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120 lines
3.9 KiB
120 lines
3.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plAIMsg_inc |
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#define plAIMsg_inc |
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#ifndef SERVER // we use stuff the server doesn't link with |
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#ifndef NO_AV_MSGS |
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#include "hsGeometry3.h" |
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#include "pnMessage/plMessage.h" |
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class plAvBrainCritter; |
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// abstract base class for all AI-related messages |
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class plAIMsg : public plMessage |
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{ |
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public: |
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plAIMsg(); |
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plAIMsg(const plKey& sender, const plKey& receiver); |
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CLASSNAME_REGISTER(plAIMsg); |
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GETINTERFACE_ANY(plAIMsg, plMessage); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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void BrainUserString(const plString& userStr) {fBrainUserStr = userStr;} |
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plString BrainUserString() const {return fBrainUserStr;} |
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// enum for all messages to make things easier for people that use us |
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enum |
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{ |
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kAIMsg_Unknown, |
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kAIMsg_BrainCreated, |
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kAIMsg_ArrivedAtGoal, |
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}; |
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private: |
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plString fBrainUserStr; |
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}; |
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// message spammed to anyone listening so they can grab the brain's key and talk to it |
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// does NOT get net-propped |
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class plAIBrainCreatedMsg : public plAIMsg |
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{ |
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public: |
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plAIBrainCreatedMsg(): plAIMsg() {SetBCastFlag(plMessage::kBCastByExactType);} |
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plAIBrainCreatedMsg(const plKey& sender): plAIMsg(sender, nil) {SetBCastFlag(plMessage::kBCastByExactType);} |
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CLASSNAME_REGISTER(plAIBrainCreatedMsg); |
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GETINTERFACE_ANY(plAIBrainCreatedMsg, plAIMsg); |
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virtual void Read(hsStream* stream, hsResMgr* mgr) {plAIMsg::Read(stream, mgr);} |
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virtual void Write(hsStream* stream, hsResMgr* mgr) {plAIMsg::Write(stream, mgr);} |
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}; |
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// message sent when the brain arrives at it's specified goal |
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// does NOT get net-propped |
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class plAIArrivedAtGoalMsg : public plAIMsg |
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{ |
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public: |
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plAIArrivedAtGoalMsg(): plAIMsg(), fGoal(0, 0, 0) {} |
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plAIArrivedAtGoalMsg(const plKey& sender, const plKey& receiver): plAIMsg(sender, receiver), fGoal(0, 0, 0) {} |
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CLASSNAME_REGISTER(plAIArrivedAtGoalMsg); |
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GETINTERFACE_ANY(plAIArrivedAtGoalMsg, plAIMsg); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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void Goal(hsPoint3 goal) {fGoal = goal;} |
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hsPoint3 Goal() const {return fGoal;} |
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private: |
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hsPoint3 fGoal; |
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}; |
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#endif // NO_AV_MSGS |
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#endif // SERVER |
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#endif // plAIMsg_inc
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