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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef HS_SAFE_REF_CNT_H
#define HS_SAFE_REF_CNT_H
#include "hsRefCnt.h"
#include "hsThread.h"
//
// Thread Safe RefCounter
//
class hsSafeRefCnt : public hsRefCnt
{
private:
static hsMutex fMutex;
protected:
virtual void IRef() { }
virtual void IUnRef() { };
public:
virtual int RefCnt() const { hsTempMutexLock temp(fMutex); return hsRefCnt::RefCnt(); }
void UnRef() { hsTempMutexLock temp(fMutex); IUnRef(); hsRefCnt::UnRef(); }
void Ref() { hsTempMutexLock temp(fMutex); IRef(); hsRefCnt::Ref(); }
};
#endif //HS_SAFE_REF_CNT_H