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158 lines
3.7 KiB
158 lines
3.7 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyStream - a wrapper class to provide interface to the File stream stuff |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "pyStream.h" |
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#include "plFile/plEncryptedStream.h" |
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pyStream::pyStream() |
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: fStream( nil ) |
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{ |
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} |
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pyStream::~pyStream() |
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{ |
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Close(); |
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} |
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hsBool pyStream::Open(const wchar* fileName, const wchar* flags) |
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{ |
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// make sure its closed first |
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Close(); |
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if (fileName) |
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{ |
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if (flags) |
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{ |
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bool readflag = false; |
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bool writeflag = false; |
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bool encryptflag = false; |
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int i; |
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for (i=0 ; i < wcslen(flags) ; i++ ) |
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{ |
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if ( flags[i] == L'r' || flags[i] == L'R' ) |
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readflag = true; |
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if ( flags[i] == L'w' || flags[i] == L'W' ) |
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writeflag = true; |
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if ( flags[i] == L'e' || flags[i] == L'E' ) |
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encryptflag = true; |
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} |
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// if there is a write flag, it takes priorty over read |
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if (writeflag) |
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{ |
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// force encryption? |
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if (encryptflag) |
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{ |
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fStream = TRACKED_NEW plEncryptedStream; |
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fStream->Open(fileName, L"wb"); |
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} |
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else |
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fStream = plEncryptedStream::OpenEncryptedFileWrite(fileName); |
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} |
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else |
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fStream = plEncryptedStream::OpenEncryptedFile(fileName); |
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return true; |
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} |
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} |
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return false; |
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} |
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std::vector<std::string> pyStream::ReadLines() |
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{ |
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// read all the lines in the file and put in a python list object |
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// create the list |
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std::vector<std::string> pyPL; |
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if (fStream) |
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{ |
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char buf[4096]; |
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while (!fStream->AtEnd()) |
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{ |
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if (fStream->ReadLn(buf, sizeof(buf), 0, 0)) |
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pyPL.push_back(buf); |
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} |
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} |
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return pyPL; |
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} |
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hsBool pyStream::WriteLines(const std::vector<std::string> & lines) |
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{ |
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if (fStream) |
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{ |
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int i; |
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for ( i=0 ; i<lines.size() ; i++ ) |
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{ |
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std::string element = lines[i]; |
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fStream->Write(element.length(),element.c_str()); |
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} |
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return true; |
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} |
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return false; |
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} |
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void pyStream::Close() |
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{ |
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if (fStream) |
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{ |
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fStream->Close(); |
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delete fStream; |
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} |
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fStream = nil; |
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} |
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hsBool pyStream::IsOpen() |
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{ |
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if (fStream) |
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return true; |
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return false; |
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}
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