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212 lines
7.3 KiB
212 lines
7.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plVoiceChat_h |
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#define plVoiceChat_h |
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#include "hsTemplates.h" |
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#include "plWin32Sound.h" |
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#include "hsThread.h" |
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// voice flags |
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#define VOICE_ENCODED ( 1 << 0 ) |
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#define VOICE_NARROWBAND ( 1 << 1 ) |
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#define VOICE_ENH ( 1 << 2 ) |
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#define BUFFER_LEN_SECONDS 4 |
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#define FREQUENCY 8000 |
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struct hsVector3; |
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struct SpeexBits; |
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class plWinAudible; |
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class plPlate; |
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class plStatusLog; |
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class plSpeex; |
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typedef struct ALCdevice_struct ALCdevice; |
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// Sound used for playing back dynamic voice chat data. this allows us to hook voice chat into the audio system |
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class plVoiceSound : public plWin32Sound |
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{ |
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public: |
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plVoiceSound(); |
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~plVoiceSound(); |
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bool LoadSound( bool is3D ); |
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void AddVoiceData(void *data, unsigned bytes); |
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void Update(); |
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void Play(); |
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virtual void SetStartPos(unsigned bytes){} |
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private: |
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virtual bool ILoadDataBuffer( void ){ return true; } |
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virtual void IUnloadDataBuffer( void ){} |
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virtual void IDerivedActuallyPlay( void ); |
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virtual void ISetActualTime( double t ){} |
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virtual float GetActualTimeSec() { return 0.0f; } |
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virtual void IRefreshParams( void ); |
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static unsigned fCount; |
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double fLastUpdate; |
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}; |
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class plVoicePlayer |
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{ |
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public: |
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plVoicePlayer(); |
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~plVoicePlayer(); |
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void PlaybackVoiceMessage(void* data, unsigned size, int numFramesInBuffer); |
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void PlaybackUncompressedVoiceMessage(void* data, unsigned size); |
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void SetVelocity(const hsVector3 vel); |
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void SetPosition(const hsPoint3 pos); |
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void SetOrientation(const hsPoint3 pos); |
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void SetTalkIcon(int index, uint32_t str){} |
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void ClearTalkIcon(){} |
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plVoiceSound *GetSoundPtr() { return &fSound; } |
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static void Enable(bool enable) { fEnabled = enable; } |
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private: |
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plVoiceSound fSound; |
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static bool fEnabled; |
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}; |
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class plVoiceRecorder |
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{ |
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public: |
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plVoiceRecorder(); |
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~plVoiceRecorder(); |
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void Update(double time); |
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void SetMikeOpen(bool b); |
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void DrawTalkIcon(bool b); |
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void DrawDisabledIcon(bool b); |
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void SetTalkIcon(int index, uint32_t str); |
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void ClearTalkIcon(); |
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static bool RecordingEnabled() { return fRecording; } |
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static bool NetVoiceEnabled() { return fNetVoice; } |
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static bool CompressionEnabled() { return fCompress; } |
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static void EnablePushToTalk(bool b) { fMicAlwaysOpen = !b; } |
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static void EnableIcons(bool b) { fShowIcons = b; } |
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static void EnableRecording(bool b) { fRecording = b; } |
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static void EnableNetVoice(bool b) { fNetVoice = b; } |
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static void EnableCompression(bool b) { fCompress = b; } |
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static void SetSampleRate(short s) { fSampleRate = s; } |
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static void SetSquelch(float f) { fRecordThreshhold = f; } |
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static void IncreaseRecordingThreshhold(); |
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static void DecreaseRecordingThreshhold(); |
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static void SetQuality(int quality); // sets the quality of encoding |
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static void SetMode(int mode); // sets nb or wb mode |
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static void SetVBR(bool vbr); |
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static void SetComplexity(int c); |
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static void SetENH(bool b); |
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static short GetSampleRate() { return fSampleRate; } |
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private: |
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bool fMikeOpen; |
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bool fMikeJustClosed; |
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static bool fMicAlwaysOpen; |
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static bool fShowIcons; |
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static bool fCompress; |
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static bool fNetVoice; |
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static bool fRecording; |
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static short fSampleRate; |
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plPlate* fDisabledIcon; |
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plPlate* fTalkIcon; |
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static float fRecordThreshhold; |
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}; |
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// Speex voice encoder/decoder class |
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class plSpeex |
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{ |
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public: |
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~plSpeex(); |
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enum Mode |
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{ |
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kNarrowband, |
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kWideband, |
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kUltraWideband |
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}; |
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static plSpeex *GetInstance() |
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{ |
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static plSpeex instance; |
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return &instance; |
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} |
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bool Init(Mode mode); |
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bool Shutdown(); |
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bool Encode(short *data, int numFrames, int *packedLength, hsRAMStream *out); |
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bool Decode(uint8_t *data, int size, int numFrames, int *numOutputBytes, short *out); |
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int GetFrameSize() { return fFrameSize; } |
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void VBR(bool b); // turn variable bit rate on/off |
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void SetVBR(uint32_t vbr); // Set variable bit rate quality |
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void ABR(bool b); // turn average bit rate on/off |
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void SetABR(uint32_t abr); // Set average bit rate quality |
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void SetQuality(uint32_t quality); // Set encoder quality |
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bool IsUsingVBR() { return fVBR; } |
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int GetQuality() { return fQuality; } |
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void SetENH(bool b); |
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void SetComplexity(uint8_t c); |
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bool Initialized() { return fInitialized; } |
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private: |
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plSpeex(); |
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SpeexBits* fBits; // main speex structure |
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bool fBitsInit; |
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void* fEncoderState; |
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void* fDecoderState; |
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int fSampleRate; |
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int fFrameSize; // frame size from speex - 160 for nb |
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int fQuality; // 0-10 speex encode quality |
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bool fVBR; // toggle variable bit rate |
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int fAverageBitrate; // n-bits per second |
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uint8_t fComplexity; // 1-10 sets cpu resources allowed for encoder |
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bool fENH; // perceptual enhancement |
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bool fInitialized; |
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}; |
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#endif //plVoiceChat_h
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