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212 lines
5.5 KiB
212 lines
5.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "plHardRegionTypes.h" |
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#include "hsStream.h" |
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#include "hsResMgr.h" |
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//////////////////////////////////////////////////////////////////////////////////////// |
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// Base hard and complex |
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//////////////////////////////////////////////////////////////////////////////////////// |
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plHardRegionComplex::plHardRegionComplex() |
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{ |
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} |
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plHardRegionComplex::~plHardRegionComplex() |
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{ |
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} |
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void plHardRegionComplex::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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plHardRegion::Read(s, mgr); |
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int n = s->ReadSwap32(); |
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int i; |
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for( i = 0; i < n; i++ ) |
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mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kSubRegion), plRefFlags::kActiveRef); |
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} |
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void plHardRegionComplex::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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plHardRegion::Write(s, mgr); |
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s->WriteSwap32(fSubRegions.GetCount()); |
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int i; |
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for( i = 0; i < fSubRegions.GetCount(); i++ ) |
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mgr->WriteKey(s, fSubRegions[i]); |
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} |
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hsBool plHardRegionComplex::MsgReceive(plMessage* msg) |
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{ |
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plGenRefMsg* refMsg = plGenRefMsg::ConvertNoRef(msg); |
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if( refMsg ) |
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{ |
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest) ) |
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{ |
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plHardRegion* sub = plHardRegion::ConvertNoRef(refMsg->GetRef()); |
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hsAssert(fSubRegions.kMissingIndex == fSubRegions.Find(sub), "Adding subRegion I already have"); |
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fSubRegions.Append(sub); |
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} |
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else if( refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) ) |
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{ |
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plHardRegion* sub = (plHardRegion*)refMsg->GetRef(); |
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int idx = fSubRegions.Find(sub); |
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if( idx != fSubRegions.kMissingIndex ) |
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fSubRegions.Remove(idx); |
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} |
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return true; |
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} |
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return plHardRegion::MsgReceive(msg); |
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} |
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//////////////////////////////////////////////////////////////////////////////////////// |
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// Booleans follow |
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//////////////////////////////////////////////////////////////////////////////////////// |
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// Union |
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//////////////////////////////////////////////////////////////////////////////////////// |
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plHardRegionUnion::plHardRegionUnion() |
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{ |
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} |
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plHardRegionUnion::~plHardRegionUnion() |
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{ |
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} |
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hsBool plHardRegionUnion::IIsInside(const hsPoint3& pos) const |
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{ |
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int i; |
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for( i = 0; i < fSubRegions.GetCount(); i++ ) |
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{ |
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if( fSubRegions[i]->IIsInside(pos) ) |
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return true; |
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} |
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return false; |
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} |
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hsBool plHardRegionUnion::ICameraInside() const |
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{ |
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if( fState & kDirty ) |
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{ |
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fState &= ~(kCamInside | kDirty); |
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int i; |
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for( i = 0; i < fSubRegions.GetCount(); i++ ) |
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{ |
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if( fSubRegions[i]->ICameraInside() ) |
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{ |
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fState |= kCamInside; |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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// Intersection |
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//////////////////////////////////////////////////////////////////////////////////////// |
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plHardRegionIntersect::plHardRegionIntersect() |
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{ |
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} |
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plHardRegionIntersect::~plHardRegionIntersect() |
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{ |
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} |
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hsBool plHardRegionIntersect::IIsInside(const hsPoint3& pos) const |
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{ |
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int i; |
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for( i = 0; i < fSubRegions.GetCount(); i++ ) |
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{ |
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if( !fSubRegions[i]->IIsInside(pos) ) |
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return false; |
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} |
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return true; |
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} |
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hsBool plHardRegionIntersect::ICameraInside() const |
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{ |
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if( fState & kDirty ) |
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{ |
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fState &= ~kDirty; |
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fState |= kCamInside; |
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int i; |
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for( i = 0; i < fSubRegions.GetCount(); i++ ) |
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{ |
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if( !fSubRegions[i]->ICameraInside() ) |
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{ |
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fState &= ~kCamInside; |
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return false; |
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} |
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} |
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} |
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return true; |
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} |
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// Invert |
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//////////////////////////////////////////////////////////////////////////////////////// |
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plHardRegionInvert::plHardRegionInvert() |
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{ |
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} |
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plHardRegionInvert::~plHardRegionInvert() |
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{ |
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} |
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hsBool plHardRegionInvert::IIsInside(const hsPoint3& pos) const |
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{ |
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hsAssert(fSubRegions.GetCount() <= 1, "Too many subRegions on inverter"); |
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return !fSubRegions[0]->IIsInside(pos); |
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} |
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hsBool plHardRegionInvert::ICameraInside() const |
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{ |
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hsAssert(fSubRegions.GetCount() <= 1, "Too many subRegions on inverter"); |
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return !fSubRegions[0]->ICameraInside(); |
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} |
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///////////////////////////////////////////////////////////////////////////////
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