMsg; |
|
struct plNCAgeJoiner; |
|
struct plNCAgeLeaver; |
|
|
|
class plNetLinkingMgr |
|
{ |
|
static void NCAgeJoinerCallback ( |
|
plNCAgeJoiner * joiner, |
|
unsigned type, |
|
void * notify, |
|
void * userState |
|
); |
|
|
|
static void NCAgeLeaverCallback ( |
|
plNCAgeLeaver * leaver, |
|
unsigned type, |
|
void * notify, |
|
void * userState |
|
); |
|
|
|
friend struct NCAgeJoinerCallback; |
|
friend struct NCAgeLeaverCallback; |
|
|
|
static void ExecNextOp (); |
|
|
|
|
|
plNetLinkingMgr(); |
|
plNetLinkingMgr(const plNetLinkingMgr &); |
|
|
|
enum Cmds |
|
{ |
|
kNilCmd, |
|
// Sent to a player to have them call us back with info for linking to their age. |
|
kLinkPlayerHere, |
|
// Offer link to player. |
|
kOfferLinkToPlayer, |
|
// Offer link to another player from a public linking book (to my instance of the age w/out going through personal age) |
|
kOfferLinkFromPublicBook, |
|
// Sent to a player to have them link to their last age |
|
kLinkPlayerToPrevAge |
|
}; |
|
|
|
plLinkToAgeMsg* fDeferredLink; |
|
|
|
enum PreProcessResult { |
|
// Old style IPreProcessLink style "false" result |
|
kLinkFailed, |
|
// Old style IPreProcessLink style "true" result |
|
kLinkImmediately, |
|
// Defer the link until later, don't trash the structs |
|
kLinkDeferred, |
|
}; |
|
|
|
UInt8 IPreProcessLink( void ); |
|
void IPostProcessLink( void ); |
|
bool IProcessLinkingMgrMsg( plLinkingMgrMsg * msg ); |
|
bool IProcessLinkToAgeMsg( plLinkToAgeMsg * msg ); |
|
void IDoLink(plLinkToAgeMsg* link); |
|
bool IProcessVaultNotifyMsg(plVaultNotifyMsg* msg); |
|
|
|
bool IDispatchMsg( plMessage * msg, UInt32 playerID ); |
|
|
|
|
|
public: |
|
static plNetLinkingMgr * GetInstance(); |
|
hsBool MsgReceive( plMessage *msg ); // TODO: Make this a hsKeyedObject so we can really handle messages. |
|
void Update(); |
|
|
|
bool IsEnabled( void ) const { return fLinkingEnabled;} |
|
void SetEnabled( bool b ); |
|
|
|
bool LinkedIn () const { return fLinkedIn && fLinkingEnabled; } |
|
bool Linking () const { return !fLinkedIn && !fLinkingEnabled; } |
|
|
|
// Link to an age. |
|
void LinkToAge( plAgeLinkStruct * link, UInt32 playerID=kInvalidPlayerID ); |
|
void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, UInt32 playerID=kInvalidPlayerID ); |
|
// Link to my last age. |
|
void LinkToPrevAge( UInt32 playerID=kInvalidPlayerID ); |
|
// Link to my Personal Age |
|
void LinkToMyPersonalAge( UInt32 playerID=kInvalidPlayerID ); |
|
// Link to my Neighborhood Age |
|
void LinkToMyNeighborhoodAge( UInt32 playerID=kInvalidPlayerID ); |
|
// Link a player here. |
|
void LinkPlayerHere( UInt32 playerID ); |
|
// Link player to specified age |
|
void LinkPlayerToAge( plAgeLinkStruct * link, UInt32 playerID ); |
|
// Link player back to his last age |
|
void LinkPlayerToPrevAge( UInt32 playerID ); |
|
// Link us to a players age. |
|
void LinkToPlayersAge( UInt32 playerID ); |
|
// Offer a link to player. |
|
void OfferLinkToPlayer( const plAgeLinkStruct * info, UInt32 playerID, plKey replyKey ); |
|
void OfferLinkToPlayer( const plAgeInfoStruct * info, UInt32 playerID ); |
|
void OfferLinkToPlayer( const plAgeLinkStruct * info, UInt32 playerID ); |
|
// Leave the current age |
|
void LeaveAge (bool quitting); |
|
|
|
// link info |
|
plAgeLinkStruct * GetAgeLink() { return &fAgeLink; } |
|
plAgeLinkStruct * GetPrevAgeLink() { return &fPrevAgeLink; } |
|
|
|
// lobby info |
|
void SetLobbyAddr( const char * ipaddr ) { fLobbyInfo.SetServerAddr( ipaddr );} |
|
void SetLobbyPort( int port ) { fLobbyInfo.SetServerPort( port );} |
|
const plNetServerSessionInfo * GetLobbyServerInfo( void ) const { return &fLobbyInfo;} |
|
|
|
// helpers |
|
static std::string GetProperAgeName( const char * ageName ); // attempt to fix wrong case age name. |
|
|
|
private: |
|
bool fLinkingEnabled; |
|
bool fLinkedIn; |
|
|
|
// The age we are either joining or are joined with. |
|
plAgeLinkStruct fAgeLink; |
|
|
|
// The age we just left. |
|
plAgeLinkStruct fPrevAgeLink; |
|
|
|
// The lobby we want to talk to. |
|
plNetServerSessionInfo fLobbyInfo; |
|
}; |
|
|
|
|
|
#endif // plNetLinkingMgr_h_inc
|
|
|