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80 lines
3.2 KiB
80 lines
3.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pcSmallRect - A tiny int16_t-based 2D rectangle class // |
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// // |
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/////////////////////////////////////////////////////////////////////////////// |
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// Note: I'm introducing the concept here that new-style coreLib files/classes |
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// are named with the "pc" prefix, just as featureLib uses "pf" and nucleusLib |
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// uses "pn". I have no clue if this is kosher or good, but I'm doing it anyway. |
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// Feel free to change if desired |
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#ifndef _pcSmallRect_h |
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#define _pcSmallRect_h |
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#include "HeadSpin.h" |
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class hsStream; |
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class pcSmallRect |
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{ |
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public: |
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int16_t fX, fY, fWidth, fHeight; |
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pcSmallRect() { Empty(); } |
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pcSmallRect( int16_t x, int16_t y, int16_t w, int16_t h ) { Set( x, y, w, h ); } |
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void Set( int16_t x, int16_t y, int16_t w, int16_t h ) { fX = x; fY = y; fWidth = w; fHeight = h; } |
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void Empty( void ) { fX = fY = fWidth = fHeight = 0; } |
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int16_t GetRight( void ) const { return fX + fWidth; } |
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int16_t GetBottom( void ) const { return fY + fHeight; } |
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void Read( hsStream *s ); |
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void Write( hsStream *s ); |
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hsBool Contains( int16_t x, int16_t y ) { if( x >= fX && x <= fX + fWidth && y >= fY && y <= fY + fHeight ) return true; return false; } |
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}; |
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#endif // _pcSmallRect_h
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